X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=Scenery%2Fscenery.c;h=834c25b5beec17b333b7608044e31f2feeb6bf8f;hb=89a981160759f5992111f67e48bce6768bca6595;hp=3fb045097c14a8b7890c547f01dae3dbecc29698;hpb=90e39d537ff92215a58b7ce21a013c7f18deea91;p=flightgear.git diff --git a/Scenery/scenery.c b/Scenery/scenery.c index 3fb045097..834c25b5b 100644 --- a/Scenery/scenery.c +++ b/Scenery/scenery.c @@ -29,6 +29,7 @@ #endif #include +#include #include #include "../general.h" @@ -42,7 +43,7 @@ GLint mesh_hack; /* Shared structure to hold current scenery parameters */ -struct scenery_params scenery; +struct SCENERY scenery; /* Initialize the Scenery Management system */ @@ -55,7 +56,7 @@ void fgSceneryInit() { /* Tell the scenery manager where we are so it can load the proper data, and * build the proper structures. */ void fgSceneryUpdate(double lon, double lat, double elev) { - struct general_params *g; + struct GENERAL *g; char path[1024]; g = &general; @@ -68,6 +69,9 @@ void fgSceneryUpdate(double lon, double lat, double elev) { strcat(path, g->root_dir); strcat(path, "/Scenery/"); strcat(path, "mesa-e.wrl"); + + printf("Loading Scenery: %s\n", path); + fgParseVRML(path); } @@ -81,9 +85,12 @@ void fgSceneryRender() { /* $Log$ -/* Revision 1.14 1997/08/25 20:27:24 curt -/* Merged in initial HUD and Joystick code. +/* Revision 1.15 1997/08/27 03:30:32 curt +/* Changed naming scheme of basic shared structures. /* + * Revision 1.14 1997/08/25 20:27:24 curt + * Merged in initial HUD and Joystick code. + * * Revision 1.13 1997/08/22 21:34:41 curt * Doing a bit of reorganizing and house cleaning. *