X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=Scenery%2Fscenery.h;h=b47b27cfdd0ef12b6a428e1d01b8015171b63e97;hb=bda27365e451e24df3fa764edf064750f1fb046c;hp=78b329dd8ad3b0a083da68aaf9b699ac68fa936d;hpb=bc064ad9692835ff5dc9324913cb3d7910ea7320;p=flightgear.git diff --git a/Scenery/scenery.h b/Scenery/scenery.h index 78b329dd8..b47b27cfd 100644 --- a/Scenery/scenery.h +++ b/Scenery/scenery.h @@ -28,7 +28,7 @@ #define SCENERY_H -#include "../Include/types.h" +#include /* Define a structure containing global scenery parameters */ @@ -63,10 +63,14 @@ void fgSceneryRender( void ); /* $Log$ -/* Revision 1.13 1998/01/19 18:40:38 curt -/* Tons of little changes to clean up the code and to remove fatal errors -/* when building with the c++ compiler. +/* Revision 1.14 1998/01/19 19:27:17 curt +/* Merged in make system changes from Bob Kuehne +/* This should simplify things tremendously. /* + * Revision 1.13 1998/01/19 18:40:38 curt + * Tons of little changes to clean up the code and to remove fatal errors + * when building with the c++ compiler. + * * Revision 1.12 1997/12/15 23:55:03 curt * Add xgl wrappers for debugging. * Generate terrain normals on the fly.