X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=Scenery%2Ftilemgr.c;h=e37db89bbf15ce8fa4c2bf770a6579febc5807d0;hb=bda27365e451e24df3fa764edf064750f1fb046c;hp=9854b2f33f08f66bed719bce975e483fb3e9d6d5;hpb=bc064ad9692835ff5dc9324913cb3d7910ea7320;p=flightgear.git diff --git a/Scenery/tilemgr.c b/Scenery/tilemgr.c index 9854b2f33..e37db89bb 100644 --- a/Scenery/tilemgr.c +++ b/Scenery/tilemgr.c @@ -29,16 +29,16 @@ #endif #include -#include "../XGL/xgl.h" +#include -#include "scenery.h" -#include "tileutils.h" -#include "obj.h" +#include +#include +#include -#include "../Aircraft/aircraft.h" -#include "../Include/constants.h" -#include "../Include/general.h" -#include "../Include/types.h" +#include +#include +#include +#include /* here's where we keep the array of closest (potentially viewable) tiles */ @@ -124,10 +124,14 @@ void fgTileMgrRender( void ) { /* $Log$ -/* Revision 1.4 1998/01/19 18:40:38 curt -/* Tons of little changes to clean up the code and to remove fatal errors -/* when building with the c++ compiler. +/* Revision 1.5 1998/01/19 19:27:18 curt +/* Merged in make system changes from Bob Kuehne +/* This should simplify things tremendously. /* + * Revision 1.4 1998/01/19 18:40:38 curt + * Tons of little changes to clean up the code and to remove fatal errors + * when building with the c++ compiler. + * * Revision 1.3 1998/01/13 00:23:11 curt * Initial changes to support loading and management of scenery tiles. Note, * there's still a fair amount of work left to be done.