X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=Scenery%2Ftilemgr.h;h=d61146846f7de316c3f113b58fa5444a0375e4e4;hb=38264efc4dd47d5ce3a76a1bf8d003f4b99dcb4c;hp=c43db6f08b5e1c052f14985e0da73f9acf520429;hpb=049776c07d1fe189a035d7066439ea006eb950b9;p=flightgear.git diff --git a/Scenery/tilemgr.h b/Scenery/tilemgr.h index c43db6f08..d61146846 100644 --- a/Scenery/tilemgr.h +++ b/Scenery/tilemgr.h @@ -24,6 +24,10 @@ **************************************************************************/ +#ifndef _TILEMGR_H +#define _TILEMGR_H + + /* Initialize the Tile Manager subsystem */ void fgTileMgrInit( void ); @@ -37,11 +41,17 @@ void fgTileMgrUpdate( void ); void fgTileMgrRender( void ); +#endif /* _TILEMGR_H */ + + /* $Log$ -/* Revision 1.3 1998/01/19 18:40:38 curt -/* Tons of little changes to clean up the code and to remove fatal errors -/* when building with the c++ compiler. +/* Revision 1.4 1998/01/22 02:59:42 curt +/* Changed #ifdef FILE_H to #ifdef _FILE_H /* + * Revision 1.3 1998/01/19 18:40:38 curt + * Tons of little changes to clean up the code and to remove fatal errors + * when building with the c++ compiler. + * * Revision 1.2 1998/01/13 00:23:11 curt * Initial changes to support loading and management of scenery tiles. Note, * there's still a fair amount of work left to be done.