X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=SimGear.dsp;h=13d638a68836fd40adea54e80916935b87cc9a0b;hb=110e01a86137c8266f0dbe8bdacb9b9dce168338;hp=1e79a3ef44c13d0e35bf3eb6e68fdb8dc01891d3;hpb=b430b3c8df8306618a3c7e686f54af77ad4b6bd6;p=simgear.git diff --git a/SimGear.dsp b/SimGear.dsp index 1e79a3ef..13d638a6 100644 --- a/SimGear.dsp +++ b/SimGear.dsp @@ -2,7 +2,7 @@ # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** -# TARGTYPE "Win32 (x86) Console Application" 0x0103 +# TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=SimGear - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, @@ -17,8 +17,8 @@ CFG=SimGear - Win32 Debug !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE -!MESSAGE "SimGear - Win32 Release" (based on "Win32 (x86) Console Application") -!MESSAGE "SimGear - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE "SimGear - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "SimGear - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project @@ -30,52 +30,35 @@ RSC=rc.exe !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "Release" -# PROP BASE Intermediate_Dir "Release" -# PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c -# ADD CPP /nologo /W3 /GX /O2 /I ".\src" /I ".\src\Include" /I "\usr\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "HAVE_CONFIG_H" /FD /c -# SUBTRACT CPP /YX -# ADD BASE RSC /l 0xc09 /d "NDEBUG" -# ADD RSC /l 0xc09 /d "NDEBUG" +# ADD CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_MBCS" /FD /c /MT /I "." /I ".." /I ".\SimGear" /I ".\SimGear\metakit-2.4.3\include" /I "..\SimGear\zlib-1.1.4" /D "HAVE_CONFIG_H" +# ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 -# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +LINK32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "Debug" -# PROP BASE Intermediate_Dir "Debug" -# PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" -# PROP Ignore_Export_Lib 0 # PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c -# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I ".\src" /I ".\src\Include" /I "\usr\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "HAVE_CONFIG_H" /FR /FD /GZ /c -# SUBTRACT CPP /YX -# ADD BASE RSC /l 0xc09 /d "_DEBUG" -# ADD RSC /l 0xc09 /d "_DEBUG" +# ADD CPP /nologo /W3 /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_MBCS" /FR /FD /GZ /c /MT /I "." /I ".." /I ".\SimGear" /I ".\SimGear\metakit-2.4.3\include" /I "..\SimGear\zlib-1.1.4" /D "HAVE_CONFIG_H" +# ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo -LINK32=link.exe -# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept -# ADD LINK32 kernel32.lib user32.lib winspool.lib comdlg32.lib gdi32.lib shell32.lib glut32.lib wsock32.lib simgear.lib fnt.lib pui.lib sg.lib sl.lib ssg.lib mk4vc60_d.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"\lib" /libpath:"\lib\simgear" /libpath:"\lib\plib" +LINK32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo !ENDIF @@ -83,18 +66,6 @@ LINK32=link.exe # Name "SimGear - Win32 Release" # Name "SimGear - Win32 Debug" -# Begin Group "Source Files" - -# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" -# End Group -# Begin Group "Header Files" - -# PROP Default_Filter "h;hpp;hxx;hm;inl" -# End Group -# Begin Group "Resource Files" - -# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" -# End Group # Begin Group "Lib_sgbucket" # PROP Default_Filter "" @@ -424,6 +395,21 @@ SOURCE=.\simgear\io\sg_socket.cxx !ENDIF +# End Source File +# Begin Source File + +SOURCE=.\simgear\io\sg_socket_udp.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgio" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgio" + +!ENDIF + # End Source File # End Group # Begin Group "Lib_sgmagvar" @@ -773,7 +759,7 @@ SOURCE=.\simgear\metar\Stspack3.cpp # PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\misc\props.cxx +SOURCE=.\simgear\misc\commands.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -788,7 +774,7 @@ SOURCE=.\simgear\misc\props.cxx # End Source File # Begin Source File -SOURCE=.\simgear\misc\props_io.cxx +SOURCE=.\simgear\misc\exception.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -848,6 +834,21 @@ SOURCE=.\simgear\misc\strutils.cxx # End Source File # Begin Source File +SOURCE=.\simgear\misc\tabbed_values.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgmisc" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgmisc" + +!ENDIF + +# End Source File +# Begin Source File + SOURCE=.\simgear\misc\texcoord.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -875,6 +876,55 @@ SOURCE=.\simgear\misc\zfstream.cxx !ENDIF +# End Source File +# End Group +# Begin Group "Lib_sgprops" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\simgear\props\condition.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgprops" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgprops" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\props\props.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgprops" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgprops" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\props\props_io.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgprops" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgprops" + +!ENDIF + # End Source File # End Group # Begin Group "Lib_sgroute" @@ -911,125 +961,140 @@ SOURCE=.\simgear\route\waypoint.cxx # End Source File # End Group -# Begin Group "Lib_sgscreen" +# Begin Group "Lib_sgmaterial" # PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\screen\GLBitmaps.cxx +SOURCE=.\simgear\scene\material\mat.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgscreen" +# PROP Intermediate_Dir "Release\Lib_sgmaterial" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgscreen" +# PROP Intermediate_Dir "Debug\Lib_sgmaterial" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\screen\GLBitmaps.h +SOURCE=.\simgear\scene\material\matlib.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgscreen" +# PROP Intermediate_Dir "Release\Lib_sgmaterial" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgscreen" +# PROP Intermediate_Dir "Debug\Lib_sgmaterial" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\screen\screen-dump.cxx +SOURCE=.\simgear\scene\material\matmodel.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgscreen" +# PROP Intermediate_Dir "Release\Lib_sgmaterial" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgscreen" +# PROP Intermediate_Dir "Debug\Lib_sgmaterial" !ENDIF # End Source File +# End Group +# Begin Group "Lib_sgmodel" + +# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\screen\win32-printer.h +SOURCE=.\simgear\scene\model\animation.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgscreen" +# PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgscreen" +# PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File -# End Group -# Begin Group "Lib_sgserial" - -# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\serial\serial.cxx +SOURCE=.\simgear\scene\model\location.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgserial" +# PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgserial" +# PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File -# End Group -# Begin Group "Lib_sgsky" +# Begin Source File -# PROP Default_Filter "" +SOURCE=.\simgear\scene\model\model.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgmodel" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgmodel" + +!ENDIF + +# End Source File # Begin Source File -SOURCE=.\simgear\sky\cloud.cxx +SOURCE=.\simgear\scene\model\modellib.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgsky" +# PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgsky" +# PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\sky\dome.cxx +SOURCE=.\simgear\scene\model\placement.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgsky" +# PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgsky" +# PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File +# End Group +# Begin Group "Lib_sgsky" + +# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\sky\moon.cxx +SOURCE=.\simgear\scene\sky\cloud.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1044,7 +1109,7 @@ SOURCE=.\simgear\sky\moon.cxx # End Source File # Begin Source File -SOURCE=.\simgear\sky\oursun.cxx +SOURCE=.\simgear\scene\sky\dome.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1059,7 +1124,7 @@ SOURCE=.\simgear\sky\oursun.cxx # End Source File # Begin Source File -SOURCE=.\simgear\sky\sky.cxx +SOURCE=.\simgear\scene\sky\moon.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1074,7 +1139,7 @@ SOURCE=.\simgear\sky\sky.cxx # End Source File # Begin Source File -SOURCE=.\simgear\sky\sphere.cxx +SOURCE=.\simgear\scene\sky\oursun.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1089,7 +1154,7 @@ SOURCE=.\simgear\sky\sphere.cxx # End Source File # Begin Source File -SOURCE=.\simgear\sky\stars.cxx +SOURCE=.\simgear\scene\sky\sky.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1102,253 +1167,269 @@ SOURCE=.\simgear\sky\stars.cxx !ENDIF # End Source File -# End Group -# Begin Group "Lib_sgtiming" - -# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\timing\geocoord.cxx +SOURCE=.\simgear\scene\sky\sphere.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtiming" +# PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtiming" +# PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\timing\lowleveltime.cxx +SOURCE=.\simgear\scene\sky\stars.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtiming" +# PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtiming" +# PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File +# End Group +# Begin Group "Lib_sgtgdb" + +# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\timing\sg_time.cxx +SOURCE=.\simgear\scene\tgdb\apt_signs.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtiming" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtiming" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\timing\timezone.cxx +SOURCE=.\simgear\scene\tgdb\leaf.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtiming" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtiming" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\timing\# +SOURCE=.\simgear\scene\tgdb\obj.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtiming" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtiming" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\timing\event.cxx +SOURCE=.\simgear\scene\tgdb\pt_lights.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtiming" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtiming" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\timing\event.hxx +SOURCE=.\simgear\scene\tgdb\userdata.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtiming" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtiming" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File +# End Group +# Begin Group "Lib_sgscreen" + +# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\timing\# +SOURCE=.\simgear\screen\texture.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtiming" +# PROP Intermediate_Dir "Release\Lib_sgscreen" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtiming" +# PROP Intermediate_Dir "Debug\Lib_sgscreen" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\timing\fg_timer.cxx +SOURCE=.\simgear\screen\GLBitmaps.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtiming" +# PROP Intermediate_Dir "Release\Lib_sgscreen" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtiming" +# PROP Intermediate_Dir "Debug\Lib_sgscreen" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\timing\fg_timer.hxx +SOURCE=.\simgear\screen\GLBitmaps.h !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtiming" +# PROP Intermediate_Dir "Release\Lib_sgscreen" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtiming" +# PROP Intermediate_Dir "Debug\Lib_sgscreen" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\timing\# +SOURCE=.\simgear\screen\screen-dump.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtiming" +# PROP Intermediate_Dir "Release\Lib_sgscreen" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtiming" +# PROP Intermediate_Dir "Debug\Lib_sgscreen" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\timing\light.cxx +SOURCE=.\simgear\screen\tr.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtiming" +# PROP Intermediate_Dir "Release\Lib_sgscreen" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtiming" +# PROP Intermediate_Dir "Debug\Lib_sgscreen" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\timing\light.hxx +SOURCE=.\simgear\screen\win32-printer.h !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtiming" +# PROP Intermediate_Dir "Release\Lib_sgscreen" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtiming" +# PROP Intermediate_Dir "Debug\Lib_sgscreen" !ENDIF # End Source File +# End Group +# Begin Group "Lib_sgserial" + +# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\timing\# +SOURCE=.\simgear\serial\serial.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtiming" +# PROP Intermediate_Dir "Release\Lib_sgserial" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtiming" +# PROP Intermediate_Dir "Debug\Lib_sgserial" !ENDIF # End Source File +# End Group +# Begin Group "Lib_sgsound" + +# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\timing\moonpos.cxx +SOURCE=.\simgear\sound\sound.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtiming" +# PROP Intermediate_Dir "Release\Lib_sgsound" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtiming" +# PROP Intermediate_Dir "Debug\Lib_sgsound" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\timing\moonpos.hxx +SOURCE=.\simgear\sound\soundmgr.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtiming" +# PROP Intermediate_Dir "Release\Lib_sgsound" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtiming" +# PROP Intermediate_Dir "Debug\Lib_sgsound" !ENDIF # End Source File +# End Group +# Begin Group "Lib_sgtiming" + +# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\timing\# +SOURCE=.\simgear\timing\geocoord.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1363,7 +1444,7 @@ SOURCE=.\simgear\timing\# # End Source File # Begin Source File -SOURCE=.\simgear\timing\sunpos.cxx +SOURCE=.\simgear\timing\lowleveltime.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1378,7 +1459,7 @@ SOURCE=.\simgear\timing\sunpos.cxx # End Source File # Begin Source File -SOURCE=.\simgear\timing\sunpos.hxx +SOURCE=.\simgear\timing\sg_time.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1393,7 +1474,7 @@ SOURCE=.\simgear\timing\sunpos.hxx # End Source File # Begin Source File -SOURCE=.\simgear\timing\# +SOURCE=.\simgear\timing\timestamp.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1408,7 +1489,7 @@ SOURCE=.\simgear\timing\# # End Source File # Begin Source File -SOURCE=.\simgear\timing\timestamp.hxx +SOURCE=.\simgear\timing\timezone.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1700,354 +1781,32 @@ SOURCE=.\simgear\xml\xmltok_impl.h # End Source File # End Group -# Begin Group "Lib_z" - -# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\zlib\adler32.c +SOURCE=.\simgear\simgear_config.h.vc5 !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_z" +# Begin Custom Build - Creating config.h +InputPath=.\simgear\simgear_config.h.vc5 -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_z" - -!ENDIF +".\simgear\simgear_config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy .\simgear\simgear_config.h.vc5 .\simgear\simgear_config.h -# End Source File -# Begin Source File - -SOURCE=.\simgear\zlib\compress.c - -!IF "$(CFG)" == "SimGear - Win32 Release" - -# PROP Intermediate_Dir "Release\Lib_z" +# End Custom Build !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_z" +# Begin Custom Build - Creating config.h +InputPath=.\simgear\simgear_config.h.vc5 -!ENDIF +".\simgear\simgear_config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy .\simgear\simgear_config.h.vc5 .\simgear\simgear_config.h -# End Source File -# Begin Source File - -SOURCE=.\simgear\zlib\crc32.c +# End Custom Build -!IF "$(CFG)" == "SimGear - Win32 Release" - -# PROP Intermediate_Dir "Release\Lib_z" - -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_z" - -!ENDIF +!ENDIF # End Source File -# Begin Source File - -SOURCE=.\simgear\zlib\deflate.c - -!IF "$(CFG)" == "SimGear - Win32 Release" - -# PROP Intermediate_Dir "Release\Lib_z" - -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_z" - -!ENDIF - -# End Source File -# Begin Source File - 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