X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=SimGear.dsp;h=6794ce358678b1ec410daa8ed89b0cfc81059e1a;hb=178c49a4306b2e9b13989017022ee191acb111dc;hp=d959cd54ca32c46e502d7be2b7d4c1ce26a66fd4;hpb=7eb74c7e2ad9a494360c8adf773aa8b5b17dd968;p=simgear.git diff --git a/SimGear.dsp b/SimGear.dsp index d959cd54..6794ce35 100644 --- a/SimGear.dsp +++ b/SimGear.dsp @@ -553,341 +553,439 @@ SOURCE=.\simgear\math\vector.cxx !ENDIF +# End Source File +# Begin Source File + +SOURCE=.\simgear\math\fastmath.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgmath" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgmath" + +!ENDIF + # End Source File # End Group -# Begin Group "Lib_sgmetar" +# Begin Group "Lib_sgenvironment" # PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\metar\Antoi.cpp +SOURCE=.\simgear\environment\metar.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmetar" +# PROP Intermediate_Dir "Release\Lib_sgenvironment" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmetar" +# PROP Intermediate_Dir "Debug\Lib_sgenvironment" !ENDIF # End Source File +# End Group +# Begin Group "Lib_sgmisc" + +# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\metar\Charcmp.cpp +SOURCE=.\simgear\misc\sg_path.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmetar" +# PROP Intermediate_Dir "Release\Lib_sgmisc" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmetar" +# PROP Intermediate_Dir "Debug\Lib_sgmisc" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\metar\Dcdmetar.cpp +SOURCE=.\simgear\misc\sgstream.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmetar" +# PROP Intermediate_Dir "Release\Lib_sgmisc" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmetar" +# PROP Intermediate_Dir "Debug\Lib_sgmisc" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\metar\Dcdmtrmk.cpp +SOURCE=.\simgear\misc\strutils.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmetar" +# PROP Intermediate_Dir "Release\Lib_sgmisc" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmetar" +# PROP Intermediate_Dir "Debug\Lib_sgmisc" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\metar\Drvmetar.c +SOURCE=.\simgear\misc\tabbed_values.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmetar" +# PROP Intermediate_Dir "Release\Lib_sgmisc" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmetar" +# PROP Intermediate_Dir "Debug\Lib_sgmisc" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\metar\Fracpart.cpp +SOURCE=.\simgear\misc\texcoord.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmetar" +# PROP Intermediate_Dir "Release\Lib_sgmisc" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmetar" +# PROP Intermediate_Dir "Debug\Lib_sgmisc" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\metar\Local.h +SOURCE=.\simgear\misc\zfstream.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmetar" +# PROP Intermediate_Dir "Release\Lib_sgmisc" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmetar" +# PROP Intermediate_Dir "Debug\Lib_sgmisc" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\metar\Metar.h +SOURCE=.\simgear\misc\interpolator.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmetar" +# PROP Intermediate_Dir "Release\Lib_sgmisc" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmetar" +# PROP Intermediate_Dir "Debug\Lib_sgmisc" !ENDIF # End Source File +# End Group +# Begin Group "Lib_sgnasal" + +# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\metar\MetarReport.cpp +SOURCE=.\simgear\nasal\code.c !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmetar" +# PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmetar" +# PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\metar\MetarStation.cpp +SOURCE=.\simgear\nasal\code.h !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmetar" +# PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmetar" +# PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\metar\Prtdmetr.cpp +SOURCE=.\simgear\nasal\codegen.c !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmetar" +# PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmetar" +# PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\metar\Stspack2.cpp +SOURCE=.\simgear\nasal\data.h !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmetar" +# PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmetar" +# PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\metar\Stspack3.cpp +SOURCE=.\simgear\nasal\debug.c !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmetar" +# PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmetar" +# PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File -# End Group -# Begin Group "Lib_sgmisc" +# Begin Source File -# PROP Default_Filter "" +SOURCE=.\simgear\nasal\gc.c + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgnasal" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgnasal" + +!ENDIF + +# End Source File # Begin Source File -SOURCE=.\simgear\misc\commands.cxx +SOURCE=.\simgear\nasal\hash.c !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmisc" +# PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmisc" +# PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\misc\exception.cxx +SOURCE=.\simgear\nasal\lex.c !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmisc" +# PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmisc" +# PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\misc\props.cxx +SOURCE=.\simgear\nasal\lib.c !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmisc" +# PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmisc" +# PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\misc\props_io.cxx +SOURCE=.\simgear\nasal\mathlib.c !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmisc" +# PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmisc" +# PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\misc\sg_path.cxx +SOURCE=.\simgear\nasal\misc.c !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmisc" +# PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmisc" +# PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\misc\sgstream.cxx +SOURCE=.\simgear\nasal\nasal.h !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmisc" +# PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmisc" +# PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\misc\strutils.cxx +SOURCE=.\simgear\nasal\parse.c !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmisc" +# PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmisc" +# PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\misc\texcoord.cxx +SOURCE=.\simgear\nasal\parse.h !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmisc" +# PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmisc" +# PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\misc\zfstream.cxx +SOURCE=.\simgear\nasal\string.c !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmisc" +# PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmisc" +# PROP Intermediate_Dir "Debug\Lib_sgnasal" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\nasal\vector.c + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgnasal" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgnasal" + +!ENDIF + +# End Source File +# End Group +# Begin Group "Lib_sgprops" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\simgear\props\condition.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgprops" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgprops" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\props\props.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgprops" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgprops" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\props\props_io.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgprops" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgprops" !ENDIF @@ -927,99 +1025,159 @@ SOURCE=.\simgear\route\waypoint.cxx # End Source File # End Group -# Begin Group "Lib_sgscreen" +# Begin Group "Lib_sgmaterial" # PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\screen\GLBitmaps.cxx +SOURCE=.\simgear\scene\material\mat.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgscreen" +# PROP Intermediate_Dir "Release\Lib_sgmaterial" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgscreen" +# PROP Intermediate_Dir "Debug\Lib_sgmaterial" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\screen\GLBitmaps.h +SOURCE=.\simgear\scene\material\matlib.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgscreen" +# PROP Intermediate_Dir "Release\Lib_sgmaterial" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgscreen" +# PROP Intermediate_Dir "Debug\Lib_sgmaterial" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\screen\screen-dump.cxx +SOURCE=.\simgear\scene\material\matmodel.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgscreen" +# PROP Intermediate_Dir "Release\Lib_sgmaterial" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgscreen" +# PROP Intermediate_Dir "Debug\Lib_sgmaterial" !ENDIF # End Source File +# End Group +# Begin Group "Lib_sgmodel" + +# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\screen\tr.cxx +SOURCE=.\simgear\scene\model\animation.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgscreen" +# PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgscreen" +# PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\screen\win32-printer.h +SOURCE=.\simgear\scene\model\custtrans.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgscreen" +# PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgscreen" +# PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File -# End Group -# Begin Group "Lib_sgserial" +# Begin Source File -# PROP Default_Filter "" +SOURCE=.\simgear\scene\model\location.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgmodel" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgmodel" + +!ENDIF + +# End Source File # Begin Source File -SOURCE=.\simgear\serial\serial.cxx +SOURCE=.\simgear\scene\model\model.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgserial" +# PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgserial" +# PROP Intermediate_Dir "Debug\Lib_sgmodel" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\model\modellib.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgmodel" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgmodel" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\model\personality.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgmodel" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgmodel" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\model\placement.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgmodel" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF @@ -1030,7 +1188,7 @@ SOURCE=.\simgear\serial\serial.cxx # PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\sky\cloud.cxx +SOURCE=.\simgear\scene\sky\cloud.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1045,7 +1203,7 @@ SOURCE=.\simgear\sky\cloud.cxx # End Source File # Begin Source File -SOURCE=.\simgear\sky\dome.cxx +SOURCE=.\simgear\scene\sky\dome.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1060,7 +1218,7 @@ SOURCE=.\simgear\sky\dome.cxx # End Source File # Begin Source File -SOURCE=.\simgear\sky\moon.cxx +SOURCE=.\simgear\scene\sky\moon.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1075,7 +1233,7 @@ SOURCE=.\simgear\sky\moon.cxx # End Source File # Begin Source File -SOURCE=.\simgear\sky\oursun.cxx +SOURCE=.\simgear\scene\sky\oursun.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1090,7 +1248,7 @@ SOURCE=.\simgear\sky\oursun.cxx # End Source File # Begin Source File -SOURCE=.\simgear\sky\sky.cxx +SOURCE=.\simgear\scene\sky\sky.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1105,7 +1263,7 @@ SOURCE=.\simgear\sky\sky.cxx # End Source File # Begin Source File -SOURCE=.\simgear\sky\sphere.cxx +SOURCE=.\simgear\scene\sky\sphere.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1120,7 +1278,7 @@ SOURCE=.\simgear\sky\sphere.cxx # End Source File # Begin Source File -SOURCE=.\simgear\sky\stars.cxx +SOURCE=.\simgear\scene\sky\stars.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1139,7 +1297,67 @@ SOURCE=.\simgear\sky\stars.cxx # PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\sky\clouds3d\vec3fv.cpp +SOURCE=.\simgear\scene\sky\clouds3d\vec3fv.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\vec3fv.hpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\vec3f.hpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\vec4f.hpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\vec2f.hpp !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1154,7 +1372,7 @@ SOURCE=.\simgear\sky\clouds3d\vec3fv.cpp # End Source File # Begin Source File -SOURCE=.\simgear\sky\clouds3d\mat16fv.cpp +SOURCE=.\simgear\scene\sky\clouds3d\mat16fv.cpp !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1169,7 +1387,7 @@ SOURCE=.\simgear\sky\clouds3d\mat16fv.cpp # End Source File # Begin Source File -SOURCE=.\simgear\sky\clouds3d\tri.cpp +SOURCE=.\simgear\scene\sky\clouds3d\mat16fv.hpp !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1184,7 +1402,7 @@ SOURCE=.\simgear\sky\clouds3d\tri.cpp # End Source File # Begin Source File -SOURCE=.\simgear\sky\clouds3d\plane.cpp +SOURCE=.\simgear\scene\sky\clouds3d\mat33.hpp !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1199,7 +1417,7 @@ SOURCE=.\simgear\sky\clouds3d\plane.cpp # End Source File # Begin Source File -SOURCE=.\simgear\sky\clouds3d\camera.cpp +SOURCE=.\simgear\scene\sky\clouds3d\mat33impl.hpp !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1214,7 +1432,7 @@ SOURCE=.\simgear\sky\clouds3d\camera.cpp # End Source File # Begin Source File -SOURCE=.\simgear\sky\clouds3d\camutils.cpp +SOURCE=.\simgear\scene\sky\clouds3d\mat44.hpp !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1229,7 +1447,7 @@ SOURCE=.\simgear\sky\clouds3d\camutils.cpp # End Source File # Begin Source File -SOURCE=.\simgear\sky\clouds3d\minmaxbox.cpp +SOURCE=.\simgear\scene\sky\clouds3d\mat44impl.hpp !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1244,7 +1462,7 @@ SOURCE=.\simgear\sky\clouds3d\minmaxbox.cpp # End Source File # Begin Source File -SOURCE=.\simgear\sky\clouds3d\SkyMinMaxBox.cpp +SOURCE=.\simgear\scene\sky\clouds3d\tri.cpp !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1259,7 +1477,7 @@ SOURCE=.\simgear\sky\clouds3d\SkyMinMaxBox.cpp # End Source File # Begin Source File -SOURCE=.\simgear\sky\clouds3d\SkyLight.cpp +SOURCE=.\simgear\scene\sky\clouds3d\tri.hpp !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1274,7 +1492,7 @@ SOURCE=.\simgear\sky\clouds3d\SkyLight.cpp # End Source File # Begin Source File -SOURCE=.\simgear\sky\clouds3d\SkyMaterial.cpp +SOURCE=.\simgear\scene\sky\clouds3d\plane.cpp !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1289,7 +1507,7 @@ SOURCE=.\simgear\sky\clouds3d\SkyMaterial.cpp # End Source File # Begin Source File -SOURCE=.\simgear\sky\clouds3d\SkyTextureManager.cpp +SOURCE=.\simgear\scene\sky\clouds3d\plane.hpp !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1304,7 +1522,7 @@ SOURCE=.\simgear\sky\clouds3d\SkyTextureManager.cpp # End Source File # Begin Source File -SOURCE=.\simgear\sky\clouds3d\SkyTextureState.cpp +SOURCE=.\simgear\scene\sky\clouds3d\camera.cpp !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1319,7 +1537,7 @@ SOURCE=.\simgear\sky\clouds3d\SkyTextureState.cpp # End Source File # Begin Source File -SOURCE=.\simgear\sky\clouds3d\SkyDynamicTextureManager.cpp +SOURCE=.\simgear\scene\sky\clouds3d\camera.hpp !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1334,7 +1552,7 @@ SOURCE=.\simgear\sky\clouds3d\SkyDynamicTextureManager.cpp # End Source File # Begin Source File -SOURCE=.\simgear\sky\clouds3d\SkyRenderableInstanceCloud.cpp +SOURCE=.\simgear\scene\sky\clouds3d\camutils.cpp !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1349,7 +1567,7 @@ SOURCE=.\simgear\sky\clouds3d\SkyRenderableInstanceCloud.cpp # End Source File # Begin Source File -SOURCE=.\simgear\sky\clouds3d\SkyRenderableInstanceGroup.cpp +SOURCE=.\simgear\scene\sky\clouds3d\camutils.hpp !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1364,7 +1582,7 @@ SOURCE=.\simgear\sky\clouds3d\SkyRenderableInstanceGroup.cpp # End Source File # Begin Source File -SOURCE=.\simgear\sky\clouds3d\SkyCloud.cpp +SOURCE=.\simgear\scene\sky\clouds3d\glut_shapes.c !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1379,7 +1597,7 @@ SOURCE=.\simgear\sky\clouds3d\SkyCloud.cpp # End Source File # Begin Source File -SOURCE=.\simgear\sky\clouds3d\SkyArchive.cpp +SOURCE=.\simgear\scene\sky\clouds3d\glut_shapes.h !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1394,7 +1612,7 @@ SOURCE=.\simgear\sky\clouds3d\SkyArchive.cpp # End Source File # Begin Source File -SOURCE=.\simgear\sky\clouds3d\SkyUtil.cpp +SOURCE=.\simgear\scene\sky\clouds3d\minmaxbox.cpp !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1409,7 +1627,7 @@ SOURCE=.\simgear\sky\clouds3d\SkyUtil.cpp # End Source File # Begin Source File -SOURCE=.\simgear\sky\clouds3d\SkyContext.cpp +SOURCE=.\simgear\scene\sky\clouds3d\minmaxbox.hpp !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1424,7 +1642,7 @@ SOURCE=.\simgear\sky\clouds3d\SkyContext.cpp # End Source File # Begin Source File -SOURCE=.\simgear\sky\clouds3d\SkySceneManager.cpp +SOURCE=.\simgear\scene\sky\clouds3d\SkyAABBTree.hpp !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1439,7 +1657,7 @@ SOURCE=.\simgear\sky\clouds3d\SkySceneManager.cpp # End Source File # Begin Source File -SOURCE=.\simgear\sky\clouds3d\SkySceneLoader.cpp +SOURCE=.\simgear\scene\sky\clouds3d\SkyArchive.cpp !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1451,6 +1669,836 @@ SOURCE=.\simgear\sky\clouds3d\SkySceneLoader.cpp !ENDIF +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkyArchive.hpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkyBoundingVolume.hpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkyBVTree.hpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkyBVTreeSplitter.hpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkyCloud.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkyCloud.hpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkyCloudParticle.hpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkyContext.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkyContext.hpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkyDynamicTextureManager.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkyDynamicTextureManager.hpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkyLight.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkyLight.hpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkyMaterial.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkyMaterial.hpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkyMinMaxBox.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkyMinMaxBox.hpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkyRenderable.hpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkyRenderableInstance.hpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkyRenderableInstanceCloud.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkyRenderableInstanceCloud.hpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkyRenderableInstanceGeneric.hpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkyRenderableInstanceGroup.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkyRenderableInstanceGroup.hpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkySceneLoader.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - 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Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkyTextureManager.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkyTextureManager.hpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\clouds3d\SkyTextureState.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - 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