X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=SimGear.dsp;h=98b818e3b6dd47fcb0f754b882568aaf8093d8c7;hb=560c100484e3678770c9589e6067d627ec5554e5;hp=6794ce358678b1ec410daa8ed89b0cfc81059e1a;hpb=129e3c63260e7fb58a72b8232dc4901b5e2c4f37;p=simgear.git diff --git a/SimGear.dsp b/SimGear.dsp index 6794ce35..98b818e3 100644 --- a/SimGear.dsp +++ b/SimGear.dsp @@ -35,7 +35,7 @@ RSC=rc.exe # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" -# ADD CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_MBCS" /FD /c /MT /I "." /I ".." /I ".\SimGear" /I ".\SimGear\metakit-2.4.3\include" /I "..\SimGear\zlib-1.1.4" /D "HAVE_CONFIG_H" +# ADD CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_MBCS" /FD /c /MT /I "." /I ".." /I ".\SimGear" /I "..\zlib-1.2.3" /I "..\OpenAL 1.0 Software Development Kit\include" /D "_USE_MATH_DEFINES" /D "_CRT_SECURE_NO_DEPRECATE" /D "HAVE_CONFIG_H" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo @@ -51,7 +51,7 @@ LINK32=link.exe -lib # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" -# ADD CPP /nologo /W3 /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_MBCS" /FR /FD /GZ /c /MT /I "." /I ".." /I ".\SimGear" /I ".\SimGear\metakit-2.4.3\include" /I "..\SimGear\zlib-1.1.4" /D "HAVE_CONFIG_H" +# ADD CPP /nologo /W3 /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_MBCS" /FR /FD /GZ /c /MTd /I "." /I ".." /I ".\SimGear" /I "..\zlib-1.2.3" /I "..\OpenAL 1.0 Software Development Kit\include" /D "_USE_MATH_DEFINES" /D "_CRT_SECURE_NO_DEPRECATE" /D "HAVE_CONFIG_H" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo @@ -556,7 +556,7 @@ SOURCE=.\simgear\math\vector.cxx # End Source File # Begin Source File -SOURCE=.\simgear\math\fastmath.cxx +SOURCE=.\simgear\math\SGGeodesy.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -587,6 +587,21 @@ SOURCE=.\simgear\environment\metar.cxx !ENDIF +# End Source File +# Begin Source File + +SOURCE=.\simgear\environment\visual_enviro.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgenvironment" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgenvironment" + +!ENDIF + # End Source File # End Group # Begin Group "Lib_sgmisc" @@ -763,7 +778,7 @@ SOURCE=.\simgear\nasal\data.h # End Source File # Begin Source File -SOURCE=.\simgear\nasal\debug.c +SOURCE=.\simgear\nasal\gc.c !IF "$(CFG)" == "SimGear - Win32 Release" @@ -778,7 +793,7 @@ SOURCE=.\simgear\nasal\debug.c # End Source File # Begin Source File -SOURCE=.\simgear\nasal\gc.c +SOURCE=.\simgear\nasal\hash.c !IF "$(CFG)" == "SimGear - Win32 Release" @@ -793,7 +808,7 @@ SOURCE=.\simgear\nasal\gc.c # End Source File # Begin Source File -SOURCE=.\simgear\nasal\hash.c +SOURCE=.\simgear\nasal\lex.c !IF "$(CFG)" == "SimGear - Win32 Release" @@ -808,7 +823,7 @@ SOURCE=.\simgear\nasal\hash.c # End Source File # Begin Source File -SOURCE=.\simgear\nasal\lex.c +SOURCE=.\simgear\nasal\lib.c !IF "$(CFG)" == "SimGear - Win32 Release" @@ -823,7 +838,7 @@ SOURCE=.\simgear\nasal\lex.c # End Source File # Begin Source File -SOURCE=.\simgear\nasal\lib.c +SOURCE=.\simgear\nasal\mathlib.c !IF "$(CFG)" == "SimGear - Win32 Release" @@ -838,7 +853,37 @@ SOURCE=.\simgear\nasal\lib.c # End Source File # Begin Source File -SOURCE=.\simgear\nasal\mathlib.c +SOURCE=.\simgear\nasal\iolib.c + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgnasal" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgnasal" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\nasal\iolib.h + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgnasal" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgnasal" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\nasal\bitslib.c !IF "$(CFG)" == "SimGear - Win32 Release" @@ -940,6 +985,36 @@ SOURCE=.\simgear\nasal\vector.c !ENDIF +# End Source File +# Begin Source File + +SOURCE=.\simgear\nasal\thread-posix.c + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgnasal" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgnasal" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\nasal\thread-win32.c + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgnasal" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgnasal" + +!ENDIF + # End Source File # End Group # Begin Group "Lib_sgprops" @@ -1094,7 +1169,7 @@ SOURCE=.\simgear\scene\model\animation.cxx # End Source File # Begin Source File -SOURCE=.\simgear\scene\model\custtrans.cxx +SOURCE=.\simgear\scene\model\location.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1109,7 +1184,7 @@ SOURCE=.\simgear\scene\model\custtrans.cxx # End Source File # Begin Source File -SOURCE=.\simgear\scene\model\location.cxx +SOURCE=.\simgear\scene\model\model.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1124,7 +1199,7 @@ SOURCE=.\simgear\scene\model\location.cxx # End Source File # Begin Source File -SOURCE=.\simgear\scene\model\model.cxx +SOURCE=.\simgear\scene\model\modellib.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1139,7 +1214,7 @@ SOURCE=.\simgear\scene\model\model.cxx # End Source File # Begin Source File -SOURCE=.\simgear\scene\model\modellib.cxx +SOURCE=.\simgear\scene\model\persparam.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1154,7 +1229,7 @@ SOURCE=.\simgear\scene\model\modellib.cxx # End Source File # Begin Source File -SOURCE=.\simgear\scene\model\personality.cxx +SOURCE=.\simgear\scene\model\placement.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1169,7 +1244,7 @@ SOURCE=.\simgear\scene\model\personality.cxx # End Source File # Begin Source File -SOURCE=.\simgear\scene\model\placement.cxx +SOURCE=.\simgear\scene\model\placementtrans.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1182,43 +1257,43 @@ SOURCE=.\simgear\scene\model\placement.cxx !ENDIF # End Source File -# End Group -# Begin Group "Lib_sgsky" - -# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\scene\sky\cloud.cxx +SOURCE=.\simgear\scene\model\shadanim.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgsky" +# PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgsky" +# PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\dome.cxx +SOURCE=.\simgear\scene\model\SGMaterialAnimation.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgsky" +# PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgsky" +# PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File +# End Group +# Begin Group "Lib_sgsky" + +# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\scene\sky\moon.cxx +SOURCE=.\simgear\scene\sky\cloud.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1233,7 +1308,7 @@ SOURCE=.\simgear\scene\sky\moon.cxx # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\oursun.cxx +SOURCE=.\simgear\scene\sky\dome.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1248,7 +1323,7 @@ SOURCE=.\simgear\scene\sky\oursun.cxx # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\sky.cxx +SOURCE=.\simgear\scene\sky\moon.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1263,7 +1338,7 @@ SOURCE=.\simgear\scene\sky\sky.cxx # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\sphere.cxx +SOURCE=.\simgear\scene\sky\oursun.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1278,7 +1353,7 @@ SOURCE=.\simgear\scene\sky\sphere.cxx # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\stars.cxx +SOURCE=.\simgear\scene\sky\sky.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1291,1286 +1366,551 @@ SOURCE=.\simgear\scene\sky\stars.cxx !ENDIF # End Source File -# End Group -# Begin Group "Lib_sgclouds3d" - -# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\scene\sky\clouds3d\vec3fv.cpp +SOURCE=.\simgear\scene\sky\sphere.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" +# PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" +# PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\clouds3d\vec3fv.hpp +SOURCE=.\simgear\scene\sky\stars.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" +# PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" +# PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\clouds3d\vec3f.hpp +SOURCE=.\simgear\scene\sky\bbcache.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" +# PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" +# PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\clouds3d\vec4f.hpp +SOURCE=.\simgear\scene\sky\cloudfield.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" +# PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" +# PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\clouds3d\vec2f.hpp +SOURCE=.\simgear\scene\sky\newcloud.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" +# PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" +# PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File -# Begin Source File - -SOURCE=.\simgear\scene\sky\clouds3d\mat16fv.cpp - -!IF "$(CFG)" == "SimGear - Win32 Release" - -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" - -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" - -!ENDIF +# End Group +# Begin Group "Lib_sgtgdb" -# End Source File +# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\scene\sky\clouds3d\mat16fv.hpp +SOURCE=.\simgear\scene\tgdb\apt_signs.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\clouds3d\mat33.hpp +SOURCE=.\simgear\scene\tgdb\leaf.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\clouds3d\mat33impl.hpp +SOURCE=.\simgear\scene\tgdb\obj.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\clouds3d\mat44.hpp +SOURCE=.\simgear\scene\tgdb\pt_lights.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\clouds3d\mat44impl.hpp +SOURCE=.\simgear\scene\tgdb\userdata.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File +# End Group +# Begin Group "Lib_sgutil" + +# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\scene\sky\clouds3d\tri.cpp +SOURCE=.\simgear\scene\util\SGStateAttributeVisitor.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" +# PROP Intermediate_Dir "Release\Lib_sgutil" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" +# PROP Intermediate_Dir "Debug\Lib_sgutil" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\clouds3d\tri.hpp +SOURCE=.\simgear\scene\util\SGTextureStateAttributeVisitor.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" +# PROP Intermediate_Dir "Release\Lib_sgutil" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" +# PROP Intermediate_Dir "Debug\Lib_sgutil" !ENDIF # End Source File +# End Group +# Begin Group "Lib_sgscreen" + +# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\scene\sky\clouds3d\plane.cpp +SOURCE=.\simgear\screen\texture.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" +# PROP Intermediate_Dir "Release\Lib_sgscreen" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" +# PROP Intermediate_Dir "Debug\Lib_sgscreen" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\clouds3d\plane.hpp +SOURCE=.\simgear\screen\GLBitmaps.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" +# PROP Intermediate_Dir "Release\Lib_sgscreen" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" +# PROP Intermediate_Dir "Debug\Lib_sgscreen" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\clouds3d\camera.cpp +SOURCE=.\simgear\screen\screen-dump.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" +# PROP Intermediate_Dir "Release\Lib_sgscreen" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" +# PROP Intermediate_Dir "Debug\Lib_sgscreen" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\clouds3d\camera.hpp +SOURCE=.\simgear\screen\tr.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" +# PROP Intermediate_Dir "Release\Lib_sgscreen" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" +# PROP Intermediate_Dir "Debug\Lib_sgscreen" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\clouds3d\camutils.cpp +SOURCE=.\simgear\screen\extensions.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" +# PROP Intermediate_Dir "Release\Lib_sgscreen" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" +# PROP Intermediate_Dir "Debug\Lib_sgscreen" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\clouds3d\camutils.hpp +SOURCE=.\simgear\screen\RenderTexture.cpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" +# PROP Intermediate_Dir "Release\Lib_sgscreen" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" +# PROP Intermediate_Dir "Debug\Lib_sgscreen" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\clouds3d\glut_shapes.c +SOURCE=.\simgear\screen\shader.cpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" +# PROP Intermediate_Dir "Release\Lib_sgscreen" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" +# PROP Intermediate_Dir "Debug\Lib_sgscreen" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\clouds3d\glut_shapes.h +SOURCE=.\simgear\screen\win32-printer.h !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" +# PROP Intermediate_Dir "Release\Lib_sgscreen" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" +# PROP Intermediate_Dir "Debug\Lib_sgscreen" !ENDIF # End Source File +# End Group +# Begin Group "Lib_sgserial" + +# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\scene\sky\clouds3d\minmaxbox.cpp +SOURCE=.\simgear\serial\serial.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" +# PROP Intermediate_Dir "Release\Lib_sgserial" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" +# PROP Intermediate_Dir "Debug\Lib_sgserial" !ENDIF # End Source File +# End Group +# Begin Group "Lib_sgsound" + +# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\scene\sky\clouds3d\minmaxbox.hpp +SOURCE=.\simgear\sound\sample_openal.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" +# PROP Intermediate_Dir "Release\Lib_sgsound" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" +# PROP Intermediate_Dir "Debug\Lib_sgsound" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\clouds3d\SkyAABBTree.hpp +SOURCE=.\simgear\sound\soundmgr_openal.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" +# PROP Intermediate_Dir "Release\Lib_sgsound" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" +# PROP Intermediate_Dir "Debug\Lib_sgsound" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\clouds3d\SkyArchive.cpp +SOURCE=.\simgear\sound\xmlsound.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgclouds3d" +# PROP Intermediate_Dir "Release\Lib_sgsound" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" +# PROP Intermediate_Dir "Debug\Lib_sgsound" !ENDIF # End Source File +# End Group +# Begin Group "Lib_sgstructure" + +# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\scene\sky\clouds3d\SkyArchive.hpp +SOURCE=.\simgear\structure\commands.cxx !IF "$(CFG)" == "SimGear - 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