X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=SimGear.dsp;h=ad0cb1068ede745bef62d256b600c40488f15efd;hb=9593059258f391b50bb2417b819e14257d64b592;hp=1aa6b91e41aa31576c0bd0d1cef712690bcd4cc6;hpb=2afd1c8663b6d96ccb033f332dedf8b9664d02ae;p=simgear.git diff --git a/SimGear.dsp b/SimGear.dsp index 1aa6b91e..ad0cb106 100644 --- a/SimGear.dsp +++ b/SimGear.dsp @@ -30,19 +30,12 @@ RSC=rc.exe !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "Release" -# PROP BASE Intermediate_Dir "Release" -# PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /YX /FD /c -# ADD CPP /nologo /W3 /GX /O2 /I "\usr\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "HAVE_CONFIG_H" /FD /c -# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_MBCS" /FD /c /MT /I "." /I ".." /I ".\SimGear" /I ".\SimGear\metakit-2.4.3\include" /I "..\SimGear\zlib-1.1.4" /D "HAVE_CONFIG_H" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo @@ -53,19 +46,12 @@ LINK32=link.exe -lib !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "Debug" -# PROP BASE Intermediate_Dir "Debug" -# PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /YX /FD /GZ /c -# ADD CPP /nologo /W3 /GX /ZI /Od /I "\usr\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "HAVE_CONFIG_H" /FR /FD /GZ /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD CPP /nologo /W3 /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_MBCS" /FR /FD /GZ /c /MT /I "." /I ".." /I ".\SimGear" /I ".\SimGear\metakit-2.4.3\include" /I "..\SimGear\zlib-1.1.4" /D "HAVE_CONFIG_H" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo @@ -80,18 +66,6 @@ LINK32=link.exe -lib # Name "SimGear - Win32 Release" # Name "SimGear - Win32 Debug" -# Begin Group "Source Files" - -# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" -# End Group -# Begin Group "Header Files" - -# PROP Default_Filter "h;hpp;hxx;hm;inl" -# End Group -# Begin Group "Resource Files" - -# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" -# End Group # Begin Group "Lib_sgbucket" # PROP Default_Filter "" @@ -421,6 +395,21 @@ SOURCE=.\simgear\io\sg_socket.cxx !ENDIF +# End Source File +# Begin Source File + +SOURCE=.\simgear\io\sg_socket_udp.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgio" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgio" + +!ENDIF + # End Source File # End Group # Begin Group "Lib_sgmagvar" @@ -770,6 +759,36 @@ SOURCE=.\simgear\metar\Stspack3.cpp # PROP Default_Filter "" # Begin Source File +SOURCE=.\simgear\misc\commands.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgmisc" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgmisc" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\misc\exception.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgmisc" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgmisc" + +!ENDIF + +# End Source File +# Begin Source File + SOURCE=.\simgear\misc\props.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -958,6 +977,21 @@ SOURCE=.\simgear\screen\screen-dump.cxx # End Source File # Begin Source File +SOURCE=.\simgear\screen\tr.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgscreen" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgscreen" + +!ENDIF + +# End Source File +# Begin Source File + SOURCE=.\simgear\screen\win32-printer.h !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1100,730 +1134,1248 @@ SOURCE=.\simgear\sky\stars.cxx # End Source File # End Group -# Begin Group "Lib_sgthreads" +# Begin Group "Lib_sgclouds3d" # PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\threads\SGThread.cxx +SOURCE=.\simgear\sky\clouds3d\vec3fv.cpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgthreads" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgthreads" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File -# End Group -# Begin Group "Lib_sgtiming" +# Begin Source File -# PROP Default_Filter "" +SOURCE=.\simgear\sky\clouds3d\vec3fv.hpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File # Begin Source File -SOURCE=.\simgear\timing\geocoord.cxx +SOURCE=.\simgear\sky\clouds3d\vec3f.hpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtiming" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtiming" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\timing\lowleveltime.cxx +SOURCE=.\simgear\sky\clouds3d\vec4f.hpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtiming" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtiming" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\timing\sg_time.cxx +SOURCE=.\simgear\sky\clouds3d\vec2f.hpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtiming" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtiming" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\timing\timestamp.cxx +SOURCE=.\simgear\sky\clouds3d\mat16fv.cpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtiming" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtiming" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\timing\timezone.cxx +SOURCE=.\simgear\sky\clouds3d\mat16fv.hpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtiming" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtiming" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File -# End Group -# Begin Group "Lib_sgxgl" +# Begin Source File -# PROP Default_Filter "" +SOURCE=.\simgear\sky\clouds3d\mat33.hpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File # Begin Source File -SOURCE=.\simgear\xgl\xgl.c +SOURCE=.\simgear\sky\clouds3d\mat33impl.hpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgxgl" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgxgl" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\xgl\xglUtils.c +SOURCE=.\simgear\sky\clouds3d\mat44.hpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgxgl" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgxgl" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File -# End Group -# Begin Group "Lib_sgxml" +# Begin Source File -# PROP Default_Filter "" +SOURCE=.\simgear\sky\clouds3d\mat44impl.hpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File # Begin Source File -SOURCE=.\simgear\xml\asciitab.h +SOURCE=.\simgear\sky\clouds3d\tri.cpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgxml" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgxml" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\xml\easyxml.cxx +SOURCE=.\simgear\sky\clouds3d\tri.hpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgxml" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgxml" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\xml\hashtable.h +SOURCE=.\simgear\sky\clouds3d\plane.cpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgxml" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgxml" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\xml\hashtable.c +SOURCE=.\simgear\sky\clouds3d\plane.hpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgxml" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgxml" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\xml\iasciitab.h +SOURCE=.\simgear\sky\clouds3d\camera.cpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgxml" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgxml" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\xml\latin1tab.h +SOURCE=.\simgear\sky\clouds3d\camera.hpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgxml" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgxml" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\xml\nametab.h +SOURCE=.\simgear\sky\clouds3d\camutils.cpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgxml" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgxml" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\xml\utf8tab.h +SOURCE=.\simgear\sky\clouds3d\camutils.hpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgxml" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgxml" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\xml\xmldef.h +SOURCE=.\simgear\sky\clouds3d\minmaxbox.cpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgxml" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgxml" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\xml\xmlparse.h +SOURCE=.\simgear\sky\clouds3d\minmaxbox.hpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgxml" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgxml" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\xml\xmlparse.c +SOURCE=.\simgear\sky\clouds3d\SkyAABBTree.hpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgxml" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgxml" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\xml\xmlrole.h +SOURCE=.\simgear\sky\clouds3d\SkyArchive.cpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgxml" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgxml" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\xml\xmlrole.c +SOURCE=.\simgear\sky\clouds3d\SkyArchive.hpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgxml" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgxml" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\xml\xmltok.h +SOURCE=.\simgear\sky\clouds3d\SkyBoundingVolume.hpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgxml" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgxml" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\xml\xmltok.c +SOURCE=.\simgear\sky\clouds3d\SkyBVTree.hpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgxml" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgxml" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\xml\xmltok_impl.h +SOURCE=.\simgear\sky\clouds3d\SkyBVTreeSplitter.hpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgxml" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgxml" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File -# End Group -# Begin Group "Lib_z" +# Begin Source File -# PROP Default_Filter "" +SOURCE=.\simgear\sky\clouds3d\SkyCloud.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File # Begin Source File -SOURCE=.\simgear\zlib\adler32.c +SOURCE=.\simgear\sky\clouds3d\SkyCloud.hpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_z" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_z" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\zlib\compress.c +SOURCE=.\simgear\sky\clouds3d\SkyCloudParticle.hpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_z" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_z" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\zlib\crc32.c +SOURCE=.\simgear\sky\clouds3d\SkyContext.cpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_z" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_z" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\zlib\deflate.c +SOURCE=.\simgear\sky\clouds3d\SkyContext.hpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_z" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_z" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\zlib\deflate.h +SOURCE=.\simgear\sky\clouds3d\SkyDynamicTextureManager.cpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_z" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_z" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\zlib\gzio.c +SOURCE=.\simgear\sky\clouds3d\SkyDynamicTextureManager.hpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_z" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_z" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\zlib\infblock.c +SOURCE=.\simgear\sky\clouds3d\SkyLight.cpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_z" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_z" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\zlib\infblock.h +SOURCE=.\simgear\sky\clouds3d\SkyLight.hpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_z" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_z" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\zlib\infcodes.c +SOURCE=.\simgear\sky\clouds3d\SkyMaterial.cpp !IF "$(CFG)" == "SimGear - 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