X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=SimGear.dsp;h=d959cd54ca32c46e502d7be2b7d4c1ce26a66fd4;hb=52e2005b3e60cbbe938c1abe34019e511c5f15de;hp=3ca659107d7dabe1ead0b7be6744a92efd9c8117;hpb=68572f106d43874f747c35bc5f0ba4bdfe232dc3;p=simgear.git diff --git a/SimGear.dsp b/SimGear.dsp index 3ca65910..d959cd54 100644 --- a/SimGear.dsp +++ b/SimGear.dsp @@ -30,19 +30,12 @@ RSC=rc.exe !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "Release" -# PROP BASE Intermediate_Dir "Release" -# PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /YX /FD /c -# ADD CPP /nologo /W3 /GX /O2 /I "\usr\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "HAVE_CONFIG_H" /FD /c -# ADD BASE RSC /l 0x409 /d "NDEBUG" +# ADD CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_MBCS" /FD /c /MT /I "." /I ".." /I ".\SimGear" /I ".\SimGear\metakit-2.4.3\include" /I "..\SimGear\zlib-1.1.4" /D "HAVE_CONFIG_H" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo @@ -53,19 +46,12 @@ LINK32=link.exe -lib !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "Debug" -# PROP BASE Intermediate_Dir "Debug" -# PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /YX /FD /GZ /c -# ADD CPP /nologo /W3 /GX /ZI /Od /I "\usr\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "HAVE_CONFIG_H" /FR /FD /GZ /c -# ADD BASE RSC /l 0x409 /d "_DEBUG" +# ADD CPP /nologo /W3 /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_MBCS" /FR /FD /GZ /c /MT /I "." /I ".." /I ".\SimGear" /I ".\SimGear\metakit-2.4.3\include" /I "..\SimGear\zlib-1.1.4" /D "HAVE_CONFIG_H" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo @@ -80,18 +66,6 @@ LINK32=link.exe -lib # Name "SimGear - Win32 Release" # Name "SimGear - Win32 Debug" -# Begin Group "Source Files" - -# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" -# End Group -# Begin Group "Header Files" - -# PROP Default_Filter "h;hpp;hxx;hm;inl" -# End Group -# Begin Group "Resource Files" - -# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" -# End Group # Begin Group "Lib_sgbucket" # PROP Default_Filter "" @@ -240,6 +214,21 @@ SOURCE=.\simgear\ephemeris\neptune.cxx # End Source File # Begin Source File +SOURCE=.\simgear\ephemeris\pluto.hxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgephem" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgephem" + +!ENDIF + +# End Source File +# Begin Source File + SOURCE=.\simgear\ephemeris\saturn.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -406,6 +395,21 @@ SOURCE=.\simgear\io\sg_socket.cxx !ENDIF +# End Source File +# Begin Source File + +SOURCE=.\simgear\io\sg_socket_udp.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgio" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgio" + +!ENDIF + # End Source File # End Group # Begin Group "Lib_sgmagvar" @@ -413,6 +417,21 @@ SOURCE=.\simgear\io\sg_socket.cxx # PROP Default_Filter "" # Begin Source File +SOURCE=.\simgear\magvar\coremag.hxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgmagvar" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgmagvar" + +!ENDIF + +# End Source File +# Begin Source File + SOURCE=.\simgear\magvar\coremag.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -631,6 +650,36 @@ SOURCE=.\simgear\metar\Fracpart.cpp # End Source File # Begin Source File +SOURCE=.\simgear\metar\Local.h + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgmetar" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgmetar" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\metar\Metar.h + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgmetar" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgmetar" + +!ENDIF + +# End Source File +# Begin Source File + SOURCE=.\simgear\metar\MetarReport.cpp !IF "$(CFG)" == "SimGear - Win32 Release" @@ -725,6 +774,21 @@ SOURCE=.\simgear\misc\commands.cxx # End Source File # Begin Source File +SOURCE=.\simgear\misc\exception.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgmisc" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgmisc" + +!ENDIF + +# End Source File +# Begin Source File + SOURCE=.\simgear\misc\props.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -883,6 +947,21 @@ SOURCE=.\simgear\screen\GLBitmaps.cxx # End Source File # Begin Source File +SOURCE=.\simgear\screen\GLBitmaps.h + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgscreen" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgscreen" + +!ENDIF + +# End Source File +# Begin Source File + SOURCE=.\simgear\screen\screen-dump.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -895,6 +974,36 @@ SOURCE=.\simgear\screen\screen-dump.cxx !ENDIF +# End Source File +# Begin Source File + +SOURCE=.\simgear\screen\tr.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgscreen" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgscreen" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\screen\win32-printer.h + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgscreen" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgscreen" + +!ENDIF + # End Source File # End Group # Begin Group "Lib_sgserial" @@ -1025,20 +1134,320 @@ SOURCE=.\simgear\sky\stars.cxx # End Source File # End Group -# Begin Group "Lib_sgthreads" +# Begin Group "Lib_sgclouds3d" # PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\threads\SGThread.cxx +SOURCE=.\simgear\sky\clouds3d\vec3fv.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\sky\clouds3d\mat16fv.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\sky\clouds3d\tri.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\sky\clouds3d\plane.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\sky\clouds3d\camera.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\sky\clouds3d\camutils.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\sky\clouds3d\minmaxbox.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\sky\clouds3d\SkyMinMaxBox.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\sky\clouds3d\SkyLight.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\sky\clouds3d\SkyMaterial.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\sky\clouds3d\SkyTextureManager.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\sky\clouds3d\SkyTextureState.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\sky\clouds3d\SkyDynamicTextureManager.cpp !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgthreads" +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgthreads" +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\sky\clouds3d\SkyRenderableInstanceCloud.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\sky\clouds3d\SkyRenderableInstanceGroup.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\sky\clouds3d\SkyCloud.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\sky\clouds3d\SkyArchive.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\sky\clouds3d\SkyUtil.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\sky\clouds3d\SkyContext.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\sky\clouds3d\SkySceneManager.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\sky\clouds3d\SkySceneLoader.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgclouds3d" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgclouds3d" !ENDIF @@ -1162,7 +1571,7 @@ SOURCE=.\simgear\xgl\xglUtils.c # PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\xml\easyxml.cxx +SOURCE=.\simgear\xml\asciitab.h !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1177,7 +1586,7 @@ SOURCE=.\simgear\xml\easyxml.cxx # End Source File # Begin Source File -SOURCE=.\simgear\xml\hashtable.c +SOURCE=.\simgear\xml\easyxml.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1192,7 +1601,7 @@ SOURCE=.\simgear\xml\hashtable.c # End Source File # Begin Source File -SOURCE=.\simgear\xml\xmlparse.c +SOURCE=.\simgear\xml\hashtable.h !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1207,7 +1616,7 @@ SOURCE=.\simgear\xml\xmlparse.c # End Source File # Begin Source File -SOURCE=.\simgear\xml\xmlrole.c +SOURCE=.\simgear\xml\hashtable.c !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1222,7 +1631,7 @@ SOURCE=.\simgear\xml\xmlrole.c # End Source File # Begin Source File -SOURCE=.\simgear\xml\xmltok.c +SOURCE=.\simgear\xml\iasciitab.h !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1234,236 +1643,199 @@ SOURCE=.\simgear\xml\xmltok.c !ENDIF -# End Source File -# End Group -# Begin Group "Lib_z" - -# PROP Default_Filter "" -# Begin Source File - -SOURCE=.\simgear\zlib\adler32.c - -!IF "$(CFG)" == "SimGear - Win32 Release" - -# PROP Intermediate_Dir "Release\Lib_z" - -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_z" - -!ENDIF - # End Source File # Begin Source File -SOURCE=.\simgear\zlib\compress.c +SOURCE=.\simgear\xml\latin1tab.h !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_z" +# PROP Intermediate_Dir "Release\Lib_sgxml" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_z" +# PROP Intermediate_Dir "Debug\Lib_sgxml" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\zlib\crc32.c +SOURCE=.\simgear\xml\nametab.h !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_z" +# PROP Intermediate_Dir "Release\Lib_sgxml" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_z" +# PROP Intermediate_Dir "Debug\Lib_sgxml" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\zlib\deflate.c +SOURCE=.\simgear\xml\utf8tab.h !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_z" +# PROP Intermediate_Dir "Release\Lib_sgxml" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_z" +# PROP Intermediate_Dir "Debug\Lib_sgxml" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\zlib\gzio.c +SOURCE=.\simgear\xml\xmldef.h !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_z" +# PROP Intermediate_Dir "Release\Lib_sgxml" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_z" +# PROP Intermediate_Dir "Debug\Lib_sgxml" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\zlib\infblock.c +SOURCE=.\simgear\xml\xmlparse.h !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_z" +# PROP Intermediate_Dir "Release\Lib_sgxml" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_z" +# PROP Intermediate_Dir "Debug\Lib_sgxml" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\zlib\infcodes.c +SOURCE=.\simgear\xml\xmlparse.c !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_z" +# PROP Intermediate_Dir "Release\Lib_sgxml" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_z" +# PROP Intermediate_Dir "Debug\Lib_sgxml" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\zlib\inffast.c +SOURCE=.\simgear\xml\xmlrole.h !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_z" +# PROP Intermediate_Dir "Release\Lib_sgxml" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_z" +# PROP Intermediate_Dir "Debug\Lib_sgxml" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\zlib\inflate.c +SOURCE=.\simgear\xml\xmlrole.c !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_z" +# PROP Intermediate_Dir "Release\Lib_sgxml" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_z" +# PROP Intermediate_Dir "Debug\Lib_sgxml" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\zlib\inftrees.c +SOURCE=.\simgear\xml\xmltok.h !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_z" +# PROP Intermediate_Dir "Release\Lib_sgxml" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_z" +# PROP Intermediate_Dir "Debug\Lib_sgxml" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\zlib\infutil.c +SOURCE=.\simgear\xml\xmltok.c !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_z" +# PROP Intermediate_Dir "Release\Lib_sgxml" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_z" +# PROP Intermediate_Dir "Debug\Lib_sgxml" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\zlib\trees.c +SOURCE=.\simgear\xml\xmltok_impl.h !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_z" +# PROP Intermediate_Dir "Release\Lib_sgxml" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_z" +# PROP Intermediate_Dir "Debug\Lib_sgxml" !ENDIF # End Source File +# End Group # Begin Source File -SOURCE=.\simgear\zlib\uncompr.c +SOURCE=.\simgear\simgear_config.h.vc5 !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_z" - -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_z" +# Begin Custom Build - Creating config.h +InputPath=.\simgear\simgear_config.h.vc5 -!ENDIF +".\simgear\simgear_config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy .\simgear\simgear_config.h.vc5 .\simgear\simgear_config.h -# End Source File -# Begin Source File - -SOURCE=.\simgear\zlib\zutil.c - -!IF "$(CFG)" == "SimGear - Win32 Release" - -# PROP Intermediate_Dir "Release\Lib_z" +# End Custom Build !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_z" +# Begin Custom Build - Creating config.h +InputPath=.\simgear\simgear_config.h.vc5 -!ENDIF +".\simgear\simgear_config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy .\simgear\simgear_config.h.vc5 .\simgear\simgear_config.h -# End Source File -# Begin Source File - -SOURCE=.\simgear\zlib\zutil.h - -!IF "$(CFG)" == "SimGear - Win32 Release" +# End Custom Build -# PROP Intermediate_Dir "Release\Lib_z" - -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_z" - -!ENDIF +!ENDIF # End Source File -# End Group # End Target # End Project