X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=SimGear.dsp;h=e79cc932e9101c2aeb9d2987a8f9e61e34ed99c2;hb=cadecdcab7f63d543522c41114dead90cad58918;hp=67177fa2e4508d3c1a4c3a8aa7a2c6300d22924b;hpb=d1178a26ce5dc1d68857a00dd2df9734761d1d2e;p=simgear.git diff --git a/SimGear.dsp b/SimGear.dsp index 67177fa2..e79cc932 100644 --- a/SimGear.dsp +++ b/SimGear.dsp @@ -35,7 +35,7 @@ RSC=rc.exe # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" -# ADD CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_MBCS" /FD /c /MT /I "." /I ".." /I ".\SimGear" /I ".\SimGear\metakit-2.4.3\include" /I "..\SimGear\zlib-1.1.4" /D "HAVE_CONFIG_H" +# ADD CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_MBCS" /FD /c /MT /I "." /I ".." /I ".\SimGear" /I "..\zlib-1.2.3" /I "..\OpenAL 1.0 Software Development Kit\include" /D "_USE_MATH_DEFINES" /D "_CRT_SECURE_NO_DEPRECATE" /D "HAVE_CONFIG_H" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo @@ -51,7 +51,7 @@ LINK32=link.exe -lib # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" -# ADD CPP /nologo /W3 /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_MBCS" /FR /FD /GZ /c /MT /I "." /I ".." /I ".\SimGear" /I ".\SimGear\metakit-2.4.3\include" /I "..\SimGear\zlib-1.1.4" /D "HAVE_CONFIG_H" +# ADD CPP /nologo /W3 /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_MBCS" /FR /FD /GZ /c /MTd /I "." /I ".." /I ".\SimGear" /I "..\zlib-1.2.3" /I "..\OpenAL 1.0 Software Development Kit\include" /D "_USE_MATH_DEFINES" /D "_CRT_SECURE_NO_DEPRECATE" /D "HAVE_CONFIG_H" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo @@ -496,432 +496,1525 @@ SOURCE=.\simgear\math\leastsqs.cxx # End Source File # Begin Source File -SOURCE=.\simgear\math\polar3d.cxx +SOURCE=.\simgear\math\sg_random.c + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgmath" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgmath" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\math\vector.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgmath" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgmath" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\math\SGGeod.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgmath" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgmath" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\math\SGGeodesy.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgmath" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgmath" + +!ENDIF + +# End Source File +# End Group +# Begin Group "Lib_sgenvironment" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\simgear\environment\metar.cxx + +!IF "$(CFG)" == "SimGear - 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Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgmodel" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgmodel" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\model\SGPagedLOD.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgmodel" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgmodel" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\model\SGReaderWriterXML.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgmodel" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgmodel" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\model\SGRotateTransform.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgmodel" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgmodel" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\model\SGScaleTransform.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgmodel" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgmodel" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\model\SGTranslateTransform.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgmodel" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgmodel" + +!ENDIF + +# End Source File +# End Group +# Begin Group "Lib_sgsky" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\simgear\scene\sky\cloud.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgsky" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgsky" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\dome.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgsky" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgsky" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\sky\moon.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmath" +# PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmath" +# PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\math\sg_geodesy.cxx +SOURCE=.\simgear\scene\sky\oursun.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmath" +# PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmath" +# PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\math\sg_random.c +SOURCE=.\simgear\scene\sky\sky.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmath" +# PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmath" +# PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\math\vector.cxx +SOURCE=.\simgear\scene\sky\sphere.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmath" +# PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmath" +# PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File -# End Group -# Begin Group "Lib_sgmetar" +# Begin Source File -# PROP Default_Filter "" +SOURCE=.\simgear\scene\sky\stars.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgsky" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgsky" + +!ENDIF + +# End Source File # Begin Source File -SOURCE=.\simgear\metar\Antoi.cpp +SOURCE=.\simgear\scene\sky\bbcache.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmetar" +# PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmetar" +# PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\metar\Charcmp.cpp +SOURCE=.\simgear\scene\sky\cloudfield.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmetar" +# PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmetar" +# PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\metar\Dcdmetar.cpp +SOURCE=.\simgear\scene\sky\newcloud.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmetar" +# PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmetar" +# PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\metar\Dcdmtrmk.cpp +SOURCE=.\simgear\scene\sky\CloudShaderGeometry.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmetar" +# PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmetar" +# PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File +# End Group +# Begin Group "Lib_sgtgdb" + +# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\metar\Drvmetar.c +SOURCE=.\simgear\scene\tgdb\apt_signs.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmetar" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmetar" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\metar\Fracpart.cpp +SOURCE=.\simgear\scene\tgdb\obj.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmetar" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmetar" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\metar\Local.h +SOURCE=.\simgear\scene\tgdb\pt_lights.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmetar" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmetar" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\metar\Metar.h +SOURCE=.\simgear\scene\tgdb\userdata.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmetar" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmetar" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\metar\MetarReport.cpp +SOURCE=.\simgear\scene\tgdb\ReaderWriterSTG.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmetar" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmetar" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\metar\MetarStation.cpp +SOURCE=.\simgear\scene\tgdb\SGOceanTile.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmetar" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmetar" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\metar\Prtdmetr.cpp +SOURCE=.\simgear\scene\tgdb\SGReaderWriterBTG.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmetar" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmetar" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\metar\Stspack2.cpp +SOURCE=.\simgear\scene\tgdb\SGReaderWriterBTG.hxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmetar" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmetar" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\metar\Stspack3.cpp +SOURCE=.\simgear\scene\tgdb\SGVasiDrawable.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmetar" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmetar" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File -# End Group -# Begin Group "Lib_sgmisc" +# Begin Source File -# PROP Default_Filter "" +SOURCE=.\simgear\scene\tgdb\GroundLightManager.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgtgdb" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" + +!ENDIF + +# End Source File # Begin Source File -SOURCE=.\simgear\misc\commands.cxx +SOURCE=.\simgear\scene\tgdb\SGModelBin.hxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmisc" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmisc" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\misc\exception.cxx +SOURCE=.\simgear\scene\tgdb\ShaderGeometry.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmisc" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmisc" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\misc\props.cxx +SOURCE=.\simgear\scene\tgdb\TileCache.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmisc" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmisc" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\misc\props_io.cxx +SOURCE=.\simgear\scene\tgdb\TileEntry.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmisc" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmisc" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\misc\sg_path.cxx +SOURCE=.\simgear\scene\tgdb\TreeBin.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmisc" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmisc" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\misc\sgstream.cxx +SOURCE=.\simgear\scene\tgdb\TreeBin.hxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmisc" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmisc" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File +# End Group +# Begin Group "Lib_sgutil" + +# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\misc\strutils.cxx +SOURCE=.\simgear\scene\util\SGEnlargeBoundingBox.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmisc" +# PROP Intermediate_Dir "Release\Lib_sgutil" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmisc" +# PROP Intermediate_Dir "Debug\Lib_sgutil" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\misc\texcoord.cxx +SOURCE=.\simgear\scene\util\SGSceneFeatures.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmisc" +# PROP Intermediate_Dir "Release\Lib_sgutil" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmisc" +# PROP Intermediate_Dir "Debug\Lib_sgutil" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\misc\zfstream.cxx +SOURCE=.\simgear\scene\util\SGSceneUserData.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmisc" +# PROP Intermediate_Dir "Release\Lib_sgutil" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmisc" +# PROP Intermediate_Dir "Debug\Lib_sgutil" !ENDIF # End Source File -# End Group -# Begin Group "Lib_sgroute" +# Begin Source File -# PROP Default_Filter "" +SOURCE=.\simgear\scene\util\SGStateAttributeVisitor.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgutil" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgutil" + +!ENDIF + +# End Source File # Begin Source File -SOURCE=.\simgear\route\route.cxx +SOURCE=.\simgear\scene\util\SGTextureStateAttributeVisitor.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgroute" +# PROP Intermediate_Dir "Release\Lib_sgutil" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgroute" +# PROP Intermediate_Dir "Debug\Lib_sgutil" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\route\waypoint.cxx +SOURCE=.\simgear\scene\util\NodeAndDrawableVisitor.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgroute" +# PROP Intermediate_Dir "Release\Lib_sgutil" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgroute" +# PROP Intermediate_Dir "Debug\Lib_sgutil" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\util\StateAttributeFactory.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgutil" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgutil" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\util\QuadTreeBuilder.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgutil" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgutil" !ENDIF @@ -932,7 +2025,7 @@ SOURCE=.\simgear\route\waypoint.cxx # PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\screen\GLBitmaps.cxx +SOURCE=.\simgear\screen\texture.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -947,7 +2040,7 @@ SOURCE=.\simgear\screen\GLBitmaps.cxx # End Source File # Begin Source File -SOURCE=.\simgear\screen\GLBitmaps.h +SOURCE=.\simgear\screen\GLBitmaps.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -992,6 +2085,51 @@ SOURCE=.\simgear\screen\tr.cxx # End Source File # Begin Source File +SOURCE=.\simgear\screen\extensions.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgscreen" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgscreen" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\screen\RenderTexture.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgscreen" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgscreen" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\screen\shader.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgscreen" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgscreen" + +!ENDIF + +# End Source File +# Begin Source File + SOURCE=.\simgear\screen\win32-printer.h !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1025,151 +2163,200 @@ SOURCE=.\simgear\serial\serial.cxx # End Source File # End Group -# Begin Group "Lib_sgsky" +# Begin Group "Lib_sgsound" # PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\sky\cloud.cxx +SOURCE=.\simgear\sound\sample_openal.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgsky" +# PROP Intermediate_Dir "Release\Lib_sgsound" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgsky" +# PROP Intermediate_Dir "Debug\Lib_sgsound" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\sky\dome.cxx +SOURCE=.\simgear\sound\soundmgr_openal.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgsky" +# PROP Intermediate_Dir "Release\Lib_sgsound" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgsky" +# PROP Intermediate_Dir "Debug\Lib_sgsound" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\sky\moon.cxx +SOURCE=.\simgear\sound\xmlsound.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgsky" +# PROP Intermediate_Dir "Release\Lib_sgsound" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgsky" +# PROP Intermediate_Dir "Debug\Lib_sgsound" !ENDIF # End Source File +# End Group +# Begin Group "Lib_sgstructure" + +# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\sky\oursun.cxx +SOURCE=.\simgear\structure\commands.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgsky" +# PROP Intermediate_Dir "Release\Lib_sgstructure" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgsky" +# PROP Intermediate_Dir "Debug\Lib_sgstructure" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\sky\sky.cxx +SOURCE=.\simgear\structure\exception.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgsky" +# PROP Intermediate_Dir "Release\Lib_sgstructure" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgsky" +# PROP Intermediate_Dir "Debug\Lib_sgstructure" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\sky\sphere.cxx +SOURCE=.\simgear\structure\event_mgr.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgsky" +# PROP Intermediate_Dir "Release\Lib_sgstructure" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgsky" +# PROP Intermediate_Dir "Debug\Lib_sgstructure" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\sky\stars.cxx +SOURCE=.\simgear\structure\subsystem_mgr.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgsky" +# PROP Intermediate_Dir "Release\Lib_sgstructure" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgsky" +# PROP Intermediate_Dir "Debug\Lib_sgstructure" !ENDIF # End Source File -# End Group -# Begin Group "Lib_sgtiming" +# Begin Source File -# PROP Default_Filter "" +SOURCE=.\simgear\structure\SGAtomic.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgstructure" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgstructure" + +!ENDIF + +# End Source File # Begin Source File -SOURCE=.\simgear\timing\geocoord.cxx +SOURCE=.\simgear\structure\SGBinding.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtiming" +# PROP Intermediate_Dir "Release\Lib_sgstructure" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtiming" +# PROP Intermediate_Dir "Debug\Lib_sgstructure" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\timing\lowleveltime.cxx +SOURCE=.\simgear\structure\SGExpression.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtiming" +# PROP Intermediate_Dir "Release\Lib_sgstructure" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtiming" +# PROP Intermediate_Dir "Debug\Lib_sgstructure" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\timing\sg_time.cxx +SOURCE=.\simgear\structure\SGSmplhist.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgstructure" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgstructure" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\structure\SGSmplstat.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgstructure" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgstructure" + +!ENDIF + +# End Source File +# End Group +# Begin Group "Lib_sgtiming" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\simgear\timing\geocoord.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1184,7 +2371,7 @@ SOURCE=.\simgear\timing\sg_time.cxx # End Source File # Begin Source File -SOURCE=.\simgear\timing\timestamp.cxx +SOURCE=.\simgear\timing\lowleveltime.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1199,7 +2386,7 @@ SOURCE=.\simgear\timing\timestamp.cxx # End Source File # Begin Source File -SOURCE=.\simgear\timing\timezone.cxx +SOURCE=.\simgear\timing\sg_time.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1212,36 +2399,32 @@ SOURCE=.\simgear\timing\timezone.cxx !ENDIF # End Source File -# End Group -# Begin Group "Lib_sgxgl" - -# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\xgl\xgl.c +SOURCE=.\simgear\timing\timestamp.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgxgl" +# PROP Intermediate_Dir "Release\Lib_sgtiming" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgxgl" +# PROP Intermediate_Dir "Debug\Lib_sgtiming" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\xgl\xglUtils.c +SOURCE=.\simgear\timing\timezone.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgxgl" +# PROP Intermediate_Dir "Release\Lib_sgtiming" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgxgl" +# PROP Intermediate_Dir "Debug\Lib_sgtiming" !ENDIF