X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=SimGear.dsp;h=e79cc932e9101c2aeb9d2987a8f9e61e34ed99c2;hb=d6c0bf69b63b30f68d0ba0092dbae0911c00dd9b;hp=7faf5ad5352cedc77468bb6880ccf34352e1b249;hpb=caf5cc90ae7ec79e7cb761f5001d0bdc4e3a651d;p=simgear.git diff --git a/SimGear.dsp b/SimGear.dsp index 7faf5ad5..e79cc932 100644 --- a/SimGear.dsp +++ b/SimGear.dsp @@ -496,7 +496,7 @@ SOURCE=.\simgear\math\leastsqs.cxx # End Source File # Begin Source File -SOURCE=.\simgear\math\polar3d.cxx +SOURCE=.\simgear\math\sg_random.c !IF "$(CFG)" == "SimGear - Win32 Release" @@ -511,7 +511,7 @@ SOURCE=.\simgear\math\polar3d.cxx # End Source File # Begin Source File -SOURCE=.\simgear\math\sg_geodesy.cxx +SOURCE=.\simgear\math\vector.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -526,7 +526,7 @@ SOURCE=.\simgear\math\sg_geodesy.cxx # End Source File # Begin Source File -SOURCE=.\simgear\math\sg_random.c +SOURCE=.\simgear\math\SGGeod.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -541,7 +541,7 @@ SOURCE=.\simgear\math\sg_random.c # End Source File # Begin Source File -SOURCE=.\simgear\math\vector.cxx +SOURCE=.\simgear\math\SGGeodesy.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -554,43 +554,28 @@ SOURCE=.\simgear\math\vector.cxx !ENDIF # End Source File -# Begin Source File - -SOURCE=.\simgear\math\fastmath.cxx - -!IF "$(CFG)" == "SimGear - Win32 Release" - -# PROP Intermediate_Dir "Release\Lib_sgmath" - -!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" - -# PROP Intermediate_Dir "Debug\Lib_sgmath" - -!ENDIF +# End Group +# Begin Group "Lib_sgenvironment" -# End Source File +# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\math\SGGeodesy.cxx +SOURCE=.\simgear\environment\metar.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgmath" +# PROP Intermediate_Dir "Release\Lib_sgenvironment" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgmath" +# PROP Intermediate_Dir "Debug\Lib_sgenvironment" !ENDIF # End Source File -# End Group -# Begin Group "Lib_sgenvironment" - -# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\environment\metar.cxx +SOURCE=.\simgear\environment\visual_enviro.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -605,7 +590,7 @@ SOURCE=.\simgear\environment\metar.cxx # End Source File # Begin Source File -SOURCE=.\simgear\environment\visual_enviro.cxx +SOURCE=.\simgear\environment\precipitation.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -726,6 +711,21 @@ SOURCE=.\simgear\misc\interpolator.cxx !ENDIF +# End Source File +# Begin Source File + +SOURCE=.\simgear\misc\PathOptions.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgmisc" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgmisc" + +!ENDIF + # End Source File # End Group # Begin Group "Lib_sgnasal" @@ -733,6 +733,21 @@ SOURCE=.\simgear\misc\interpolator.cxx # PROP Default_Filter "" # Begin Source File +SOURCE=.\simgear\nasal\bitslib.c + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgnasal" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgnasal" + +!ENDIF + +# End Source File +# Begin Source File + SOURCE=.\simgear\nasal\code.c !IF "$(CFG)" == "SimGear - Win32 Release" @@ -823,7 +838,7 @@ SOURCE=.\simgear\nasal\hash.c # End Source File # Begin Source File -SOURCE=.\simgear\nasal\lex.c +SOURCE=.\simgear\nasal\iolib.c !IF "$(CFG)" == "SimGear - Win32 Release" @@ -838,7 +853,7 @@ SOURCE=.\simgear\nasal\lex.c # End Source File # Begin Source File -SOURCE=.\simgear\nasal\lib.c +SOURCE=.\simgear\nasal\iolib.h !IF "$(CFG)" == "SimGear - Win32 Release" @@ -853,7 +868,7 @@ SOURCE=.\simgear\nasal\lib.c # End Source File # Begin Source File -SOURCE=.\simgear\nasal\mathlib.c +SOURCE=.\simgear\nasal\lex.c !IF "$(CFG)" == "SimGear - Win32 Release" @@ -868,7 +883,7 @@ SOURCE=.\simgear\nasal\mathlib.c # End Source File # Begin Source File -SOURCE=.\simgear\nasal\iolib.c +SOURCE=.\simgear\nasal\lib.c !IF "$(CFG)" == "SimGear - Win32 Release" @@ -883,7 +898,7 @@ SOURCE=.\simgear\nasal\iolib.c # End Source File # Begin Source File -SOURCE=.\simgear\nasal\iolib.h +SOURCE=.\simgear\nasal\mathlib.c !IF "$(CFG)" == "SimGear - Win32 Release" @@ -898,7 +913,7 @@ SOURCE=.\simgear\nasal\iolib.h # End Source File # Begin Source File -SOURCE=.\simgear\nasal\bitslib.c +SOURCE=.\simgear\nasal\misc.c !IF "$(CFG)" == "SimGear - Win32 Release" @@ -913,7 +928,7 @@ SOURCE=.\simgear\nasal\bitslib.c # End Source File # Begin Source File -SOURCE=.\simgear\nasal\misc.c +SOURCE=.\simgear\nasal\naref.h !IF "$(CFG)" == "SimGear - Win32 Release" @@ -988,7 +1003,7 @@ SOURCE=.\simgear\nasal\string.c # End Source File # Begin Source File -SOURCE=.\simgear\nasal\vector.c +SOURCE=.\simgear\nasal\thread-posix.c !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1003,7 +1018,7 @@ SOURCE=.\simgear\nasal\vector.c # End Source File # Begin Source File -SOURCE=.\simgear\nasal\thread-posix.c +SOURCE=.\simgear\nasal\thread-win32.c !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1018,7 +1033,37 @@ SOURCE=.\simgear\nasal\thread-posix.c # End Source File # Begin Source File -SOURCE=.\simgear\nasal\thread-win32.c +SOURCE=.\simgear\nasal\threadlib.c + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgnasal" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgnasal" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\nasal\utf8lib.c + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgnasal" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgnasal" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\nasal\vector.c !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1184,7 +1229,7 @@ SOURCE=.\simgear\scene\model\animation.cxx # End Source File # Begin Source File -SOURCE=.\simgear\scene\model\custtrans.cxx +SOURCE=.\simgear\scene\model\particles.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1244,7 +1289,7 @@ SOURCE=.\simgear\scene\model\modellib.cxx # End Source File # Begin Source File -SOURCE=.\simgear\scene\model\personality.cxx +SOURCE=.\simgear\scene\model\ModelRegistry.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1259,7 +1304,7 @@ SOURCE=.\simgear\scene\model\personality.cxx # End Source File # Begin Source File -SOURCE=.\simgear\scene\model\placement.cxx +SOURCE=.\simgear\scene\model\persparam.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1274,7 +1319,7 @@ SOURCE=.\simgear\scene\model\placement.cxx # End Source File # Begin Source File -SOURCE=.\simgear\scene\model\placementtrans.cxx +SOURCE=.\simgear\scene\model\placement.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1289,7 +1334,7 @@ SOURCE=.\simgear\scene\model\placementtrans.cxx # End Source File # Begin Source File -SOURCE=.\simgear\scene\model\shadowvolume.cxx +SOURCE=.\simgear\scene\model\shadanim.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1304,7 +1349,7 @@ SOURCE=.\simgear\scene\model\shadowvolume.cxx # End Source File # Begin Source File -SOURCE=.\simgear\scene\model\shadanim.cxx +SOURCE=.\simgear\scene\model\CheckSceneryVisitor.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1317,133 +1362,133 @@ SOURCE=.\simgear\scene\model\shadanim.cxx !ENDIF # End Source File -# End Group -# Begin Group "Lib_sgsky" - -# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\scene\sky\cloud.cxx +SOURCE=.\simgear\scene\model\SGClipGroup.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgsky" +# PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgsky" +# PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\dome.cxx +SOURCE=.\simgear\scene\model\SGMaterialAnimation.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgsky" +# PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgsky" +# PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\moon.cxx +SOURCE=.\simgear\scene\model\SGOffsetTransform.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgsky" +# PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgsky" +# PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\oursun.cxx +SOURCE=.\simgear\scene\model\SGPagedLOD.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgsky" +# PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgsky" +# PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\sky.cxx +SOURCE=.\simgear\scene\model\SGReaderWriterXML.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgsky" +# PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgsky" +# PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\sphere.cxx +SOURCE=.\simgear\scene\model\SGRotateTransform.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgsky" +# PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgsky" +# PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\stars.cxx +SOURCE=.\simgear\scene\model\SGScaleTransform.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgsky" +# PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgsky" +# PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\bbcache.cxx +SOURCE=.\simgear\scene\model\SGTranslateTransform.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgsky" +# PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgsky" +# PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File +# End Group +# Begin Group "Lib_sgsky" + +# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\scene\sky\cloudfield.cxx +SOURCE=.\simgear\scene\sky\cloud.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1458,7 +1503,7 @@ SOURCE=.\simgear\scene\sky\cloudfield.cxx # End Source File # Begin Source File -SOURCE=.\simgear\scene\sky\newcloud.cxx +SOURCE=.\simgear\scene\sky\dome.cxx !IF "$(CFG)" == "SimGear - Win32 Release" @@ -1471,211 +1516,635 @@ SOURCE=.\simgear\scene\sky\newcloud.cxx !ENDIF # End Source File -# End Group -# Begin Group "Lib_sgtgdb" - -# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\scene\tgdb\apt_signs.cxx +SOURCE=.\simgear\scene\sky\moon.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtgdb" +# PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtgdb" +# PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\tgdb\leaf.cxx +SOURCE=.\simgear\scene\sky\oursun.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtgdb" +# PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtgdb" +# PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\tgdb\obj.cxx +SOURCE=.\simgear\scene\sky\sky.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtgdb" +# PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtgdb" +# PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\tgdb\pt_lights.cxx +SOURCE=.\simgear\scene\sky\sphere.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtgdb" +# PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtgdb" +# PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\scene\tgdb\userdata.cxx +SOURCE=.\simgear\scene\sky\stars.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgtgdb" +# PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgtgdb" +# PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File -# End Group -# Begin Group "Lib_sgscreen" - -# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\screen\texture.cxx +SOURCE=.\simgear\scene\sky\bbcache.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgscreen" +# PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgscreen" +# PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\screen\GLBitmaps.cxx +SOURCE=.\simgear\scene\sky\cloudfield.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgscreen" +# PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgscreen" +# PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\screen\screen-dump.cxx +SOURCE=.\simgear\scene\sky\newcloud.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgscreen" +# PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgscreen" +# PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\screen\tr.cxx +SOURCE=.\simgear\scene\sky\CloudShaderGeometry.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgscreen" +# PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgscreen" +# PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File +# End Group +# Begin Group "Lib_sgtgdb" + +# PROP Default_Filter "" # Begin Source File -SOURCE=.\simgear\screen\extensions.cxx +SOURCE=.\simgear\scene\tgdb\apt_signs.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgscreen" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgscreen" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\screen\RenderTexture.cpp +SOURCE=.\simgear\scene\tgdb\obj.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgscreen" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgscreen" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\screen\shader.cpp +SOURCE=.\simgear\scene\tgdb\pt_lights.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgscreen" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgscreen" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File -SOURCE=.\simgear\screen\win32-printer.h +SOURCE=.\simgear\scene\tgdb\userdata.cxx !IF "$(CFG)" == "SimGear - Win32 Release" -# PROP Intermediate_Dir "Release\Lib_sgscreen" +# PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" -# PROP Intermediate_Dir "Debug\Lib_sgscreen" +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File -# End Group -# Begin Group "Lib_sgserial" +# Begin Source File + +SOURCE=.\simgear\scene\tgdb\ReaderWriterSTG.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgtgdb" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\tgdb\SGOceanTile.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgtgdb" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\tgdb\SGReaderWriterBTG.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgtgdb" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\tgdb\SGReaderWriterBTG.hxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgtgdb" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\tgdb\SGVasiDrawable.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgtgdb" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\tgdb\GroundLightManager.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgtgdb" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\tgdb\SGModelBin.hxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgtgdb" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\tgdb\ShaderGeometry.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgtgdb" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\tgdb\TileCache.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgtgdb" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\tgdb\TileEntry.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgtgdb" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\tgdb\TreeBin.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgtgdb" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\tgdb\TreeBin.hxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgtgdb" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgtgdb" + +!ENDIF + +# End Source File +# End Group +# Begin Group "Lib_sgutil" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\simgear\scene\util\SGEnlargeBoundingBox.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgutil" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgutil" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\util\SGSceneFeatures.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgutil" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgutil" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\util\SGSceneUserData.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgutil" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgutil" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\util\SGStateAttributeVisitor.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgutil" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgutil" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\util\SGTextureStateAttributeVisitor.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgutil" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgutil" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\util\NodeAndDrawableVisitor.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgutil" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgutil" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\util\StateAttributeFactory.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgutil" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgutil" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\scene\util\QuadTreeBuilder.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgutil" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgutil" + +!ENDIF + +# End Source File +# End Group +# Begin Group "Lib_sgscreen" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\simgear\screen\texture.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgscreen" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgscreen" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\screen\GLBitmaps.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgscreen" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgscreen" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\screen\screen-dump.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgscreen" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgscreen" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\screen\tr.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgscreen" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgscreen" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\screen\extensions.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgscreen" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgscreen" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\screen\RenderTexture.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgscreen" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgscreen" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\screen\shader.cpp + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgscreen" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgscreen" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\screen\win32-printer.h + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgscreen" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgscreen" + +!ENDIF + +# End Source File +# End Group +# Begin Group "Lib_sgserial" # PROP Default_Filter "" # Begin Source File @@ -1805,6 +2274,81 @@ SOURCE=.\simgear\structure\subsystem_mgr.cxx !ENDIF +# End Source File +# Begin Source File + +SOURCE=.\simgear\structure\SGAtomic.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgstructure" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgstructure" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\structure\SGBinding.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgstructure" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgstructure" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\structure\SGExpression.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgstructure" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgstructure" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\structure\SGSmplhist.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgstructure" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgstructure" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\simgear\structure\SGSmplstat.cxx + +!IF "$(CFG)" == "SimGear - Win32 Release" + +# PROP Intermediate_Dir "Release\Lib_sgstructure" + +!ELSEIF "$(CFG)" == "SimGear - Win32 Debug" + +# PROP Intermediate_Dir "Debug\Lib_sgstructure" + +!ENDIF + # End Source File # End Group # Begin Group "Lib_sgtiming"