X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=Simulator%2FDone;h=4a35d93101b44733bc1cda47d205a61fc69d4f5f;hb=04170bd489e42b980378439c34cef231d02504df;hp=7b846dacd6762d795165799628bdd1ed95e89cd0;hpb=49f7c1e101b101a24538377682f86f9c4b950203;p=flightgear.git diff --git a/Simulator/Done b/Simulator/Done index 7b846dacd..4a35d9310 100644 --- a/Simulator/Done +++ b/Simulator/Done @@ -2,6 +2,114 @@ | Done -------------------------------------------------------------------------- +7/21/98 - add a --enable/disable-sound option. + +7/11/98 - Ground collision detection + +7/3/98 - Generate and store the transform matrix when rendering by + material property so we don't have to push, transform, pop + continually. See mesa code for gluLookAt() + +6/11/98 - convert to static libraries and reduce libtool usage ... + +6/11/98 - Converted to GL_FOG_EXP2 + +5/29/98 - Widened edges of tiles to overlap a bit. This should help + reduce floating point induced gaps between tiles. + +5/27/98 - Rewrote airport list manager using an STL "map" (associative + array) for quick lookup. + +5/26/98 - Impose a maximum triangle area during scenery generation so + even very flat areas will get split into a few smaller sub + triangles. + +5/26/98 - Overhaul view parameter generation ... see if we can piggy + back off of larcsim calcs, and consolate potentially + redundant code -- Norman Vine + +5/24/98 - Fine grain view frustum culling + +5/20/98 - fix winding problem with tri-strips in obj.c (wait for next + version of stripe) + +5/17/98 - Course grain (tile based) view frustum culling + +5/6/98 - HUD updates from Jeff Goeke-Smith. + +5/5/98 - Added a visual frame rate counter on the HUD. + +5/2/98 - Option to go full screen. call glutFullScreen() + +4/29/98 - Option to toggle between smooth / flat shading. + +4/28/98 - Physically check if airport list overruns array size when loading. + +4/28/98 - Wrap up zlib so we can conditionally compile back in normal + behavior on systems that have trouble building zlib. + +4/27/98 - Do a better job of translating scenery tiles towards (0,0,0) + +4/27/98 - fgTIME fgVIEW struct -> typedef + +4/27/98 - Add a option to disable texturing. + +4/25/98 - Clean up initialization sequence and eliminate + interdependencies between lighting and position. + +4/23/98 - encapsulate all #include 's with #ifdef HAVE_CONFIG_H + +4/23/98 - Give all textured polygons ambient and diffuse glMaterial() + properties of "white" so GL_MODULATE works as expected and + textures are not oddly tinted. + +4/21/98 - Convert lighting equations to table lookups + +4/21/98 - Make sure all #ifdef _cplusplus are after any other includes + Make sure all .hxx files have #ifndef cplusplus #error + +4/21/98 - various autoconf cleanups/preparation for C++ + +4/9/98 - Fixed a bug in event management where the next event run time + was miscalculated so it was never run. + +4/6/98 - Cleanups + +-------------------------------------------------------------------------- + +4/3/98 - Released version 0.40 + +4/3/98 - Incorporated the Gnu automake/autoconf/libtool system. + +3/17/98 - Fix time jumping problem on win32 + +3/1/98 - Unify sun position render code with existing sunpos + calculations so the sun doesn't do it's little jump every + hour. + +2/19/98 - Fixed a problem with smooth view (scenery center) switch + when entering a new tile. + +2/18/98 - Fixed a problem with terrain generation that was causing + some strips to be put in the wrong winding list. + +2/9/98 - Fixed a problem with terrain tiles not quite matching up perfectly. + +2/2/98 - Fix warning when compiling with c++ ... also successfully built + with cygnus-g++. There should be nothing holding us back from + using C++. + +1/30/98 - remove Scenery/geometry.c and Scenery/mesh.c + +1/28/98 - Dynamic unloading of scenery. + +1/26/98 - Debug message system. + +1/26/98 - Dynamic loading of scenery + +1/24/98 - Remove some of the unused files such as ls_sync.c + +1/23/98 - in all .h's change #ifdef FILE_H -> #ifdef _FILE_H --------------------------------------------------------------------------