X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=Thanks;h=600f1e1f9a3db251b3335eddff3a79f163dba661;hb=1a5bbec83be8797f8570e5d4b1df4ce553786273;hp=3c3e760adc5bc684b3885e90068498cddc72ea04;hpb=d6e42c9e8910373939ae59fe495b299cf7714a5e;p=flightgear.git diff --git a/Thanks b/Thanks index 3c3e760ad..600f1e1f9 100644 --- a/Thanks +++ b/Thanks @@ -12,6 +12,20 @@ A1 Free Sounds http://www.a1freesoundeffects.com sound effects from their site. +Syd Adams: + Added clipping to 2d instruments. Added volume control to ATC-chatter. + Created and maintain: DHC2, B1900D, Aerostar 700, S76C+ helicopter, + Cessna Citation Bravo & CitationX, A6M2 'Zero'. Assisted with Cessna + Citation II with Curt and 777-200 with Justin Smithies. + + +Mark Akermann + Redone sun code. The sun now consists of three textures with individual + colors which are calculated based on the effect of light scattering. + This is accomplished by using various environmental data and by + calculating the distance the light travels through the atmosphere. + + Raul Alonzo Mr. Alonzo is the author of Ssystem and provided his kind permission for using the moon texture. I also used parts of his code as a template @@ -121,6 +135,11 @@ Dave Eberly http://www.magic-software.com +Olaf Flebbe + Improved the build system for Windows and provided pre-built + dependencies. + + Jean-Francois Doue Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on Graphics Gems IV ed. Paul S. Heckbert) @@ -138,17 +157,24 @@ Oscar Everitt them to our little project. +Leidson Campos A. Ferreira + Rewrote the Jpeg screen httpd streaming (--jpg-httpd option) + + Bruce Finney MSVC5 compatibility. Melchior Franz - Made that joystick high/low support for joystick hats. - Nasal-ified the Saitek Cyborg Gold 3D (USB) joystick which now forms - the basis of a lot of programmable joysticks. - Created the led.txf font. + Reworked the joystick driver detection code, added high/low support for + "hats". Nasal-ified the Saitek Cyborg Gold 3D (USB) joystick which now + forms the basis of a lot of programmable joysticks. Ruthlessly hunted down memory leaks in FlightGear, SimGear, and JSBSim. Maintains the only fully working helicopter model in FlightGear (Bolkow 105). + Made the GUI code fully XML configurable and added support for themes, + reworked property browser, route manager and several other dialogs. + Wrote Dynamic Cockpit View, Fly-By view and lots of other Nasal code. + Implemented Nasal "listeners". Jean-loup Gailly and Mark Adler @@ -213,9 +239,15 @@ Bruce Jackson of NASA Maik Justus Developed YASim's helicopter/rotor logic. + Implemented aerotowing, water plane and anchor support for YASim, and + made its gear aware of the surface material. Wrote the Bo105 helicopter FDM configuration file. +Ove Kaaven + Debian packaging of SimGear/FlightGear + + Richard Kaszeta Contributed screen buffer to ppm screen shot routine. Rich has also helped in the early development of the Flight Gear "altitude @@ -226,6 +258,12 @@ Richard Kaszeta Rich's Homepage: http://www.menet.umn.edu/~kaszeta +Vassilii Khachaturov + Support of navaids as autopilot waypoints. + Switching the tower view to a different tower at any time. + Various code, GUI, and documentation fixes and updates. + + Tom Knienieder Ported Steve's Audio library first to OpenBSD and IRIX and after that also to Win32 @@ -568,12 +606,25 @@ Innis Cunningham Vivian Meazza Added a number of excellent aircraft models including the Hawker Hunter and Seahawk. + Provided realistic wind, gravity and drag calculations for AIBallistic models, + as well as terrain intersections (impacts) of submodels. + Added the Fresnel Lens Optical Landing System and AI code for AICarrier and + AIShip, and implemented the TACAN navigation instrument + + +David Culp + Added the AI model and scenario code which allows non interactive models + (like aircraft, ships, ballistic models, storms and thermals) to move + around the scenery in a predefined way. Every model can have it's own + special characteristics. The thermal model for instance is a non-visible + model that creates an updraft around it's center. + Mathias Fröhlich Implemented the groundcache code which made it possible for aircraft to follow the ground precisely and, as a result, made it possible to land on aircraft carriers. - Modified both YASim and JSBSim to support the groundcache code. + Modified YASim, JSBSim and LaRCsim to support the groundcache code. Reorganized the code to eliminate the viewer jitter for close by objects. @@ -581,6 +632,29 @@ Harald Johnsen Added a new 3D cloud implementation which also works on big-endian machines. This code allows for clouds of any types and any shapes (and even deformation while moving). + Implemented volumetric shadowing. + + +Roy Vegard Ovesen + Implemented the KAP140 autopilot. + Added a generic, XML configurable, autopilot framework. + Added an Altitude encoder. + Added a transponder. + Made the instruments code much more configurable, it is now possible to only + include instruments that are actually present. + Added several high level, configurable filter implementations for use by + autopilot designers. + + +Stuart Buchanan + Substantial additions to the Getting Started Manual + Enhancements to the Cessna-310 3d model. + Added a generic yoke model, a generic throttle quadrant model and a + generic pedal set model. + + +Stefan Seifert + Added the save-on-exit option to save the user preferences at program exit. Space Imaging, Inc http://www.spaceimaging.com/