X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=Thanks;h=7c3c76db117ca25e8a50d8ea74ee6d772c55d176;hb=8d5714084e76ab923c08aae431dbdb9e516aaf96;hp=33189174bc204ce4821a33b22249fdb64af3df12;hpb=f1d8d554d08173dba7f13e6c2d3f373e1fa3ef48;p=flightgear.git diff --git a/Thanks b/Thanks index 33189174b..7c3c76db1 100644 --- a/Thanks +++ b/Thanks @@ -48,11 +48,9 @@ Jim Brennan Provided a big chunk of online space to store USA scenery for Flight Gear. -Bernie Bright - Many C++ style, usage, and implementation improvements. +Bernie Bright + Many C++ style, usage, and implementation improvements. STL portability, tons o' stuff. :-) - Currently trying to get a BeOS port together but life keeps getting - in the way! Threading support and threaded tile pager. @@ -234,6 +232,7 @@ David Megginson Generalized input module 3D model animation module initial take of sound-effects module + Random ground cover objects Eric Mitchell @@ -318,6 +317,7 @@ Petter Reinholdtsen William Riley Contributed code to add "brakes". Patch to support a first joystick with more than two axes. + World scenery based on vmap0 data. Andy Ross