X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=Thanks;h=982a03bf39cf6a5b3719b7186f04d59e6e3f1f0e;hb=6bfdb5a762788c72322dfb767b4977489bd4f4cc;hp=7185ba3f2c9e5c65497e4bdb23d7daefe15d3442;hpb=470d233f0d603b7db2b4ce243342db3a0de1a207;p=flightgear.git diff --git a/Thanks b/Thanks index 7185ba3f2..982a03bf3 100644 --- a/Thanks +++ b/Thanks @@ -27,13 +27,17 @@ Michael Basler Author of the Getting Started guide. -Jon S. Berndt - Working on a complete C++ rewrite/reimplimentation of the core FDM. - Initially he is using X15 data to test his code, but once things are - all in place we should be able to simulator arbitrary aircraft. - Maintains a page dealing with Flight Dynamics at: - http://www.hal-pc.org/~jsb/flightsim.html - Special attention to X15 is paid in seperate pages. +Jon S. Berndt + Chief architect of JSBSim, the default flight dynamics model (FDM) + for FlightGear. Jon's professional work has involved simulation and + prototyping for vehicles ranging from the F-16 to his current work + on the space shuttle and future manned launch vehicles. Since 1998 + Jon has been working on creating JSBSim together with co-author Tony + Peden. JSBSim is an object-oriented, multi-platform aerospace + vehicle simulator that can be integrated with broader flight + simulation programs (since it provides no visual model), or run in a + standalone mode for batch runs. For more information, see the JSBSim + home page at: http://www.jsbsim.org Paul Bleisch