X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=Thanks;h=982a03bf39cf6a5b3719b7186f04d59e6e3f1f0e;hb=6bfdb5a762788c72322dfb767b4977489bd4f4cc;hp=e090c52f882ed3255cfafe2b11baa82b92705afb;hpb=94bd81c1dea1016d06b8b6ca7646ad48b73bd6c8;p=flightgear.git diff --git a/Thanks b/Thanks index e090c52f8..982a03bf3 100644 --- a/Thanks +++ b/Thanks @@ -27,13 +27,17 @@ Michael Basler Author of the Getting Started guide. -Jon S. Berndt - Working on a complete C++ rewrite/reimplimentation of the core FDM. - Initially he is using X15 data to test his code, but once things are - all in place we should be able to simulator arbitrary aircraft. - Maintains a page dealing with Flight Dynamics at: - http://www.hal-pc.org/~jsb/flightsim.html - Special attention to X15 is paid in seperate pages. +Jon S. Berndt + Chief architect of JSBSim, the default flight dynamics model (FDM) + for FlightGear. Jon's professional work has involved simulation and + prototyping for vehicles ranging from the F-16 to his current work + on the space shuttle and future manned launch vehicles. Since 1998 + Jon has been working on creating JSBSim together with co-author Tony + Peden. JSBSim is an object-oriented, multi-platform aerospace + vehicle simulator that can be integrated with broader flight + simulation programs (since it provides no visual model), or run in a + standalone mode for batch runs. For more information, see the JSBSim + home page at: http://www.jsbsim.org Paul Bleisch @@ -48,11 +52,9 @@ Jim Brennan Provided a big chunk of online space to store USA scenery for Flight Gear. -Bernie Bright - Many C++ style, usage, and implementation improvements. +Bernie Bright + Many C++ style, usage, and implementation improvements. STL portability, tons o' stuff. :-) - Currently trying to get a BeOS port together but life keeps getting - in the way! Threading support and threaded tile pager. @@ -174,6 +176,7 @@ Erik Hofman Major overhaul and parameterization of the sound module, to allow aircraft-specific sound configuration at runtime. Irix port. + Localization support. Charlie Hotchkiss @@ -234,6 +237,8 @@ David Megginson Generalized input module 3D model animation module initial take of sound-effects module + Random ground cover objects + Vacuum and pitot systems. Eric Mitchell @@ -245,6 +250,7 @@ Cameron Moore Reigning list admin. Provided man pages. Self-proclaimed code janitor. + FAQ maintainer. Anders Morken @@ -278,6 +284,8 @@ Curt Olson He has his hands in many of the areas, but is primarily responsible for the scenery subsystem, as well as much of the infrastructure in the sim. + Electrical system. + Runway lighting. Brian Paul @@ -317,6 +325,7 @@ Petter Reinholdtsen William Riley Contributed code to add "brakes". Patch to support a first joystick with more than two axes. + World scenery based on vmap0 data. Andy Ross @@ -453,6 +462,8 @@ Ed Williams Jim Wilson Wrote a major overhaul of the viewer code to make it more flexible and modular. Contributed many small fixes and bug reports. + Contributed the the pui property browser. + Contributed to the autopilot. Jean-Claude Wippler @@ -463,6 +474,11 @@ Jean-Claude Wippler http://www.equi4.com/metakit +John Wojnaroski + Open Glass Cockpit project + 3d clouds + + WoodSoup Project http://www.woodsoup.org [ FlightGear no longer uses woodsoup services, but we appreciate the support provided to our project during the time they hosted us. ]