X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=Thanks;h=e1765d012e80e83cac3482d93e7dd9aa8dbf6701;hb=4b607d6484973dab0316bdf8f2c9ede5cf1486d4;hp=496e28a3571162dd1dc4b4332eb50eb33b89df66;hpb=7fc8c026884b2d0a1b683765c089a9bef5ac47c8;p=simgear.git diff --git a/Thanks b/Thanks index 496e28a3..e1765d01 100644 --- a/Thanks +++ b/Thanks @@ -47,6 +47,18 @@ Jean-Francois Doue http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html +Melchior Franz + METAR parser and fetcher. "material" animation (based on Jim Wilsons's + "emission" animation). Debugging and extension of property listener + features. Addition of removeChildren. + + +Mathias Froehlich + Reworked and cleaned up large parts of the infrastructure, of math + files, animations and rendering in preparation of a transition to + the OSG library. Added new handlers for shared and referenced objects. + + Bruce Finney MSVC5 compatibility. @@ -71,6 +83,10 @@ Bruce Jackson of NASA http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html +Maik Justus + Fixed an old bug in the SGPropertyNode class. + + Richard Kaszeta Contributed screen buffer to ppm screen shot routine. Rich has also helped in the early development of the Flight Gear "altitude @@ -90,6 +106,11 @@ David Megginson SimGear property manager/registry +Tim Moore + Ported the (chrome) "shader" animation to OSG, and helped with porting + the "material" animation. + + Curt Olson http://www.flightgear.org/~curt/ Curt is responsible for overall project and source code management. He has his hands in many of the areas. @@ -99,7 +120,7 @@ Petter Reinholdtsen Incorporated the Gnu automake/autoconf system (with libtool). This should streamline and standardize the build process for all Unix-like platforms. It should have little effect on IDE type - environments since the don't use the Unix make system. + environments since these don't use the Unix make system. Paul Schlyter