X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=application%2Fship-simu%2Fmain%2Fconstructions%2Fyards%2Fclass_Shipyard.php;h=1959f836dc2e0906d54f2868d8f6113b5cdb1ce3;hb=4f70843ae8428f051d70ccff5bb43fc4c03dda8d;hp=f0036943334140700a4f50558983ee58aa9182ae;hpb=d527a312ec4b2983fc0ecda2179ce335c1a5a1f9;p=shipsimu.git diff --git a/application/ship-simu/main/constructions/yards/class_Shipyard.php b/application/ship-simu/main/constructions/yards/class_Shipyard.php index f003694..1959f83 100644 --- a/application/ship-simu/main/constructions/yards/class_Shipyard.php +++ b/application/ship-simu/main/constructions/yards/class_Shipyard.php @@ -3,11 +3,11 @@ * A shipyard construction class which can be used for constructing all kinds of * ships. * - * @author Roland Haeder + * @author Roland Haeder * @version 0.0.0 - * @copyright Copyright (c) 2007, 2008 Roland Haeder, this is free software + * @copyright Copyright (c) 2007, 2008 Roland Haeder, 2009 Ship-Simu Developer Team * @license GNU GPL 3.0 or any newer version - * @link http://www.ship-simu.org + * @link http://www.shipsimu.org * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -49,19 +49,13 @@ class Shipyard extends BaseConstruction { // Call parent constructor parent::__construct(__CLASS__); - // Set description - $this->setObjectDescription("Werft"); - // Staff-Liste/Schiffstyp-Liste erzeugen $this->createStaffList(); $this->createShipTypeList(); - - // Generate unique ID number - $this->generateUniqueId(); } // Create a shipyard and notify it about it's owner - public final static function createShipyardNotify (Harbor $harborInstance, $shipyardName, ShippingCompany $companyInstance) { + public static final function createShipyardNotify (Harbor $harborInstance, $shipyardName, ShippingCompany $companyInstance) { // Werft-Instanz holen $shipyardInstance = self::createShipyard($harborInstance, $shipyardName); @@ -76,12 +70,12 @@ class Shipyard extends BaseConstruction { } // Create a shipyard, first we need to create a harbor - public final static function createShipyard (Harbor $harborInstance, $shipyardName) { + public static final function createShipyard (Harbor $harborInstance, $shipyardName) { // Instanz temporaer holen $shipyardInstance = new Shipyard(); // Debug message - if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $shipyardInstance->getDebugInstance()->output(sprintf("[%s:%d] Eine Werft mit dem Namen %s wird im Hafen %s konstruiert.", + if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $shipyardInstance->debugOutput(sprintf("[%s:%d] Eine Werft mit dem Namen %s wird im Hafen %s konstruiert.", __CLASS__, __LINE__, $shipyardName, @@ -101,10 +95,9 @@ class Shipyard extends BaseConstruction { // Clean up a little $shipyardInstance->removeDraught(); - $shipyardInstance->removeSystemArray(); // Debug-Meldung - if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $shipyardInstance->getDebugInstance()->output(sprintf("[%s:%d] Die Werft %s wurde gebaut.", + if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $shipyardInstance->debugOutput(sprintf("[%s:%d] Die Werft %s wurde gebaut.", __CLASS__, __LINE__, $shipyardName @@ -166,7 +159,7 @@ class Shipyard extends BaseConstruction { $shipType = (string) $shipType; // Debug message - if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Die Werft %s kann bald Schiffe vom Typ %s bauen.", + if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $this->debugOutput(sprintf("[%s:%d] Die Werft %s kann bald Schiffe vom Typ %s bauen.", __CLASS__, __LINE__, $this->getShipyardName(), @@ -186,7 +179,7 @@ class Shipyard extends BaseConstruction { $shipType = (string) $shipType; // Debug message - if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Die Werft %s prüft, ob Schiffe vom Typ %s baubar sind.", + if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $this->debugOutput(sprintf("[%s:%d] Die Werft %s prüft, ob Schiffe vom Typ %s baubar sind.", __CLASS__, __LINE__, $this->getShipyardName(), @@ -206,7 +199,7 @@ class Shipyard extends BaseConstruction { } // Debug message - if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Die Werft %s hat die Suche nach dem Schiffstyp %s abgeschlossen.", + if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $this->debugOutput(sprintf("[%s:%d] Die Werft %s hat die Suche nach dem Schiffstyp %s abgeschlossen.", __CLASS__, __LINE__, $this->getShipyardName(),