X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=application%2Fship-simu%2Fmain%2Fconstructions%2Fyards%2Fclass_Shipyard.php;h=eca03bac5af8673b8f89857abc32d75fa53d4ce2;hb=2b7c3e43b2fe0f3c5ae0455d13fa7743b638049f;hp=fa2dde0391f2ece5cc163ff6dde1da98f43d942e;hpb=edc57038a9262e3a04572e0d9036a9f745b10fb7;p=shipsimu.git
diff --git a/application/ship-simu/main/constructions/yards/class_Shipyard.php b/application/ship-simu/main/constructions/yards/class_Shipyard.php
index fa2dde0..eca03ba 100644
--- a/application/ship-simu/main/constructions/yards/class_Shipyard.php
+++ b/application/ship-simu/main/constructions/yards/class_Shipyard.php
@@ -1,15 +1,36 @@
+ * @version 0.0.0
+ * @copyright Copyright (c) 2007, 2008 Roland Haeder, 2009 Ship-Simu Developer Team
+ * @license GNU GPL 3.0 or any newer version
+ * @link http://www.ship-simu.org
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see
\n",
- __CLASS__,
- __LINE__
- ));
- }
-
- // Set description
- $this->setPartDescr("Werft");
+ parent::__construct(__CLASS__);
// Staff-Liste/Schiffstyp-Liste erzeugen
$this->createStaffList();
$this->createShipTypeList();
-
- // Generate unique ID number
- $this->createUniqueID();
}
// Create a shipyard and notify it about it's owner
- public static function createShipyardNotify (Harbor $harborInstance, $shipyardName, ShippingCompany $companyInstance) {
+ public final static function createShipyardNotify (Harbor $harborInstance, $shipyardName, ShippingCompany $companyInstance) {
// Werft-Instanz holen
$shipyardInstance = self::createShipyard($harborInstance, $shipyardName);
@@ -68,7 +75,7 @@ class Shipyard extends BaseConstruction {
$shipyardInstance = new Shipyard();
// Debug message
- if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $shipyardInstance->getDebugInstance()->output(sprintf("[%s:%d] Eine Werft mit dem Namen %s wird im Hafen %s konstruiert.
\n",
+ if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $shipyardInstance->debugOutput(sprintf("[%s:%d] Eine Werft mit dem Namen %s wird im Hafen %s konstruiert.",
__CLASS__,
__LINE__,
$shipyardName,
@@ -86,12 +93,12 @@ class Shipyard extends BaseConstruction {
$shipyardInstance->setHeight(30);
$shipyardInstance->setLength(100);
- // Etwas aufraeumen
+ // Clean up a little
$shipyardInstance->removeDraught();
$shipyardInstance->removeSystemArray();
// Debug-Meldung
- if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $shipyardInstance->getDebugInstance()->output(sprintf("[%s:%d] Die Werft %s wurde gebaut.
\n",
+ if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $shipyardInstance->debugOutput(sprintf("[%s:%d] Die Werft %s wurde gebaut.",
__CLASS__,
__LINE__,
$shipyardName
@@ -103,61 +110,46 @@ class Shipyard extends BaseConstruction {
// Create staff list
private function createStaffList () {
- if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Die Werft %s erhält eine Arbeiterliste.
\n",
- __CLASS__,
- __LINE__,
- $this->getShipyardName()
- ));
- $this->staffList = new FrameworkArrayObject();
+ $this->staffList = new FrameworkArrayObject("FakedStaffList");
}
// Create ship type list
private function createShipTypeList () {
- if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Die Werft %s erhält eine Typenliste.
\n",
- __CLASS__,
- __LINE__,
- $this->getShipyardName()
- ));
- $this->shipTypeList = new FrameworkArrayObject();
+ $this->shipTypeList = new FrameworkArrayObject("FakedShipTypeList");
}
// Setter-Methode fuer Werft-Name
- public function setShipyardName ($shipyardName) {
+ public final function setShipyardName ($shipyardName) {
$this->shipyardName = (string) $shipyardName;
}
// Getter-Methode fuer Werft-Name
- public function getShipyardName () {
+ public final function getShipyardName () {
return $this->shipyardName;
}
// Setter-Methode fuer Hafen-Instanz
- public function setHarborInstance (Harbor $harborInstance) {
+ public final function setHarborInstance (Harbor $harborInstance) {
$this->harborInstance = $harborInstance;
}
// Getter-Methode fuer Hafen-Instanz
- public function getHarborInstance () {
+ public final function getHarborInstance () {
return $this->harborInstance;
}
// Setter fuer Reederei-Instanz
- public function setCompanyInstance (ShippingCompany $companyInstance) {
+ public final function setCompanyInstance (ShippingCompany $companyInstance) {
$this->shippingCompany = $companyInstance;
}
// Getter fuer Reederei-Instanz
- public function getCompanyInstance () {
+ public final function getCompanyInstance () {
return $this->shippingCompany;
}
// Add new personell
public function addNewPersonell ($personell) {
- if (is_null($this->staffList)) {
- // Opps, not initialized!
- ApplicationEntryPoint::app_die("New personell:
".print_r($this, true).""); - } - // Add to list $this->staffList->append($personell); } @@ -168,7 +160,7 @@ class Shipyard extends BaseConstruction { $shipType = (string) $shipType; // Debug message - if ((defined('DEBUG_SHIPYARD')) || (defined('DEBUG_ALL'))) $this->getDebugInstance()->output(sprintf("[%s:%d] Die Werft %s kann bald Schiffe vom Typ %s bauen.