X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=docs-mini%2FFlightGear-FAQ.html;h=d6b9c2d944537d8321517ceb8d249d167466e6c2;hb=0abca6be34fb14c6849405610db3bb6b000713b7;hp=18d44e58bd9a7f2a0c3e57f9f2c4495f1cd2afdb;hpb=b3509479ba02ff1039c5358cff42dbde5d562c8f;p=flightgear.git diff --git a/docs-mini/FlightGear-FAQ.html b/docs-mini/FlightGear-FAQ.html index 18d44e58b..d6b9c2d94 100644 --- a/docs-mini/FlightGear-FAQ.html +++ b/docs-mini/FlightGear-FAQ.html @@ -10,11 +10,6 @@

FlightGear FAQ

-

- Cameron Moore
- cameron@unbeatenpath.net -
-


@@ -51,25 +46,31 @@ Where can I get FlightGear?
2.2 - - Where can I find the latest development source code? + What is the password for the FTP server?
2.3 - - What is SimGear, and why do I need it? + Why won't the FTP server let me in with the right login info?
2.4 - - Where can I fly and where do I get the scenery? + Where can I find the latest development source code?
2.5 - - Where can I get different 3D models for my plane? + What is SimGear, and why do I need it?
2.6 - - How current is the data in FlightGear compared to the real world? + Where can I fly and where do I get the scenery?
2.7 - - Where is the moving map? + Where can I get different 3D models for my plane?
2.8 - - Why don't you charge money for this? + How current is the data in FlightGear compared to the real world? +
+
2.9 - + Where is the moving map? +
+
2.10 - + Why don't you charge money for this?

3 - @@ -99,7 +100,7 @@ Running

5.1 - - Why do I get an error loading libmk4.so.0? + Why do I get an error loading libopenal.so.0?
5.2 - Why do I get "ssgInit called without a valid OpenGL context"? @@ -254,6 +255,31 @@ 2.2 - + What is the password for the FTP server? + + +
+

The FTP server uses standard anonymous login procedures. Login + with the username "anonymous" and use your email address as the + password. Most FTP clients and web browsers will do this + automatically for you.

+
+ + + 2.3 - + Why won't the FTP server let me in with the right login info? + + +
+

This generally means that the server is at it's capacity. You + should receive a message saying such, but your FTP client may be + hiding it from you. Your options are to keep trying until a slot + opens up or try connecting to one of our FTP mirrors listed at + http://flightgear.org/mirrors.html.

+
+ + + 2.4 - Where can I find the latest development source code? @@ -269,7 +295,7 @@
- 2.3 - + 2.5 - What is SimGear, and why do I need it? @@ -281,7 +307,7 @@ - 2.4 - + 2.6 - Where can I fly and where do I get the scenery? @@ -299,7 +325,7 @@ - 2.5 - + 2.7 - Where can I get different 3D models for my plane? @@ -307,14 +333,11 @@

While we are working toward building our own 3D models, we have been given permission by several people to convert their models (which where originally intended for use with Microsoft Flight - Simulator) to use with FlightGear. See Wolfram's Hangar - (http://home.t-online.de/home/Wolfram.Kuss/) - for a list of what we currently have available as well as - information on how to convert models yourself.

+ Simulator) to use with FlightGear.

- 2.6 - + 2.8 - How current is the data in FlightGear compared to the real world? @@ -328,7 +351,7 @@ - 2.7 - + 2.9 - Where is the moving map? @@ -339,7 +362,7 @@ - 2.8 - + 2.10 - Why don't you charge money for this? @@ -366,7 +389,7 @@

Well, that depends. First make sure you are using the appropriate - versions of FlightGear, SimGear, plib, zlib, and metakit. If any of + versions of FlightGear, SimGear, plib, zlib. If any of the packages are out of sync with the others, compilation may fail.

The FlightGear Downloads page (http://flightgear.org/Downloads/) @@ -415,7 +438,7 @@

The scenery archive files (ie. w100n30.tar.gz) should be untarred - into the Scenery/ directory in your + into the Scenery/Terrain directory in your $FG_ROOT.

@@ -463,11 +486,11 @@ 5.1 - - Why do I get an error loading libmk4.so.0? + Why do I get an error loading libopenal.so.0?
-

With the default installation, libmk4.so.0 is installed into +

With the default installation, libopenal.so.0 is installed into /usr/local/lib. You need to ensure that that path is listed in /etc/ld.so.conf, then run `ldconfig`as root.

@@ -677,9 +700,7 @@

You can import the 3D model and textures, but the flight dynamics - (the .AIR file) must be completely redone for FlightGear. See - http://home.t-online.de/home/Wolfram.Kuss/ - for help importing .MDL files and textures.

+ (the .AIR file) must be completely redone for FlightGear.

If you wish to import a model made with gmax, you will need to convert it to .MDL format using Microsoft's MakeMDL SDK which is available at @@ -902,8 +923,6 @@ Sablotron.

-
Cameron Moore
cameron@unbeatenpath.net
-