X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=simgear%2Fio%2Fsg_binobj.hxx;h=7f6726407ef0ec37e2f737b62ac6c08d05487a44;hb=6b58afe8234155e8c6e5bf3d4a43dbd5d0ab9ba7;hp=ae3ccad504300fd44b4f56edf3fbadc93aa25449;hpb=7fc8c026884b2d0a1b683765c089a9bef5ac47c8;p=simgear.git diff --git a/simgear/io/sg_binobj.hxx b/simgear/io/sg_binobj.hxx index ae3ccad5..7f672640 100644 --- a/simgear/io/sg_binobj.hxx +++ b/simgear/io/sg_binobj.hxx @@ -19,7 +19,7 @@ // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software -// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // // $Id$ @@ -28,8 +28,6 @@ #define _SG_BINOBJ_HXX -#include - #include #include #include @@ -39,12 +37,12 @@ #include #include -#include STL_STRING +#include /** STL Structure used to store object information */ -typedef vector < int_list > group_list; +typedef std::vector < int_list > group_list; typedef group_list::iterator group_list_iterator; typedef group_list::const_iterator const_group_list_iterator; @@ -74,9 +72,9 @@ typedef group_list::const_iterator const_group_list_iterator; * * - prop_typecode: material_name | ??? * - * - nelements: SHORT (Gives us 65536 which ought to be enough, right?) + * - nelements: USHORT (Gives us 65536 which ought to be enough, right?) * - * - nproperties: SHORT + * - nproperties: USHORT * * - *_typecode: CHAR * @@ -89,13 +87,13 @@ typedef group_list::const_iterator const_group_list_iterator; class SGBinObject { unsigned short version; - Point3D gbs_center; + SGVec3d gbs_center; float gbs_radius; - point_list wgs84_nodes; // vertex list - point_list colors; // color list - point_list normals; // normal list - point_list texcoords; // texture coordinate list + std::vector wgs84_nodes; // vertex list + std::vector colors; // color list + std::vector normals; // normal list + std::vector texcoords; // texture coordinate list group_list pts_v; // points vertex index group_list pts_n; // points normal index @@ -125,24 +123,26 @@ public: inline unsigned short get_version() const { return version; } - inline const Point3D& get_gbs_center() const { return gbs_center; } - inline void set_gbs_center( const Point3D& p ) { gbs_center = p; } + inline const SGVec3d& get_gbs_center() const { return gbs_center; } + inline void set_gbs_center( const SGVec3d& p ) { gbs_center = p; } inline float get_gbs_radius() const { return gbs_radius; } inline void set_gbs_radius( float r ) { gbs_radius = r; } - inline const point_list& get_wgs84_nodes() const { return wgs84_nodes; } - inline void set_wgs84_nodes( const point_list& n ) { wgs84_nodes = n; } - - inline const point_list& get_colors() const { return colors; } - inline void set_colors( const point_list& c ) { colors = c; } - - inline const point_list& get_normals() const { return normals; } - inline void set_normals( const point_list& n ) { normals = n; } - - inline const point_list& get_texcoords() const { return texcoords; } - inline void set_texcoords( const point_list& t ) { texcoords = t; } + inline const std::vector& get_wgs84_nodes() const + { return wgs84_nodes; } + inline void set_wgs84_nodes( const std::vector& n ) + { wgs84_nodes = n; } + inline const std::vector& get_colors() const { return colors; } + inline void set_colors( const std::vector& c ) { colors = c; } + + inline const std::vector& get_normals() const { return normals; } + inline void set_normals( const std::vector& n ) { normals = n; } + + inline const std::vector& get_texcoords() const { return texcoords; } + inline void set_texcoords( const std::vector& t ) { texcoords = t; } + inline const group_list& get_pts_v() const { return pts_v; } inline void set_pts_v( const group_list& g ) { pts_v = g; } inline const group_list& get_pts_n() const { return pts_n; } @@ -194,7 +194,7 @@ public: * @param file input file name * @return result of read */ - bool read_bin( const string& file ); + bool read_bin( const std::string& file ); /** * Write out the structures to a binary file. We assume that the @@ -205,7 +205,7 @@ public: * @param b bucket for object location * @return result of write */ - bool write_bin( const string& base, const string& name, const SGBucket& b ); + bool write_bin( const std::string& base, const std::string& name, const SGBucket& b ); /** * Write out the structures to an ASCII file. We assume that the @@ -216,30 +216,8 @@ public: * @param b bucket for object location * @return result of write */ - bool write_ascii( const string& base, const string& name, + bool write_ascii( const std::string& base, const std::string& name, const SGBucket& b ); }; - -/** - * \relates SGBinObject - * Calculate the center of a list of points, by taking the halfway - * point between the min and max points. - * @param wgs84_nodes list of points in wgs84 coordinates - * @return center point - */ -Point3D sgCalcCenter( point_list& wgs84_nodes ); - - -/** - * \relates SGBinObject - * Calculate the bounding sphere of a set of nodes. - * Center is the center of the tile and zero elevation. - * @param center center of our bounding radius - * @param wgs84_nodes list of points in wgs84 coordinates - * @return radius - */ -double sgCalcBoundingRadius( Point3D center, point_list& wgs84_nodes ); - - #endif // _SG_BINOBJ_HXX