X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=simgear%2Fio%2Fsg_binobj.hxx;h=d594113de0ef3b9e8f3b622df2e2441520f0d66e;hb=201cb61f842ef50a19438e3872ba22e588fa1afc;hp=be77d5864252149e7bfd52a11e21831c89e4020c;hpb=b1c49045a8cdf311bc06438ba361c9f815ee4d54;p=simgear.git diff --git a/simgear/io/sg_binobj.hxx b/simgear/io/sg_binobj.hxx index be77d586..d594113d 100644 --- a/simgear/io/sg_binobj.hxx +++ b/simgear/io/sg_binobj.hxx @@ -27,32 +27,24 @@ #ifndef _SG_BINOBJ_HXX #define _SG_BINOBJ_HXX - -#include +#include // for gzFile #include #include #include -#include -#include - -#include -#include +#include -#include +#include #include - - /** STL Structure used to store object information */ -typedef vector < int_list > group_list; +typedef std::vector < int_list > group_list; typedef group_list::iterator group_list_iterator; typedef group_list::const_iterator const_group_list_iterator; - -/** Magic Number for our file format */ -#define SG_FILE_MAGIC_NUMBER ( ('S'<<24) + ('G'<<16) + SG_BINOBJ_VERSION ) - +// forward decls +class SGBucket; +class SGPath; /** * A class to manipulate the simgear 3d object format. @@ -88,6 +80,7 @@ typedef group_list::const_iterator const_group_list_iterator; * - vertex: FLOAT, FLOAT, FLOAT */ class SGBinObject { +private: unsigned short version; SGVec3d gbs_center; @@ -122,13 +115,29 @@ class SGBinObject { group_list fans_tc; // fans texture coordinate index string_list fan_materials; // fans materials + void read_properties(gzFile fp, int nproperties); + + void read_object( gzFile fp, + int obj_type, + int nproperties, + int nelements, + group_list& vertices, + group_list& normals, + group_list& colors, + group_list& texCoords, + string_list& materials); + + void write_header(gzFile fp, int type, int nProps, int nElements); + void write_objects(gzFile fp, int type, const group_list& verts, + const group_list& normals, const group_list& colors, + const group_list& texCoords, const string_list& materials); + + unsigned int count_objects(const string_list& materials); public: inline unsigned short get_version() const { return version; } - inline Point3D get_gbs_center() const { return Point3D::fromSGVec3(gbs_center); } - inline void set_gbs_center( const Point3D& p ) { gbs_center = p.toSGVec3d(); } - inline const SGVec3d& get_gbs_center2() const { return gbs_center; } + inline const SGVec3d& get_gbs_center() const { return gbs_center; } inline void set_gbs_center( const SGVec3d& p ) { gbs_center = p; } inline float get_gbs_radius() const { return gbs_radius; } @@ -138,40 +147,16 @@ public: { return wgs84_nodes; } inline void set_wgs84_nodes( const std::vector& n ) { wgs84_nodes = n; } - inline void set_wgs84_nodes( const point_list& n ) - { - wgs84_nodes.resize(n.size()); - for (unsigned i = 0; i < wgs84_nodes.size(); ++i) - wgs84_nodes[i] = n[i].toSGVec3d(); - } inline const std::vector& get_colors() const { return colors; } inline void set_colors( const std::vector& c ) { colors = c; } - inline void set_colors( const point_list& c ) - { - colors.resize(c.size()); - for (unsigned i = 0; i < colors.size(); ++i) - colors[i] = SGVec4f(c[i].toSGVec3f(), 1); - } - + inline const std::vector& get_normals() const { return normals; } inline void set_normals( const std::vector& n ) { normals = n; } - inline void set_normals( const point_list& n ) - { - normals.resize(n.size()); - for (unsigned i = 0; i < normals.size(); ++i) - normals[i] = n[i].toSGVec3f(); - } - + inline const std::vector& get_texcoords() const { return texcoords; } inline void set_texcoords( const std::vector& t ) { texcoords = t; } - inline void set_texcoords( const point_list& t ) - { - texcoords.resize(t.size()); - for (unsigned i = 0; i < texcoords.size(); ++i) - texcoords[i] = t[i].toSGVec2f(); - } - + inline const group_list& get_pts_v() const { return pts_v; } inline void set_pts_v( const group_list& g ) { pts_v = g; } inline const group_list& get_pts_n() const { return pts_n; } @@ -223,7 +208,7 @@ public: * @param file input file name * @return result of read */ - bool read_bin( const string& file ); + bool read_bin( const std::string& file ); /** * Write out the structures to a binary file. We assume that the @@ -234,7 +219,10 @@ public: * @param b bucket for object location * @return result of write */ - bool write_bin( const string& base, const string& name, const SGBucket& b ); + bool write_bin( const std::string& base, const std::string& name, const SGBucket& b ); + + + bool write_bin_file(const SGPath& file); /** * Write out the structures to an ASCII file. We assume that the @@ -245,30 +233,8 @@ public: * @param b bucket for object location * @return result of write */ - bool write_ascii( const string& base, const string& name, + bool write_ascii( const std::string& base, const std::string& name, const SGBucket& b ); }; - -/** - * \relates SGBinObject - * Calculate the center of a list of points, by taking the halfway - * point between the min and max points. - * @param wgs84_nodes list of points in wgs84 coordinates - * @return center point - */ -Point3D sgCalcCenter( point_list& wgs84_nodes ); - - -/** - * \relates SGBinObject - * Calculate the bounding sphere of a set of nodes. - * Center is the center of the tile and zero elevation. - * @param center center of our bounding radius - * @param wgs84_nodes list of points in wgs84 coordinates - * @return radius - */ -double sgCalcBoundingRadius( Point3D center, point_list& wgs84_nodes ); - - #endif // _SG_BINOBJ_HXX