X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=simgear%2Fmath%2FSGVec3.hxx;h=64ceac0a88ac141ed6273738c624779745b2573f;hb=7a52c2fa71355631a559d74e0860fa6c5efa424e;hp=cbdf0fa2c24d355dfdcded0da93b9d17a758e527;hpb=795d481ca621613376517ab72db89d9fea1a516b;p=simgear.git diff --git a/simgear/math/SGVec3.hxx b/simgear/math/SGVec3.hxx index cbdf0fa2..64ceac0a 100644 --- a/simgear/math/SGVec3.hxx +++ b/simgear/math/SGVec3.hxx @@ -352,12 +352,18 @@ perpendicular(const SGVec3& v) } } -/// The euclidean norm of the vector, that is what most people call length +/// Construct a unit vector in the given direction. +/// or the zero vector if the input vector is zero. template inline SGVec3 normalize(const SGVec3& v) -{ return (1/norm(v))*v; } +{ + T normv = norm(v); + if (normv <= SGLimits::min()) + return SGVec3::zeros(); + return (1/normv)*v; +} /// Return true if exactly the same template @@ -448,6 +454,18 @@ T distSqr(const SGVec3& v1, const SGVec3& v2) { SGVec3 tmp = v1 - v2; return dot(tmp, tmp); } +// calculate the projection of u along the direction of d. +template +inline +SGVec3 +projection(const SGVec3& u, const SGVec3& d) +{ + T denom = dot(d, d); + T ud = dot(u, d); + if (SGLimits::min() < denom) return u; + else return d * (dot(u, d) / denom); +} + #ifndef NDEBUG template inline