X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=simgear%2Fmisc%2Fprops.cxx;h=8fbbbd585f7952ec14bcca81b45057203516b854;hb=101fdb359871a14726a83cdb5a8bb2c0f6ee5af1;hp=0e88887160f1a69e1d1d0b0b96a48f2abcd018fb;hpb=8b13d71fcf20714617ff4864461ecae93c5caec0;p=simgear.git diff --git a/simgear/misc/props.cxx b/simgear/misc/props.cxx index 0e888871..8fbbbd58 100644 --- a/simgear/misc/props.cxx +++ b/simgear/misc/props.cxx @@ -1,4 +1,4 @@ -// props.hxx - interface definition for a property list. +// props.cxx - implementation of a property list. // Started Fall 2000 by David Megginson, david@megginson.com // This code is released into the Public Domain. // @@ -6,33 +6,53 @@ // // $Id$ -#include -#include -#include -#include #include "props.hxx" +#if PROPS_STANDALONE + +#include using std::cerr; using std::endl; using std::sort; +#else + +#include +#include +#include + +SG_USING_STD(sort); + +#endif + +#include +#include + //////////////////////////////////////////////////////////////////////// -// Convenience macros for value access. +// Local classes. //////////////////////////////////////////////////////////////////////// -#define GET_BOOL (_value.bool_val->getValue()) -#define GET_INT (_value.int_val->getValue()) -#define GET_FLOAT (_value.float_val->getValue()) -#define GET_DOUBLE (_value.double_val->getValue()) -#define GET_STRING (_value.string_val->getValue()) +/** + * Comparator class for sorting by index. + */ +class CompareIndices +{ +public: + int operator() (const SGPropertyNode * n1, const SGPropertyNode *n2) const { + return (n1->getIndex() < n2->getIndex()); + } +}; + + + +//////////////////////////////////////////////////////////////////////// +// Convenience macros for value access. +//////////////////////////////////////////////////////////////////////// -#define SET_BOOL(val) (_value.bool_val->setValue(val)) -#define SET_INT(val) (_value.int_val->setValue(val)) -#define SET_FLOAT(val) (_value.float_val->setValue(val)) -#define SET_DOUBLE(val) (_value.double_val->setValue(val)) -#define SET_STRING(val) (_value.string_val->setValue(val)) +#define TEST_READ(dflt) if (!getAttribute(READ)) return dflt +#define TEST_WRITE if (!getAttribute(WRITE)) return false @@ -42,9 +62,10 @@ using std::sort; const bool SGRawValue::DefaultValue = false; const int SGRawValue::DefaultValue = 0; +const long SGRawValue::DefaultValue = 0L; const float SGRawValue::DefaultValue = 0.0; const double SGRawValue::DefaultValue = 0.0L; -const string SGRawValue::DefaultValue = ""; +const char * const SGRawValue::DefaultValue = ""; @@ -66,7 +87,7 @@ struct PathComponent * * Name: [_a-zA-Z][-._a-zA-Z0-9]* */ -static inline string +static inline const string parse_name (const string &path, int &i) { string name = ""; @@ -194,16 +215,34 @@ parse_path (const string &path, vector &components) //////////////////////////////////////////////////////////////////////// +static const char * +copy_string (const char * s) +{ + // FIXME: potential buffer overflow. + // For some reason, strnlen and + // strncpy cause all kinds of crashes. + string str = s; + char * copy = new char[str.size() + 1]; + strcpy(copy, str.c_str()); + return copy; +} + +static bool +compare_strings (const char * s1, const char * s2) +{ + return !strncmp(s1, s2, SGPropertyNode::MAX_STRING_LEN); +} + /** * Locate a child node by name and index. */ static int -find_child (const string &name, int index, vector nodes) +find_child (const char * name, int index, vector nodes) { int nNodes = nodes.size(); for (int i = 0; i < nNodes; i++) { SGPropertyNode * node = nodes[i]; - if (node->getName() == name && node->getIndex() == index) + if (compare_strings(node->getName(), name) && node->getIndex() == index) return i; } return -1; @@ -219,22 +258,27 @@ find_node (SGPropertyNode * current, int position, bool create) { + // Run off the end of the list if (current == 0) { return 0; } - else if (position >= components.size()) { + // Success! This is the one we want. + else if (position >= (int)components.size()) { return current; } + // Empty component means root. else if (components[position].name == "") { return find_node(current->getRootNode(), components, position + 1, create); } + // . means current directory else if (components[position].name == ".") { return find_node(current, components, position + 1, create); } + // .. means parent directory else if (components[position].name == "..") { SGPropertyNode * parent = current->getParent(); if (parent == 0) @@ -243,9 +287,10 @@ find_node (SGPropertyNode * current, return find_node(parent, components, position + 1, create); } + // Otherwise, a child name else { SGPropertyNode * child = - current->getChild(components[position].name, + current->getChild(components[position].name.c_str(), components[position].index, create); return find_node(child, components, position + 1, create); @@ -255,832 +300,1282 @@ find_node (SGPropertyNode * current, //////////////////////////////////////////////////////////////////////// -// Implementation of SGValue. +// Private methods from SGPropertyNode (may be inlined for speed). //////////////////////////////////////////////////////////////////////// +inline bool +SGPropertyNode::get_bool () const +{ + if (_tied) + return _value.bool_val->getValue(); + else + return _local_val.bool_val; +} -/** - * Default constructor. - * - * The type will be UNKNOWN and the raw value will be "". - */ -SGValue::SGValue () - : _type(UNKNOWN), _tied(false) +inline int +SGPropertyNode::get_int () const { - _value.string_val = new SGRawValueInternal; + if (_tied) + return _value.int_val->getValue(); + else + return _local_val.int_val; } +inline long +SGPropertyNode::get_long () const +{ + if (_tied) + return _value.long_val->getValue(); + else + return _local_val.long_val; +} -/** - * Copy constructor. - */ -SGValue::SGValue (const SGValue &source) +inline float +SGPropertyNode::get_float () const { - _type = source._type; - _tied = source._tied; - switch (source._type) { - case BOOL: - _value.bool_val = source._value.bool_val->clone(); - break; - case INT: - _value.int_val = source._value.int_val->clone(); - break; - case FLOAT: - _value.float_val = source._value.float_val->clone(); - break; - case DOUBLE: - _value.double_val = source._value.double_val->clone(); - break; - case STRING: - case UNKNOWN: - _value.string_val = source._value.string_val->clone(); - break; + if (_tied) + return _value.float_val->getValue(); + else + return _local_val.float_val; +} + +inline double +SGPropertyNode::get_double () const +{ + if (_tied) + return _value.double_val->getValue(); + else + return _local_val.double_val; +} + +inline const char * +SGPropertyNode::get_string () const +{ + if (_tied) + return _value.string_val->getValue(); + else + return _local_val.string_val; +} + +inline bool +SGPropertyNode::set_bool (bool val) +{ + if (_tied) { + return _value.bool_val->setValue(val); + } else { + _local_val.bool_val = val; + return true; } } +inline bool +SGPropertyNode::set_int (int val) +{ + if (_tied) { + return _value.int_val->setValue(val); + } else { + _local_val.int_val = val; + return true; + } +} -/** - * Destructor. - */ -SGValue::~SGValue () +inline bool +SGPropertyNode::set_long (long val) { - clear_value(); + if (_tied) { + return _value.long_val->setValue(val); + } else { + _local_val.long_val = val; + return true; + } } +inline bool +SGPropertyNode::set_float (float val) +{ + if (_tied) { + return _value.float_val->setValue(val); + } else { + _local_val.float_val = val; + return true; + } +} + +inline bool +SGPropertyNode::set_double (double val) +{ + if (_tied) { + return _value.double_val->setValue(val); + } else { + _local_val.double_val = val; + return true; + } +} + +inline bool +SGPropertyNode::set_string (const char * val) +{ + if (_tied) { + return _value.string_val->setValue(val); + } else { + delete (char *)_local_val.string_val; + _local_val.string_val = copy_string(val); + return true; + } +} -/** - * Delete and clear the current value. - */ void -SGValue::clear_value () +SGPropertyNode::clear_value () { switch (_type) { + case NONE: + break; + case ALIAS: + _value.alias = 0; + break; case BOOL: - delete _value.bool_val; - _value.bool_val = 0; + if (_tied) { + delete _value.bool_val; + _value.bool_val = 0; + } + _local_val.bool_val = SGRawValue::DefaultValue; break; case INT: - delete _value.int_val; - _value.int_val = 0; + if (_tied) { + delete _value.int_val; + _value.int_val = 0; + } + _local_val.int_val = SGRawValue::DefaultValue; + break; + case LONG: + if (_tied) { + delete _value.long_val; + _value.long_val = 0L; + } + _local_val.long_val = SGRawValue::DefaultValue; break; case FLOAT: - delete _value.float_val; - _value.float_val = 0; + if (_tied) { + delete _value.float_val; + _value.float_val = 0; + } + _local_val.float_val = SGRawValue::DefaultValue; break; case DOUBLE: - delete _value.double_val; - _value.double_val = 0; + if (_tied) { + delete _value.double_val; + _value.double_val = 0; + } + _local_val.double_val = SGRawValue::DefaultValue; break; case STRING: - case UNKNOWN: - delete _value.string_val; - _value.string_val = 0; + case UNSPECIFIED: + if (_tied) { + delete _value.string_val; + _value.string_val = 0; + } else { + delete (char *)_local_val.string_val; + } + _local_val.string_val = 0; break; } + _tied = false; + _type = NONE; } /** - * Get a boolean value. + * Get the value as a string. */ -bool -SGValue::getBoolValue () const +const char * +SGPropertyNode::make_string () const { + if (!getAttribute(READ)) + return ""; + switch (_type) { + case ALIAS: + return _value.alias->getStringValue(); case BOOL: - return GET_BOOL; + if (get_bool()) + return "true"; + else + return "false"; case INT: - return GET_INT == 0 ? false : true; + sprintf(_buffer, "%d", get_int()); + return _buffer; + case LONG: + sprintf(_buffer, "%ld", get_long()); + return _buffer; case FLOAT: - return GET_FLOAT == 0.0 ? false : true; + sprintf(_buffer, "%f", get_float()); + return _buffer; case DOUBLE: - return GET_DOUBLE == 0.0L ? false : true; + sprintf(_buffer, "%f", get_double()); + return _buffer; case STRING: - case UNKNOWN: - return (GET_STRING == "true" || getDoubleValue() != 0.0L); + case UNSPECIFIED: + return get_string(); + case NONE: + default: + return ""; } } - /** - * Get an integer value. + * Trace a write access for a property. */ -int -SGValue::getIntValue () const +void +SGPropertyNode::trace_write () const { - switch (_type) { - case BOOL: - return (int)GET_BOOL; - case INT: - return GET_INT; - case FLOAT: - return (int)GET_FLOAT; - case DOUBLE: - return (int)GET_DOUBLE; - case STRING: - case UNKNOWN: - return atoi(GET_STRING.c_str()); - } +#if PROPS_STANDALONE + cerr << "TRACE: Write node " << getPath () << ", value\"" + << make_string() << '"' << endl; +#else + SG_LOG(SG_GENERAL, SG_INFO, "TRACE: Write node " << getPath() + << ", value\"" << make_string() << '"'); +#endif } - /** - * Get a float value. + * Trace a read access for a property. */ -float -SGValue::getFloatValue () const +void +SGPropertyNode::trace_read () const { - switch (_type) { - case BOOL: - return (float)GET_BOOL; - case INT: - return (float)GET_INT; - case FLOAT: - return GET_FLOAT; - case DOUBLE: - return GET_DOUBLE; - case STRING: - case UNKNOWN: - return atof(GET_STRING.c_str()); - } +#if PROPS_STANDALONE + cerr << "TRACE: Write node " << getPath () << ", value \"" + << make_string() << '"' << endl; +#else + SG_LOG(SG_GENERAL, SG_INFO, "TRACE: Read node " << getPath() + << ", value \"" << make_string() << '"'); +#endif } + +//////////////////////////////////////////////////////////////////////// +// Public methods from SGPropertyNode. +//////////////////////////////////////////////////////////////////////// + /** - * Get a double value. + * Default constructor: always creates a root node. */ -double -SGValue::getDoubleValue () const +SGPropertyNode::SGPropertyNode () + : _name(copy_string("")), + _index(0), + _parent(0), + _path_cache(0), + _type(NONE), + _tied(false), + _attr(READ|WRITE) { - switch (_type) { - case BOOL: - return (double)GET_BOOL; - case INT: - return (double)GET_INT; - case FLOAT: - return (double)GET_FLOAT; - case DOUBLE: - return GET_DOUBLE; - case STRING: - case UNKNOWN: - return (double)atof(GET_STRING.c_str()); - } + _local_val.string_val = 0; } /** - * Get a string value. + * Copy constructor. */ -string -SGValue::getStringValue () const -{ - char buf[128]; - +SGPropertyNode::SGPropertyNode (const SGPropertyNode &node) + : _index(node._index), + _parent(0), // don't copy the parent + _path_cache(0), + _type(node._type), + _tied(node._tied), + _attr(node._attr) +{ + _name = copy_string(node._name); + _local_val.string_val = 0; switch (_type) { + case NONE: + break; + case ALIAS: + _value.alias = node._value.alias; + _tied = false; + break; case BOOL: - if (GET_BOOL) - return "true"; - else - return "false"; + if (_tied) { + _tied = true; + _value.bool_val = node._value.bool_val->clone(); + } else { + _tied = false; + set_bool(node.get_bool()); + } + break; case INT: - sprintf(buf, "%d", GET_INT); - return buf; + if (_tied) { + _tied = true; + _value.int_val = node._value.int_val->clone(); + } else { + _tied = false; + set_int(node.get_int()); + } + break; + case LONG: + if (_tied) { + _tied = true; + _value.long_val = node._value.long_val->clone(); + } else { + _tied = false; + set_long(node.get_long()); + } + break; case FLOAT: - sprintf(buf, "%f", GET_FLOAT); - return buf; + if (_tied) { + _tied = true; + _value.float_val = node._value.float_val->clone(); + } else { + _tied = false; + set_float(node.get_float()); + } + break; case DOUBLE: - sprintf(buf, "%lf", GET_DOUBLE); - return buf; + if (_tied) { + _tied = true; + _value.double_val = node._value.double_val->clone(); + } else { + _tied = false; + set_double(node.get_double()); + } + break; case STRING: - case UNKNOWN: - return GET_STRING; + case UNSPECIFIED: + if (_tied) { + _tied = true; + _value.string_val = node._value.string_val->clone(); + } else { + _tied = false; + set_string(node.get_string()); + } + break; } } /** - * Set a bool value. + * Convenience constructor. */ -bool -SGValue::setBoolValue (bool value) +SGPropertyNode::SGPropertyNode (const char * name, + int index, + SGPropertyNode * parent) + : _index(index), + _parent(parent), + _path_cache(0), + _type(NONE), + _tied(false), + _attr(READ|WRITE) { - if (_type == UNKNOWN) { - clear_value(); - _value.bool_val = new SGRawValueInternal; - _type = BOOL; - } - - switch (_type) { - case BOOL: - return SET_BOOL(value); - case INT: - return SET_INT((int)value); - case FLOAT: - return SET_FLOAT((float)value); - case DOUBLE: - return SET_DOUBLE((double)value); - case STRING: - return SET_STRING(value ? "true" : "false"); - } - - return false; + _name = copy_string(name); + _local_val.string_val = 0; } /** - * Set an int value. + * Destructor. */ -bool -SGValue::setIntValue (int value) +SGPropertyNode::~SGPropertyNode () { - if (_type == UNKNOWN) { - clear_value(); - _value.int_val = new SGRawValueInternal; - _type = INT; - } - - switch (_type) { - case BOOL: - return SET_BOOL(value == 0 ? false : true); - case INT: - return SET_INT(value); - case FLOAT: - return SET_FLOAT((float)value); - case DOUBLE: - return SET_DOUBLE((double)value); - case STRING: { - char buf[128]; - sprintf(buf, "%d", value); - return SET_STRING(buf); - } + delete (char *)_name; + for (int i = 0; i < (int)_children.size(); i++) { + delete _children[i]; } - - return false; +// delete _path_cache; + clear_value(); } /** - * Set a float value. + * Alias to another node. */ bool -SGValue::setFloatValue (float value) +SGPropertyNode::alias (SGPropertyNode * target) { - if (_type == UNKNOWN) { - clear_value(); - _value.float_val = new SGRawValueInternal; - _type = FLOAT; - } - - switch (_type) { - case BOOL: - return SET_BOOL(value == 0.0 ? false : true); - case INT: - return SET_INT((int)value); - case FLOAT: - return SET_FLOAT(value); - case DOUBLE: - return SET_DOUBLE((double)value); - case STRING: { - char buf[128]; - sprintf(buf, "%f", value); - return SET_STRING(buf); - } - } - - return false; + if (target == 0 || _type == ALIAS || _tied) + return false; + clear_value(); + _value.alias = target; + _type = ALIAS; + return true; } /** - * Set a double value. + * Alias to another node by path. */ bool -SGValue::setDoubleValue (double value) +SGPropertyNode::alias (const char * path) { - if (_type == UNKNOWN) { - clear_value(); - _value.double_val = new SGRawValueInternal; - _type = DOUBLE; - } - - switch (_type) { - case BOOL: - return SET_BOOL(value == 0.0L ? false : true); - case INT: - return SET_INT((int)value); - case FLOAT: - return SET_FLOAT((float)value); - case DOUBLE: - return SET_DOUBLE(value); - case STRING: { - char buf[128]; - sprintf(buf, "%lf", value); - return SET_STRING(buf); - } - } - - return false; + return alias(getNode(path, true)); } /** - * Set a string value. + * Remove an alias. */ bool -SGValue::setStringValue (string value) +SGPropertyNode::unalias () { - if (_type == UNKNOWN) { - clear_value(); - _value.string_val = new SGRawValueInternal; - _type = STRING; - } - - switch (_type) { - case BOOL: - return SET_BOOL((value == "true" || atoi(value.c_str())) ? true : false); - case INT: - return SET_INT(atoi(value.c_str())); - case FLOAT: - return SET_FLOAT(atof(value.c_str())); - case DOUBLE: - return SET_DOUBLE((double)atof(value.c_str())); - case STRING: - return SET_STRING(value); - } - - return false; + if (_type != ALIAS) + return false; + _type = NONE; + _value.alias = 0; + return true; } /** - * Set a value of unknown type (stored as a string). + * Get the target of an alias. */ -bool -SGValue::setUnknownValue (string value) +SGPropertyNode * +SGPropertyNode::getAliasTarget () { - switch (_type) { - case BOOL: - return SET_BOOL((value == "true" || atoi(value.c_str())) ? true : false); - case INT: - return SET_INT(atoi(value.c_str())); - case FLOAT: - return SET_FLOAT(atof(value.c_str())); - case DOUBLE: - return SET_DOUBLE((double)atof(value.c_str())); - case STRING: - case UNKNOWN: - return SET_STRING(value); - } + return (_type == ALIAS ? _value.alias : 0); +} + - return false; +const SGPropertyNode * +SGPropertyNode::getAliasTarget () const +{ + return (_type == ALIAS ? _value.alias : 0); } /** - * Tie a bool value. + * Get a non-const child by index. */ -bool -SGValue::tie (const SGRawValue &value, bool use_default) +SGPropertyNode * +SGPropertyNode::getChild (int position) { - if (_tied) - return false; + if (position >= 0 && position < nChildren()) + return _children[position]; + else + return 0; +} - bool old_val; - if (use_default) - old_val = getBoolValue(); - clear_value(); - _type = BOOL; - _tied = true; - _value.bool_val = value.clone(); +/** + * Get a const child by index. + */ +const SGPropertyNode * +SGPropertyNode::getChild (int position) const +{ + if (position >= 0 && position < nChildren()) + return _children[position]; + else + return 0; +} - if (use_default) - setBoolValue(old_val); - return true; +/** + * Get a non-const child by name and index, creating if necessary. + */ +SGPropertyNode * +SGPropertyNode::getChild (const char * name, int index, bool create) +{ + int pos = find_child(name, index, _children); + if (pos >= 0) { + return _children[pos]; + } else if (create) { + _children.push_back(new SGPropertyNode(name, index, this)); + return _children[_children.size()-1]; + } else { + return 0; + } } /** - * Tie an int value. + * Get a const child by name and index. */ -bool -SGValue::tie (const SGRawValue &value, bool use_default) +const SGPropertyNode * +SGPropertyNode::getChild (const char * name, int index) const { - if (_tied) - return false; + int pos = find_child(name, index, _children); + if (pos >= 0) + return _children[pos]; + else + return 0; +} - int old_val; - if (use_default) - old_val = getIntValue(); - clear_value(); - _type = INT; - _tied = true; - _value.int_val = value.clone(); +/** + * Get all children with the same name (but different indices). + */ +vector +SGPropertyNode::getChildren (const char * name) +{ + vector children; + int max = _children.size(); - if (use_default) - setIntValue(old_val); + for (int i = 0; i < max; i++) + if (compare_strings(_children[i]->getName(), name)) + children.push_back(_children[i]); - return true; + sort(children.begin(), children.end(), CompareIndices()); + return children; } /** - * Tie a float value. + * Get all children const with the same name (but different indices). */ -bool -SGValue::tie (const SGRawValue &value, bool use_default) +vector +SGPropertyNode::getChildren (const char * name) const { - if (_tied) - return false; + vector children; + int max = _children.size(); - float old_val; - if (use_default) - old_val = getFloatValue(); + for (int i = 0; i < max; i++) + if (compare_strings(_children[i]->getName(), name)) + children.push_back(_children[i]); - clear_value(); - _type = FLOAT; - _tied = true; - _value.float_val = value.clone(); + sort(children.begin(), children.end(), CompareIndices()); + return children; +} - if (use_default) - setFloatValue(old_val); - return true; -} +const char * +SGPropertyNode::getPath (bool simplify) const +{ + if (_parent == 0) + return ""; + string path = _parent->getPath(simplify); + path += '/'; + path += _name; + if (_index != 0 || !simplify) { + char buffer[128]; + sprintf(buffer, "[%d]", _index); + path += buffer; + } + return path.c_str(); +} -/** - * Tie a double value. - */ -bool -SGValue::tie (const SGRawValue &value, bool use_default) +SGPropertyNode::Type +SGPropertyNode::getType () const { - if (_tied) - return false; + if (_type == ALIAS) + return _value.alias->getType(); + else + return _type; +} - double old_val; - if (use_default) - old_val = getDoubleValue(); - clear_value(); - _type = DOUBLE; - _tied = true; - _value.double_val = value.clone(); +bool +SGPropertyNode::getBoolValue () const +{ + // Shortcut for common case + if (_attr == (READ|WRITE) && _type == BOOL) + return get_bool(); - if (use_default) - setDoubleValue(old_val); + if (getAttribute(TRACE_READ)) + trace_read(); + if (!getAttribute(READ)) + return SGRawValue::DefaultValue; + switch (_type) { + case ALIAS: + return _value.alias->getBoolValue(); + case BOOL: + return get_bool(); + case INT: + return get_int() == 0 ? false : true; + case LONG: + return get_long() == 0L ? false : true; + case FLOAT: + return get_float() == 0.0 ? false : true; + case DOUBLE: + return get_double() == 0.0L ? false : true; + case STRING: + case UNSPECIFIED: + return (compare_strings(get_string(), "true") || getDoubleValue() != 0.0L); + case NONE: + default: + return SGRawValue::DefaultValue; + } +} - return true; +int +SGPropertyNode::getIntValue () const +{ + // Shortcut for common case + if (_attr == (READ|WRITE) && _type == INT) + return get_int(); + + if (getAttribute(TRACE_READ)) + trace_read(); + if (!getAttribute(READ)) + return SGRawValue::DefaultValue; + switch (_type) { + case ALIAS: + return _value.alias->getIntValue(); + case BOOL: + return int(get_bool()); + case INT: + return get_int(); + case LONG: + return int(get_long()); + case FLOAT: + return int(get_float()); + case DOUBLE: + return int(get_double()); + case STRING: + case UNSPECIFIED: + return atoi(get_string()); + case NONE: + default: + return SGRawValue::DefaultValue; + } } +long +SGPropertyNode::getLongValue () const +{ + // Shortcut for common case + if (_attr == (READ|WRITE) && _type == LONG) + return get_long(); -/** - * Tie a string value. - */ -bool -SGValue::tie (const SGRawValue &value, bool use_default) + if (getAttribute(TRACE_READ)) + trace_read(); + if (!getAttribute(READ)) + return SGRawValue::DefaultValue; + switch (_type) { + case ALIAS: + return _value.alias->getLongValue(); + case BOOL: + return long(get_bool()); + case INT: + return long(get_int()); + case LONG: + return get_long(); + case FLOAT: + return long(get_float()); + case DOUBLE: + return long(get_double()); + case STRING: + case UNSPECIFIED: + return strtol(get_string(), 0, 0); + case NONE: + default: + return SGRawValue::DefaultValue; + } +} + +float +SGPropertyNode::getFloatValue () const { - if (_tied) - return false; + // Shortcut for common case + if (_attr == (READ|WRITE) && _type == FLOAT) + return get_float(); - string old_val; - if (use_default) - old_val = getStringValue(); + if (getAttribute(TRACE_READ)) + trace_read(); + if (!getAttribute(READ)) + return SGRawValue::DefaultValue; + switch (_type) { + case ALIAS: + return _value.alias->getFloatValue(); + case BOOL: + return float(get_bool()); + case INT: + return float(get_int()); + case LONG: + return float(get_long()); + case FLOAT: + return get_float(); + case DOUBLE: + return float(get_double()); + case STRING: + case UNSPECIFIED: + return atof(get_string()); + case NONE: + default: + return SGRawValue::DefaultValue; + } +} - clear_value(); - _type = STRING; - _tied = true; - _value.string_val = value.clone(); +double +SGPropertyNode::getDoubleValue () const +{ + // Shortcut for common case + if (_attr == (READ|WRITE) && _type == DOUBLE) + return get_double(); - if (use_default) - setStringValue(old_val); + if (getAttribute(TRACE_READ)) + trace_read(); + if (!getAttribute(READ)) + return SGRawValue::DefaultValue; - return true; + switch (_type) { + case ALIAS: + return _value.alias->getDoubleValue(); + case BOOL: + return double(get_bool()); + case INT: + return double(get_int()); + case LONG: + return double(get_long()); + case FLOAT: + return double(get_float()); + case DOUBLE: + return get_double(); + case STRING: + case UNSPECIFIED: + return strtod(get_string(), 0); + case NONE: + default: + return SGRawValue::DefaultValue; + } } +const char * +SGPropertyNode::getStringValue () const +{ + // Shortcut for common case + if (_attr == (READ|WRITE) && _type == STRING) + return get_string(); + + if (getAttribute(TRACE_READ)) + trace_read(); + if (!getAttribute(READ)) + return SGRawValue::DefaultValue; + return make_string(); +} -/** - * Untie a value. - */ bool -SGValue::untie () +SGPropertyNode::setBoolValue (bool value) { - if (!_tied) - return false; + // Shortcut for common case + if (_attr == (READ|WRITE) && _type == BOOL) + return set_bool(value); - switch (_type) { - case BOOL: { - bool val = getBoolValue(); + bool result = false; + TEST_WRITE; + if (_type == NONE || _type == UNSPECIFIED) { clear_value(); - _value.bool_val = new SGRawValueInternal; - SET_BOOL(val); - break; + _tied = false; + _type = BOOL; } - case INT: { - int val = getIntValue(); - clear_value(); - _value.int_val = new SGRawValueInternal; - SET_INT(val); + + switch (_type) { + case ALIAS: + result = _value.alias->setBoolValue(value); break; - } - case FLOAT: { - float val = getFloatValue(); - clear_value(); - _value.float_val = new SGRawValueInternal; - SET_FLOAT(val); + case BOOL: + result = set_bool(value); break; - } - case DOUBLE: { - double val = getDoubleValue(); - clear_value(); - _value.double_val = new SGRawValueInternal; - SET_DOUBLE(val); + case INT: + result = set_int(int(value)); break; - } - case STRING: { - string val = getStringValue(); - clear_value(); - _value.string_val = new SGRawValueInternal; - SET_STRING(val); + case LONG: + result = set_long(long(value)); + break; + case FLOAT: + result = set_float(float(value)); + break; + case DOUBLE: + result = set_double(double(value)); + break; + case STRING: + case UNSPECIFIED: + result = set_string(value ? "true" : "false"); + break; + case NONE: + default: break; - } } - _tied = false; - return true; + if (getAttribute(TRACE_WRITE)) + trace_write(); + return result; } - - -//////////////////////////////////////////////////////////////////////// -// Implementation of SGPropertyNode. -//////////////////////////////////////////////////////////////////////// - - -/** - * Default constructor: always creates a root node. - */ -SGPropertyNode::SGPropertyNode () - : _value(0), _name(""), _index(0), _parent(0) +bool +SGPropertyNode::setIntValue (int value) { -} + // Shortcut for common case + if (_attr == (READ|WRITE) && _type == INT) + return set_int(value); + bool result = false; + TEST_WRITE; + if (_type == NONE || _type == UNSPECIFIED) { + clear_value(); + _type = INT; + _local_val.int_val = 0; + } -/** - * Convenience constructor. - */ -SGPropertyNode::SGPropertyNode (const string &name, - int index, SGPropertyNode * parent) - : _value(0), _name(name), _index(index), _parent(parent) -{ -} + switch (_type) { + case ALIAS: + result = _value.alias->setIntValue(value); + break; + case BOOL: + result = set_bool(value == 0 ? false : true); + break; + case INT: + result = set_int(value); + break; + case LONG: + result = set_long(long(value)); + break; + case FLOAT: + result = set_float(float(value)); + break; + case DOUBLE: + result = set_double(double(value)); + break; + case STRING: + case UNSPECIFIED: { + char buf[128]; + sprintf(buf, "%d", value); + result = set_string(buf); + break; + } + case NONE: + default: + break; + } -SGPropertyNode::~SGPropertyNode () -{ - delete _value; - for (int i = 0; i < _children.size(); i++) - delete _children[i]; + if (getAttribute(TRACE_WRITE)) + trace_write(); + return result; } -SGPropertyNode * -SGPropertyNode::getChild (int position) +bool +SGPropertyNode::setLongValue (long value) { - if (position >= 0 && position < nChildren()) - return _children[position]; - else - return 0; -} + // Shortcut for common case + if (_attr == (READ|WRITE) && _type == LONG) + return set_long(value); -const SGPropertyNode * -SGPropertyNode::getChild (int position) const -{ - if (position >= 0 && position < nChildren()) - return _children[position]; - else - return 0; -} + bool result = false; + TEST_WRITE; + if (_type == NONE || _type == UNSPECIFIED) { + clear_value(); + _type = LONG; + _local_val.long_val = 0L; + } -SGPropertyNode * -SGPropertyNode::getChild (const string &name, int index, bool create) -{ - int pos = find_child(name, index, _children); - if (pos >= 0) { - return getChild(pos); - } else if (create) { - _children.push_back(new SGPropertyNode(name, index, this)); - return _children[_children.size()-1]; - } else { - return 0; + switch (_type) { + case ALIAS: + result = _value.alias->setLongValue(value); + break; + case BOOL: + result = set_bool(value == 0L ? false : true); + break; + case INT: + result = set_int(int(value)); + break; + case LONG: + result = set_long(value); + break; + case FLOAT: + result = set_float(float(value)); + break; + case DOUBLE: + result = set_double(double(value)); + break; + case STRING: + case UNSPECIFIED: { + char buf[128]; + sprintf(buf, "%ld", value); + result = set_string(buf); + break; + } + case NONE: + default: + break; } + + if (getAttribute(TRACE_WRITE)) + trace_write(); + return result; } -const SGPropertyNode * -SGPropertyNode::getChild (const string &name, int index) const +bool +SGPropertyNode::setFloatValue (float value) { - int pos = find_child(name, index, _children); - if (pos >= 0) - _children[_children.size()-1]; - else - return 0; -} + // Shortcut for common case + if (_attr == (READ|WRITE) && _type == FLOAT) + return set_float(value); + bool result = false; + TEST_WRITE; + if (_type == NONE || _type == UNSPECIFIED) { + clear_value(); + _type = FLOAT; + _local_val.float_val = 0; + } -class CompareIndices -{ -public: - int operator() (const SGPropertyNode * n1, const SGPropertyNode *n2) const { - return (n1->getIndex() < n2->getIndex()); + switch (_type) { + case ALIAS: + result = _value.alias->setFloatValue(value); + break; + case BOOL: + result = set_bool(value == 0.0 ? false : true); + break; + case INT: + result = set_int(int(value)); + break; + case LONG: + result = set_long(long(value)); + break; + case FLOAT: + result = set_float(value); + break; + case DOUBLE: + result = set_double(double(value)); + break; + case STRING: + case UNSPECIFIED: { + char buf[128]; + sprintf(buf, "%f", value); + result = set_string(buf); + break; + } + case NONE: + default: + break; } -}; + if (getAttribute(TRACE_WRITE)) + trace_write(); + return result; +} -/** - * Get all children with the same name (but different indices). - */ -vector -SGPropertyNode::getChildren (const string &name) +bool +SGPropertyNode::setDoubleValue (double value) { - vector children; - int max = _children.size(); + // Shortcut for common case + if (_attr == (READ|WRITE) && _type == DOUBLE) + return set_double(value); - for (int i = 0; i < max; i++) - if (_children[i]->getName() == name) - children.push_back(_children[i]); + bool result = false; + TEST_WRITE; + if (_type == NONE || _type == UNSPECIFIED) { + clear_value(); + _local_val.double_val = value; + _type = DOUBLE; + } + + switch (_type) { + case ALIAS: + result = _value.alias->setDoubleValue(value); + break; + case BOOL: + result = set_bool(value == 0.0L ? false : true); + break; + case INT: + result = set_int(int(value)); + break; + case LONG: + result = set_long(long(value)); + break; + case FLOAT: + result = set_float(float(value)); + break; + case DOUBLE: + result = set_double(value); + break; + case STRING: + case UNSPECIFIED: { + char buf[128]; + sprintf(buf, "%f", value); + result = set_string(buf); + break; + } + case NONE: + default: + break; + } - sort(children.begin(), children.end(), CompareIndices()); - return children; + if (getAttribute(TRACE_WRITE)) + trace_write(); + return result; } - -/** - * Get all children with the same name (but different indices). - */ -vector -SGPropertyNode::getChildren (const string &name) const +bool +SGPropertyNode::setStringValue (const char * value) { - vector children; - int max = _children.size(); + // Shortcut for common case + if (_attr == (READ|WRITE) && _type == STRING) + return set_string(value); - for (int i = 0; i < max; i++) - if (_children[i]->getName() == name) - children.push_back(_children[i]); + bool result = false; + TEST_WRITE; + if (_type == NONE || _type == UNSPECIFIED) { + clear_value(); + _type = STRING; + } - sort(children.begin(), children.end(), CompareIndices()); - return children; -} + switch (_type) { + case ALIAS: + result = _value.alias->setStringValue(value); + break; + case BOOL: + result = set_bool((compare_strings(value, "true") + || atoi(value)) ? true : false); + break; + case INT: + result = set_int(atoi(value)); + break; + case LONG: + result = set_long(strtol(value, 0, 0)); + break; + case FLOAT: + result = set_float(atof(value)); + break; + case DOUBLE: + result = set_double(strtod(value, 0)); + break; + case STRING: + case UNSPECIFIED: + result = set_string(value); + break; + case NONE: + default: + break; + } + if (getAttribute(TRACE_WRITE)) + trace_write(); + return result; +} -string -SGPropertyNode::getPath (bool simplify) const +bool +SGPropertyNode::setUnspecifiedValue (const char * value) { - if (_parent == 0) - return ""; + bool result = false; + TEST_WRITE; + if (_type == NONE) { + clear_value(); + _type = UNSPECIFIED; + } - string path = _parent->getPath(simplify); - path += '/'; - path += _name; - if (_index != 0 || !simplify) { - char buffer[128]; - sprintf(buffer, "[%d]", _index); - path += buffer; + switch (_type) { + case ALIAS: + result = _value.alias->setUnspecifiedValue(value); + break; + case BOOL: + result = set_bool((compare_strings(value, "true") + || atoi(value)) ? true : false); + break; + case INT: + result = set_int(atoi(value)); + break; + case LONG: + result = set_long(strtol(value, 0, 0)); + break; + case FLOAT: + result = set_float(atof(value)); + break; + case DOUBLE: + result = set_double(strtod(value, 0)); + break; + case STRING: + case UNSPECIFIED: + result = set_string(value); + break; + case NONE: + default: + break; } - return path; -} -SGValue::Type -SGPropertyNode::getType () const -{ - if (_value != 0) - return _value->getType(); - else - return SGValue::UNKNOWN; + if (getAttribute(TRACE_WRITE)) + trace_write(); + return result; } -bool -SGPropertyNode::getBoolValue () const +bool +SGPropertyNode::tie (const SGRawValue &rawValue, bool useDefault) { - return (_value == 0 ? SGRawValue::DefaultValue - : _value->getBoolValue()); -} + if (_type == ALIAS || _tied) + return false; -int -SGPropertyNode::getIntValue () const -{ - return (_value == 0 ? SGRawValue::DefaultValue - : _value->getIntValue()); -} + useDefault = useDefault && hasValue(); + bool old_val = false; + if (useDefault) + old_val = getBoolValue(); -float -SGPropertyNode::getFloatValue () const -{ - return (_value == 0 ? SGRawValue::DefaultValue - : _value->getFloatValue()); -} + clear_value(); + _type = BOOL; + _tied = true; + _value.bool_val = rawValue.clone(); -double -SGPropertyNode::getDoubleValue () const -{ - return (_value == 0 ? SGRawValue::DefaultValue - : _value->getDoubleValue()); -} + if (useDefault) + setBoolValue(old_val); -string -SGPropertyNode::getStringValue () const -{ - return (_value == 0 ? SGRawValue::DefaultValue - : _value->getStringValue()); + return true; } bool -SGPropertyNode::setBoolValue (bool val) +SGPropertyNode::tie (const SGRawValue &rawValue, bool useDefault) { - if (_value == 0) - _value = new SGValue(); - return _value->setBoolValue(val); -} + if (_type == ALIAS || _tied) + return false; -bool -SGPropertyNode::setIntValue (int val) -{ - if (_value == 0) - _value = new SGValue(); - return _value->setIntValue(val); -} + useDefault = useDefault && hasValue(); + int old_val = 0; + if (useDefault) + old_val = getIntValue(); -bool -SGPropertyNode::setFloatValue (float val) -{ - if (_value == 0) - _value = new SGValue(); - return _value->setFloatValue(val); -} + clear_value(); + _type = INT; + _tied = true; + _value.int_val = rawValue.clone(); -bool -SGPropertyNode::setDoubleValue (double val) -{ - if (_value == 0) - _value = new SGValue(); - return _value->setDoubleValue(val); -} + if (useDefault) + setIntValue(old_val); -bool -SGPropertyNode::setStringValue (string val) -{ - if (_value == 0) - _value = new SGValue(); - return _value->setStringValue(val); + return true; } bool -SGPropertyNode::setUnknownValue (string val) +SGPropertyNode::tie (const SGRawValue &rawValue, bool useDefault) { - if (_value == 0) - _value = new SGValue(); - return _value->setUnknownValue(val); -} + if (_type == ALIAS || _tied) + return false; -bool -SGPropertyNode::isTied () const -{ - return (_value == 0 ? false : _value->isTied()); -} + useDefault = useDefault && hasValue(); + long old_val = 0; + if (useDefault) + old_val = getLongValue(); -bool -SGPropertyNode::tie (const SGRawValue &rawValue, bool useDefault) -{ - return (_value == 0 ? false : _value->tie(rawValue, useDefault)); -} + clear_value(); + _type = LONG; + _tied = true; + _value.long_val = rawValue.clone(); -bool -SGPropertyNode::tie (const SGRawValue &rawValue, bool useDefault) -{ - return (_value == 0 ? false : _value->tie(rawValue, useDefault)); + if (useDefault) + setLongValue(old_val); + + return true; } bool SGPropertyNode::tie (const SGRawValue &rawValue, bool useDefault) { - return (_value == 0 ? false : _value->tie(rawValue, useDefault)); + if (_type == ALIAS || _tied) + return false; + + useDefault = useDefault && hasValue(); + float old_val = 0.0; + if (useDefault) + old_val = getFloatValue(); + + clear_value(); + _type = FLOAT; + _tied = true; + _value.float_val = rawValue.clone(); + + if (useDefault) + setFloatValue(old_val); + + return true; } bool SGPropertyNode::tie (const SGRawValue &rawValue, bool useDefault) { - return (_value == 0 ? false : _value->tie(rawValue, useDefault)); + if (_type == ALIAS || _tied) + return false; + + useDefault = useDefault && hasValue(); + double old_val = 0.0; + if (useDefault) + old_val = getDoubleValue(); + + clear_value(); + _type = DOUBLE; + _tied = true; + _value.double_val = rawValue.clone(); + + if (useDefault) + setDoubleValue(old_val); + + return true; + } bool -SGPropertyNode::tie (const SGRawValue &rawValue, bool useDefault) +SGPropertyNode::tie (const SGRawValue &rawValue, bool useDefault) { - return (_value == 0 ? false : _value->tie(rawValue, useDefault)); + if (_type == ALIAS || _tied) + return false; + + useDefault = useDefault && hasValue(); + string old_val; + if (useDefault) + old_val = getStringValue(); + + clear_value(); + _type = STRING; + _tied = true; + _value.string_val = rawValue.clone(); + + if (useDefault) + setStringValue(old_val.c_str()); + + return true; } bool SGPropertyNode::untie () { - return (_value == 0 ? false : _value->untie()); + if (!_tied) + return false; + + switch (_type) { + case BOOL: { + bool val = getBoolValue(); + clear_value(); + _type = BOOL; + _local_val.bool_val = val; + break; + } + case INT: { + int val = getIntValue(); + clear_value(); + _type = INT; + _local_val.int_val = val; + break; + } + case LONG: { + long val = getLongValue(); + clear_value(); + _type = LONG; + _local_val.long_val = val; + break; + } + case FLOAT: { + float val = getFloatValue(); + clear_value(); + _type = FLOAT; + _local_val.float_val = val; + break; + } + case DOUBLE: { + double val = getDoubleValue(); + clear_value(); + _type = DOUBLE; + _local_val.double_val = val; + break; + } + case STRING: + case UNSPECIFIED: { + string val = getStringValue(); + clear_value(); + _type = STRING; + _local_val.string_val = copy_string(val.c_str()); + break; + } + case NONE: + default: + break; + } + + _tied = false; + return true; } SGPropertyNode * @@ -1102,22 +1597,47 @@ SGPropertyNode::getRootNode () const } SGPropertyNode * -SGPropertyNode::getNode (const string &relative_path, bool create) -{ +SGPropertyNode::getNode (const char * relative_path, bool create) +{ +// if (_path_cache == 0) +// _path_cache = new cache_map; + +// SGPropertyNode * result = (*_path_cache)[relative_path]; +// if (result == 0) { +// vector components; +// parse_path(relative_path, components); +// result = find_node(this, components, 0, create); +// if (result != 0) +// (*_path_cache)[relative_path] = result; +// } + +// return result; vector components; parse_path(relative_path, components); return find_node(this, components, 0, create); } -const SGPropertyNode * -SGPropertyNode::getNode (const string &relative_path) const +SGPropertyNode * +SGPropertyNode::getNode (const char * relative_path, int index, bool create) { vector components; parse_path(relative_path, components); - // FIXME: cast away const - return find_node((SGPropertyNode *)this, components, 0, false); + if (components.size() > 0) + components[components.size()-1].index = index; + return find_node(this, components, 0, create); +} + +const SGPropertyNode * +SGPropertyNode::getNode (const char * relative_path) const +{ + return ((SGPropertyNode *)this)->getNode(relative_path, false); } +const SGPropertyNode * +SGPropertyNode::getNode (const char * relative_path, int index) const +{ + return ((SGPropertyNode *)this)->getNode(relative_path, index, false); +} //////////////////////////////////////////////////////////////////////// @@ -1129,45 +1649,21 @@ SGPropertyNode::getNode (const string &relative_path) const * Test whether another node has a value attached. */ bool -SGPropertyNode::hasValue (const string &relative_path) const +SGPropertyNode::hasValue (const char * relative_path) const { const SGPropertyNode * node = getNode(relative_path); return (node == 0 ? false : node->hasValue()); } -/** - * Get the value for another node. - */ -SGValue * -SGPropertyNode::getValue (const string &relative_path, bool create) -{ - SGPropertyNode * node = getNode(relative_path, create); - if (node != 0 && !node->hasValue()) - node->setUnknownValue(""); - return (node == 0 ? 0 : node->getValue()); -} - - -/** - * Get the value for another node. - */ -const SGValue * -SGPropertyNode::getValue (const string &relative_path) const -{ - const SGPropertyNode * node = getNode(relative_path); - return (node == 0 ? 0 : node->getValue()); -} - - /** * Get the value type for another node. */ -SGValue::Type -SGPropertyNode::getType (const string &relative_path) const +SGPropertyNode::Type +SGPropertyNode::getType (const char * relative_path) const { const SGPropertyNode * node = getNode(relative_path); - return (node == 0 ? SGValue::UNKNOWN : node->getType()); + return (node == 0 ? UNSPECIFIED : (Type)(node->getType())); } @@ -1175,7 +1671,7 @@ SGPropertyNode::getType (const string &relative_path) const * Get a bool value for another node. */ bool -SGPropertyNode::getBoolValue (const string &relative_path, +SGPropertyNode::getBoolValue (const char * relative_path, bool defaultValue) const { const SGPropertyNode * node = getNode(relative_path); @@ -1187,7 +1683,7 @@ SGPropertyNode::getBoolValue (const string &relative_path, * Get an int value for another node. */ int -SGPropertyNode::getIntValue (const string &relative_path, +SGPropertyNode::getIntValue (const char * relative_path, int defaultValue) const { const SGPropertyNode * node = getNode(relative_path); @@ -1195,11 +1691,23 @@ SGPropertyNode::getIntValue (const string &relative_path, } +/** + * Get a long value for another node. + */ +long +SGPropertyNode::getLongValue (const char * relative_path, + long defaultValue) const +{ + const SGPropertyNode * node = getNode(relative_path); + return (node == 0 ? defaultValue : node->getLongValue()); +} + + /** * Get a float value for another node. */ float -SGPropertyNode::getFloatValue (const string &relative_path, +SGPropertyNode::getFloatValue (const char * relative_path, float defaultValue) const { const SGPropertyNode * node = getNode(relative_path); @@ -1211,7 +1719,7 @@ SGPropertyNode::getFloatValue (const string &relative_path, * Get a double value for another node. */ double -SGPropertyNode::getDoubleValue (const string &relative_path, +SGPropertyNode::getDoubleValue (const char * relative_path, double defaultValue) const { const SGPropertyNode * node = getNode(relative_path); @@ -1222,9 +1730,9 @@ SGPropertyNode::getDoubleValue (const string &relative_path, /** * Get a string value for another node. */ -string -SGPropertyNode::getStringValue (const string &relative_path, - string defaultValue) const +const char * +SGPropertyNode::getStringValue (const char * relative_path, + const char * defaultValue) const { const SGPropertyNode * node = getNode(relative_path); return (node == 0 ? defaultValue : node->getStringValue()); @@ -1235,7 +1743,7 @@ SGPropertyNode::getStringValue (const string &relative_path, * Set a bool value for another node. */ bool -SGPropertyNode::setBoolValue (const string &relative_path, bool value) +SGPropertyNode::setBoolValue (const char * relative_path, bool value) { return getNode(relative_path, true)->setBoolValue(value); } @@ -1245,17 +1753,27 @@ SGPropertyNode::setBoolValue (const string &relative_path, bool value) * Set an int value for another node. */ bool -SGPropertyNode::setIntValue (const string &relative_path, int value) +SGPropertyNode::setIntValue (const char * relative_path, int value) { return getNode(relative_path, true)->setIntValue(value); } +/** + * Set a long value for another node. + */ +bool +SGPropertyNode::setLongValue (const char * relative_path, long value) +{ + return getNode(relative_path, true)->setLongValue(value); +} + + /** * Set a float value for another node. */ bool -SGPropertyNode::setFloatValue (const string &relative_path, float value) +SGPropertyNode::setFloatValue (const char * relative_path, float value) { return getNode(relative_path, true)->setFloatValue(value); } @@ -1265,7 +1783,7 @@ SGPropertyNode::setFloatValue (const string &relative_path, float value) * Set a double value for another node. */ bool -SGPropertyNode::setDoubleValue (const string &relative_path, double value) +SGPropertyNode::setDoubleValue (const char * relative_path, double value) { return getNode(relative_path, true)->setDoubleValue(value); } @@ -1275,7 +1793,7 @@ SGPropertyNode::setDoubleValue (const string &relative_path, double value) * Set a string value for another node. */ bool -SGPropertyNode::setStringValue (const string &relative_path, string value) +SGPropertyNode::setStringValue (const char * relative_path, const char * value) { return getNode(relative_path, true)->setStringValue(value); } @@ -1285,9 +1803,10 @@ SGPropertyNode::setStringValue (const string &relative_path, string value) * Set an unknown value for another node. */ bool -SGPropertyNode::setUnknownValue (const string &relative_path, string value) +SGPropertyNode::setUnspecifiedValue (const char * relative_path, + const char * value) { - return getNode(relative_path, true)->setUnknownValue(value); + return getNode(relative_path, true)->setUnspecifiedValue(value); } @@ -1295,7 +1814,7 @@ SGPropertyNode::setUnknownValue (const string &relative_path, string value) * Test whether another node is tied. */ bool -SGPropertyNode::isTied (const string &relative_path) const +SGPropertyNode::isTied (const char * relative_path) const { const SGPropertyNode * node = getNode(relative_path); return (node == 0 ? false : node->isTied()); @@ -1306,9 +1825,9 @@ SGPropertyNode::isTied (const string &relative_path) const * Tie a node reached by a relative path, creating it if necessary. */ bool -SGPropertyNode::tie (const string &relative_path, +SGPropertyNode::tie (const char * relative_path, const SGRawValue &rawValue, - bool useDefault = true) + bool useDefault) { return getNode(relative_path, true)->tie(rawValue, useDefault); } @@ -1318,9 +1837,21 @@ SGPropertyNode::tie (const string &relative_path, * Tie a node reached by a relative path, creating it if necessary. */ bool -SGPropertyNode::tie (const string &relative_path, +SGPropertyNode::tie (const char * relative_path, const SGRawValue &rawValue, - bool useDefault = true) + bool useDefault) +{ + return getNode(relative_path, true)->tie(rawValue, useDefault); +} + + +/** + * Tie a node reached by a relative path, creating it if necessary. + */ +bool +SGPropertyNode::tie (const char * relative_path, + const SGRawValue &rawValue, + bool useDefault) { return getNode(relative_path, true)->tie(rawValue, useDefault); } @@ -1330,9 +1861,9 @@ SGPropertyNode::tie (const string &relative_path, * Tie a node reached by a relative path, creating it if necessary. */ bool -SGPropertyNode::tie (const string &relative_path, +SGPropertyNode::tie (const char * relative_path, const SGRawValue &rawValue, - bool useDefault = true) + bool useDefault) { return getNode(relative_path, true)->tie(rawValue, useDefault); } @@ -1342,9 +1873,9 @@ SGPropertyNode::tie (const string &relative_path, * Tie a node reached by a relative path, creating it if necessary. */ bool -SGPropertyNode::tie (const string &relative_path, +SGPropertyNode::tie (const char * relative_path, const SGRawValue &rawValue, - bool useDefault = true) + bool useDefault) { return getNode(relative_path, true)->tie(rawValue, useDefault); } @@ -1354,9 +1885,9 @@ SGPropertyNode::tie (const string &relative_path, * Tie a node reached by a relative path, creating it if necessary. */ bool -SGPropertyNode::tie (const string &relative_path, - const SGRawValue &rawValue, - bool useDefault = true) +SGPropertyNode::tie (const char * relative_path, + const SGRawValue &rawValue, + bool useDefault) { return getNode(relative_path, true)->tie(rawValue, useDefault); } @@ -1366,7 +1897,7 @@ SGPropertyNode::tie (const string &relative_path, * Attempt to untie another node reached by a relative path. */ bool -SGPropertyNode::untie (const string &relative_path) +SGPropertyNode::untie (const char * relative_path) { SGPropertyNode * node = getNode(relative_path); return (node == 0 ? false : node->untie());