X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=simgear%2Fscene%2Fsky%2Fdome.hxx;h=e30985ce3d1ccf5002c15655c6122d7b4ac2dedc;hb=68eb7031e2dce999d112d0164fa28d4b8d66922e;hp=ecd8994c12b99eb2175364b15dcecaa6c71c75c3;hpb=11d2bca8a7885e83c2cc85859da4fccfa4e419e3;p=simgear.git diff --git a/simgear/scene/sky/dome.hxx b/simgear/scene/sky/dome.hxx index ecd8994c..e30985ce 100644 --- a/simgear/scene/sky/dome.hxx +++ b/simgear/scene/sky/dome.hxx @@ -3,7 +3,7 @@ // Written by Curtis Olson, started December 1997. // SSG-ified by Curtis Olson, February 2000. // -// Copyright (C) 1997-2000 Curtis L. Olson - curt@flightgear.org +// Copyright (C) 1997-2000 Curtis L. Olson - http://www.flightgear.org/~curt // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public @@ -73,11 +73,6 @@ public: bool repaint( sgVec3 sky_color, sgVec3 fog_color, double sun_angle, double vis ); - // regenerate the sky texture based on the current position and time - // - bool repaint( float lat, float lon, int zone, int julianDay, - int time, float turb, bool atmEffects = false ); - // reposition the sky at the specified origin and orientation // lon specifies a rotation about the Z axis // lat specifies a rotation about the new Y axis