X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=simgear%2Fscene%2Ftgdb%2Fobj.cxx;h=da21d9f16f05f77572b62ed71fae913753693a3f;hb=d4c7e950927b1e19a7a7622a7919f32233a6b7a8;hp=7576c0495feca9f79bd82b3db69fd386fdf0b5e4;hpb=09fb51189ea9c67c7d03717f1271bae3546a34a4;p=simgear.git diff --git a/simgear/scene/tgdb/obj.cxx b/simgear/scene/tgdb/obj.cxx index 7576c049..da21d9f1 100644 --- a/simgear/scene/tgdb/obj.cxx +++ b/simgear/scene/tgdb/obj.cxx @@ -50,8 +50,6 @@ #include #include #include -#include -#include #include "SGTexturedTriangleBin.hxx" #include "SGLightBin.hxx" @@ -777,7 +775,7 @@ SGLoadBTG(const std::string& path, SGMaterialLib *matlib, bool calc_lights, bool if (randomObjects.valid()) objectLOD->addChild(randomObjects.get(), 0, 20000); if (randomForest.valid()) objectLOD->addChild(randomForest.get(), 0, 20000); - unsigned nodeMask = SG_NODEMASK_CASTSHADOW_BIT | SG_NODEMASK_RECIEVESHADOW_BIT; + unsigned nodeMask = SG_NODEMASK_CASTSHADOW_BIT | SG_NODEMASK_RECIEVESHADOW_BIT | SG_NODEMASK_TERRAIN_BIT; objectLOD->setNodeMask(nodeMask); transform->addChild(objectLOD); }