X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=simgear%2Fsky%2Fcloud.hxx;h=4d117e143c4154828867c7f457d0882cd26e69ff;hb=f1ab6e2533a1bf07439b3d5918430f496158d8f3;hp=1da11bb5a2246da38054490e7a6c9aa3f2e1b417;hpb=de66c74a91fb8da6107b5e4abd44c0cfac90cba1;p=simgear.git diff --git a/simgear/sky/cloud.hxx b/simgear/sky/cloud.hxx index 1da11bb5..4d117e14 100644 --- a/simgear/sky/cloud.hxx +++ b/simgear/sky/cloud.hxx @@ -4,19 +4,20 @@ // // Copyright (C) 2000 Curtis L. Olson - curt@flightgear.org // -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License as -// published by the Free Software Foundation; either version 2 of the -// License, or (at your option) any later version. +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Library General Public +// License as published by the Free Software Foundation; either +// version 2 of the License, or (at your option) any later version. // -// This program is distributed in the hope that it will be useful, but -// WITHOUT ANY WARRANTY; without even the implied warranty of +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// General Public License for more details. +// Library General Public License for more details. // -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +// You should have received a copy of the GNU Library General Public +// License along with this library; if not, write to the +// Free Software Foundation, Inc., 59 Temple Place - Suite 330, +// Boston, MA 02111-1307, USA. // // $Id$ @@ -24,14 +25,33 @@ #ifndef _SG_CLOUD_HXX_ #define _SG_CLOUD_HXX_ +#ifdef HAVE_CONFIG_H +# include +#endif + +#include #include -#include +#include STL_STRING +FG_USING_STD(string); + + +#define SG_MAX_CLOUD_TYPES 4 // change this if we add/remove cloud + // types en the enum below + +enum SGCloudType { + SG_CLOUD_OVERCAST = 0, + SG_CLOUD_MOSTLY_CLOUDY, + SG_CLOUD_MOSTLY_SUNNY, + SG_CLOUD_CIRRUS +}; class SGCloudLayer { +private: + ssgRoot *layer_root; ssgTransform *layer_transform; ssgSimpleState *layer_state; @@ -62,8 +82,8 @@ public: ~SGCloudLayer( void ); // build the cloud object - void build( FGPath path, double size, double asl, double thickness, - double transition ); + void build( double size, double asl, double thickness, + double transition, ssgSimpleState *state ); // repaint the cloud colors based on current value of sun_angle, // sky, and fog colors. This updates the color arrays for @@ -91,4 +111,8 @@ public: }; +// make an ssgSimpleState for a cloud layer given the named texture +ssgSimpleState *SGCloudMakeState( const string &path ); + + #endif // _SG_CLOUD_HXX_