X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=simgear%2Fsky%2Fdome.hxx;h=90ec0ecd705cfee1c937dc7598c55041706dabb3;hb=f1ab6e2533a1bf07439b3d5918430f496158d8f3;hp=e90f89766238e2c8dbb589556351a94fa1805d44;hpb=427f309aeab8afc80c3ced99ea03233033a1ea9e;p=simgear.git diff --git a/simgear/sky/dome.hxx b/simgear/sky/dome.hxx index e90f8976..90ec0ecd 100644 --- a/simgear/sky/dome.hxx +++ b/simgear/sky/dome.hxx @@ -5,19 +5,20 @@ // // Copyright (C) 1997-2000 Curtis L. Olson - curt@flightgear.org // -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License as -// published by the Free Software Foundation; either version 2 of the -// License, or (at your option) any later version. +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Library General Public +// License as published by the Free Software Foundation; either +// version 2 of the License, or (at your option) any later version. // -// This program is distributed in the hope that it will be useful, but -// WITHOUT ANY WARRANTY; without even the implied warranty of +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// General Public License for more details. +// Library General Public License for more details. // -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +// You should have received a copy of the GNU Library General Public +// License along with this library; if not, write to the +// Free Software Foundation, Inc., 59 Temple Place - Suite 330, +// Boston, MA 02111-1307, USA. // // $Id$ @@ -69,7 +70,8 @@ public: // 0 degrees = high noon // 90 degrees = sun rise/set // 180 degrees = darkest midnight - bool repaint( sgVec3 sky_color, sgVec3 fog_color, double sun_angle ); + bool repaint( sgVec3 sky_color, sgVec3 fog_color, double sun_angle, + double vis ); // reposition the sky at the specified origin and orientation // lon specifies a rotation about the Z axis