X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=simgear%2Fsound%2Fsoundmgr_openal.cxx;h=24992a742560f894d36397c8cb8f58ac0b2f7fdc;hb=493aab8bab9df7d4ff13db3135703a899d0255c4;hp=47b437487e0a6899f687afdf3c3fc2f9e473813e;hpb=4950c96f1ce4888aac4382905201e35314b0ae83;p=simgear.git diff --git a/simgear/sound/soundmgr_openal.cxx b/simgear/sound/soundmgr_openal.cxx index 47b43748..24992a74 100644 --- a/simgear/sound/soundmgr_openal.cxx +++ b/simgear/sound/soundmgr_openal.cxx @@ -29,88 +29,159 @@ # include #endif -#if defined( __APPLE__ ) -# include -#else -# include -#endif - #include #include +#include + +#include #include "soundmgr_openal.hxx" +#include "readwav.hxx" +#include "soundmgr_openal_private.hxx" +#include "sample_group.hxx" +#include #include #include #include -#include -extern bool isNaN(float *v); +using std::vector; + #define MAX_SOURCES 128 + +#ifndef ALC_ALL_DEVICES_SPECIFIER +# define ALC_ALL_DEVICES_SPECIFIER 0x1013 +#endif + +class SGSoundMgr::SoundManagerPrivate +{ +public: + SoundManagerPrivate() : + _device(NULL), + _context(NULL), + _absolute_pos(SGVec3d::zeros()), + _base_pos(SGVec3d::zeros()), + _orientation(SGQuatd::zeros()) + { + + + } + + void init() + { + _at_up_vec[0] = 0.0; _at_up_vec[1] = 0.0; _at_up_vec[2] = -1.0; + _at_up_vec[3] = 0.0; _at_up_vec[4] = 1.0; _at_up_vec[5] = 0.0; + } + + void update_pos_and_orientation() + { + /** + * Description: ORIENTATION is a pair of 3-tuples representing the + * 'at' direction vector and 'up' direction of the Object in + * Cartesian space. AL expects two vectors that are orthogonal to + * each other. These vectors are not expected to be normalized. If + * one or more vectors have zero length, implementation behavior + * is undefined. If the two vectors are linearly dependent, + * behavior is undefined. + * + * This is in the same coordinate system as OpenGL; y=up, z=back, x=right. + */ + SGVec3d sgv_at = _orientation.backTransform(-SGVec3d::e3()); + SGVec3d sgv_up = _orientation.backTransform(SGVec3d::e2()); + _at_up_vec[0] = sgv_at[0]; + _at_up_vec[1] = sgv_at[1]; + _at_up_vec[2] = sgv_at[2]; + _at_up_vec[3] = sgv_up[0]; + _at_up_vec[4] = sgv_up[1]; + _at_up_vec[5] = sgv_up[2]; + + _absolute_pos = _base_pos; + } + + ALCdevice *_device; + ALCcontext *_context; + + std::vector _free_sources; + std::vector _sources_in_use; + + SGVec3d _absolute_pos; + SGVec3d _base_pos; + SGQuatd _orientation; + // Orientation of the listener. + // first 3 elements are "at" vector, second 3 are "up" vector + ALfloat _at_up_vec[6]; + + sample_group_map _sample_groups; + buffer_map _buffers; +}; + + // // Sound Manager // -int SGSoundMgr::_alut_init = 0; - // constructor SGSoundMgr::SGSoundMgr() : - _working(false), _active(false), _changed(true), _volume(0.0), - _device(NULL), - _context(NULL), - _absolute_pos(SGVec3d::zeros()), _offset_pos(SGVec3d::zeros()), - _base_pos(SGVec3d::zeros()), - _geod_pos(SGGeod::fromCart(SGVec3d::zeros())), _velocity(SGVec3d::zeros()), - _orientation(SGQuatd::zeros()), _bad_doppler(false), _renderer("unknown"), _vendor("unknown") { -#if defined(ALUT_API_MAJOR_VERSION) && ALUT_API_MAJOR_VERSION >= 1 - if (_alut_init == 0) { - if ( !alutInitWithoutContext(NULL, NULL) ) { - testForALUTError("alut initialization"); - return; - } - } - _alut_init++; -#endif + d.reset(new SoundManagerPrivate); + d->_base_pos = SGVec3d::fromGeod(_geod_pos); } // destructor SGSoundMgr::~SGSoundMgr() { - stop(); -#if defined(ALUT_API_MAJOR_VERSION) && ALUT_API_MAJOR_VERSION >= 1 - _alut_init--; - if (_alut_init == 0) { - alutExit (); - } -#endif + if (is_working()) + stop(); + d->_sample_groups.clear(); } // initialize the sound manager -void SGSoundMgr::init(const char *devname) { +void SGSoundMgr::init() +{ +#ifdef ENABLE_SOUND + if (is_working()) + { + SG_LOG( SG_SOUND, SG_ALERT, "Oops, OpenAL sound manager is already initialized." ); + return; + } + + SG_LOG( SG_SOUND, SG_INFO, "Initializing OpenAL sound manager" ); + + d->_free_sources.clear(); + d->_free_sources.reserve( MAX_SOURCES ); + d->_sources_in_use.clear(); + d->_sources_in_use.reserve( MAX_SOURCES ); - SG_LOG( SG_GENERAL, SG_INFO, "Initializing OpenAL sound manager" ); + ALCdevice *device = NULL; + const char* devname = _device_name.c_str(); + if (_device_name == "") + devname = NULL; // use default device + else + { + // try non-default device + device = alcOpenDevice(devname); + } - ALCdevice *device = alcOpenDevice(devname); - if ( testForError(device, "Audio device not available, trying default") ) { + if ((!devname)||(testForError(device, "Audio device not available, trying default.")) ) { device = alcOpenDevice(NULL); - if (testForError(device, "Default Audio device not available.") ) { + if (testForError(device, "Default audio device not available.") ) { return; } } ALCcontext *context = alcCreateContext(device, NULL); + testForALCError("context creation."); if ( testForError(context, "Unable to create a valid context.") ) { alcCloseDevice (device); return; @@ -123,16 +194,17 @@ void SGSoundMgr::init(const char *devname) { return; } - if (_context != NULL) - SG_LOG(SG_GENERAL, SG_ALERT, "context is already assigned"); - _context = context; - _working = true; - - _at_up_vec[0] = 0.0; _at_up_vec[1] = 0.0; _at_up_vec[2] = -1.0; - _at_up_vec[3] = 0.0; _at_up_vec[4] = 1.0; _at_up_vec[5] = 0.0; + if (d->_context != NULL) + { + SG_LOG(SG_SOUND, SG_ALERT, "context is already assigned"); + } + + d->_context = context; + d->_device = device; + d->init(); alListenerf( AL_GAIN, 0.0f ); - alListenerfv( AL_ORIENTATION, _at_up_vec ); + alListenerfv( AL_ORIENTATION, d->_at_up_vec ); alListenerfv( AL_POSITION, SGVec3f::zeros().data() ); alListenerfv( AL_VELOCITY, SGVec3f::zeros().data() ); @@ -155,137 +227,148 @@ void SGSoundMgr::init(const char *devname) { alGenSources(1, &source); error = alGetError(); if ( error == AL_NO_ERROR ) { - _free_sources.push_back( source ); + d->_free_sources.push_back( source ); + } else { + SG_LOG(SG_SOUND, SG_INFO, "allocating source failed:" << i); + break; } - else break; } _vendor = (const char *)alGetString(AL_VENDOR); _renderer = (const char *)alGetString(AL_RENDERER); - if ( _vendor != "OpenAL Community" || - (_renderer != "Software" && _renderer != "OpenAL Sample Implementation") - ) - { + + if (_vendor == "Creative Labs Inc.") { _bad_doppler = true; + } else if (_vendor == "OpenAL Community" && _renderer == "OpenAL Soft") { + _bad_doppler = true; + } + + if (d->_free_sources.empty()) { + SG_LOG(SG_SOUND, SG_ALERT, "Unable to grab any OpenAL sources!"); } +#endif +} + +void SGSoundMgr::reinit() +{ + bool was_active = _active; - if (_free_sources.size() == 0) { - SG_LOG(SG_GENERAL, SG_ALERT, "Unable to grab any OpenAL sources!"); + if (was_active) + { + suspend(); } + + SGSoundMgr::stop(); + SGSoundMgr::init(); + + if (was_active) + resume(); } -void SGSoundMgr::activate() { - if ( _working ) { +void SGSoundMgr::activate() +{ +#ifdef ENABLE_SOUND + if ( is_working() ) { _active = true; - sample_group_map_iterator sample_grp_current = _sample_groups.begin(); - sample_group_map_iterator sample_grp_end = _sample_groups.end(); + + sample_group_map_iterator sample_grp_current = d->_sample_groups.begin(); + sample_group_map_iterator sample_grp_end = d->_sample_groups.end(); for ( ; sample_grp_current != sample_grp_end; ++sample_grp_current ) { SGSampleGroup *sgrp = sample_grp_current->second; sgrp->activate(); } } +#endif } // stop the sound manager -void SGSoundMgr::stop() { - +void SGSoundMgr::stop() +{ +#ifdef ENABLE_SOUND // first stop all sample groups - sample_group_map_iterator sample_grp_current = _sample_groups.begin(); - sample_group_map_iterator sample_grp_end = _sample_groups.end(); + sample_group_map_iterator sample_grp_current = d->_sample_groups.begin(); + sample_group_map_iterator sample_grp_end = d->_sample_groups.end(); for ( ; sample_grp_current != sample_grp_end; ++sample_grp_current ) { SGSampleGroup *sgrp = sample_grp_current->second; sgrp->stop(); } // clear all OpenAL sources - for (unsigned int i=0; i<_free_sources.size(); i++) { - ALuint source = _free_sources[i]; + BOOST_FOREACH(ALuint source, d->_free_sources) { alDeleteSources( 1 , &source ); + testForALError("SGSoundMgr::stop: delete sources"); } - _free_sources.clear(); + d->_free_sources.clear(); // clear any OpenAL buffers before shutting down - buffer_map_iterator buffers_current = _buffers.begin(); - buffer_map_iterator buffers_end = _buffers.end(); + buffer_map_iterator buffers_current = d->_buffers.begin(); + buffer_map_iterator buffers_end = d->_buffers.end(); for ( ; buffers_current != buffers_end; ++buffers_current ) { refUint ref = buffers_current->second; ALuint buffer = ref.id; alDeleteBuffers(1, &buffer); + testForALError("SGSoundMgr::stop: delete buffers"); } - _buffers.clear(); + + d->_buffers.clear(); + d->_sources_in_use.clear(); - if (_working) { - _working = false; + if (is_working()) { _active = false; - _context = alcGetCurrentContext(); - _device = alcGetContextsDevice(_context); - alcDestroyContext(_context); - alcCloseDevice(_device); - _context = NULL; + alcDestroyContext(d->_context); + alcCloseDevice(d->_device); + d->_context = NULL; + d->_device = NULL; _renderer = "unknown"; _vendor = "unknown"; } +#endif } -void SGSoundMgr::suspend() { - if (_working) { - sample_group_map_iterator sample_grp_current = _sample_groups.begin(); - sample_group_map_iterator sample_grp_end = _sample_groups.end(); +void SGSoundMgr::suspend() +{ +#ifdef ENABLE_SOUND + if (is_working()) { + sample_group_map_iterator sample_grp_current = d->_sample_groups.begin(); + sample_group_map_iterator sample_grp_end = d->_sample_groups.end(); for ( ; sample_grp_current != sample_grp_end; ++sample_grp_current ) { SGSampleGroup *sgrp = sample_grp_current->second; sgrp->stop(); } _active = false; } +#endif } -void SGSoundMgr::resume() { - if (_working) { - sample_group_map_iterator sample_grp_current = _sample_groups.begin(); - sample_group_map_iterator sample_grp_end = _sample_groups.end(); +void SGSoundMgr::resume() +{ +#ifdef ENABLE_SOUND + if (is_working()) { + sample_group_map_iterator sample_grp_current = d->_sample_groups.begin(); + sample_group_map_iterator sample_grp_end = d->_sample_groups.end(); for ( ; sample_grp_current != sample_grp_end; ++sample_grp_current ) { SGSampleGroup *sgrp = sample_grp_current->second; sgrp->resume(); } _active = true; } -} - -void SGSoundMgr::bind () -{ - _free_sources.clear(); - _free_sources.reserve( MAX_SOURCES ); - _sources_in_use.clear(); - _sources_in_use.reserve( MAX_SOURCES ); -} - - -void SGSoundMgr::unbind () -{ - _sample_groups.clear(); - - // delete free sources - for (unsigned int i=0; i<_free_sources.size(); i++) { - ALuint source = _free_sources[i]; - alDeleteSources( 1 , &source ); - } - - _free_sources.clear(); - _sources_in_use.clear(); +#endif } // run the audio scheduler -void SGSoundMgr::update( double dt ) { +void SGSoundMgr::update( double dt ) +{ +#ifdef ENABLE_SOUND if (_active) { - alcSuspendContext(_context); + alcSuspendContext(d->_context); if (_changed) { - update_pos_and_orientation(); + d->update_pos_and_orientation(); } - sample_group_map_iterator sample_grp_current = _sample_groups.begin(); - sample_group_map_iterator sample_grp_end = _sample_groups.end(); + sample_group_map_iterator sample_grp_current = d->_sample_groups.begin(); + sample_group_map_iterator sample_grp_end = d->_sample_groups.end(); for ( ; sample_grp_current != sample_grp_end; ++sample_grp_current ) { SGSampleGroup *sgrp = sample_grp_current->second; sgrp->update(dt); @@ -298,7 +381,7 @@ if (isNaN(toVec3f(_absolute_pos).data())) printf("NaN in listener position\n"); if (isNaN(_velocity.data())) printf("NaN in listener velocity\n"); #endif alListenerf( AL_GAIN, _volume ); - alListenerfv( AL_ORIENTATION, _at_up_vec ); + alListenerfv( AL_ORIENTATION, d->_at_up_vec ); // alListenerfv( AL_POSITION, toVec3f(_absolute_pos).data() ); SGQuatd hlOr = SGQuatd::fromLonLat( _geod_pos ); @@ -317,58 +400,54 @@ if (isNaN(_velocity.data())) printf("NaN in listener velocity\n"); _changed = false; } - alcProcessContext(_context); + alcProcessContext(d->_context); } +#endif } // add a sample group, return true if successful -bool SGSoundMgr::add( SGSampleGroup *sgrp, const string& refname ) +bool SGSoundMgr::add( SGSampleGroup *sgrp, const std::string& refname ) { - sample_group_map_iterator sample_grp_it = _sample_groups.find( refname ); - if ( sample_grp_it != _sample_groups.end() ) { + sample_group_map_iterator sample_grp_it = d->_sample_groups.find( refname ); + if ( sample_grp_it != d->_sample_groups.end() ) { // sample group already exists return false; } if (_active) sgrp->activate(); - _sample_groups[refname] = sgrp; + d->_sample_groups[refname] = sgrp; return true; } // remove a sound effect, return true if successful -bool SGSoundMgr::remove( const string &refname ) +bool SGSoundMgr::remove( const std::string &refname ) { - sample_group_map_iterator sample_grp_it = _sample_groups.find( refname ); - if ( sample_grp_it == _sample_groups.end() ) { + sample_group_map_iterator sample_grp_it = d->_sample_groups.find( refname ); + if ( sample_grp_it == d->_sample_groups.end() ) { // sample group was not found. return false; } - _sample_groups.erase( sample_grp_it ); + d->_sample_groups.erase( sample_grp_it ); return true; } // return true of the specified sound exists in the sound manager system -bool SGSoundMgr::exists( const string &refname ) { - sample_group_map_iterator sample_grp_it = _sample_groups.find( refname ); - if ( sample_grp_it == _sample_groups.end() ) { - // sample group was not found. - return false; - } - - return true; +bool SGSoundMgr::exists( const std::string &refname ) { + sample_group_map_iterator sample_grp_it = d->_sample_groups.find( refname ); + return ( sample_grp_it != d->_sample_groups.end() ); } // return a pointer to the SGSampleGroup if the specified sound exists // in the sound manager system, otherwise return NULL -SGSampleGroup *SGSoundMgr::find( const string &refname, bool create ) { - sample_group_map_iterator sample_grp_it = _sample_groups.find( refname ); - if ( sample_grp_it == _sample_groups.end() ) { +SGSampleGroup *SGSoundMgr::find( const std::string &refname, bool create ) { + sample_group_map_iterator sample_grp_it = d->_sample_groups.find( refname ); + if ( sample_grp_it == d->_sample_groups.end() ) { // sample group was not found. if (create) { SGSampleGroup* sgrp = new SGSampleGroup(this, refname); @@ -386,8 +465,7 @@ SGSampleGroup *SGSoundMgr::find( const string &refname, bool create ) { void SGSoundMgr::set_volume( float v ) { _volume = v; - if (_volume > 1.0) _volume = 1.0; - if (_volume < 0.0) _volume = 0.0; + SG_CLAMP_RANGE(_volume, 0.0f, 1.0f); _changed = true; } @@ -398,19 +476,19 @@ void SGSoundMgr::set_volume( float v ) // and hence orientation) of the sources. // // The Sound Manager is (and should be) the only one knowing about source -// management. Sources further away should be suspendped to free resources for +// management. Sources further away should be suspended to free resources for // newly added sounds close by. unsigned int SGSoundMgr::request_source() { unsigned int source = NO_SOURCE; - if (_free_sources.size() > 0) { - source = _free_sources.back(); - _free_sources.pop_back(); - _sources_in_use.push_back(source); + if (!d->_free_sources.empty()) { + source = d->_free_sources.back(); + d->_free_sources.pop_back(); + d->_sources_in_use.push_back(source); } else - SG_LOG( SG_GENERAL, SG_INFO, "No more free sources available\n"); + SG_LOG( SG_SOUND, SG_BULK, "Sound manager: No more free sources available!\n"); return source; } @@ -420,33 +498,36 @@ void SGSoundMgr::release_source( unsigned int source ) { vector::iterator it; - it = std::find(_sources_in_use.begin(), _sources_in_use.end(), source); - if ( it != _sources_in_use.end() ) { + it = std::find(d->_sources_in_use.begin(), d->_sources_in_use.end(), source); + if ( it != d->_sources_in_use.end() ) { + #ifdef ENABLE_SOUND ALint result; alGetSourcei( source, AL_SOURCE_STATE, &result ); - if ( result == AL_PLAYING ) + if ( result == AL_PLAYING || result == AL_PAUSED ) { alSourceStop( source ); - testForALError("release source"); + } - alSourcei( source, AL_BUFFER, 0 ); - _free_sources.push_back( source ); - _sources_in_use.erase( it ); + alSourcei( source, AL_BUFFER, 0 ); // detach the associated buffer + testForALError("release_source"); + #endif + d->_free_sources.push_back( source ); + d->_sources_in_use.erase( it ); } } unsigned int SGSoundMgr::request_buffer(SGSoundSample *sample) { ALuint buffer = NO_BUFFER; - +#ifdef ENABLE_SOUND if ( !sample->is_valid_buffer() ) { // sample was not yet loaded or removed again - string sample_name = sample->get_sample_name(); + std::string sample_name = sample->get_sample_name(); void *sample_data = NULL; // see if the sample name is already cached - buffer_map_iterator buffer_it = _buffers.find( sample_name ); - if ( buffer_it != _buffers.end() ) { + buffer_map_iterator buffer_it = d->_buffers.find( sample_name ); + if ( buffer_it != d->_buffers.end() ) { buffer_it->second.refctr++; buffer = buffer_it->second.id; sample->set_buffer( buffer ); @@ -457,17 +538,24 @@ unsigned int SGSoundMgr::request_buffer(SGSoundSample *sample) if ( sample->is_file() ) { int freq, format; size_t size; - bool res; - - res = load(sample_name, &sample_data, &format, &size, &freq); - if (res == false) return buffer; + try { + bool res = load(sample_name, &sample_data, &format, &size, &freq); + if (res == false) return NO_BUFFER; + } catch (sg_exception& e) { + SG_LOG(SG_SOUND, SG_ALERT, + "failed to load sound buffer: " << e.getFormattedMessage()); + sample->set_buffer( SGSoundMgr::FAILED_BUFFER ); + return FAILED_BUFFER; + } + sample->set_frequency( freq ); sample->set_format( format ); sample->set_size( size ); - } - else + + } else { sample_data = sample->get_data(); + } // create an OpenAL buffer handle alGenBuffers(1, &buffer); @@ -479,105 +567,71 @@ unsigned int SGSoundMgr::request_buffer(SGSoundSample *sample) ALsizei freq = sample->get_frequency(); alBufferData( buffer, format, sample_data, size, freq ); - if ( sample->is_file() ) free(sample_data); - if ( !testForALError("buffer add data") ) { sample->set_buffer(buffer); - _buffers[sample_name] = refUint(buffer); + d->_buffers[sample_name] = refUint(buffer); } } + + if ( sample->is_file() ) free(sample_data); } else { buffer = sample->get_buffer(); -} - + } +#endif return buffer; } void SGSoundMgr::release_buffer(SGSoundSample *sample) { - string sample_name = sample->get_sample_name(); - buffer_map_iterator buffer_it = _buffers.find( sample_name ); - if ( buffer_it == _buffers.end() ) { - // buffer was not found - return; - } + if ( !sample->is_queue() ) + { + std::string sample_name = sample->get_sample_name(); + buffer_map_iterator buffer_it = d->_buffers.find( sample_name ); + if ( buffer_it == d->_buffers.end() ) { + // buffer was not found + return; + } - sample->no_valid_buffer(); - buffer_it->second.refctr--; - if (buffer_it->second.refctr == 0) { - ALuint buffer = buffer_it->second.id; - alDeleteBuffers(1, &buffer); - _buffers.erase( buffer_it ); - testForALError("release buffer"); + sample->no_valid_buffer(); + buffer_it->second.refctr--; + if (buffer_it->second.refctr == 0) { +#ifdef ENABLE_SOUND + ALuint buffer = buffer_it->second.id; + alDeleteBuffers(1, &buffer); +#endif + d->_buffers.erase( buffer_it ); + testForALError("release buffer"); + } } } -void SGSoundMgr::update_pos_and_orientation() { - /** - * Description: ORIENTATION is a pair of 3-tuples representing the - * 'at' direction vector and 'up' direction of the Object in - * Cartesian space. AL expects two vectors that are orthogonal to - * each other. These vectors are not expected to be normalized. If - * one or more vectors have zero length, implementation behavior - * is undefined. If the two vectors are linearly dependent, - * behavior is undefined. - * - * This is in the same coordinate system as OpenGL; y=up, z=back, x=right. - */ - SGVec3d sgv_at = _orientation.backTransform(-SGVec3d::e3()); - SGVec3d sgv_up = _orientation.backTransform(SGVec3d::e2()); - _at_up_vec[0] = sgv_at[0]; - _at_up_vec[1] = sgv_at[1]; - _at_up_vec[2] = sgv_at[2]; - _at_up_vec[3] = sgv_up[0]; - _at_up_vec[4] = sgv_up[1]; - _at_up_vec[5] = sgv_up[2]; - - // static const SGQuatd q(-0.5, -0.5, 0.5, 0.5); - // SGQuatd hlOr = SGQuatd::fromLonLat(SGGeod::fromCart(_base_pos)); - // SGQuatd ec2body = hlOr*_orientation; - _absolute_pos = _base_pos; // + ec2body.backTransform( _offset_pos ); -} - -bool SGSoundMgr::load(string &samplepath, void **dbuf, int *fmt, - size_t *sz, int *frq ) +bool SGSoundMgr::load( const std::string &samplepath, + void **dbuf, + int *fmt, + size_t *sz, + int *frq ) { - if ( !_working ) return false; + if ( !is_working() ) + return false; ALenum format; ALsizei size; ALsizei freq; ALvoid *data; -#if defined(ALUT_API_MAJOR_VERSION) && ALUT_API_MAJOR_VERSION >= 1 ALfloat freqf; - data = alutLoadMemoryFromFile(samplepath.c_str(), &format, &size, &freqf ); + + data = simgear::loadWAVFromFile(samplepath, format, size, freqf ); freq = (ALsizei)freqf; - int error = alutGetError(); - if (data == NULL || error != ALUT_ERROR_NO_ERROR) { - string msg = "Failed to load wav file: "; - msg.append(alutGetErrorString(error)); - throw sg_io_exception(msg.c_str(), sg_location(samplepath)); - return false; + if (data == NULL) { + throw sg_io_exception("Failed to load wav file", sg_location(samplepath)); } -#else - ALbyte *fname = (ALbyte *)samplepath.c_str(); -# if defined (__APPLE__) - alutLoadWAVFile( fname, &format, &data, &size, &freq ); -# else - ALboolean loop; - alutLoadWAVFile( fname, &format, &data, &size, &freq, &loop ); -# endif - ALenum error = alGetError(); - if ( error != AL_NO_ERROR ) { - string msg = "Failed to load wav file: "; - msg.append(alGetString(error)); - throw sg_io_exception(msg.c_str(), sg_location(samplepath)); - return false; + if (format == AL_FORMAT_STEREO8 || format == AL_FORMAT_STEREO16) { + free(data); + throw sg_io_exception("Warning: STEREO files are not supported for 3D audio effects: " + samplepath); } -#endif *dbuf = (void *)data; *fmt = (int)format; @@ -590,6 +644,7 @@ bool SGSoundMgr::load(string &samplepath, void **dbuf, int *fmt, vector SGSoundMgr::get_available_devices() { vector devices; +#ifdef ENABLE_SOUND const ALCchar *s; if (alcIsExtensionPresent(NULL, "ALC_enumerate_all_EXT") == AL_TRUE) { @@ -609,56 +664,76 @@ vector SGSoundMgr::get_available_devices() } devices.push_back(ptr); } - +#endif return devices; } -bool SGSoundMgr::testForError(void *p, string s) +bool SGSoundMgr::testForError(void *p, std::string s) { if (p == NULL) { - SG_LOG( SG_GENERAL, SG_ALERT, "Error: " << s); + SG_LOG( SG_SOUND, SG_ALERT, "Error: " << s); return true; } return false; } -bool SGSoundMgr::testForALError(string s) +bool SGSoundMgr::testForALError(std::string s) { +#ifdef ENABLE_SOUND ALenum error = alGetError(); if (error != AL_NO_ERROR) { - SG_LOG( SG_GENERAL, SG_ALERT, "AL Error (sound manager): " + SG_LOG( SG_SOUND, SG_ALERT, "AL Error (sound manager): " << alGetString(error) << " at " << s); return true; } +#endif return false; } -bool SGSoundMgr::testForALCError(string s) +bool SGSoundMgr::testForALCError(std::string s) { +#ifdef ENABLE_SOUND ALCenum error; - error = alcGetError(_device); + error = alcGetError(d->_device); if (error != ALC_NO_ERROR) { - SG_LOG( SG_GENERAL, SG_ALERT, "ALC Error (sound manager): " - << alcGetString(_device, error) << " at " + SG_LOG( SG_SOUND, SG_ALERT, "ALC Error (sound manager): " + << alcGetString(d->_device, error) << " at " << s); return true; } +#endif return false; } -bool SGSoundMgr::testForALUTError(string s) +bool SGSoundMgr::is_working() const { -#if defined(ALUT_API_MAJOR_VERSION) && ALUT_API_MAJOR_VERSION >= 1 - ALenum error; - error = alutGetError (); - if (error != ALUT_ERROR_NO_ERROR) { - SG_LOG( SG_GENERAL, SG_ALERT, "ALUT Error (sound manager): " - << alutGetErrorString(error) << " at " - << s); - return true; - } -#endif - return false; + return (d->_device != NULL); +} + +const SGQuatd& SGSoundMgr::get_orientation() const +{ + return d->_orientation; +} + +void SGSoundMgr::set_orientation( const SGQuatd& ori ) +{ + d->_orientation = ori; + _changed = true; +} + +const SGVec3d& SGSoundMgr::get_position() const +{ + return d->_absolute_pos; +} + +void SGSoundMgr::set_position( const SGVec3d& pos, const SGGeod& pos_geod ) +{ + d->_base_pos = pos; _geod_pos = pos_geod; _changed = true; +} + +SGVec3f SGSoundMgr::get_direction() const +{ + return SGVec3f(d->_at_up_vec[0], d->_at_up_vec[1], d->_at_up_vec[2]); }