X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=simgear%2Fsound%2Fsoundmgr_openal.cxx;h=450b5714d0cc98811747c9b72241c0807663ac5b;hb=6fe057e27795a7ca9624dc126a1549b8d06500b3;hp=b204aa13fbc4418cf52ad40fbad452a29147c68d;hpb=6b0ab9a49a5d900b92a6ca052a24232fd547511b;p=simgear.git diff --git a/simgear/sound/soundmgr_openal.cxx b/simgear/sound/soundmgr_openal.cxx index b204aa13..450b5714 100644 --- a/simgear/sound/soundmgr_openal.cxx +++ b/simgear/sound/soundmgr_openal.cxx @@ -34,6 +34,7 @@ #endif #include +#include #include "soundmgr_openal.hxx" @@ -58,8 +59,9 @@ SGSoundMgr::SGSoundMgr() : _volume(0.0), _device(NULL), _context(NULL), - _listener_pos(SGVec3d::zeros().data()), - _listener_vel(SGVec3f::zeros().data()), + _position(SGVec3d::zeros()), + _velocity(SGVec3d::zeros()), + _orientation(SGQuatd::zeros()), _devname(NULL) { #if defined(ALUT_API_MAJOR_VERSION) && ALUT_API_MAJOR_VERSION >= 1 @@ -77,6 +79,7 @@ SGSoundMgr::SGSoundMgr() : // destructor SGSoundMgr::~SGSoundMgr() { + stop(); #if defined(ALUT_API_MAJOR_VERSION) && ALUT_API_MAJOR_VERSION >= 1 _alut_init--; @@ -98,24 +101,27 @@ void SGSoundMgr::init() { ALCcontext *context = alcCreateContext(device, NULL); if ( testForError(context, "Unable to create a valid context.") ) { + alcCloseDevice (device); return; } if ( !alcMakeContextCurrent(context) ) { testForALCError("context initialization"); + alcDestroyContext (context); + alcCloseDevice (device); return; } _context = context; _working = true; - _listener_ori[0] = 0.0; _listener_ori[1] = 0.0; _listener_ori[2] = -1.0; - _listener_ori[3] = 0.0; _listener_ori[4] = 1.0; _listener_ori[5] = 0.0; + _at_up_vec[0] = 0.0; _at_up_vec[1] = 0.0; _at_up_vec[2] = -1.0; + _at_up_vec[3] = 0.0; _at_up_vec[4] = 1.0; _at_up_vec[5] = 0.0; alListenerf( AL_GAIN, 0.2f ); - alListenerfv( AL_POSITION, toVec3f(_listener_pos).data() ); - alListenerfv( AL_ORIENTATION, _listener_ori ); - alListenerfv( AL_VELOCITY, _listener_vel.data() ); + alListenerfv( AL_ORIENTATION, _at_up_vec ); + alListenerfv( AL_POSITION, SGVec3f::zeros().data() ); + alListenerfv( AL_VELOCITY, SGVec3f::zeros().data() ); alDopplerFactor(1.0); alDopplerVelocity(340.3); // speed of sound in meters per second. @@ -128,8 +134,6 @@ void SGSoundMgr::init() { testForALError("listener initialization"); - alGetError(); // clear any undetetced error, just to be sure - // get a free source one at a time // if an error is returned no more (hardware) sources are available for (unsigned int i=0; isecond; + ALuint buffer = ref.id; + alDeleteBuffers(1, &buffer); + _buffers.erase( buffers_current ); + } + _context = alcGetCurrentContext(); _device = alcGetContextsDevice(_context); alcMakeContextCurrent(NULL); @@ -196,7 +214,7 @@ void SGSoundMgr::unbind () void SGSoundMgr::update( double dt ) { - // nothing to do in the regular update,e verything is done on the following + // nothing to do in the regular update, everything is done on the following // function } @@ -204,7 +222,7 @@ void SGSoundMgr::update( double dt ) // run the audio scheduler void SGSoundMgr::update_late( double dt ) { if (_working) { - // alcSuspendContext(_context); + alcSuspendContext(_context); sample_group_map_iterator sample_grp_current = _sample_groups.begin(); sample_group_map_iterator sample_grp_end = _sample_groups.end(); @@ -215,14 +233,14 @@ void SGSoundMgr::update_late( double dt ) { if (_changed) { alListenerf( AL_GAIN, _volume ); - alListenerfv( AL_VELOCITY, _listener_vel.data() ); - alListenerfv( AL_ORIENTATION, _listener_ori ); - alListenerfv( AL_POSITION, toVec3f(_listener_pos).data() ); + alListenerfv( AL_ORIENTATION, _at_up_vec ); + alListenerfv( AL_POSITION, toVec3f(_position).data() ); + alListenerfv( AL_VELOCITY, toVec3f(_velocity).data() ); // alDopplerVelocity(340.3); // TODO: altitude dependent testForALError("update"); _changed = false; } - // alcProcessContext(_context); + alcProcessContext(_context); } } @@ -309,6 +327,32 @@ void SGSoundMgr::set_volume( float v ) _changed = true; } +/** + * set the orientation of the listener (in opengl coordinates) + * + * Description: ORIENTATION is a pair of 3-tuples representing the + * 'at' direction vector and 'up' direction of the Object in + * Cartesian space. AL expects two vectors that are orthogonal to + * each other. These vectors are not expected to be normalized. If + * one or more vectors have zero length, implementation behavior + * is undefined. If the two vectors are linearly dependent, + * behavior is undefined. + */ +void SGSoundMgr::set_orientation( SGQuatd ori ) +{ + _orientation = ori; + + SGVec3d sgv_up = ori.rotate(SGVec3d::e2()); + SGVec3d sgv_at = ori.rotate(SGVec3d::e3()); + _at_up_vec[0] = sgv_at[0]; + _at_up_vec[1] = sgv_at[1]; + _at_up_vec[2] = sgv_at[2]; + _at_up_vec[3] = sgv_up[0]; + _at_up_vec[4] = sgv_up[1]; + _at_up_vec[5] = sgv_up[2]; + _changed = true; +} + // Get an unused source id // // The Sound Manager should keep track of the sources in use, the distance @@ -325,7 +369,6 @@ unsigned int SGSoundMgr::request_source() if (_free_sources.size() > 0) { source = _free_sources.back(); _free_sources.pop_back(); - _sources_in_use.push_back(source); } @@ -335,22 +378,94 @@ unsigned int SGSoundMgr::request_source() // Free up a source id for further use void SGSoundMgr::release_source( unsigned int source ) { - for (unsigned int i = 0; i<_sources_in_use.size(); i++) { - if ( _sources_in_use[i] == source ) { - ALint result; + vector::iterator it; - alGetSourcei( source, AL_SOURCE_STATE, &result ); - if ( result == AL_PLAYING ) { - alSourceStop( source ); - } - testForALError("release source"); + it = std::find(_sources_in_use.begin(), _sources_in_use.end(), source); + if ( it != _sources_in_use.end() ) { + ALint result; + + alGetSourcei( source, AL_SOURCE_STATE, &result ); + if ( result == AL_PLAYING ) + alSourceStop( source ); + testForALError("release source"); + + _free_sources.push_back(source); + _sources_in_use.erase(it, it+1); + } +} + +unsigned int SGSoundMgr::request_buffer(SGSoundSample *sample) +{ + ALuint buffer = NO_BUFFER; + + if ( !sample->is_valid_buffer() ) { + // sample was not yet loaded or removed again + string sample_name = sample->get_sample_name(); + + // see if the sample name is already cached + buffer_map_iterator buffer_it = _buffers.find( sample_name ); + if ( buffer_it != _buffers.end() ) { + buffer_it->second.refctr++; + buffer = buffer_it->second.id; + sample->set_buffer( buffer ); + return buffer; + } - _free_sources.push_back(source); - _sources_in_use.erase(_sources_in_use.begin()+i, - _sources_in_use.begin()+i+1); - break; + // sample name was not found in the buffer cache. + if ( sample->is_file() ) { + unsigned int size; + int freq, format; + void *data; + + load(sample_name, &data, &format, &size, &freq); + sample->set_data( (unsigned char *)data ); + sample->set_frequency( freq ); + sample->set_format( format ); + sample->set_size( size ); + } + + // create an OpenAL buffer handle + alGenBuffers(1, &buffer); + if ( !testForALError("generate buffer") ) { + // Copy data to the internal OpenAL buffer + + const ALvoid *data = sample->get_data(); + ALenum format = sample->get_format(); + ALsizei size = sample->get_size(); + ALsizei freq = sample->get_frequency(); + alBufferData( buffer, format, data, size, freq ); + sample->free_data(); + + if ( !testForALError("buffer add data") ) { + sample->set_buffer(buffer); + _buffers[sample_name] = refUint(buffer); + } } } + else + buffer = sample->get_buffer(); + + return buffer; +} + +void SGSoundMgr::release_buffer(SGSoundSample *sample) +{ + string sample_name = sample->get_sample_name(); + + buffer_map_iterator buffer_it = _buffers.find( sample_name ); + if ( buffer_it == _buffers.end() ) { + // buffer was not found + return; + } + + sample->no_valid_buffer(); + buffer_it->second.refctr--; + if (buffer_it->second.refctr == 0) { + ALuint buffer = buffer_it->second.id; + _buffers.erase( buffer_it ); + alDeleteBuffers(1, &buffer); + testForALError("release buffer"); + } } bool SGSoundMgr::load(string &samplepath, void **dbuf, int *fmt, @@ -399,29 +514,6 @@ bool SGSoundMgr::load(string &samplepath, void **dbuf, int *fmt, } -/** - * set the orientation of the listener (in opengl coordinates) - * - * Description: ORIENTATION is a pair of 3-tuples representing the - * 'at' direction vector and 'up' direction of the Object in - * Cartesian space. AL expects two vectors that are orthogonal to - * each other. These vectors are not expected to be normalized. If - * one or more vectors have zero length, implementation behavior - * is undefined. If the two vectors are linearly dependent, - * behavior is undefined. - */ -void SGSoundMgr::set_orientation( SGQuatd ori ) -{ - SGVec3d sgv_up = ori.rotate(SGVec3d::e2()); - SGVec3d sgv_at = ori.rotate(SGVec3d::e3()); - for (int i=0; i<3; i++) { - _listener_ori[i] = sgv_at[i]; - _listener_ori[i+3] = sgv_up[i]; - } - _changed = true; -} - - bool SGSoundMgr::testForError(void *p, string s) { if (p == NULL) { @@ -458,6 +550,7 @@ bool SGSoundMgr::testForALCError(string s) bool SGSoundMgr::testForALUTError(string s) { +#if defined(ALUT_API_MAJOR_VERSION) && ALUT_API_MAJOR_VERSION >= 1 ALenum error; error = alutGetError (); if (error != ALUT_ERROR_NO_ERROR) { @@ -466,5 +559,6 @@ bool SGSoundMgr::testForALUTError(string s) << s); return true; } +#endif return false; }