X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FAIModel%2FAIBallistic.hxx;h=e9938171266a1ad3c1fb9ea9b7e662b9312f853c;hb=d035fdf3a949e62f0c8e772e100d14087b6d4ba9;hp=91a50acbd17ec298920bf2282ec42eb4e5a8b20d;hpb=fdbfd6fd0b789eecf2c532d048a75d15f8d35ad8;p=flightgear.git diff --git a/src/AIModel/AIBallistic.hxx b/src/AIModel/AIBallistic.hxx index 91a50acbd..e99381712 100644 --- a/src/AIModel/AIBallistic.hxx +++ b/src/AIModel/AIBallistic.hxx @@ -31,9 +31,6 @@ #include "AIManager.hxx" #include "AIBase.hxx" -using std::vector; -using std::list; - class FGAIBallistic : public FGAIBase { public: @@ -45,11 +42,10 @@ public: bool init(bool search_in_AI_path=false); virtual void bind(); - virtual void unbind(); - - void update(double dt); + virtual void reinit(); + virtual void update(double dt); - FGAIBallistic *ballistic; + virtual const char* getTypeString(void) const { return "ballistic"; } void Run(double dt); @@ -69,46 +65,53 @@ public: void setNoRoll( bool nr ); void setRandom( bool r ); void setRandomness( double r ); - void setName(const string&); +// void setName(const string&); void setCollision(bool c); void setExpiry(bool e); void setImpact(bool i); - void setImpactReportNode(const string&); + void setImpactReportNode(const std::string&); void setContentsNode(const SGPropertyNode_ptr); void setFuseRange(double f); - void setSMPath(const string&); + void setSMPath(const std::string&); void setSubID(int i); - void setSubmodel(const string&); + void setSubmodel(const std::string&); void setExternalForce( bool f ); - void setForcePath(const string&); - void setContentsPath(const string&); + void setForcePath(const std::string&); + void setContentsPath(const std::string&); void setForceStabilisation( bool val ); void setGroundOffset(double g); void setLoadOffset(double l); void setSlaved(bool s); void setSlavedLoad(bool s); void setPch (double e, double dt, double c); - void setHdg (double az, double dt, double c); + int setHdg (double az, double dt, double c); void setBnk(double r, double dt, double c); void setHt(double h, double dt, double c); - void setFormate(bool f); - void setParentNode(const SGPropertyNode_ptr); + void setSpd(double s, double dt, double c); + void setParentNodes(const SGPropertyNode_ptr); void setParentPos(); + void setOffsetPos(SGGeod pos, double heading, double pitch, double roll); + void setOffsetVelocity(double dt, SGGeod pos); + void setTime(double sec); - double _getTime() const; + double _getTime()const; double getRelBrgHitchToUser() const; double getElevHitchToUser() const; double getLoadOffset() const; double getContents(); + double getDistanceToHitch() const; + double getElevToHitch() const; + double getBearingToHitch() const; SGVec3d getCartHitchPos() const; bool getHtAGL(double start); bool getSlaved() const; - bool getFormate() const; +// bool getFormate() const; bool getSlavedLoad() const; - virtual const char* getTypeString(void) const { return "ballistic"; } + FGAIBallistic *ballistic; + static const double slugs_to_kgs; //conversion factor static const double slugs_to_lbs; //conversion factor @@ -116,15 +119,32 @@ public: SGPropertyNode_ptr _force_azimuth_node; SGPropertyNode_ptr _force_elevation_node; + SGPropertyNode_ptr _pnode; // node for parent model + SGPropertyNode_ptr _p_pos_node; // nodes for parent parameters + SGPropertyNode_ptr _p_lat_node; + SGPropertyNode_ptr _p_lon_node; + SGPropertyNode_ptr _p_alt_node; + SGPropertyNode_ptr _p_agl_node; + SGPropertyNode_ptr _p_ori_node; + SGPropertyNode_ptr _p_pch_node; + SGPropertyNode_ptr _p_rll_node; + SGPropertyNode_ptr _p_hdg_node; + SGPropertyNode_ptr _p_vel_node; + SGPropertyNode_ptr _p_spd_node; + double _height; + double _speed; double _ht_agl_ft; // height above ground level double _azimuth; // degrees true double _elevation; // degrees double _rotation; // degrees double _speed_north_fps; double _speed_east_fps; + double _wind_from_east; // fps + double _wind_from_north; // fps + + double hs; - bool _formate_to_ac; void setTgtXOffset(double x); void setTgtYOffset(double y); @@ -140,17 +160,17 @@ public: double _tgt_z_offset; double _elapsed_time; -private: + SGGeod _parentpos; + SGGeod _oldpos; + SGGeod _offsetpos; + SGGeod _oldoffsetpos; - virtual void reinit() { init(); } +private: bool _aero_stabilised; // if true, object will align with trajectory double _drag_area; // equivalent drag area in ft2 double _life_timer; // seconds - double _gravity; // fps^2 double _buoyancy; // fps^2 - double _wind_from_east; // fps - double _wind_from_north; // fps bool _wind; // if true, local wind will be applied to object double _Cd; // drag coefficient double _mass; // slugs @@ -165,7 +185,7 @@ private: bool _slave_load_to_ac;// if true, object will be slaved to the parent ac pos double _contents_lb; // contents of the object double _weight_lb; // weight of the object (no contents if appropriate) (lbs) - string _mat_name; + std::string _mat_name; bool _report_collision; // if true a collision point with AI Objects is calculated bool _report_impact; // if true an impact point on the terrain is calculated @@ -174,28 +194,24 @@ private: SGPropertyNode_ptr _impact_report_node; // report node for impact and collision SGPropertyNode_ptr _contents_node; // node for droptank etc. contents - SGPropertyNode_ptr _pnode; // node for parent model - SGPropertyNode_ptr _p_pos_node; // nodes for parent parameters - SGPropertyNode_ptr _p_lat_node; - SGPropertyNode_ptr _p_lon_node; - SGPropertyNode_ptr _p_alt_node; - SGPropertyNode_ptr _p_ori_node; - SGPropertyNode_ptr _p_pch_node; - SGPropertyNode_ptr _p_rll_node; - SGPropertyNode_ptr _p_hdg_node; - SGPropertyNode_ptr _p_vel_node; - SGPropertyNode_ptr _p_spd_node; + //SGPropertyNode_ptr _pnode; // node for parent model + //SGPropertyNode_ptr _p_pos_node; // nodes for parent parameters + //SGPropertyNode_ptr _p_lat_node; + //SGPropertyNode_ptr _p_lon_node; + //SGPropertyNode_ptr _p_alt_node; + //SGPropertyNode_ptr _p_agl_node; + //SGPropertyNode_ptr _p_ori_node; + //SGPropertyNode_ptr _p_pch_node; + //SGPropertyNode_ptr _p_rll_node; + //SGPropertyNode_ptr _p_hdg_node; + //SGPropertyNode_ptr _p_vel_node; + //SGPropertyNode_ptr _p_spd_node; double _fuse_range; - double _distance; - double _dt_count; - double _next_run; - - string _submodel; - string _force_path; - string _contents_path; - const SGMaterial* _material; + std::string _submodel; + std::string _force_path; + std::string _contents_path; void handle_collision(); void handle_expiry(); @@ -203,33 +219,29 @@ private: void report_impact(double elevation, const FGAIBase *target = 0); void slaveToAC(double dt); void setContents(double c); - void formateToAC(double dt); void calcVSHS(); void calcNE(); - void setOffsetPos(SGGeod pos, double heading, double pitch, double roll); - void setOffsetVelocity(double dt, SGGeod pos); + //void setOffsetPos(SGGeod pos, double heading, double pitch, double roll); + //void setOffsetVelocity(double dt, SGGeod pos); - SGVec3d getCartUserPos() const; SGVec3d getCartOffsetPos(SGGeod pos, double heading, double pitch, double roll) const; - double getDistanceLoadToHitch() const; - double getElevLoadToHitch() const; - double getBearingLoadToHitch() const; + //double getDistanceLoadToHitch() const; + //double getElevLoadToHitch() const; + //double getBearingLoadToHitch() const; double getRecip(double az); double getMass() const; - double hs; double _ground_offset; double _load_offset; - double _old_height; SGVec3d _oldcartoffsetPos; SGVec3d _oldcartPos; - SGGeod _parentpos; - SGGeod _oldpos; - SGGeod _offsetpos; - SGGeod _oldoffsetpos; + //SGGeod _parentpos; + //SGGeod _oldpos; + //SGGeod _offsetpos; + //SGGeod _oldoffsetpos; };