X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FAIModel%2FAIBase.cxx;h=74ce8fa895624e93dacf84534b8fdaa1d0542e6e;hb=6b72986b276290073ae3fd1e889bf59b647c03e1;hp=28944390218b3edc59e51ae9b4447671bba3bdd5;hpb=b452234cb203c3336cfc5299be8ff4789a0eb416;p=flightgear.git diff --git a/src/AIModel/AIBase.cxx b/src/AIModel/AIBase.cxx index 289443902..74ce8fa89 100644 --- a/src/AIModel/AIBase.cxx +++ b/src/AIModel/AIBase.cxx @@ -24,20 +24,20 @@ # include #endif - #include -#include STL_STRING +#include #include #include +#include #include #include #include #include #include -#include +#include #include #include #include @@ -47,11 +47,14 @@ #include #include "AIBase.hxx" +#include "AIModelData.hxx" #include "AIManager.hxx" +const char *default_model = "Models/Geometry/glider.ac"; const double FGAIBase::e = 2.71828183; const double FGAIBase::lbs_to_slugs = 0.031080950172; //conversion factor +using namespace simgear; FGAIBase::FGAIBase(object_type ot) : props( NULL ), @@ -68,7 +71,8 @@ FGAIBase::FGAIBase(object_type ot) : _impact_speed(0), _refID( _newAIModelID() ), - _otype(ot) + _otype(ot), + _initialized(false) { tgt_heading = hdg = tgt_altitude_ft = tgt_speed = 0.0; tgt_roll = roll = tgt_pitch = tgt_yaw = tgt_vs = vs = pitch = 0.0; @@ -105,7 +109,8 @@ void FGAIBase::readFromScenario(SGPropertyNode* scFileNode) if (!scFileNode) return; - setPath(scFileNode->getStringValue("model", "Models/Geometry/glider.ac")); + setPath(scFileNode->getStringValue("model", + fgGetString("/sim/multiplay/default-model", default_model))); setHeading(scFileNode->getDoubleValue("heading", 0.0)); setSpeed(scFileNode->getDoubleValue("speed", 0.0)); @@ -138,6 +143,7 @@ void FGAIBase::update(double dt) { void FGAIBase::Transform() { if (!invisible) { + aip.setVisible(true); aip.setPosition(pos); if (no_roll) @@ -146,43 +152,50 @@ void FGAIBase::Transform() { aip.setOrientation(roll, pitch, hdg); aip.update(); + } else { + aip.setVisible(false); + aip.update(); } } bool FGAIBase::init(bool search_in_AI_path) { + osg::ref_ptr opt= + new osgDB::ReaderWriter::Options(*osgDB::Registry::instance()->getOptions()); + + if(search_in_AI_path) + { + SGPath ai_path(globals->get_fg_root()); + ai_path.append("AI"); + opt->getDatabasePathList().push_front(ai_path.str()); + } - if (!model_path.empty()) { - - if ( search_in_AI_path - && (model_path.substr(model_path.size() - 4, 4) == ".xml")) { - SGPath ai_path("AI"); - ai_path.append(model_path); - try { - model = load3DModel( globals->get_fg_root(), ai_path.str(), props, - globals->get_sim_time_sec() ); - } catch (const sg_exception &e) { - model = NULL; - } - } else - model = NULL; - - if (!model.get()) { - try { - model = load3DModel( globals->get_fg_root(), model_path, props, - globals->get_sim_time_sec() ); - } catch (const sg_exception &e) { - model = NULL; - } - } + string f = osgDB::findDataFile(model_path, opt.get()); - } + if(f.empty()) + f = fgGetString("/sim/multiplay/default-model", default_model); - if (model.get()) { + model = load3DModel(f, props); + + if (model.valid() && _initialized == false) { + model->setNodeMask(model->getNodeMask() & ~SG_NODEMASK_TERRAIN_BIT); aip.init( model.get() ); aip.setVisible(true); invisible = false; globals->get_scenery()->get_scene_graph()->addChild(aip.getSceneGraph()); + _initialized = true; + + } else if (!model_path.empty()) { + SG_LOG(SG_INPUT, SG_WARN, "AIBase: Could not load model " << model_path); + } + + setDie(false); + return true; +} + +void FGAIBase::initModel(osg::Node *node) +{ + if (model.valid()) { fgSetString("/ai/models/model-added", props->getPath()); } else if (!model_path.empty()) { @@ -191,18 +204,12 @@ bool FGAIBase::init(bool search_in_AI_path) { props->setStringValue("submodels/path", _path.c_str()); setDie(false); - return true; } -osg::Node* FGAIBase::load3DModel(const string& fg_root, - const string &path, - SGPropertyNode *prop_root, - double sim_time_sec) +osg::Node* FGAIBase::load3DModel(const string &path, SGPropertyNode *prop_root) { - model = sgLoad3DModel(fg_root, path, prop_root, sim_time_sec, 0, - new FGNasalModelData(prop_root)); - model->setNodeMask(model->getNodeMask() & ~SG_NODEMASK_TERRAIN_BIT); + model = SGModelLib::loadPagedModel(path, prop_root, new FGAIModelData(this, prop_root)); return model.get(); } @@ -435,15 +442,7 @@ SGVec3d FGAIBase::getCartPosAt(const SGVec3d& _off) const { } SGVec3d FGAIBase::getCartPos() const { - // Transform that one to the horizontal local coordinate system. - SGQuatd hlTrans = SGQuatd::fromLonLat(pos); - - // and postrotate the orientation of the AIModel wrt the horizontal - // local frame - hlTrans *= SGQuatd::fromYawPitchRollDeg(hdg, pitch, roll); - SGVec3d cartPos = SGVec3d::fromGeod(pos); - return cartPos; } @@ -470,6 +469,12 @@ void FGAIBase::_setLatitude ( double latitude ) { pos.setLatitudeDeg(latitude); } +void FGAIBase::_setUserPos(){ + userpos.setLatitudeDeg(manager->get_user_latitude()); + userpos.setLongitudeDeg(manager->get_user_longitude()); + userpos.setElevationM(manager->get_user_altitude() * SG_FEET_TO_METER); +} + void FGAIBase::_setSubID( int s ) { _subID = s; } @@ -586,6 +591,18 @@ double FGAIBase::_getHeading() const { return hdg; } +double FGAIBase::_getXOffset() const { + return _x_offset; +} + +double FGAIBase::_getYOffset() const { + return _y_offset; +} + +double FGAIBase::_getZOffset() const { + return _z_offset; +} + const char* FGAIBase::_getPath() const { return model_path.c_str(); } @@ -606,7 +623,6 @@ const char* FGAIBase::_getSubmodel() const { return _submodel.c_str(); } - void FGAIBase::CalculateMach() { // Calculate rho at altitude, using standard atmosphere // For the temperature T and the pressure p,