X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FAIModel%2FAIBase.hxx;h=46d287f732778dd4397f07fb6bf7cf6fccba2057;hb=6b72986b276290073ae3fd1e889bf59b647c03e1;hp=f802c9937f09f2ebcb74a9fac34e48c5c010cfae;hpb=800dd73551b53dc2f048902845276657cc0fcbbb;p=flightgear.git diff --git a/src/AIModel/AIBase.hxx b/src/AIModel/AIBase.hxx index f802c9937..46d287f73 100644 --- a/src/AIModel/AIBase.hxx +++ b/src/AIModel/AIBase.hxx @@ -25,7 +25,6 @@ #include #include -#include #include #include #include @@ -34,17 +33,18 @@ #include
-SG_USING_STD(string); -SG_USING_STD(list); +using std::string; +using std::list; class FGAIManager; class FGAIFlightPlan; -class FGAIBase : public SGReferenced { +class FGAIBase : public osg::Referenced { public: enum object_type { otNull = 0, otAircraft, otShip, otCarrier, otBallistic, - otRocket, otStorm, otThermal, otStatic, otMultiplayer, + otRocket, otStorm, otThermal, otStatic, otWingman, + otMultiplayer, MAX_OBJECTS }; // Needs to be last!!! FGAIBase(object_type ot); @@ -53,6 +53,7 @@ public: virtual void readFromScenario(SGPropertyNode* scFileNode); virtual bool init(bool search_in_AI_path=false); + virtual void initModel(osg::Node *node); virtual void update(double dt); virtual void bind(); virtual void unbind(); @@ -61,6 +62,7 @@ public: void setManager(FGAIManager* mgr, SGPropertyNode* p); void setPath( const char* model ); void setSMPath( const string& p ); + void setCallSign(const string& ); void setSpeed( double speed_KTAS ); void setAltitude( double altitude_ft ); void setHeading( double heading ); @@ -72,6 +74,9 @@ public: void setXoffset( double x_offset ); void setYoffset( double y_offset ); void setZoffset( double z_offset ); + void setPitchoffset( double x_offset ); + void setRolloffset( double y_offset ); + void setYawoffset( double z_offset ); void setServiceable ( bool serviceable ); void setDie( bool die ); void setCollisionData( bool i, double lat, double lon, double elev ); @@ -92,11 +97,22 @@ public: double _getCartPosY() const; double _getCartPosZ() const; + double _x_offset; + double _y_offset; + double _z_offset; + + double _pitch_offset; + double _roll_offset; + double _yaw_offset; + string _path; string _callsign; string _submodel; string _name; + SGGeod userpos; + + protected: SGPropertyNode_ptr props; @@ -175,6 +191,7 @@ protected: private: int _refID; object_type _otype; + bool _initialized; public: object_type getType(); @@ -188,6 +205,7 @@ public: void _setLongitude( double longitude ); void _setLatitude ( double latitude ); void _setSubID( int s ); + void _setUserPos(); double _getVS_fps() const; double _getAltitude() const; @@ -214,7 +232,9 @@ public: double _getImpactPitch() const; double _getImpactRoll() const; double _getImpactSpeed() const; - + double _getXOffset() const; + double _getYOffset() const; + double _getZOffset() const; //unsigned int _getCount() const; bool _getServiceable() const; @@ -225,11 +245,12 @@ public: SGPropertyNode* _getProps() const; - const char* _getPath(); - const char* _getCallsign(); - const char* _getTriggerNode(); - const char* _getName(); - const char* _getSubmodel(); + const char* _getPath() const; + const char* _getSMPath() const; + const char* _getCallsign() const; + const char* _getTriggerNode() const; + const char* _getName() const; + const char* _getSubmodel() const; // These are used in the Mach number calculations @@ -246,11 +267,9 @@ public: inline double _getRange() { return range; }; inline double _getBearing() { return bearing; }; - osg::Node* load3DModel(const string& fg_root, - const string &path, - SGPropertyNode *prop_root, - double sim_time_sec); - + virtual osg::Node* load3DModel(const string &path, + SGPropertyNode *prop_root); + static bool _isNight(); }; @@ -305,6 +324,33 @@ inline void FGAIBase::setLatitude ( double latitude ) { pos.setLatitudeDeg( latitude ); } +inline void FGAIBase::setCallSign(const string& s) { + _callsign = s; +} +inline void FGAIBase::setXoffset(double x) { + _x_offset = x; +} + +inline void FGAIBase::setYoffset(double y) { + _y_offset = y; +} + +inline void FGAIBase::setZoffset(double z) { + _z_offset = z; +} + +inline void FGAIBase::setPitchoffset(double p) { + _pitch_offset = p; +} + +inline void FGAIBase::setRolloffset(double r) { + _roll_offset = r; +} + +inline void FGAIBase::setYawoffset(double y) { + _yaw_offset = y; +} + inline void FGAIBase::setDie( bool die ) { delete_me = die; } inline bool FGAIBase::getDie() { return delete_me; }