X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FAIModel%2FAIBase.hxx;h=4c2c591af19594e9457c14e5e0dbc660de6542b7;hb=b4fbde72b275dc75e8ecf7b44261aba642e5da0f;hp=3436a1332d97219c6a7baaf270a54c757c44d39c;hpb=22cd6dfb2a56f6198277076a3c00dc90c8a5c2b8;p=flightgear.git diff --git a/src/AIModel/AIBase.hxx b/src/AIModel/AIBase.hxx index 3436a1332..4c2c591af 100644 --- a/src/AIModel/AIBase.hxx +++ b/src/AIModel/AIBase.hxx @@ -1,7 +1,7 @@ -// FGAIBase - abstract base class for AI objects +// FGAIBase.hxx - abstract base class for AI objects // Written by David Culp, started Nov 2003, based on // David Luff's FGAIEntity class. -// - davidculp2@comcast.net +// - davidculp2@comcast.net // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as @@ -15,76 +15,141 @@ // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software -// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #ifndef _FG_AIBASE_HXX #define _FG_AIBASE_HXX #include +#include #include -#include +#include #include +#include +#include +#include #include
-SG_USING_STD(string); +using std::string; +using std::list; + +class SGMaterial; class FGAIManager; +class FGAIFlightPlan; -class FGAIBase { +class FGAIBase : public SGReferenced { public: + enum object_type { otNull = 0, otAircraft, otShip, otCarrier, otBallistic, + otRocket, otStorm, otThermal, otStatic, otWingman, otGroundVehicle, + otEscort, otMultiplayer, + MAX_OBJECTS }; // Needs to be last!!! - FGAIBase(); + FGAIBase(object_type ot); virtual ~FGAIBase(); - virtual void update(double dt); - inline Point3D GetPos() { return(pos); } - enum object_type { otNull, otAircraft, otShip, otBallistic, - otRocket, otStorm, otThermal }; + virtual void readFromScenario(SGPropertyNode* scFileNode); - virtual bool init(); + virtual bool init(bool search_in_AI_path=false); + virtual void initModel(osg::Node *node); + virtual void update(double dt); virtual void bind(); virtual void unbind(); + virtual void reinit() {} + void setManager(FGAIManager* mgr, SGPropertyNode* p); void setPath( const char* model ); + void setSMPath( const string& p ); + void setCallSign(const string& ); void setSpeed( double speed_KTAS ); void setAltitude( double altitude_ft ); void setHeading( double heading ); void setLatitude( double latitude ); void setLongitude( double longitude ); void setBank( double bank ); - - void setID( int ID ); - int getID(); + void setPitch( double newpitch ); + void setRadius ( double radius ); + void setXoffset( double x_offset ); + void setYoffset( double y_offset ); + void setZoffset( double z_offset ); + void setPitchoffset( double x_offset ); + void setRolloffset( double y_offset ); + void setYawoffset( double z_offset ); + void setServiceable ( bool serviceable ); void setDie( bool die ); + void setCollisionData( bool i, double lat, double lon, double elev ); + void setImpactData( bool d ); + void setImpactLat( double lat ); + void setImpactLon( double lon ); + void setImpactElev( double e ); + + int getID() const; + int _getSubID() const; + bool getDie(); + SGVec3d getCartPosAt(const SGVec3d& off) const; + SGVec3d getCartPos() const; + + bool getGroundElevationM(const SGGeod& pos, double& elev, + const SGMaterial** material) const; + + double _getCartPosX() const; + double _getCartPosY() const; + double _getCartPosZ() const; + + double _x_offset; + double _y_offset; + double _z_offset; + + double _pitch_offset; + double _roll_offset; + double _yaw_offset; + + string _path; + string _callsign; + string _submodel; + string _name; + + SGGeod userpos; + + protected: - SGPropertyNode *props; + SGPropertyNode_ptr props; + SGPropertyNode_ptr trigger_node; + SGPropertyNode_ptr model_removed; // where to report model removal FGAIManager* manager; // these describe the model's actual state - Point3D pos; // WGS84 lat & lon in degrees, elev above sea-level in meters + SGGeod pos; // WGS84 lat & lon in degrees, elev above sea-level in meters double hdg; // True heading in degrees double roll; // degrees, left is negative double pitch; // degrees, nose-down is negative double speed; // knots true airspeed - double altitude; // meters above sea level - double vs; // vertical speed, feet per minute + double altitude_ft; // feet above sea level + double vs; // vertical speed, feet per minute + double speed_north_deg_sec; + double speed_east_deg_sec; + double turn_radius_ft; // turn radius ft at 15 kts rudder angle 15 degrees + + double ft_per_deg_lon; + double ft_per_deg_lat; // these describe the model's desired state - double tgt_heading; // target heading, degrees true - double tgt_altitude; // target altitude, *feet* above sea level - double tgt_speed; // target speed, KTAS + double tgt_heading; // target heading, degrees true + double tgt_altitude_ft; // target altitude, *feet* above sea level + double tgt_speed; // target speed, KTAS double tgt_roll; double tgt_pitch; double tgt_yaw; double tgt_vs; // these describe radar information for the user + bool in_range; // true if in range of the radar, otherwise false double bearing; // true bearing from user to this model double elevation; // elevation in degrees from user to this model double range; // range from user to this model, nm @@ -94,123 +159,208 @@ protected: double x_shift; // value used by radar display instrument double y_shift; // value used by radar display instrument double rotation; // value used by radar display instrument - + double ht_diff; // value used by radar display instrument string model_path; //Path to the 3D model - ssgBranch * model; //The 3D model object + osg::ref_ptr model; //The 3D model object SGModelPlacement aip; + bool delete_me; - int id; bool invisible; bool no_roll; + bool serviceable; + int _subID; + + double life; + + FGAIFlightPlan *fp; + + bool _impact_reported; + bool _collision_reported; + bool _expiry_reported; + + double _impact_lat; + double _impact_lon; + double _impact_elev; + double _impact_hdg; + double _impact_pitch; + double _impact_roll; + double _impact_speed; void Transform(); + void CalculateMach(); + double UpdateRadar(FGAIManager* manager); + + static int _newAIModelID(); - static FGAIBase *_self; - string _type_str; +private: + int _refID; object_type _otype; - int index; + bool _initialized; public: - object_type getType(); - bool isa( object_type otype ); - - static double _getVS_fps(); - static void _setVS_fps( double _vs ); - static double _getAltitude(); - static void _setAltitude( double _alt ); + virtual const char* getTypeString(void) const { return "null"; } - static void _setLongitude( double longitude ); - static void _setLatitude ( double latitude ); - - static double _getLongitude(); - static double _getLatitude (); + bool isa( object_type otype ); - static double _getBearing(); - static double _getElevation(); - static double _getRange(); - static double _getRdot(); - static double _getH_offset(); - static double _getV_offset(); - static double _getX_shift(); - static double _getY_shift(); - static double _getRotation(); + void _setVS_fps( double _vs ); + void _setAltitude( double _alt ); + void _setLongitude( double longitude ); + void _setLatitude ( double latitude ); + void _setSubID( int s ); + void _setUserPos(); + + double _getVS_fps() const; + double _getAltitude() const; + double _getLongitude() const; + double _getLatitude() const; + double _getElevationFt() const; + double _getRdot() const; + double _getH_offset() const; + double _getV_offset() const; + double _getX_shift() const; + double _getY_shift() const; + double _getRotation() const; + double _getSpeed() const; + double _getRoll() const; + double _getPitch() const; + double _getHeading() const; + double _get_speed_east_fps() const; + double _get_speed_north_fps() const; + double _get_SubPath() const; + double _getImpactLat() const; + double _getImpactLon() const; + double _getImpactElevFt() const; + double _getImpactHdg() const; + double _getImpactPitch() const; + double _getImpactRoll() const; + double _getImpactSpeed() const; + double _getXOffset() const; + double _getYOffset() const; + double _getZOffset() const; + //unsigned int _getCount() const; + + bool _getServiceable() const; + bool _getFirstTime() const; + bool _getImpact(); + bool _getImpactData(); + bool _getCollisionData(); + bool _getExpiryData(); + + SGPropertyNode* _getProps() const; + + const char* _getPath() const; + const char* _getSMPath() const; + const char* _getCallsign() const; + const char* _getTriggerNode() const; + const char* _getName() const; + const char* _getSubmodel() const; + + + // These are used in the Mach number calculations + + double rho; + double T; // temperature, degs farenheit + double p; // pressure lbs/sq ft + double a; // speed of sound at altitude (ft/s) + double Mach; // Mach number + + static const double e; + static const double lbs_to_slugs; + + inline double _getRange() { return range; }; + inline double _getBearing() { return bearing; }; + + virtual osg::Node* load3DModel(const string &path, + SGPropertyNode *prop_root); static bool _isNight(); }; +inline void FGAIBase::setManager(FGAIManager* mgr, SGPropertyNode* p) { + manager = mgr; + props = p; +} + +inline void FGAIBase::setPath(const char* model ) { + model_path.append(model); +} + +inline void FGAIBase::setSMPath(const string& p) { + _path = p; +} -inline void FGAIBase::setPath( const char* model ) { - model_path.append(model); +inline void FGAIBase::setServiceable(bool s) { + serviceable = s; } inline void FGAIBase::setSpeed( double speed_KTAS ) { - speed = tgt_speed = speed_KTAS; + speed = tgt_speed = speed_KTAS; +} + +inline void FGAIBase::setRadius( double radius ) { + turn_radius_ft = radius; } inline void FGAIBase::setHeading( double heading ) { - hdg = tgt_heading = heading; + hdg = tgt_heading = heading; } -inline void FGAIBase::setAltitude( double altitude_ft ) { - altitude = tgt_altitude = altitude_ft; - pos.setelev(altitude * SG_FEET_TO_METER); +inline void FGAIBase::setAltitude( double alt_ft ) { + altitude_ft = tgt_altitude_ft = alt_ft; + pos.setElevationFt(altitude_ft); } inline void FGAIBase::setBank( double bank ) { - roll = tgt_roll = bank; + roll = tgt_roll = bank; + no_roll = false; +} + +inline void FGAIBase::setPitch( double newpitch ) { + pitch = tgt_pitch = newpitch; } inline void FGAIBase::setLongitude( double longitude ) { - pos.setlon( longitude ); + pos.setLongitudeDeg( longitude ); } + inline void FGAIBase::setLatitude ( double latitude ) { - pos.setlat( latitude ); + pos.setLatitudeDeg( latitude ); } -inline void FGAIBase::setDie( bool die ) { delete_me = die; } -inline bool FGAIBase::getDie() { return delete_me; } - -inline void FGAIBase::_setLongitude( double longitude ) { - _self->pos.setlon(longitude); +inline void FGAIBase::setCallSign(const string& s) { + _callsign = s; } -inline void FGAIBase::_setLatitude ( double latitude ) { - _self->pos.setlat(latitude); +inline void FGAIBase::setXoffset(double x) { + _x_offset = x; } -inline double FGAIBase::_getLongitude() { return _self->pos.lon(); } -inline double FGAIBase::_getLatitude () { return _self->pos.lat(); } - -inline double FGAIBase::_getBearing() { return _self->bearing; } -inline double FGAIBase::_getElevation() { return _self->elevation; } -inline double FGAIBase::_getRange() { return _self->range; } -inline double FGAIBase::_getRdot() { return _self->rdot; } -inline double FGAIBase::_getH_offset() { return _self->horiz_offset; } -inline double FGAIBase::_getV_offset() { return _self->vert_offset; } -inline double FGAIBase::_getX_shift() { return _self->x_shift; } -inline double FGAIBase::_getY_shift() { return _self->y_shift; } -inline double FGAIBase::_getRotation() { return _self->rotation; } - -inline double FGAIBase::_getVS_fps() { return _self->vs*60.0; } -inline void FGAIBase::_setVS_fps( double _vs ) { _self->vs = _vs/60.0; } +inline void FGAIBase::setYoffset(double y) { + _y_offset = y; +} -inline double FGAIBase::_getAltitude() { - return _self->altitude; +inline void FGAIBase::setZoffset(double z) { + _z_offset = z; } -inline void FGAIBase::_setAltitude( double _alt ) { - _self->setAltitude( _alt ); + +inline void FGAIBase::setPitchoffset(double p) { + _pitch_offset = p; } -inline bool FGAIBase::_isNight() { - return (fgGetFloat("/sim/time/sun-angle-rad") > 1.57); +inline void FGAIBase::setRolloffset(double r) { + _roll_offset = r; +} + +inline void FGAIBase::setYawoffset(double y) { + _yaw_offset = y; } -inline void FGAIBase::setID( int ID ) { id = ID; } -inline int FGAIBase::getID() { return id; } +inline void FGAIBase::setDie( bool die ) { delete_me = die; } + +inline bool FGAIBase::getDie() { return delete_me; } inline FGAIBase::object_type FGAIBase::getType() { return _otype; } -#endif // _FG_AIBASE_HXX - +#endif // _FG_AIBASE_HXX