X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FAIModel%2FAIManager.hxx;h=fad76a63d032f3b09c0940a9a1870aa7cbaf8f40;hb=1c5eb0fb3e66c5c3bcc021310c97ea6d208c4b84;hp=32098fcd7efa8d6822766fec883d450575417a7b;hpb=4c01e0e76aafba5b0d8b103a0d37bacd542e1154;p=flightgear.git diff --git a/src/AIModel/AIManager.hxx b/src/AIModel/AIManager.hxx index 32098fcd7..fad76a63d 100644 --- a/src/AIModel/AIManager.hxx +++ b/src/AIModel/AIManager.hxx @@ -1,4 +1,4 @@ -// AIManager.hxx - experimental! - David Culp - based on: +// AIManager.hxx - David Culp - based on: // AIMgr.hxx - definition of FGAIMgr // - a global management class for FlightGear generated AI traffic // @@ -18,52 +18,127 @@ // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software -// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #ifndef _FG_AIMANAGER_HXX #define _FG_AIMANAGER_HXX +#include + #include +#include +#include + #include
-#include -#include "AIBase.hxx" -#include "AIAircraft.hxx" -SG_USING_STD(list); +#include +#include +#include +#include + +using std::list; + +class FGAIThermal; class FGAIManager : public SGSubsystem { -private: +public: // A list of pointers to AI objects - typedef list ai_list_type; + typedef list > ai_list_type; typedef ai_list_type::iterator ai_list_iterator; typedef ai_list_type::const_iterator ai_list_const_iterator; - // Everything put in this list should be created dynamically - // on the heap and ***DELETED WHEN REMOVED!!!!!*** ai_list_type ai_list; - ai_list_iterator ai_list_itr; -public: - - enum object_type { otAircraft, otShip, otBallistic, otRocket }; + inline const ai_list_type& get_ai_list() const { + SG_LOG(SG_AI, SG_DEBUG, "AI Manager: AI model return list size " << ai_list.size()); + return ai_list; + } FGAIManager(); ~FGAIManager(); void init(); + void postinit(); + void reinit(); void bind(); void unbind(); void update(double dt); + void updateLOD(SGPropertyNode* node); + void attach(FGAIBase *model); + void destroyObject( int ID ); + const FGAIBase *calcCollision(double alt, double lat, double lon, double fuse_range); -private: + inline double get_user_latitude() const { return user_latitude; } + inline double get_user_longitude() const { return user_longitude; } + inline double get_user_altitude() const { return user_altitude; } + inline double get_user_heading() const { return user_heading; } + inline double get_user_pitch() const { return user_pitch; } + inline double get_user_yaw() const { return user_yaw; } + inline double get_user_speed() const {return user_speed; } + inline double get_wind_from_east() const {return wind_from_east; } + inline double get_wind_from_north() const {return wind_from_north; } + inline double get_user_roll() const { return user_roll; } + inline double get_user_agl() const { return user_altitude_agl; } + + int getNumAiObjects(void) const; - bool initDone; + void processScenario( const string &filename ); + + static SGPropertyNode_ptr loadScenarioFile(const std::string& filename); + + static bool getStartPosition(const string& id, const string& pid, + SGGeod& geodPos, double& hdng, SGVec3d& uvw); + +private: + bool enabled; + int mNumAiTypeModels[FGAIBase::MAX_OBJECTS]; + int mNumAiModels; + + double calcRange(double lat, double lon, double lat2, double lon2)const; + + SGPropertyNode_ptr root; + SGPropertyNode_ptr thermal_lift_node; + SGPropertyNode_ptr user_latitude_node; + SGPropertyNode_ptr user_longitude_node; + SGPropertyNode_ptr user_altitude_node; + SGPropertyNode_ptr user_altitude_agl_node; + SGPropertyNode_ptr user_heading_node; + SGPropertyNode_ptr user_pitch_node; + SGPropertyNode_ptr user_yaw_node; + SGPropertyNode_ptr user_roll_node; + SGPropertyNode_ptr user_speed_node; + SGPropertyNode_ptr wind_from_east_node; + SGPropertyNode_ptr wind_from_north_node; + + double user_latitude; + double user_longitude; + double user_altitude; + double user_altitude_agl; + double user_heading; + double user_pitch; + double user_yaw; + double user_roll; + double user_speed; + double user_agl; + double wind_from_east; + double wind_from_north; + double _dt; + + void fetchUserState( void ); + + // used by thermals + double range_nearest; + double strength; + void processThermal( FGAIThermal* thermal ); + + SGPropertyChangeCallback cb_ai_bare; + SGPropertyChangeCallback cb_ai_detailed; }; #endif // _FG_AIMANAGER_HXX