X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FAIModel%2FAITanker.hxx;h=8dcfe11adf6b7ac372b1e0d4396af727427cf673;hb=afcdbd3158503773644aa07dd86cd92d67946bd4;hp=9114dc20072e285ad0bbbf64ecc86ec3a2f14218;hpb=ba8ed137cfd05f3112592ee2c87be08d4a2123c7;p=flightgear.git diff --git a/src/AIModel/AITanker.hxx b/src/AIModel/AITanker.hxx index 9114dc200..8dcfe11ad 100644 --- a/src/AIModel/AITanker.hxx +++ b/src/AIModel/AITanker.hxx @@ -22,7 +22,7 @@ #ifndef FGAITANKER_HXX #define FGAITANKER_HXX -#include +#include "AIAircraft.hxx" /** * An AI tanker for air-air refueling. @@ -31,7 +31,7 @@ * is to have a clean generic AIAircraft class without any special functionality. In your * scenario specification use 'tanker' as the scenario type to use this class. * - * @author Thomas Förster + * @author Thomas F�ster */ class FGAITanker : public FGAIAircraft { @@ -41,7 +41,6 @@ public: virtual void readFromScenario(SGPropertyNode* scFileNode); virtual void bind(); - virtual void unbind(); virtual const char* getTypeString(void) const { return "tanker"; } @@ -52,7 +51,7 @@ private: bool contact; // set if this tanker is within fuelling range virtual void Run(double dt); - + virtual void update (double dt); }; #endif