X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FATC%2Fatc_mgr.cxx;h=22e5db5e80d31b37b5f9b6a729dd2ab6f9633ab9;hb=ed30b0c9a3818d5b8a306827184ac3525a1d8bdf;hp=ba71c608735255e169b91bee156eeb82283f28f9;hpb=ff4004b261677104d958591635b084131b678d59;p=flightgear.git diff --git a/src/ATC/atc_mgr.cxx b/src/ATC/atc_mgr.cxx index ba71c6087..22e5db5e8 100644 --- a/src/ATC/atc_mgr.cxx +++ b/src/ATC/atc_mgr.cxx @@ -27,11 +27,17 @@ #include #include +#include +#include +#include #include "atc_mgr.hxx" FGATCManager::FGATCManager() { - + controller = 0; + prevController = 0; + networkVisible = false; + initSucceeded = false; } FGATCManager::~FGATCManager() { @@ -40,10 +46,133 @@ FGATCManager::~FGATCManager() { void FGATCManager::init() { SGSubsystem::init(); - currentATCDialog = new FGATCDialogNew; - currentATCDialog->init(); + + int leg = 0; + + // find a reasonable controller for our user's aircraft.. + // Let's start by working out the following three scenarios: + // Starting on ground at a parking position + // Starting on ground at the runway. + // Starting in the Air + bool onGround = fgGetBool("/sim/presets/onground"); + string runway = fgGetString("/sim/atc/runway"); + string airport = fgGetString("/sim/presets/airport-id"); + string parking = fgGetString("/sim/presets/parkpos"); + + + // Create an (invisible) AIAircraft represenation of the current + // Users, aircraft, that mimicks the user aircraft's behavior. + string callsign= fgGetString("/sim/multiplay/callsign"); + double longitude = fgGetDouble("/position/longitude-deg"); + double latitude = fgGetDouble("/position/latitude-deg"); + double altitude = fgGetDouble("/position/altitude-ft"); + double heading = fgGetDouble("/orientation/heading-deg"); + double speed = fgGetDouble("/velocities/groundspeed-kt"); + double aircraftRadius = 40; // note that this is currently hardcoded to a one-size-fits all JumboJet value. Should change later; + + + ai_ac.setCallSign ( callsign ); + ai_ac.setLongitude( longitude ); + ai_ac.setLatitude ( latitude ); + ai_ac.setAltitude ( altitude ); + ai_ac.setPerformance("jet_transport"); + + // NEXT UP: Create a traffic Schedule and fill that with appropriate information. This we can use to flight planning. + // Note that these are currently only defaults. + FGAISchedule *trafficRef = new FGAISchedule; + trafficRef->setFlightType("gate"); + + FGScheduledFlight *flight = new FGScheduledFlight; + flight->setDepartureAirport(airport); + flight->setArrivalAirport(airport); + flight->initializeAirports(); + flight->setFlightRules("IFR"); + flight->setCallSign(callsign); + + trafficRef->assign(flight); + FGAIFlightPlan *fp = 0; + ai_ac.setTrafficRef(trafficRef); + + string flightPlanName = airport + "-" + airport + ".xml"; + double cruiseAlt = 100; // Doesn't really matter right now. + double courseToDest = 180; // Just use something neutral; this value might affect the runway that is used though... + time_t deptime = 0; // just make sure how flightplan processing is affected by this... + + + FGAirport *apt = FGAirport::findByIdent(airport); + if (apt && onGround) { + FGAirportDynamics* dcs = apt->getDynamics(); + int park_index = dcs->getNrOfParkings() - 1; + //cerr << "found information: " << runway << " " << airport << ": parking = " << parking << endl; + fp = new FGAIFlightPlan; + while (park_index >= 0 && dcs->getParkingName(park_index) != parking) park_index--; + if (park_index < 0) { + SG_LOG( SG_GENERAL, SG_ALERT, + "Failed to find parking position " << parking << + " at airport " << airport << " at " << SG_ORIGIN); + } + if (parking.empty() || (park_index < 0)) { + controller = apt->getDynamics()->getTowerController(); + int stationFreq = apt->getDynamics()->getTowerFrequency(2); + //cerr << "Setting radio frequency to in airfrequency: " << stationFreq << endl; + fgSetDouble("/instrumentation/comm[0]/frequencies/selected-mhz", ((double) stationFreq / 100.0)); + leg = 3; + string fltType = "ga"; + fp->setRunway(runway); + fp->createTakeOff(&ai_ac, false, apt, 0, fltType); + ai_ac.setTakeOffStatus(2); + } else { + controller = apt->getDynamics()->getStartupController(); + int stationFreq = apt->getDynamics()->getGroundFrequency(1); + //cerr << "Setting radio frequency to : " << stationFreq << endl; + fgSetDouble("/instrumentation/comm[0]/frequencies/selected-mhz", ((double) stationFreq / 100.0)); + leg = 1; + //double, lat, lon, head; // Unused variables; + //int getId = apt->getDynamics()->getParking(gateId, &lat, &lon, &head); + FGParking* parking = dcs->getParking(park_index); + aircraftRadius = parking->getRadius(); + string fltType = parking->getType(); // gate / ramp, ga, etc etc. + string aircraftType; // Unused. + string airline; // Currently used for gate selection, but a fallback mechanism will apply when not specified. + fp->setGate(park_index); + if (!(fp->createPushBack(&ai_ac, + false, + apt, + latitude, + longitude, + aircraftRadius, + fltType, + aircraftType, + airline))) { + controller = 0; + return; + } + + } + fp->getLastWaypoint()->setName( fp->getLastWaypoint()->getName() + string("legend")); + } else { + controller = 0; + } + + // Create an initial flightplan and assign it to the ai_ac. We won't use this flightplan, but it is necessary to + // keep the ATC code happy. + if (fp) { + fp->restart(); + fp->setLeg(leg); + ai_ac.SetFlightPlan(fp); + } + if (controller) { + controller->announcePosition(ai_ac.getID(), fp, fp->getCurrentWaypoint()->getRouteIndex(), + ai_ac._getLatitude(), ai_ac._getLongitude(), heading, speed, altitude, + aircraftRadius, leg, &ai_ac); //dialog.init(); + + //osg::Node* node = apt->getDynamics()->getGroundNetwork()->getRenderNode(); + //cerr << "Adding groundnetWork to the scenegraph::init" << endl; + //globals->get_scenery()->get_scene_graph()->addChild(node); + } + initSucceeded = true; } void FGATCManager::addController(FGATCController *controller) { @@ -52,4 +181,73 @@ void FGATCManager::addController(FGATCController *controller) { void FGATCManager::update ( double time ) { //cerr << "ATC update code is running at time: " << time << endl; + // Test code: let my virtual co-pilot handle ATC: + + + + FGAIFlightPlan *fp = ai_ac.GetFlightPlan(); + + /* test code : find out how the routing develops */ + if (fp) { + int size = fp->getNrOfWayPoints(); + // //cerr << "Setting pos" << pos << " "; + // //cerr << "setting intentions " ; + for (int i = 0; i < size; i++) { + // int val = fp->getRouteIndex(i); + //cerr << fp->getWayPoint(i)->getName() << " "; + //if ((val) && (val != pos)) { + //intentions.push_back(val); + //cerr << "[done ] " << endl; + //} + } + } + //cerr << "[done ] " << endl; + if (fp) { + //cerr << "Currently at leg : " << fp->getLeg() << endl; + } + double longitude = fgGetDouble("/position/longitude-deg"); + double latitude = fgGetDouble("/position/latitude-deg"); + double heading = fgGetDouble("/orientation/heading-deg"); + double speed = fgGetDouble("/velocities/groundspeed-kt"); + double altitude = fgGetDouble("/position/altitude-ft"); + ai_ac.setLatitude(latitude); + ai_ac.setLongitude(longitude); + ai_ac.setAltitude(altitude); + ai_ac.setHeading(heading); + ai_ac.setSpeed(speed); + ai_ac.update(time); + controller = ai_ac.getATCController(); + FGATCDialogNew::instance()->update(time); + if (controller) { + //cerr << "name of previous waypoint : " << fp->getPreviousWaypoint()->getName() << endl; + + //cerr << "Running FGATCManager::update()" << endl; + //cerr << "Currently under control of " << controller->getName() << endl; + controller->updateAircraftInformation(ai_ac.getID(), + latitude, + longitude, + heading, + speed, + altitude, time); + //string airport = fgGetString("/sim/presets/airport-id"); + //FGAirport *apt = FGAirport::findByIdent(airport); + // AT this stage we should update the flightplan, so that waypoint incrementing is conducted as well as leg loading. + static SGPropertyNode_ptr trans_num = globals->get_props()->getNode("/sim/atc/transmission-num", true); + int n = trans_num->getIntValue(); + if (n == 1) { + //cerr << "Toggling ground network visibility " << networkVisible << endl; + networkVisible = !networkVisible; + trans_num->setIntValue(-1); + } + if ((controller != prevController) && (prevController)) { + prevController->render(false); + } + controller->render(networkVisible); + + //cerr << "Adding groundnetWork to the scenegraph::update" << endl; + prevController = controller; + } + for (AtcVecIterator atc = activeStations.begin(); atc != activeStations.end(); atc++) { + (*atc)->update(time); + } }