X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FCockpit%2Fhud.hxx;h=bec30f5539a6c570ca185b1c4efc3906bc3e3eb1;hb=8e5f3ac8a333a971d7f8104a387426c3bc47a014;hp=50365f35aaff4f5c54ca1e10d05f7865f060c08f;hpb=029dda3297e3697438e1a58188527cbae90beebe;p=flightgear.git diff --git a/src/Cockpit/hud.hxx b/src/Cockpit/hud.hxx index 50365f35a..bec30f553 100644 --- a/src/Cockpit/hud.hxx +++ b/src/Cockpit/hud.hxx @@ -16,13 +16,13 @@ // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software -// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // // $Id$ -#ifndef _HUD_HXX -#define _HUD_HXX +#ifndef _OLDHUD_HXX +#define _OLDHUD_HXX #ifndef __cplusplus # error This library requires C++ @@ -34,40 +34,39 @@ # include #endif -#ifdef HAVE_WINDOWS_H -# include +#ifdef __CYGWIN__ +#include #endif #include #include -//#ifdef HAVE_VALUES_H -//# include // for MAXINT -//#endif - #include // for_each() #include // STL vector #include // STL double ended queue -#include STL_FSTREAM +#include + +namespace osg { + class State; +} +#include #include #include -#include #include #include #include +#include
#include
#include
-#include -#include "hud_opts.hxx" -#include +class FGRunway; -SG_USING_STD(deque); -SG_USING_STD(vector); -SG_USING_NAMESPACE(std); +using std::deque; +using std::vector; +#define float_to_int(v) SGMiscf::roundToInt(v) // some of Norman's crazy optimizations. :-) @@ -75,7 +74,7 @@ SG_USING_NAMESPACE(std); typedef struct { int x, y; } POINT; - + typedef struct { int top, bottom, left, right; } RECT; @@ -85,17 +84,6 @@ typedef struct { enum VIEW_MODES{ HUD_VIEW, PANEL_VIEW, CHASE_VIEW, TOWER_VIEW }; -// DAY, NIGHT and brightness levels need to be visible where dialogs and -// controls can be used to set intensity and appropriate color. This will -// be moved. -// Hud general constants -#define HUD_DAY 1 -#define HUD_NIGHT 2 -#define HUD_BRT_BLACK 3 -#define HUD_BRT_DARK 4 -#define HUD_BRT_MEDIUM 5 -#define HUD_BRT_LIGHT 6 - // Label constants #define HUD_FONT_SMALL 1 #define HUD_FONT_LARGE 2 @@ -115,32 +103,6 @@ enum fgLabelJust{ LEFT_JUST, CENTER_JUST, RIGHT_JUST } ; #define HUDS_DECITICS 0x0040 #define HUDS_NOTEXT 0x0080 -// Ladder orientaion -// #define HUD_VERTICAL 1 -// #define HUD_HORIZONTAL 2 -// #define HUD_FREEFLOAT 3 - -// Ladder orientation modes -// #define HUD_LEFT 1 -// #define HUD_RIGHT 2 -// #define HUD_TOP 1 -// #define HUD_BOTTOM 2 -// #define HUD_V_LEFT 1 -// #define HUD_V_RIGHT 2 -// #define HUD_H_TOP 1 -// #define HUD_H_BOTTOM 2 - - -// Ladder sub-types -// #define HUD_LIM 1 -// #define HUD_NOLIM 2 -// #define HUD_CIRC 3 - -// #define HUD_INSTR_LADDER 1 -// #define HUD_INSTR_CLADDER 2 -// #define HUD_INSTR_HORIZON 3 -// #define HUD_INSTR_LABEL 4 - // in cockpit.cxx extern float get_throttleval ( void ); extern float get_aileronval ( void ); @@ -170,51 +132,8 @@ extern float get_climb_rate ( void ); extern float get_mach( void ); extern char *coord_format_lat(float); extern char *coord_format_lon(float); -//extern char *coord_format_latlon(float latitude, float longitude); // cockpit.cxx - -// $$$ begin - added, VS Renganathan, 13 Oct 2K -// #define FIGHTER_HUD -extern float get_anzg (void); -extern float get_Vx (void); -extern float get_Vy (void); -extern float get_Vz (void); -extern float get_Ax (void); -extern float get_Ay (void); -extern float get_Az (void); -extern int get_iaux1 (void); -extern int get_iaux2 (void); -extern int get_iaux3 (void); -extern int get_iaux4 (void); -extern int get_iaux5 (void); -extern int get_iaux6 (void); -extern int get_iaux7 (void); -extern int get_iaux8 (void); -extern int get_iaux9 (void); -extern int get_iaux10 (void); -extern int get_iaux11 (void); -extern int get_iaux12 (void); -extern float get_aux1(void); -extern float get_aux2(void); -extern float get_aux3(void); -extern float get_aux4(void); -extern float get_aux5 (void); -extern float get_aux6 (void); -extern float get_aux7 (void); -extern float get_aux8(void); -extern float get_aux9(void); -extern float get_aux10(void); -extern float get_aux11(void); -extern float get_aux12(void); -extern float get_aux13(void); -extern float get_aux14(void); -extern float get_aux15(void); -extern float get_aux16(void); -extern float get_aux17(void); -extern float get_aux18(void); -// $$$ end - added, VS Renganathan, 13 Oct 2K extern char *get_formated_gmt_time( void ); -extern void fgHUDReshape(void); enum hudinstype{ HUDno_instr, HUDscale, @@ -245,12 +164,10 @@ public: fgLineSeg2D( const fgLineSeg2D & image ) : x0(image.x0), y0(image.y0), x1(image.x1), y1(image.y1) {} - fgLineSeg2D& operator= ( const fgLineSeg2D & image ) { + fgLineSeg2D& operator= ( const fgLineSeg2D & image ) { // seems unused x0 = image.x0; y0 = image.y0; x1 = image.x1; y1 = image.y1; return *this; } - ~fgLineSeg2D() {} - void draw() const { glVertex2f(x0, y0); @@ -267,6 +184,7 @@ class DrawLineSeg2D { #define USE_HUD_TextList +extern fntTexFont *HUD_Font; extern float HUD_TextSize; extern fntRenderer *HUDtext; extern float HUD_matrix[16]; @@ -274,99 +192,89 @@ extern float HUD_matrix[16]; class fgText { private: float x, y; - char msg[64]; + string msg; + bool digit; + // seems unused + public: - int digit; //suma - fgText(float x = 0, float y = 0, char *c = NULL,int digits=0): x(x), y(y) //suma - { - strcpy(msg,c); - digit=digits; //suma - } - - fgText( const fgText & image ) - : x(image.x), y(image.y),digit(image.digit) {strcpy(msg,image.msg);} //suma - - fgText& operator = ( const fgText & image ) { - strcpy(msg,image.msg); x = image.x; y = image.y;digit=image.digit; //suma - return *this; - } + fgText(float x, float y, const string& c, bool digits=false): x(x), y(y), msg( c), digit( digits) {}; - ~fgText() {msg[0]='\0';} + fgText( const fgText & image ) + : x(image.x), y(image.y), msg(image.msg), digit(image.digit) { } - int getStringWidth ( char *str ) + fgText& operator = ( const fgText & image ) { + x = image.x; y = image.y; msg= image.msg; digit = image.digit; + return *this; + } + + static int getStringWidth ( const char *str ) { if ( HUDtext && str ) { float r, l ; - guiFntHandle->getBBox ( str, HUD_TextSize, 0, &l, &r, NULL, NULL ) ; - return FloatToInt( r - l ); + HUD_Font->getBBox ( str, HUD_TextSize, 0, &l, &r, NULL, NULL ) ; + return float_to_int( r - l ); } return 0 ; } - - int StringWidth (void ) + + int StringWidth () { - if ( HUDtext && strlen( msg )) { + if ( HUDtext && msg != "") { float r, l ; - guiFntHandle->getBBox ( msg, HUD_TextSize, 0, &l, &r, NULL, NULL ) ; - return FloatToInt( r - l ); + HUD_Font->getBBox ( msg.c_str(), HUD_TextSize, 0, &l, &r, NULL, NULL ) ; + return float_to_int( r - l ); } return 0 ; } - + // this code is changed to display Numbers with big/small digits // according to MIL Standards for example Altitude above 10000 ft - // is shown as 10ooo. begin suma + // is shown as 10ooo. - void Draw(fntRenderer *fnt,int digits) { - if(digits==1) { - int c=0,i=0; - char *t=msg; + void Draw(fntRenderer *fnt) { + if (digit) { + int c=0; + int p=4; - if(t[0]=='-') { + if (msg[0]=='-') { //if negative value then increase the c and p values //for '-' sign. c++; p++; } - char *tmp=msg; - while(tmp[i]!='\0') { - if((tmp[i]>='0') && (tmp[i]<='9')) + + for (string::size_type i = 0; i < msg.size(); i++) { + if ((msg[i]>='0') && (msg[i]<='9')) c++; - i++; } - if(c>p) { - fnt->setPointSize(8); - int p1=c-3; - char *tmp1=msg+p1; - int p2=p1*8; - + float orig_size = fnt->getPointSize(); + if (c>p) { + fnt->setPointSize(HUD_TextSize * 0.8); + int p2=(c-3)*8; //advance to the last 3 digits + fnt->start2f(x+p2,y); - fnt->puts(tmp1); + fnt->puts(msg.c_str() + c - 3); // display last 3 digits - fnt->setPointSize(12); - char tmp2[64]; - strncpy(tmp2,msg,p1); - tmp2[p1]='\0'; - + fnt->setPointSize(HUD_TextSize * 1.2); + fnt->start2f(x,y); - fnt->puts(tmp2); + fnt->puts(msg.substr(0,c-3).c_str()); } else { - fnt->setPointSize(12); + fnt->setPointSize(HUD_TextSize * 1.2); fnt->start2f( x, y ); - fnt->puts(tmp); + fnt->puts(msg.c_str()); } + fnt->setPointSize(orig_size); } else { - //if digits not equal to 1 - fnt->setPointSize(8); + //if digits not true fnt->start2f( x, y ); - fnt->puts( msg ) ; + fnt->puts( msg.c_str()) ; } } - //end suma void Draw() { - guiFnt.drawString( msg, FloatToInt(x), FloatToInt(y) ); + guiFnt.drawString( msg.c_str(), float_to_int(x), float_to_int(y) ); } }; @@ -374,9 +282,8 @@ class fgLineList { vector < fgLineSeg2D > List; public: fgLineList( void ) {} - ~fgLineList( void ) {} void add( const fgLineSeg2D& seg ) { List.push_back(seg); } - void erase( void ) { List.erase( List.begin(), List.end() ); } + void erase( void ) { List.clear();} void draw( void ) { glBegin(GL_LINES); for_each( List.begin(), List.end(), DrawLineSeg2D()); @@ -389,33 +296,11 @@ class fgTextList { vector< fgText > List; public: fgTextList ( void ) { Font = 0; } - ~fgTextList( void ) {} - + void setFont( fntRenderer *Renderer ) { Font = Renderer; } void add( const fgText& String ) { List.push_back(String); } - void erase( void ) { List.erase( List.begin(), List.end() ); } - - void draw( void ) { - if( Font == 0 ) - return; - vector < fgText > :: iterator curString = List.begin(); - vector < fgText > :: iterator lastString = List.end(); - - glPushAttrib( GL_COLOR_BUFFER_BIT ); - glEnable ( GL_ALPHA_TEST ) ; - glEnable ( GL_BLEND ) ; - glAlphaFunc ( GL_GREATER, 0.1 ) ; - glBlendFunc ( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ) ; - - Font->begin(); - for( ; curString != lastString; curString++ ) { - curString->Draw(Font,curString->digit); //suma - } - Font->end(); - - glDisable ( GL_TEXTURE_2D ) ; - glPopAttrib(); - } + void erase( void ) { List.clear(); } + void draw( void ); }; @@ -441,7 +326,7 @@ extern fgLineList HUD_LineList; extern fgLineList HUD_StippleLineList; -class instr_item { // An Abstract Base Class (ABC) +class instr_item : public SGReferenced { // An Abstract Base Class (ABC) private: static UINT instances; // More than 64K instruments? Nah! static int brightness; @@ -457,8 +342,8 @@ private: bool broken; UINT scr_span; // Working values for draw; POINT mid_span; // - int digits; //suma - + int digits; + public: instr_item( int x, int y, @@ -467,14 +352,12 @@ public: FLTFNPTR data_source, float data_scaling, UINT options, - bool working = true, - int digit = 0); //suma - - instr_item( const instr_item & image ); + bool working = true, + int digit = 0); - instr_item & operator = ( const instr_item & rhs ); virtual ~instr_item (); + void set_data_source ( FLTFNPTR fn ) { load_value_fn = fn; } int get_brightness ( void ) { return brightness;} RECT get_location ( void ) { return scrn_pos; } bool is_broken ( void ) { return broken; } @@ -485,28 +368,31 @@ public: UINT get_span ( void ) { return scr_span; } POINT get_centroid ( void ) { return mid_span; } UINT get_options ( void ) { return opts; } - int get_digits ( void ) { return digits; } //suma - - UINT huds_vert (UINT options) { return( options & HUDS_VERT ); } - UINT huds_left (UINT options) { return( options & HUDS_LEFT ); } - UINT huds_right (UINT options) { return( options & HUDS_RIGHT ); } + int get_digits ( void ) { return digits; } + inline int get_x() const { return scrn_pos.left; } + inline int get_y() const { return scrn_pos.top; } + inline int get_width() const { return scrn_pos.right; } + inline int get_height() const { return scrn_pos.bottom; } + + UINT huds_vert (UINT options) { return (options & HUDS_VERT); } + UINT huds_left (UINT options) { return (options & HUDS_LEFT); } + UINT huds_right (UINT options) { return (options & HUDS_RIGHT); } UINT huds_both (UINT options) { - return( (options & HUDS_BOTH) == HUDS_BOTH ); + return ((options & HUDS_BOTH) == HUDS_BOTH); } - UINT huds_noticks (UINT options) { return( options & HUDS_NOTICKS ); } - UINT huds_notext (UINT options) { return( options & HUDS_NOTEXT ); } - UINT huds_top (UINT options) { return( options & HUDS_TOP ); } - UINT huds_bottom (UINT options) { return( options & HUDS_BOTTOM ); } - - virtual void display_enable( bool working ) { is_enabled = !! working;} - - virtual void update( void ); + UINT huds_noticks (UINT options) { return (options & HUDS_NOTICKS); } + UINT huds_notext (UINT options) { return (options & HUDS_NOTEXT); } + UINT huds_top (UINT options) { return (options & HUDS_TOP); } + UINT huds_bottom (UINT options) { return (options & HUDS_BOTTOM); } + + virtual void display_enable( bool working ) { is_enabled = working;} + virtual void break_display ( bool bad ); virtual void SetBrightness( int illumination_level ); // fgHUDSetBright... void SetPosition ( int x, int y, UINT width, UINT height ); UINT get_Handle( void ); virtual void draw( void ) = 0; // Required method in derived classes - + void drawOneLine( float x1, float y1, float x2, float y2) { HUD_LineList.add(fgLineSeg2D(x1,y1,x2,y2)); @@ -515,32 +401,22 @@ public: { HUD_StippleLineList.add(fgLineSeg2D(x1,y1,x2,y2)); } - void TextString( char *msg, float x, float y,int digit ) //suma + void TextString( char *msg, float x, float y, bool digit ) { - HUD_TextList.add(fgText(x, y, msg,digit)); //suma + HUD_TextList.add(fgText(x, y, msg,digit)); } int getStringWidth ( char *str ) { if ( HUDtext && str ) { float r, l ; - guiFntHandle->getBBox ( str, HUD_TextSize, 0, &l, &r, NULL, NULL ) ; - return FloatToInt( r - l ); + HUD_Font->getBBox ( str, HUD_TextSize, 0, &l, &r, NULL, NULL ) ; + return float_to_int( r - l ); } return 0 ; } - //code to draw ticks as small circles - void drawOneCircle(float x1, float y1, float r) - { - glBegin(GL_LINE_LOOP); // Use polygon to approximate a circle - for(int count=0; count<25; count++) { - float cosine = r * cos(count * 2 * SG_PI/10.0); - float sine = r * sin(count * 2 * SG_PI/10.0); - glVertex2f(cosine+x1, sine+y1); - } - glEnd(); - } - + + }; typedef instr_item *HIptr; @@ -548,18 +424,13 @@ typedef instr_item *HIptr; class HUDdraw { public: void operator() (HIptr elem) const { - if( elem->enabled()) + if ( elem->enabled()) elem->draw(); } }; -//typedef deque < instr_item * > hud_deque_type; -//typedef hud_deque_type::iterator hud_deque_iterator; -//typedef hud_deque_type::const_iterator hud_deque_const_iterator; -extern deque< instr_item *> HUD_deque; extern int HUD_style; -//extern hud_deque_type HUD_deque; // instr_item This class has no other purpose than to maintain // a linked list of instrument and derived class @@ -568,161 +439,68 @@ extern int HUD_style; class instr_label : public instr_item { private: - const char *pformat; - const char *pre_str; - const char *post_str; - fgLabelJust justify; - int fontSize; - int blink; - char format_buffer[80]; - bool lat; - bool lon; - bool lbox; - -public: - instr_label( int x, - int y, - UINT width, - UINT height, - FLTFNPTR data_source, - const char *label_format, - const char *pre_label_string, - const char *post_label_string, - float scale_data, - UINT options, - fgLabelJust justification, - int font_size, - int blinking, - bool latitude, - bool longitude, - bool label_box, - bool working, - int digit ); //suma); - - ~instr_label(); - - instr_label( const instr_label & image); - instr_label & operator = (const instr_label & rhs ); - virtual void draw( void ); // Required method in base class -}; - -typedef instr_label * pInstlabel; - - -class lat_label : public instr_item { -private: - const char *pformat; - const char *pre_str; - const char *post_str; + const char *pformat; + fgLabelJust justify; int fontSize; int blink; - char format_buffer[80]; + string format_buffer; + bool lat; + bool lon; + bool lbox; + SGPropertyNode_ptr lon_node; + SGPropertyNode_ptr lat_node; public: - lat_label( int x, - int y, - UINT width, - UINT height, - FLTFNPTR data_source, - const char *label_format, - const char *pre_label_string, - const char *post_label_string, - float scale_data, - UINT options, - fgLabelJust justification, - int font_size, - int blinking, - bool working, - int digits =0 );//suma - - ~lat_label(); - - lat_label( const lat_label & image); - lat_label & operator = (const lat_label & rhs ); - virtual void draw( void ); // Required method in base class + instr_label(const SGPropertyNode *); + virtual void draw(void); }; -typedef lat_label * pLatlabel; -class lon_label : public instr_item { +// +// fgRunway_instr This class is responsible for rendering the active runway +// in the hud (if visible). +class runway_instr : public instr_item { private: - const char *pformat; - const char *pre_str; - const char *post_str; - fgLabelJust justify; - int fontSize; - int blink; - char format_buffer[80]; + void boundPoint(const sgdVec3& v, sgdVec3& m); + bool boundOutsidePoints(sgdVec3& v, sgdVec3& m); + bool drawLine(const sgdVec3& a1, const sgdVec3& a2, + const sgdVec3& p1, const sgdVec3& p2); + void drawArrow(); + FGRunway* get_active_runway(); + void get_rwy_points(sgdVec3 *points); + void setLineWidth(void); + + sgdVec3 points3d[6], points2d[6]; + double mm[16],pm[16], arrowScale, arrowRad, lnScale; + double scaleDist, default_pitch, default_heading; + GLint view[4]; + FGRunway* runway; + FGViewer* cockpit_view; + unsigned short stippleOut, stippleCen; + bool drawIA, drawIAAlways; + RECT location; + POINT center; public: - lon_label( int x, - int y, - UINT width, - UINT height, - FLTFNPTR data_source, - const char *label_format, - const char *pre_label_string, - const char *post_label_string, - float scale_data, - UINT options, - fgLabelJust justification, - int font_size, - int blinking, - bool working, - int digit=0); //suma - - - ~lon_label(); - - lon_label( const lon_label & image); - lon_label & operator = (const lon_label & rhs ); - virtual void draw( void ); // Required method in base class -}; - -typedef lon_label * pLonlabel; - -// -// fgRunway_instr This class is responsible for rendering the active runway -// in the hud (if visible). -class runway_instr : public instr_item -{ -private: - void boundPoint(const sgdVec3& v, sgdVec3& m); - bool boundOutsidePoints(sgdVec3& v, sgdVec3& m); - bool drawLine(const sgdVec3& a1, const sgdVec3& a2, const sgdVec3& p1, const sgdVec3& p2); - void drawArrow(); - bool get_active_runway(FGRunway& rwy); - void get_rwy_points(sgdVec3 *points); - void setLineWidth(void); - - sgdVec3 points3d[6],points2d[6]; - double mm[16],pm[16], arrowScale, arrowRad, lnScale, scaleDist, default_pitch, default_heading; - GLint view[4]; - FGRunway runway; - FGViewer* cockpit_view; - unsigned short stippleOut,stippleCen; - bool drawIA,drawIAAlways; - RECT location; - POINT center; - -public: - runway_instr( int x, - int y, - int width, - int height, - float scale_data, - bool working = true); + runway_instr(const SGPropertyNode *); - virtual void draw( void ); // Required method in base class - void setArrowRotationRadius(double radius); - void setArrowScale(double scale); // Scales the runway indication arrow - void setDrawArrow(bool draw); // Draws arrow when runway is not visible in HUD if draw=true - void setDrawArrowAlways(bool draw); //Always draws arrow if draw=true; - void setLineScale(double scale); //Sets the maximum line scale - void setScaleDist(double dist_nm); //Sets the distance where to start scaling the lines - void setStippleOutline(unsigned short stipple); //Sets the stipple pattern of the outline of the runway - void setStippleCenterline(unsigned short stipple); //Sets the stipple patter of the center line of the runway + virtual void draw( void ); + void setArrowRotationRadius(double radius); + // Scales the runway indication arrow + void setArrowScale(double scale); + // Draws arrow when runway is not visible in HUD if draw=true + void setDrawArrow(bool draw); + // Always draws arrow if draw=true; + void setDrawArrowAlways(bool draw); + // Sets the maximum line scale + void setLineScale(double scale); + // Sets the distance where to start scaling the lines + void setScaleDist(double dist_nm); + // Sets the stipple pattern of the outline of the runway + void setStippleOutline(unsigned short stipple); + // Sets the stipple patter of the center line of the runway + void setStippleCenterline(unsigned short stipple); }; @@ -750,134 +528,74 @@ public: UINT height, FLTFNPTR load_fn, UINT options, - float show_range, - float max_value, - float min_value, - float disp_scaling, + float show_range, + float max_value, + float min_value, + float disp_scaling, UINT major_divs, UINT minor_divs, UINT rollover, int dp_showing, bool working = true); - virtual ~instr_scale(); - instr_scale( const instr_scale & image); - instr_scale & operator = (const instr_scale & rhs); - - virtual void draw ( void ) {}; // No-op here. Defined in derived classes. - UINT div_min ( void ) { return Min_div;} - UINT div_max ( void ) { return Maj_div;} - float min_val ( void ) { return Minimum_value;} - float max_val ( void ) { return Maximum_value;} - UINT modulo ( void ) { return Modulo; } - float factor ( void ) { return scale_factor;} - float range_to_show( void ) { return range_shown;} + virtual void draw ( void ) {}; // No-op here. Defined in derived classes. + UINT div_min ( void ) { return Min_div;} + UINT div_max ( void ) { return Maj_div;} + float min_val ( void ) { return Minimum_value;} + float max_val ( void ) { return Maximum_value;} + UINT modulo ( void ) { return Modulo; } + float factor ( void ) { return scale_factor;} + float range_to_show ( void ) { return range_shown;} }; -// hud_card_ This class displays the indicated quantity on +// hud_card This class displays the indicated quantity on // a scale that moves past the pointer. It may be // horizontal or vertical, read above(left) or below(right) of the base // line. class hud_card : public instr_scale { private: - float val_span; + float val_span; string type; - float half_width_units; - bool draw_tick_bottom; - bool draw_tick_top; - bool draw_tick_right; - bool draw_tick_left; - bool draw_cap_bottom; - bool draw_cap_top; - bool draw_cap_right; - bool draw_cap_left; - float marker_offset; - bool pointer; - string pointer_type; - string tick_type; - string tick_length; - float radius; //suma - float maxValue; //suma - float minValue; //suma - int divisions; //suma - int zoom; //suma - UINT Maj_div; //suma - UINT Min_div; //suma - - + float half_width_units; + bool draw_tick_bottom; + bool draw_tick_top; + bool draw_tick_right; + bool draw_tick_left; + bool draw_cap_bottom; + bool draw_cap_top; + bool draw_cap_right; + bool draw_cap_left; + float marker_offset; + bool pointer; + string pointer_type; + string tick_type; + string tick_length; + float radius; + float maxValue; + float minValue; + int divisions; + int zoom; + UINT Maj_div; + UINT Min_div; + public: - hud_card( int x, - int y, - UINT width, - UINT height, - FLTFNPTR load_fn, - UINT options, - float maxValue, - float minValue, - float disp_scaling, - UINT major_divs, - UINT minor_divs, - UINT modulator, - int dp_showing, - float value_span, - string type, - bool draw_tick_bottom, - bool draw_tick_top, - bool draw_tick_right, - bool draw_tick_left, - bool draw_cap_bottom, - bool draw_cap_top, - bool draw_cap_right, - bool draw_cap_left, - float marker_offset, - bool pointer, - string pointer_type, - string tick_type, - string tick_length, - bool working, - float radius, //suma - int divisions, //suma - int zoom //suma - ); - - - ~hud_card(); - hud_card( const hud_card & image); - hud_card & operator = (const hud_card & rhs ); - // virtual void display_enable( bool setting ); - virtual void draw( void ); // Required method in base class - void circles(float,float,float); // suma - void fixed(float,float,float,float,float,float); //suma - void zoomed_scale(int,int); //suma + hud_card(const SGPropertyNode *); + // virtual void display_enable( bool setting ); // FIXME + virtual void draw(void); + void circles(float, float, float); + void fixed(float, float, float, float, float, float); + void zoomed_scale(int, int); }; -typedef hud_card * pCardScale; class gauge_instr : public instr_scale { public: - gauge_instr( int x, - int y, - UINT width, - UINT height, - FLTFNPTR load_fn, - UINT options, - float disp_scaling, - float maxValue, - float minValue, - UINT major_divs, - UINT minor_divs, - int dp_showing, - UINT modulus, - bool working); - - ~gauge_instr(); - gauge_instr( const gauge_instr & image); - gauge_instr & operator = (const gauge_instr & rhs ); + gauge_instr(const SGPropertyNode *); virtual void draw( void ); // Required method in base class }; -typedef gauge_instr * pGaugeInst; + // // dual_instr_item This class was created to form the base class // for both panel and HUD Turn Bank Indicators. @@ -896,50 +614,29 @@ public: bool working, UINT options ); - virtual ~dual_instr_item() {}; - dual_instr_item( const dual_instr_item & image); - dual_instr_item & operator = (const dual_instr_item & rhs ); - - float current_ch1( void ) { return (float)alt_data_source();} - float current_ch2( void ) { return (float)get_value();} - virtual void draw ( void ) { } + float current_ch1( void ) { return (float)alt_data_source(); } + float current_ch2( void ) { return (float)get_value(); } + virtual void draw( void ) {} }; -class fgTBI_instr : public dual_instr_item -{ + +class fgTBI_instr : public dual_instr_item { private: UINT BankLimit; UINT SlewLimit; UINT scr_hole; - bool tsi; //suma - float rad; //suma + bool tsi; + float rad; public: - fgTBI_instr( int x, - int y, - UINT width, - UINT height, - FLTFNPTR chn1_source, - FLTFNPTR chn2_source, - float maxBankAngle, - float maxSlipAngle, - UINT gap_width, - bool working, - bool tsi, //suma - float rad); //suma - - fgTBI_instr( const fgTBI_instr & image); - fgTBI_instr & operator = (const fgTBI_instr & rhs ); - - ~fgTBI_instr(); - - UINT bank_limit( void ) { return BankLimit;} - UINT slew_limit( void ) { return SlewLimit;} + fgTBI_instr(const SGPropertyNode *); - virtual void draw( void ); // Required method in base class + UINT bank_limit(void) { return BankLimit; } + UINT slew_limit(void) { return SlewLimit; } + + virtual void draw(void); }; -typedef fgTBI_instr * pTBI; class HudLadder : public dual_instr_item { private: @@ -957,16 +654,15 @@ private: bool velocity_vector; bool drift_marker; bool alpha_bracket; - bool energy_marker; - bool climb_dive_marker; - bool glide_slope_marker; - float glide_slope; - bool energy_worm; - bool waypoint_marker; - int zenith; //suma - int nadir; //suma - int hat; //suma - + bool energy_marker; + bool climb_dive_marker; + bool glide_slope_marker; + float glide_slope; + bool energy_worm; + bool waypoint_marker; + int zenith; + int nadir; + int hat; // The Ladder has it's own temporary display lists fgTextList TextList; @@ -974,83 +670,61 @@ private: fgLineList StippleLineList; public: - HudLadder( const string& name, - int x, - int y, - UINT width, - UINT height, - float factor, - FLTFNPTR ptch_source, - FLTFNPTR roll_source, - float span_units, - float division_units, - float minor_division, - UINT screen_hole, - UINT lbl_pos, - bool frl, - bool target_spot, - bool velocity_vector, - bool drift_marker, - bool alpha_bracket, - bool energy_marker, - bool climb_dive_marker, - bool glide_slope_marker, - float glide_slope, - bool energy_worm, - bool waypoint_marker, - bool working, - int zenith, //suma - int nadir, //suma - int hat - ); //suma - - - ~HudLadder(); - - HudLadder( const HudLadder & image ); - HudLadder & operator = ( const HudLadder & rhs ); - virtual void draw( void ); - void drawZenith(float,float,float); //suma - void drawNadir(float, float, float); //suma + HudLadder(const SGPropertyNode *); + + virtual void draw(void); + void drawZenith(float, float, float); + void drawNadir(float, float, float); - void Text( float x, float y, char *s) + void Text(float x, float y, char *s) { - TextList.add( fgText( x, y, s) ); + TextList.add(fgText(x, y, s)); } - void Line( float x1, float y1, float x2, float y2) + void Line(float x1, float y1, float x2, float y2) { - LineList.add(fgLineSeg2D(x1,y1,x2,y2)); + LineList.add(fgLineSeg2D(x1, y1, x2, y2)); } - void StippleLine( float x1, float y1, float x2, float y2) + void StippleLine(float x1, float y1, float x2, float y2) { - StippleLineList.add(fgLineSeg2D(x1,y1,x2,y2)); + StippleLineList.add(fgLineSeg2D(x1, y1, x2, y2)); } }; -//using namespace std; -//deque * Hdeque_ptr; - -extern void HUD_masterswitch( bool incr ); -extern void HUD_brightkey( bool incr_bright ); -extern int fgHUDInit( fgAIRCRAFT * /* current_aircraft */ ); -extern int fgHUDInit2( fgAIRCRAFT * /* current_aircraft */ ); -extern void fgUpdateHUD( void ); -extern void fgUpdateHUD( GLfloat x_start, GLfloat y_start, +extern int fgHUDInit(); +extern int fgHUDInit2(); +extern void fgUpdateHUD( osg::State* ); +extern void fgUpdateHUD( osg::State*, GLfloat x_start, GLfloat y_start, GLfloat x_end, GLfloat y_end ); -/* -bool AddHUDInstrument( instr_item *pBlackBox ); -void DrawHUD ( void ); -bool DamageInstrument( INSTR_HANDLE unit ); -bool RepairInstrument( INSTR_HANDLE unit ); -void fgUpdateHUD ( Hptr hud ); -void fgUpdateHUD2( Hptr hud ); // Future use? -void fgHUDSetTimeMode( Hptr hud, int time_of_day ); -*/ -#endif // _HUD_H +class HUD_Properties : public SGPropertyChangeListener { +public: + HUD_Properties(); + void valueChanged(SGPropertyNode *n); + void setColor() const; + bool isVisible() const { return _visible; } + bool isAntialiased() const { return _antialiased; } + bool isTransparent() const { return _transparent; } + float alphaClamp() const { return _cl; } + +private: + float clamp(float f) { return f < 0.0f ? 0.0f : f > 1.0f ? 1.0f : f; } + SGPropertyNode_ptr _current; + SGPropertyNode_ptr _visibility; + SGPropertyNode_ptr _antialiasing; + SGPropertyNode_ptr _transparency; + SGPropertyNode_ptr _red, _green, _blue, _alpha; + SGPropertyNode_ptr _alpha_clamp; + SGPropertyNode_ptr _brightness; + bool _visible; + bool _antialiased; + bool _transparent; + float _r, _g, _b, _a, _cl; +}; + +#endif // _OLDHUD_H