X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FCockpit%2Fpanel.cxx;h=4134c196cfa91f498c134949798c357a7ac19d83;hb=75747d35167cdf4586d32fc82d8c7dddd6bfeee9;hp=0ec6523db3bca1a8e810fd73c6cb8d3a5aba149f;hpb=44fda9805b117207eaf3341be441a33130507f0a;p=flightgear.git diff --git a/src/Cockpit/panel.cxx b/src/Cockpit/panel.cxx index 0ec6523db..4134c196c 100644 --- a/src/Cockpit/panel.cxx +++ b/src/Cockpit/panel.cxx @@ -29,6 +29,10 @@ #include // sprintf #include +#include + +#include SG_GLU_H + #include #include @@ -53,7 +57,6 @@ // my hardware/driver requires many more. #define POFF_UNITS 4 - //////////////////////////////////////////////////////////////////////// // Local functions. //////////////////////////////////////////////////////////////////////// @@ -379,8 +382,11 @@ FGPanel::draw() glEnable(GL_COLOR_MATERIAL); glEnable(GL_CULL_FACE); glCullFace(GL_BACK); + glDisable(GL_DEPTH_TEST); sgVec4 panel_color; - sgCopyVec4( panel_color, cur_light_params.scene_diffuse ); + + FGLight *l = (FGLight *)(globals->get_subsystem("lighting")); + sgCopyVec4( panel_color, l->scene_diffuse()); if ( fgGetDouble("/systems/electrical/outputs/instrument-lights") > 1.0 ) { if ( panel_color[0] < 0.7 ) panel_color[0] = 0.7; if ( panel_color[1] < 0.2 ) panel_color[1] = 0.2; @@ -425,10 +431,6 @@ FGPanel::draw() instrument_list_type::const_iterator current = _instruments.begin(); instrument_list_type::const_iterator end = _instruments.end(); - // Don't let the instruments be visible trhought the roof of the c310-3d - // This does hurt the magnetic compass in the default c172-3d, - // but we need a real 3d compass anyway. - glDepthMask(GL_FALSE); for ( ; current != end; current++) { FGPanelInstrument * instr = *current; glPushMatrix(); @@ -440,15 +442,11 @@ FGPanel::draw() // Draw yellow "hotspots" if directed to. This is a panel authoring // feature; not intended to be high performance or to look good. if ( fgGetBool("/sim/panel-hotspots") ) { - glPushAttrib(GL_ALL_ATTRIB_BITS); - glDisable(GL_DEPTH_TEST); glDisable(GL_TEXTURE_2D); glColor3f(1, 1, 0); for ( unsigned int i = 0; i < _instruments.size(); i++ ) _instruments[i]->drawHotspots(); - - glPopAttrib(); } @@ -783,7 +781,6 @@ FGLayeredInstrument::draw () for (int i = 0; i < (int)_layers.size(); i++) { glPushMatrix(); - glPolygonOffset(-1, -POFF_UNITS*(i+2)); _layers[i]->draw(); glPopMatrix(); } @@ -951,7 +948,9 @@ FGTexturedLayer::draw () // From Curt: turn on the panel // lights after sundown. sgVec4 panel_color; - sgCopyVec4( panel_color, cur_light_params.scene_diffuse ); + + FGLight *l = (FGLight *)(globals->get_subsystem("lighting")); + sgCopyVec4( panel_color, l->scene_diffuse()); if ( fgGetDouble("/systems/electrical/outputs/instrument-lights") > 1.0 ) { if ( panel_color[0] < 0.7 ) panel_color[0] = 0.7; if ( panel_color[1] < 0.2 ) panel_color[1] = 0.2; @@ -1096,8 +1095,9 @@ FGTextLayer::Chunk::Chunk (const string &text, const string &fmt) } FGTextLayer::Chunk::Chunk (ChunkType type, const SGPropertyNode * node, - const string &fmt, float mult) - : _type(type), _fmt(fmt), _mult(mult) + const string &fmt, float mult, float offs, + bool truncation) + : _type(type), _fmt(fmt), _mult(mult), _offs(offs), _trunc(truncation) { if (_fmt.empty()) { if (type == TEXT_VALUE) @@ -1121,7 +1121,9 @@ FGTextLayer::Chunk::getValue () const sprintf(_buf, _fmt.c_str(), _node->getStringValue()); break; case DOUBLE_VALUE: - sprintf(_buf, _fmt.c_str(), _node->getFloatValue() * _mult); + double d = _offs + _node->getFloatValue() * _mult; + if (_trunc) d = (d < 0) ? -floor(-d) : floor(d); + sprintf(_buf, _fmt.c_str(), d); break; } return _buf;