X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FCockpit%2Fpanel.hxx;h=9c110d0722d7a8e898782f76aec23a840b7f7e2a;hb=4bfd1722df24f5be89459b25010e5d7352720a7b;hp=7cfdf0e2eb72fe6f49566e6a6bfb15ece1de5c54;hpb=409dee5a9d3348babe750413a81191fa090d5926;p=flightgear.git diff --git a/src/Cockpit/panel.hxx b/src/Cockpit/panel.hxx index 7cfdf0e2e..9c110d072 100644 --- a/src/Cockpit/panel.hxx +++ b/src/Cockpit/panel.hxx @@ -48,6 +48,7 @@ #include
#include +#include SG_USING_STD(vector); SG_USING_STD(map); @@ -183,6 +184,8 @@ public: virtual bool doMouseAction (int button, int updown, int x, int y); virtual bool doLocalMouseAction(int button, int updown, int x, int y); + virtual void setDepthTest (bool enable); + private: void setupVirtualCockpit(); void cleanupVirtualCockpit(); @@ -209,6 +212,7 @@ private: ssgTexture * _mbg[8]; // List of instruments in panel. instrument_list_type _instruments; + bool _enable_depth_test; }; @@ -414,7 +418,7 @@ public: // Transfer pointer ownership!! virtual int addLayer (FGInstrumentLayer *layer); - virtual int addLayer (FGCroppedTexture &texture, int w = -1, int h = -1); + virtual int addLayer (const FGCroppedTexture &texture, int w = -1, int h = -1); // Transfer pointer ownership!! virtual void addTransformation (FGPanelTransformation * transformation); @@ -425,6 +429,28 @@ protected: }; +/** + * An empty-shell instrument that exists soley in + * order to redirect commands from the panel to a + * complex instrument inherited from SGSubsystem. + * + * Currently the only complex instrument is the KLN89, + * which we've hardwired this to for now. + */ +class FGSpecialInstrument : public FGPanelInstrument +{ +public: + FGSpecialInstrument(DCLGPS* sb); + //FGSpecialInstrument (int x, int y, int w, int h); + virtual ~FGSpecialInstrument (); + + virtual void draw (); + +protected: + DCLGPS* complex; +}; + + /** * An instrument layer containing a group of sublayers. * @@ -464,11 +490,11 @@ public: virtual void setTexture (const FGCroppedTexture &texture) { _texture = texture; } - virtual FGCroppedTexture &getTexture () { return _texture; } virtual const FGCroppedTexture &getTexture () const { return _texture; } + virtual FGCroppedTexture *getTexture() { return &_texture; } private: - mutable FGCroppedTexture _texture; + FGCroppedTexture _texture; };