X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FCockpit%2Fpanel.hxx;h=ca1eefbe6aaeafbeff36b02dace81309158b7554;hb=68c71d5787f2a0309e35c3e05939950113618cb7;hp=183d4b4fe476df0b239ca01058578a45c51c42fa;hpb=bcb193f38b12f38993be747db4eed96df29376a9;p=flightgear.git diff --git a/src/Cockpit/panel.hxx b/src/Cockpit/panel.hxx index 183d4b4fe..ca1eefbe6 100644 --- a/src/Cockpit/panel.hxx +++ b/src/Cockpit/panel.hxx @@ -11,34 +11,25 @@ // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. -// +// // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software -// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // // $Id$ #ifndef __PANEL_HXX #define __PANEL_HXX -#ifndef __cplusplus -# error This library requires C++ -#endif - - -#ifdef HAVE_CONFIG_H -# include -#endif - -#ifdef HAVE_WINDOWS_H -# include -#endif - -#include +#include +#include +#include #include #include -#include +#include + +#include #include #include @@ -47,18 +38,12 @@ #include #include
-#include -#include - -SG_USING_STD(vector); -SG_USING_STD(map); - -class ssgTexture; class FGPanelInstrument; +class fntFont; +class DCLGPS; +class IntRect; - - //////////////////////////////////////////////////////////////////////// // Texture management. //////////////////////////////////////////////////////////////////////// @@ -72,9 +57,11 @@ class FGPanelInstrument; class FGTextureManager { public: - static ssgTexture * createTexture(const string &relativePath); + static osg::Texture2D* createTexture(const std::string &relativePath, + bool staticTexture = true); + static void addTexture(const std::string &relativePath, osg::Texture2D* texture); private: - static map _textureMap; + static std::map > _textureMap; }; @@ -88,16 +75,16 @@ class FGCroppedTexture public: FGCroppedTexture (); - FGCroppedTexture (const string &path, + FGCroppedTexture (const std::string &path, float _minX = 0.0, float _minY = 0.0, float _maxX = 1.0, float _maxY = 1.0); virtual ~FGCroppedTexture (); - virtual void setPath (const string &path) { _path = path; } + virtual void setPath (const std::string &path) { _path = path; } - virtual const string &getPath () const { return _path; } + virtual const std::string &getPath () const { return _path; } - virtual ssgTexture * getTexture (); + virtual osg::StateSet* getTexture (); virtual void setCrop (float minX, float minY, float maxX, float maxY) { _minX = minX; _minY = minY; _maxX = maxX; _maxY = maxY; @@ -110,8 +97,8 @@ public: private: - string _path; - ssgTexture * _texture; + std::string _path; + osg::ref_ptr _texture; float _minX, _minY, _maxX, _maxY; }; @@ -130,37 +117,26 @@ private: * redraw themselves when necessary, and will pass mouse clicks on to * the appropriate instruments for processing. */ -class FGPanel : public SGSubsystem +class FGPanel : public SGReferenced { public: FGPanel (); virtual ~FGPanel (); - // Update the panel (every frame). - virtual void init (); - virtual void bind (); - virtual void unbind (); - virtual void draw (); - virtual void update (double dt); - virtual void update (GLfloat winx, GLfloat winw, GLfloat winy, GLfloat winh); - - virtual void updateMouseDelay(); + virtual void draw (osg::State& state); + + virtual void updateMouseDelay(double dt); // transfer pointer ownership!!! virtual void addInstrument (FGPanelInstrument * instrument); // Background texture. - virtual void setBackground (ssgTexture * texture); + virtual void setBackground (osg::Texture2D* texture); // Background multiple textures. - virtual void setMultiBackground (ssgTexture * texture, int idx); + virtual void setMultiBackground (osg::Texture2D* texture, int idx); - // Make the panel visible or invisible. - virtual bool getVisibility () const; - virtual void setVisibility (bool visibility); - - // Full width of panel. virtual void setWidth (int width) { _width = width; } virtual int getWidth () const { return _width; } @@ -177,42 +153,56 @@ public: virtual int getYOffset () const { return _y_offset->getIntValue(); } // View height. - virtual void setViewHeight (int height) { _view_height = height; } - virtual int getViewHeight () const { return _view_height; } - + // virtual void setViewHeight (int height) { _view_height = height; } + // virtual int getViewHeight () const { return _view_height; } + + /** + * find the actual logical extend of the panel, including all instruments + * and actions. + */ + void getLogicalExtent(int &x0, int& y0, int& x1, int &y1); + // Handle a mouse click. virtual bool doMouseAction (int button, int updown, int x, int y); virtual bool doLocalMouseAction(int button, int updown, int x, int y); virtual void setDepthTest (bool enable); + bool getAutohide(void) const { return _autohide; }; + void setAutohide(bool enable) { _autohide = enable; }; + + double getAspectScale() const; + private: void setupVirtualCockpit(); void cleanupVirtualCockpit(); mutable bool _mouseDown; mutable int _mouseButton, _mouseX, _mouseY; - mutable int _mouseDelay; + double _mouseActionRepeat; + mutable FGPanelInstrument * _mouseInstrument; - typedef vector instrument_list_type; + typedef std::vector instrument_list_type; int _width; int _height; - int _view_height; + // int _view_height; - SGPropertyNode * _visibility; - SGPropertyNode * _x_offset; - SGPropertyNode * _y_offset; - SGPropertyNode * _jitter; - SGPropertyNode * _flipx; + SGPropertyNode_ptr _x_offset; + SGPropertyNode_ptr _y_offset; + SGPropertyNode_ptr _jitter; + SGPropertyNode_ptr _flipx; - const SGPropertyNode * _xsize_node; - const SGPropertyNode * _ysize_node; + SGConstPropertyNode_ptr _xsize_node; + SGConstPropertyNode_ptr _ysize_node; - ssgTexture * _bg; - ssgTexture * _mbg[8]; + osg::ref_ptr _bg; + osg::ref_ptr _mbg[8]; // List of instruments in panel. instrument_list_type _instruments; bool _enable_depth_test; + bool _autohide; + + SGPropObjBool _drawPanelHotspots; }; @@ -246,7 +236,7 @@ public: // Setters. // transfer pointer ownership - virtual void addBinding (FGBinding * binding, int updown); + virtual void addBinding (SGBinding * binding, int updown); virtual void setButton (int button) { _button = button; } virtual void setX (int x) { _x = x; } virtual void setY (int y) { _y = y; } @@ -267,7 +257,7 @@ public: virtual bool doAction (int updown); private: - typedef vector binding_list_t; + typedef std::vector binding_list_t; int _button; int _x; @@ -303,7 +293,7 @@ public: virtual ~FGPanelTransformation (); Type type; - const SGPropertyNode * node; + SGConstPropertyNode_ptr node; float min; float max; bool has_mod; @@ -335,7 +325,7 @@ public: FGInstrumentLayer (int w = -1, int h = -1); virtual ~FGInstrumentLayer (); - virtual void draw () = 0; + virtual void draw (osg::State& state) = 0; virtual void transform () const; virtual int getWidth () const { return _w; } @@ -350,7 +340,7 @@ public: protected: int _w, _h; - typedef vector transformation_list; + typedef std::vector transformation_list; transformation_list _transformations; }; @@ -377,8 +367,8 @@ public: FGPanelInstrument (int x, int y, int w, int h); virtual ~FGPanelInstrument (); - virtual void draw () = 0; - virtual void drawHotspots(); + virtual void draw (osg::State& state) = 0; + virtual void drawHotspots(osg::State& state); virtual void setPosition(int x, int y); virtual void setSize(int w, int h); @@ -395,9 +385,10 @@ public: // Coordinates relative to centre. virtual bool doMouseAction (int button, int updown, int x, int y); + void extendRect(IntRect& r) const; protected: int _x, _y, _w, _h; - typedef vector action_list_type; + typedef std::vector action_list_type; action_list_type _actions; }; @@ -414,7 +405,7 @@ public: FGLayeredInstrument (int x, int y, int w, int h); virtual ~FGLayeredInstrument (); - virtual void draw (); + virtual void draw (osg::State& state); // Transfer pointer ownership!! virtual int addLayer (FGInstrumentLayer *layer); @@ -424,7 +415,7 @@ public: virtual void addTransformation (FGPanelTransformation * transformation); protected: - typedef vector layer_list; + typedef std::vector layer_list; layer_list _layers; }; @@ -444,7 +435,7 @@ public: //FGSpecialInstrument (int x, int y, int w, int h); virtual ~FGSpecialInstrument (); - virtual void draw (); + virtual void draw (osg::State& state); protected: DCLGPS* complex; @@ -463,11 +454,11 @@ class FGGroupLayer : public FGInstrumentLayer public: FGGroupLayer (); virtual ~FGGroupLayer (); - virtual void draw (); + virtual void draw (osg::State& state); // transfer pointer ownership virtual void addLayer (FGInstrumentLayer * layer); protected: - vector _layers; + std::vector _layers; }; @@ -485,7 +476,7 @@ public: FGTexturedLayer (const FGCroppedTexture &texture, int w = -1, int h = -1); virtual ~FGTexturedLayer (); - virtual void draw (); + virtual void draw (osg::State& state); virtual void setTexture (const FGCroppedTexture &texture) { _texture = texture; @@ -520,17 +511,17 @@ public: class Chunk : public SGConditional { public: - Chunk (const string &text, const string &fmt = "%s"); + Chunk (const std::string &text, const std::string &fmt = "%s"); Chunk (ChunkType type, const SGPropertyNode * node, - const string &fmt = "", float mult = 1.0, float offs = 0.0, + const std::string &fmt = "", float mult = 1.0, float offs = 0.0, bool truncation = false); const char * getValue () const; private: ChunkType _type; - string _text; - const SGPropertyNode * _node; - string _fmt; + std::string _text; + SGConstPropertyNode_ptr _node; + std::string _fmt; float _mult; float _offs; bool _trunc; @@ -540,26 +531,26 @@ public: FGTextLayer (int w = -1, int h = -1); virtual ~FGTextLayer (); - virtual void draw (); + virtual void draw (osg::State& state); // Transfer pointer!! virtual void addChunk (Chunk * chunk); virtual void setColor (float r, float g, float b); virtual void setPointSize (float size); - virtual void setFontName ( const string &name ); + virtual void setFontName ( const std::string &name ); virtual void setFont (fntFont * font); private: void recalc_value () const; - typedef vector chunk_list; + typedef std::vector chunk_list; chunk_list _chunks; float _color[4]; float _pointSize; - mutable string _font_name; - mutable string _value; + mutable std::string _font_name; + mutable std::string _value; mutable SGTimeStamp _then; mutable SGTimeStamp _now; }; @@ -576,24 +567,9 @@ class FGSwitchLayer : public FGGroupLayer public: // Transfer pointers!! FGSwitchLayer (); - virtual void draw (); - -}; + virtual void draw (osg::State& state); - - - -//////////////////////////////////////////////////////////////////////// -// Functions. -//////////////////////////////////////////////////////////////////////// - -/** - * Test whether the panel should be visible. - */ -bool fgPanelVisible (); - - - +}; #endif // __PANEL_HXX // end of panel.hxx