X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FEnvironment%2Fenvironment_mgr.cxx;h=3182f1159d24f95fe7579eb5077e5ff9e12cda20;hb=dc76290d6e7d2f24d6c352d8f9da4b0f9f1e5f40;hp=61cfb69ee6ccc4bb905501a8222b7bfc6c0c6c74;hpb=b091433cf609866f23d835de12c8f344d7de58df;p=flightgear.git diff --git a/src/Environment/environment_mgr.cxx b/src/Environment/environment_mgr.cxx index 61cfb69ee..3182f1159 100644 --- a/src/Environment/environment_mgr.cxx +++ b/src/Environment/environment_mgr.cxx @@ -16,150 +16,193 @@ // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software -// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. -// -// $Id$ +// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + +#ifdef HAVE_CONFIG_H +# include +#endif + +#include +#include #include -#include +#include +#include +#include +#include
#include
-#include +#include #include "environment.hxx" -#include "environment_ctrl.hxx" #include "environment_mgr.hxx" +#include "environment_ctrl.hxx" +#include "realwx_ctrl.hxx" +#include "fgclouds.hxx" +#include "precipitation_mgr.hxx" +#include "ridge_lift.hxx" +#include "terrainsampler.hxx" -extern SGSky *thesky; // FIXME: from main.cxx - -#define MAX_CLOUD_LAYERS 5 - +class SGSky; +extern SGSky *thesky; -FGEnvironmentMgr::FGEnvironmentMgr () - : _environment(new FGEnvironment), - _controller(new FGUserDefEnvironmentCtrl) +FGEnvironmentMgr::FGEnvironmentMgr () : + _environment(new FGEnvironment()), + fgClouds(new FGClouds()), + _altitudeNode(fgGetNode("/position/altitude-ft", true)), + _cloudLayersDirty(true) { + set_subsystem("controller", Environment::LayerInterpolateController::createInstance( fgGetNode("/environment/config", true ) )); + set_subsystem("realwx", Environment::RealWxController::createInstance( fgGetNode("/environment/realwx", true ) ), 1.0 ); + + set_subsystem("precipitation", new FGPrecipitationMgr); + set_subsystem("terrainsampler", Environment::TerrainSampler::createInstance( fgGetNode("/environment/terrain", true ) )); + set_subsystem("ridgelift", new FGRidgeLift); } FGEnvironmentMgr::~FGEnvironmentMgr () { + SGSubsystem * subsys; + + subsys = get_subsystem( "ridgelift" ); + remove_subsystem( "ridgelift" ); + delete subsys; + + subsys = get_subsystem( "terrainsampler" ); + remove_subsystem( "terrainsampler" ); + delete subsys; + + subsys = get_subsystem( "precipitation" ); + remove_subsystem("precipitation"); + delete subsys; + + subsys = get_subsystem("realwx"); + remove_subsystem("realwx"); + delete subsys; + + subsys = get_subsystem("controller"); + remove_subsystem("controller"); + delete subsys; + + delete fgClouds; delete _environment; - delete _controller; } void FGEnvironmentMgr::init () { SG_LOG( SG_GENERAL, SG_INFO, "Initializing environment subsystem"); - _controller->setEnvironment(_environment); - _controller->init(); - _update_fdm(); + SGSubsystemGroup::init(); +} - SGPath texture_path(globals->get_fg_root()); - texture_path.append("Textures"); - texture_path.append("Sky"); - for (int i = 0; i < MAX_CLOUD_LAYERS; i++) { - SGCloudLayer * layer = new SGCloudLayer(texture_path.str()); - thesky->add_cloud_layer(layer); - } +void +FGEnvironmentMgr::reinit () +{ + SG_LOG( SG_GENERAL, SG_INFO, "Reinitializing environment subsystem"); + SGSubsystemGroup::reinit(); } void FGEnvironmentMgr::bind () { - fgTie("/environment/visibility-m", _environment, - &FGEnvironment::get_visibility_m, &FGEnvironment::set_visibility_m); - fgSetArchivable("/environment/visibility-m"); - fgTie("/environment/temperature-sea-level-degc", _environment, - &FGEnvironment::get_temperature_sea_level_degc, - &FGEnvironment::set_temperature_sea_level_degc); - fgSetArchivable("/environment/temperature-sea-level-degc"); - fgTie("/environment/temperature-degc", _environment, - &FGEnvironment::get_temperature_degc, - &FGEnvironment::set_temperature_degc); - fgSetArchivable("/environment/temperature-degc"); - fgTie("/environment/pressure-sea-level-inhg", _environment, - &FGEnvironment::get_pressure_sea_level_inhg, - &FGEnvironment::set_pressure_sea_level_inhg); - fgSetArchivable("/environment/pressure-sea-level-inhg"); - fgTie("/environment/pressure-inhg", _environment, - &FGEnvironment::get_pressure_inhg, - &FGEnvironment::set_pressure_inhg); - fgSetArchivable("/environment/pressure-inhg"); - fgTie("/environment/density-sea-level-slugft3", _environment, - &FGEnvironment::get_density_sea_level_slugft3, - &FGEnvironment::set_density_sea_level_slugft3); - fgSetArchivable("/environment/density-sea-level-slugft3"); - fgTie("/environment/density-slugft3", _environment, - &FGEnvironment::get_density_slugft3, - &FGEnvironment::set_density_slugft3); - fgSetArchivable("/environment/density-inhg"); - fgTie("/environment/wind-from-heading-deg", _environment, - &FGEnvironment::get_wind_from_heading_deg, - &FGEnvironment::set_wind_from_heading_deg); - fgTie("/environment/wind-speed-kt", _environment, - &FGEnvironment::get_wind_speed_kt, &FGEnvironment::set_wind_speed_kt); - fgTie("/environment/wind-from-north-fps", _environment, - &FGEnvironment::get_wind_from_north_fps, - &FGEnvironment::set_wind_from_north_fps); - fgSetArchivable("/environment/wind-from-north-fps"); - fgTie("/environment/wind-from-east-fps", _environment, - &FGEnvironment::get_wind_from_east_fps, - &FGEnvironment::set_wind_from_east_fps); - fgSetArchivable("/environment/wind-from-east-fps"); - fgTie("/environment/wind-from-down-fps", _environment, - &FGEnvironment::get_wind_from_down_fps, - &FGEnvironment::set_wind_from_down_fps); - fgSetArchivable("/environment/wind-from-down-fps"); + SGSubsystemGroup::bind(); + _environment->Tie( fgGetNode("/environment", true ) ); + + _tiedProperties.setRoot( fgGetNode( "/environment", true ) ); + + _tiedProperties.Tie( "effective-visibility-m", thesky, + &SGSky::get_visibility ); + + _tiedProperties.Tie("rebuild-layers", fgClouds, + &FGClouds::get_update_event, + &FGClouds::set_update_event); + + _tiedProperties.Tie("turbulence/use-cloud-turbulence", &sgEnviro, + &SGEnviro::get_turbulence_enable_state, + &SGEnviro::set_turbulence_enable_state); for (int i = 0; i < MAX_CLOUD_LAYERS; i++) { - char buf[128]; - sprintf(buf, "/environment/clouds/layer[%d]/span-m", i); - fgTie(buf, this, i, + SGPropertyNode_ptr layerNode = fgGetNode("/environment/clouds",true)->getChild("layer", i, true ); + + _tiedProperties.Tie( layerNode->getNode("span-m",true), this, i, &FGEnvironmentMgr::get_cloud_layer_span_m, &FGEnvironmentMgr::set_cloud_layer_span_m); - sprintf(buf, "/environment/clouds/layer[%d]/elevation-ft", i); - fgTie(buf, this, i, + + _tiedProperties.Tie( layerNode->getNode("elevation-ft",true), this, i, &FGEnvironmentMgr::get_cloud_layer_elevation_ft, &FGEnvironmentMgr::set_cloud_layer_elevation_ft); - sprintf(buf, "/environment/clouds/layer[%d]/thickness-ft", i); - fgTie(buf, this, i, + + _tiedProperties.Tie( layerNode->getNode("thickness-ft",true), this, i, &FGEnvironmentMgr::get_cloud_layer_thickness_ft, &FGEnvironmentMgr::set_cloud_layer_thickness_ft); - sprintf(buf, "/environment/clouds/layer[%d]/transition-ft", i); - fgTie(buf, this, i, + + _tiedProperties.Tie( layerNode->getNode("transition-ft",true), this, i, &FGEnvironmentMgr::get_cloud_layer_transition_ft, &FGEnvironmentMgr::set_cloud_layer_transition_ft); - sprintf(buf, "/environment/clouds/layer[%d]/type", i); - fgTie(buf, this, i, - &FGEnvironmentMgr::get_cloud_layer_type, - &FGEnvironmentMgr::set_cloud_layer_type); + + _tiedProperties.Tie( layerNode->getNode("coverage",true), this, i, + &FGEnvironmentMgr::get_cloud_layer_coverage, + &FGEnvironmentMgr::set_cloud_layer_coverage); + + _tiedProperties.Tie( layerNode->getNode("coverage-type",true), this, i, + &FGEnvironmentMgr::get_cloud_layer_coverage_type, + &FGEnvironmentMgr::set_cloud_layer_coverage_type); + + _tiedProperties.Tie( layerNode->getNode( "visibility-m",true), this, i, + &FGEnvironmentMgr::get_cloud_layer_visibility_m, + &FGEnvironmentMgr::set_cloud_layer_visibility_m); + + _tiedProperties.Tie( layerNode->getNode( "alpha",true), this, i, + &FGEnvironmentMgr::get_cloud_layer_maxalpha, + &FGEnvironmentMgr::set_cloud_layer_maxalpha); } + + _tiedProperties.setRoot( fgGetNode("/sim/rendering", true ) ); + + _tiedProperties.Tie( "clouds3d-enable", fgClouds, + &FGClouds::get_3dClouds, + &FGClouds::set_3dClouds); + + _tiedProperties.Tie( "clouds3d-density", thesky, + &SGSky::get_3dCloudDensity, + &SGSky::set_3dCloudDensity); + + _tiedProperties.Tie("clouds3d-vis-range", thesky, + &SGSky::get_3dCloudVisRange, + &SGSky::set_3dCloudVisRange); + + _tiedProperties.Tie("precipitation-enable", &sgEnviro, + &SGEnviro::get_precipitation_enable_state, + &SGEnviro::set_precipitation_enable_state); + + _tiedProperties.Tie("lightning-enable", &sgEnviro, + &SGEnviro::get_lightning_enable_state, + &SGEnviro::set_lightning_enable_state); + + sgEnviro.config(fgGetNode("/sim/rendering/precipitation")); } void FGEnvironmentMgr::unbind () { - fgUntie("/environment/visibility-m"); - fgUntie("/environment/wind-from-heading-deg"); - fgUntie("/environment/wind-speed-kt"); - fgUntie("/environment/wind-from-north-fps"); - fgUntie("/environment/wind-from-east-fps"); - fgUntie("/environment/wind-from-down-fps"); + _tiedProperties.Untie(); + _environment->Untie(); + SGSubsystemGroup::unbind(); } void FGEnvironmentMgr::update (double dt) { - _controller->update(dt); - // FIXME: the FDMs should update themselves - current_aircraft.fdm_state - ->set_Velocities_Local_Airmass(_environment->get_wind_from_north_fps(), - _environment->get_wind_from_east_fps(), - _environment->get_wind_from_down_fps()); - _environment->set_elevation_ft(fgGetDouble("/position/altitude-ft")); - - _update_fdm(); + SGSubsystemGroup::update(dt); + + _environment->set_elevation_ft( _altitudeNode->getDoubleValue() ); + + simgear::Particles::setWindFrom( _environment->get_wind_from_heading_deg(), + _environment->get_wind_speed_kt() ); + if( _cloudLayersDirty ) { + _cloudLayersDirty = false; + fgClouds->set_update_event( fgClouds->get_update_event()+1 ); + } } FGEnvironment @@ -171,33 +214,24 @@ FGEnvironmentMgr::getEnvironment () const FGEnvironment FGEnvironmentMgr::getEnvironment (double lat, double lon, double alt) const { - // Always returns the same environment - // for now; we'll make it interesting - // later. + // Always returns the same environment + // for now; we'll make it interesting + // later. FGEnvironment env = *_environment; env.set_elevation_ft(alt); return env; } -void -FGEnvironmentMgr::_update_fdm () const +FGEnvironment +FGEnvironmentMgr::getEnvironment(const SGGeod& aPos) const { - // - // Pass atmosphere on to FDM - // FIXME: have FDMs read properties directly. - // - if (fgGetBool("/environment/params/control-fdm-atmosphere")) { - // convert from Rankine to Celsius - cur_fdm_state - ->set_Static_temperature((9.0/5.0) - * _environment->get_temperature_degc() + 492.0); - // convert from inHG to PSF - cur_fdm_state - ->set_Static_pressure(_environment->get_pressure_inhg() * 70.726566); - // keep in slugs/ft^3 - cur_fdm_state - ->set_Density(_environment->get_density_slugft3()); - } + // Always returns the same environment + // for now; we'll make it interesting + // later. + FGEnvironment env = *_environment; + env.set_elevation_ft(aPos.getElevationFt()); + return env; + } double @@ -221,8 +255,17 @@ FGEnvironmentMgr::get_cloud_layer_elevation_ft (int index) const void FGEnvironmentMgr::set_cloud_layer_elevation_ft (int index, double elevation_ft) { + FGEnvironment env = *_environment; + env.set_elevation_ft(elevation_ft); + thesky->get_cloud_layer(index) ->setElevation_m(elevation_ft * SG_FEET_TO_METER); + + thesky->get_cloud_layer(index) + ->setSpeed(env.get_wind_speed_kt() * 0.5151); // 1 kt = 0.5151 m/s + + thesky->get_cloud_layer(index) + ->setDirection(env.get_wind_from_heading_deg()); } double @@ -253,45 +296,66 @@ FGEnvironmentMgr::set_cloud_layer_transition_ft (int index, } const char * -FGEnvironmentMgr::get_cloud_layer_type (int index) const +FGEnvironmentMgr::get_cloud_layer_coverage (int index) const { - switch (thesky->get_cloud_layer(index)->getType()) { - case SGCloudLayer::SG_CLOUD_OVERCAST: - return "overcast"; - case SGCloudLayer::SG_CLOUD_MOSTLY_CLOUDY: - return "mostly-cloudy"; - case SGCloudLayer::SG_CLOUD_MOSTLY_SUNNY: - return "mostly-sunny"; - case SGCloudLayer::SG_CLOUD_CIRRUS: - return "cirrus"; - case SGCloudLayer::SG_CLOUD_CLEAR: - return "clear"; - default: - return "unknown"; - } + return thesky->get_cloud_layer(index)->getCoverageString().c_str(); } void -FGEnvironmentMgr::set_cloud_layer_type (int index, const char * type_name) +FGEnvironmentMgr::set_cloud_layer_coverage (int index, + const char * coverage_name) { - SGCloudLayer::Type type; - if (!strcmp(type_name, "overcast")) - type = SGCloudLayer::SG_CLOUD_OVERCAST; - else if (!strcmp(type_name, "mostly-cloudy")) - type = SGCloudLayer::SG_CLOUD_MOSTLY_CLOUDY; - else if (!strcmp(type_name, "mostly-sunny")) - type = SGCloudLayer::SG_CLOUD_MOSTLY_SUNNY; - else if (!strcmp(type_name, "cirrus")) - type = SGCloudLayer::SG_CLOUD_CIRRUS; - else if (!strcmp(type_name, "clear")) - type = SGCloudLayer::SG_CLOUD_CLEAR; - else { - SG_LOG(SG_INPUT, SG_WARN, "Unknown cloud type " << type_name); - type = SGCloudLayer::SG_CLOUD_CLEAR; - } - thesky->get_cloud_layer(index)->setType(type); + if( thesky->get_cloud_layer(index)->getCoverageString() == coverage_name ) + return; + + thesky->get_cloud_layer(index)->setCoverageString(coverage_name); + _cloudLayersDirty = true; +} + +int +FGEnvironmentMgr::get_cloud_layer_coverage_type (int index) const +{ + return thesky->get_cloud_layer(index)->getCoverage(); +} + +double +FGEnvironmentMgr::get_cloud_layer_visibility_m (int index) const +{ + return thesky->get_cloud_layer(index)->getVisibility_m(); +} + +void +FGEnvironmentMgr::set_cloud_layer_visibility_m (int index, double visibility_m) +{ + thesky->get_cloud_layer(index)->setVisibility_m(visibility_m); +} + +double +FGEnvironmentMgr::get_cloud_layer_maxalpha (int index ) const +{ + return thesky->get_cloud_layer(index)->getMaxAlpha(); } +void +FGEnvironmentMgr::set_cloud_layer_maxalpha (int index, double maxalpha) +{ + thesky->get_cloud_layer(index)->setMaxAlpha(maxalpha); +} + +void +FGEnvironmentMgr::set_cloud_layer_coverage_type (int index, int type ) +{ + if( type < 0 || type >= SGCloudLayer::SG_MAX_CLOUD_COVERAGES ) { + SG_LOG(SG_ALL,SG_WARN,"Unknown cloud layer type " << type << " ignored" ); + return; + } + + if( static_cast(type) == thesky->get_cloud_layer(index)->getCoverage() ) + return; + + thesky->get_cloud_layer(index)->setCoverage(static_cast(type)); + _cloudLayersDirty = true; +} // end of environment-mgr.cxx