X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FEnvironment%2Fenvironment_mgr.cxx;h=fd1804f2f59cb43ea4564dee0fb422bed7fe27c4;hb=43bc61d1318abd52de6c723dbeef0e4058b1a823;hp=6cae314fad06505fe1a3687fde335f347e9b5b82;hpb=a69dfbbc9a9a6c19d680be3d44aea86ab6813439;p=flightgear.git diff --git a/src/Environment/environment_mgr.cxx b/src/Environment/environment_mgr.cxx index 6cae314fa..fd1804f2f 100644 --- a/src/Environment/environment_mgr.cxx +++ b/src/Environment/environment_mgr.cxx @@ -17,231 +17,233 @@ // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. -// -// $Id$ #ifdef HAVE_CONFIG_H # include #endif +#include + +#include #include #include -#include +#include +#include #include
#include
-#include +#include #include "environment.hxx" -#include "environment_ctrl.hxx" #include "environment_mgr.hxx" +#include "environment_ctrl.hxx" +#include "realwx_ctrl.hxx" #include "fgclouds.hxx" +#include "precipitation_mgr.hxx" +#include "ridge_lift.hxx" +#include "terrainsampler.hxx" +#include "Airports/simple.hxx" +#include "gravity.hxx" class SGSky; extern SGSky *thesky; +class FG3DCloudsListener : public SGPropertyChangeListener { +public: + FG3DCloudsListener( FGClouds * fgClouds ); + virtual ~FG3DCloudsListener(); + + virtual void valueChanged (SGPropertyNode * node); +private: + FGClouds * _fgClouds; + SGPropertyNode_ptr _shaderNode; + SGPropertyNode_ptr _enableNode; +}; -FGEnvironmentMgr::FGEnvironmentMgr () - : _environment(new FGEnvironment) +FG3DCloudsListener::FG3DCloudsListener( FGClouds * fgClouds ) : + _fgClouds( fgClouds ) { + _shaderNode = fgGetNode( "/sim/rendering/shader-effects", true ); + _shaderNode->addChangeListener( this ); + + _enableNode = fgGetNode( "/sim/rendering/clouds3d-enable", true ); + _enableNode->addChangeListener( this ); - if (fgGetBool("/environment/params/real-world-weather-fetch") == true) - _controller = new FGMetarEnvironmentCtrl; - else - _controller = new FGInterpolateEnvironmentCtrl; + valueChanged( _enableNode ); +} + +FG3DCloudsListener::~FG3DCloudsListener() +{ + _enableNode->removeChangeListener( this ); + _shaderNode->removeChangeListener( this ); +} - _controller->setEnvironment(_environment); - set_subsystem("controller", _controller, 0.5); - fgClouds = new FGClouds( _controller ); +void FG3DCloudsListener::valueChanged( SGPropertyNode * node ) +{ + _fgClouds->set_3dClouds( _enableNode->getBoolValue() && _shaderNode->getBoolValue() ); +} + +FGEnvironmentMgr::FGEnvironmentMgr () : + _environment(new FGEnvironment()), + fgClouds(new FGClouds()), + _cloudLayersDirty(true), + _altitude_n(fgGetNode("/position/altitude-ft", true)), + _longitude_n(fgGetNode( "/position/longitude-deg", true )), + _latitude_n( fgGetNode( "/position/latitude-deg", true )), + _3dCloudsEnableListener(new FG3DCloudsListener(fgClouds) ) +{ + set_subsystem("controller", Environment::LayerInterpolateController::createInstance( fgGetNode("/environment/config", true ) )); + set_subsystem("realwx", Environment::RealWxController::createInstance( fgGetNode("/environment/realwx", true ) ), 1.0 ); + + set_subsystem("precipitation", new FGPrecipitationMgr); + set_subsystem("terrainsampler", Environment::TerrainSampler::createInstance( fgGetNode("/environment/terrain", true ) )); + set_subsystem("ridgelift", new FGRidgeLift); } FGEnvironmentMgr::~FGEnvironmentMgr () { - delete _environment; + SGSubsystem * subsys; + + subsys = get_subsystem( "ridgelift" ); + remove_subsystem( "ridgelift" ); + delete subsys; + + subsys = get_subsystem( "terrainsampler" ); + remove_subsystem( "terrainsampler" ); + delete subsys; + + subsys = get_subsystem( "precipitation" ); + remove_subsystem("precipitation"); + delete subsys; + + subsys = get_subsystem("realwx"); + remove_subsystem("realwx"); + delete subsys; + + subsys = get_subsystem("controller"); remove_subsystem("controller"); - delete _controller; + delete subsys; + delete fgClouds; + delete _environment; + + delete _3dCloudsEnableListener; } void FGEnvironmentMgr::init () { - SG_LOG( SG_GENERAL, SG_INFO, "Initializing environment subsystem"); + SG_LOG( SG_ENVIRONMENT, SG_INFO, "Initializing environment subsystem"); SGSubsystemGroup::init(); - _update_fdm(); + fgClouds->Init(); + + // FIXME: is this really part of the environment_mgr? + // Initialize the longitude, latitude and altitude to the initial position + // of the aircraft so that the atmospheric properties (pressure, temperature + // and density) can be initialized accordingly. + _altitude_n->setDoubleValue(fgGetDouble("/sim/presets/altitude-ft")); + _longitude_n->setDoubleValue(fgGetDouble("/sim/presets/longitude-deg")); + _latitude_n->setDoubleValue(fgGetDouble("/sim/presets/latitude-deg")); + + globals->get_event_mgr()->addTask("updateClosestAirport", this, + &FGEnvironmentMgr::updateClosestAirport, 30 ); +} + +void +FGEnvironmentMgr::shutdown() +{ + globals->get_event_mgr()->removeTask("updateClosestAirport"); } void FGEnvironmentMgr::reinit () { - SG_LOG( SG_GENERAL, SG_INFO, "Reinitializing environment subsystem"); + SG_LOG( SG_ENVIRONMENT, SG_INFO, "Reinitializing environment subsystem"); SGSubsystemGroup::reinit(); - _update_fdm(); } void FGEnvironmentMgr::bind () { - fgTie("/environment/visibility-m", _environment, - &FGEnvironment::get_visibility_m, &FGEnvironment::set_visibility_m); - fgSetArchivable("/environment/visibility-m"); - fgTie("/environment/temperature-sea-level-degc", _environment, - &FGEnvironment::get_temperature_sea_level_degc, - &FGEnvironment::set_temperature_sea_level_degc); - fgSetArchivable("/environment/temperature-sea-level-degc"); - fgTie("/environment/temperature-degc", _environment, - &FGEnvironment::get_temperature_degc); // FIXME: read-only for now - fgTie("/environment/temperature-degf", _environment, - &FGEnvironment::get_temperature_degf); // FIXME: read-only for now - fgTie("/environment/dewpoint-sea-level-degc", _environment, - &FGEnvironment::get_dewpoint_sea_level_degc, - &FGEnvironment::set_dewpoint_sea_level_degc); - fgSetArchivable("/environment/dewpoint-sea-level-degc"); - fgTie("/environment/dewpoint-degc", _environment, - &FGEnvironment::get_dewpoint_degc); // FIXME: read-only for now - fgTie("/environment/pressure-sea-level-inhg", _environment, - &FGEnvironment::get_pressure_sea_level_inhg, - &FGEnvironment::set_pressure_sea_level_inhg); - fgSetArchivable("/environment/pressure-sea-level-inhg"); - fgTie("/environment/pressure-inhg", _environment, - &FGEnvironment::get_pressure_inhg); // FIXME: read-only for now - fgTie("/environment/density-slugft3", _environment, - &FGEnvironment::get_density_slugft3); // read-only - fgTie("/environment/relative-humidity", _environment, - &FGEnvironment::get_relative_humidity); //ro - fgTie("/environment/atmosphere/density-tropo-avg", _environment, - &FGEnvironment::get_density_tropo_avg_kgm3); //ro - fgTie("/environment/atmosphere/altitude-half-to-sun", _environment, - &FGEnvironment::get_altitude_half_to_sun_m, - &FGEnvironment::set_altitude_half_to_sun_m); - fgTie("/environment/atmosphere/altitude-troposphere-top", _environment, - &FGEnvironment::get_altitude_tropo_top_m, - &FGEnvironment::set_altitude_tropo_top_m); - fgTie("/environment/wind-from-heading-deg", _environment, - &FGEnvironment::get_wind_from_heading_deg, - &FGEnvironment::set_wind_from_heading_deg); - fgTie("/environment/wind-speed-kt", _environment, - &FGEnvironment::get_wind_speed_kt, &FGEnvironment::set_wind_speed_kt); - fgTie("/environment/wind-from-north-fps", _environment, - &FGEnvironment::get_wind_from_north_fps, - &FGEnvironment::set_wind_from_north_fps); - fgSetArchivable("/environment/wind-from-north-fps"); - fgTie("/environment/wind-from-east-fps", _environment, - &FGEnvironment::get_wind_from_east_fps, - &FGEnvironment::set_wind_from_east_fps); - fgSetArchivable("/environment/wind-from-east-fps"); - fgTie("/environment/wind-from-down-fps", _environment, - &FGEnvironment::get_wind_from_down_fps, - &FGEnvironment::set_wind_from_down_fps); - fgSetArchivable("/environment/wind-from-down-fps"); - fgTie("/environment/turbulence/magnitude-norm", _environment, - &FGEnvironment::get_turbulence_magnitude_norm, - &FGEnvironment::set_turbulence_magnitude_norm); - fgSetArchivable("/environment/turbulence/magnitude-norm"); - fgTie("/environment/turbulence/rate-hz", _environment, - &FGEnvironment::get_turbulence_rate_hz, - &FGEnvironment::set_turbulence_rate_hz); - fgSetArchivable("/environment/turbulence/rate-hz"); + SGSubsystemGroup::bind(); + _environment->Tie( fgGetNode("/environment", true ) ); + + _tiedProperties.setRoot( fgGetNode( "/environment", true ) ); + + _tiedProperties.Tie( "effective-visibility-m", thesky, + &SGSky::get_visibility ); + + _tiedProperties.Tie("rebuild-layers", fgClouds, + &FGClouds::get_update_event, + &FGClouds::set_update_event); + +// _tiedProperties.Tie("turbulence/use-cloud-turbulence", &sgEnviro, +// &SGEnviro::get_turbulence_enable_state, +// &SGEnviro::set_turbulence_enable_state); for (int i = 0; i < MAX_CLOUD_LAYERS; i++) { - char buf[128]; - sprintf(buf, "/environment/clouds/layer[%d]/span-m", i); - fgTie(buf, this, i, - &FGEnvironmentMgr::get_cloud_layer_span_m, - &FGEnvironmentMgr::set_cloud_layer_span_m); - fgSetArchivable(buf); - sprintf(buf, "/environment/clouds/layer[%d]/elevation-ft", i); - fgTie(buf, this, i, - &FGEnvironmentMgr::get_cloud_layer_elevation_ft, - &FGEnvironmentMgr::set_cloud_layer_elevation_ft); - fgSetArchivable(buf); - sprintf(buf, "/environment/clouds/layer[%d]/thickness-ft", i); - fgTie(buf, this, i, - &FGEnvironmentMgr::get_cloud_layer_thickness_ft, - &FGEnvironmentMgr::set_cloud_layer_thickness_ft); - fgSetArchivable(buf); - sprintf(buf, "/environment/clouds/layer[%d]/transition-ft", i); - fgTie(buf, this, i, - &FGEnvironmentMgr::get_cloud_layer_transition_ft, - &FGEnvironmentMgr::set_cloud_layer_transition_ft); - fgSetArchivable(buf); - sprintf(buf, "/environment/clouds/layer[%d]/coverage", i); - fgTie(buf, this, i, - &FGEnvironmentMgr::get_cloud_layer_coverage, - &FGEnvironmentMgr::set_cloud_layer_coverage); - fgSetArchivable(buf); + SGPropertyNode_ptr layerNode = fgGetNode("/environment/clouds",true)->getChild("layer", i, true ); + + _tiedProperties.Tie( layerNode->getNode("span-m",true), this, i, + &FGEnvironmentMgr::get_cloud_layer_span_m, + &FGEnvironmentMgr::set_cloud_layer_span_m); + + _tiedProperties.Tie( layerNode->getNode("elevation-ft",true), this, i, + &FGEnvironmentMgr::get_cloud_layer_elevation_ft, + &FGEnvironmentMgr::set_cloud_layer_elevation_ft); + + _tiedProperties.Tie( layerNode->getNode("thickness-ft",true), this, i, + &FGEnvironmentMgr::get_cloud_layer_thickness_ft, + &FGEnvironmentMgr::set_cloud_layer_thickness_ft); + + _tiedProperties.Tie( layerNode->getNode("transition-ft",true), this, i, + &FGEnvironmentMgr::get_cloud_layer_transition_ft, + &FGEnvironmentMgr::set_cloud_layer_transition_ft); + + _tiedProperties.Tie( layerNode->getNode("coverage",true), this, i, + &FGEnvironmentMgr::get_cloud_layer_coverage, + &FGEnvironmentMgr::set_cloud_layer_coverage); + + _tiedProperties.Tie( layerNode->getNode("coverage-type",true), this, i, + &FGEnvironmentMgr::get_cloud_layer_coverage_type, + &FGEnvironmentMgr::set_cloud_layer_coverage_type); + + _tiedProperties.Tie( layerNode->getNode( "visibility-m",true), this, i, + &FGEnvironmentMgr::get_cloud_layer_visibility_m, + &FGEnvironmentMgr::set_cloud_layer_visibility_m); + + _tiedProperties.Tie( layerNode->getNode( "alpha",true), this, i, + &FGEnvironmentMgr::get_cloud_layer_maxalpha, + &FGEnvironmentMgr::set_cloud_layer_maxalpha); } - fgTie("/sim/rendering/clouds3d-enable", &sgEnviro, - &SGEnviro::get_clouds_enable_state, - &SGEnviro::set_clouds_enable_state); - fgTie("/sim/rendering/clouds3d-vis-range", &sgEnviro, - &SGEnviro::get_clouds_visibility, - &SGEnviro::set_clouds_visibility); - fgTie("/sim/rendering/clouds3d-density", &sgEnviro, - &SGEnviro::get_clouds_density, - &SGEnviro::set_clouds_density); - fgTie("/sim/rendering/clouds3d-cache-size", &sgEnviro, - &SGEnviro::get_clouds_CacheSize, - &SGEnviro::set_clouds_CacheSize); - fgTie("/sim/rendering/clouds3d-cache-resolution", &sgEnviro, - &SGEnviro::get_CacheResolution, - &SGEnviro::set_CacheResolution); - fgTie("/sim/rendering/precipitation-enable", &sgEnviro, - &SGEnviro::get_precipitation_enable_state, - &SGEnviro::set_precipitation_enable_state); - fgTie("/environment/rebuild_layers", fgClouds, - &FGClouds::get_update_event, - &FGClouds::set_update_event); - fgTie("/sim/rendering/lightning-enable", &sgEnviro, - &SGEnviro::get_lightning_enable_state, - &SGEnviro::set_lightning_enable_state); - fgTie("/environment/turbulence/use-cloud-turbulence", &sgEnviro, - &SGEnviro::get_turbulence_enable_state, - &SGEnviro::set_turbulence_enable_state); - sgEnviro.config(fgGetNode("/sim/rendering/precipitation")); + + _tiedProperties.setRoot( fgGetNode("/sim/rendering", true ) ); + + _tiedProperties.Tie( "clouds3d-density", thesky, + &SGSky::get_3dCloudDensity, + &SGSky::set_3dCloudDensity); + + _tiedProperties.Tie("clouds3d-vis-range", thesky, + &SGSky::get_3dCloudVisRange, + &SGSky::set_3dCloudVisRange); + + _tiedProperties.Tie("clouds3d-wrap", thesky, + &SGSky::get_3dCloudWrap, + &SGSky::set_3dCloudWrap); + +// _tiedProperties.Tie("lightning-enable", &sgEnviro, +// &SGEnviro::get_lightning_enable_state, +// &SGEnviro::set_lightning_enable_state); + } void FGEnvironmentMgr::unbind () { - fgUntie("/environment/visibility-m"); - fgUntie("/environment/temperature-sea-level-degc"); - fgUntie("/environment/temperature-degc"); - fgUntie("/environment/dewpoint-sea-level-degc"); - fgUntie("/environment/dewpoint-degc"); - fgUntie("/environment/pressure-sea-level-inhg"); - fgUntie("/environment/pressure-inhg"); - fgUntie("/environment/density-inhg"); - fgUntie("/environment/relative_humidity"); - fgUntie("/environment/atmosphere/density_tropo_avg"); - fgUntie("/environment/wind-from-north-fps"); - fgUntie("/environment/wind-from-east-fps"); - fgUntie("/environment/wind-from-down-fps"); - fgUntie("/environment/atmosphere/altitude_half_to_sun"); - fgUntie("/environment/atmosphere/altitude_troposphere_top"); - for (int i = 0; i < MAX_CLOUD_LAYERS; i++) { - char buf[128]; - sprintf(buf, "/environment/clouds/layer[%d]/span-m", i); - fgUntie(buf); - sprintf(buf, "/environment/clouds/layer[%d]/elevation-ft", i); - fgUntie(buf); - sprintf(buf, "/environment/clouds/layer[%d]/thickness-ft", i); - fgUntie(buf); - sprintf(buf, "/environment/clouds/layer[%d]/transition-ft", i); - fgUntie(buf); - sprintf(buf, "/environment/clouds/layer[%d]/type", i); - fgUntie(buf); - } - fgUntie("/sim/rendering/clouds3d-enable"); - fgUntie("/sim/rendering/clouds3d-vis-range"); - fgUntie("/sim/rendering/clouds3d-density"); - fgUntie("/sim/rendering/clouds3d-cache-size"); - fgUntie("/sim/rendering/clouds3d-cache-resolution"); - fgUntie("/sim/rendering/precipitation-enable"); - fgUntie("/environment/rebuild_layers"); - fgUntie("/sim/rendering/lightning-enable"); - fgUntie("/environment/turbulence/use-cloud-turbulence"); + _tiedProperties.Untie(); + _environment->Untie(); + SGSubsystemGroup::unbind(); } void @@ -249,14 +251,46 @@ FGEnvironmentMgr::update (double dt) { SGSubsystemGroup::update(dt); - // FIXME: the FDMs should update themselves - current_aircraft.fdm_state - ->set_Velocities_Local_Airmass(_environment->get_wind_from_north_fps(), - _environment->get_wind_from_east_fps(), - _environment->get_wind_from_down_fps()); - _environment->set_elevation_ft(fgGetDouble("/position/altitude-ft")); + _environment->set_elevation_ft( _altitude_n->getDoubleValue() ); + + simgear::Particles::setWindFrom( _environment->get_wind_from_heading_deg(), + _environment->get_wind_speed_kt() ); + if( _cloudLayersDirty ) { + _cloudLayersDirty = false; + fgClouds->set_update_event( fgClouds->get_update_event()+1 ); + } + + + fgSetDouble( "/environment/gravitational-acceleration-mps2", + Environment::Gravity::instance()->getGravity(SGGeod::fromDegFt( + _longitude_n->getDoubleValue(), + _latitude_n->getDoubleValue(), + _altitude_n->getDoubleValue() + ))); +} + +void +FGEnvironmentMgr::updateClosestAirport() +{ + SG_LOG(SG_ENVIRONMENT, SG_DEBUG, "FGEnvironmentMgr::update: updating closest airport"); + + SGGeod pos = globals->get_aircraft_position(); + FGAirport * nearestAirport = FGAirport::findClosest(pos, 100.0); + if( nearestAirport == NULL ) + { + SG_LOG(SG_ENVIRONMENT,SG_WARN,"FGEnvironmentMgr::update: No airport within 100NM range"); + } + else + { + const string currentId = fgGetString("/sim/airport/closest-airport-id", ""); + if (currentId != nearestAirport->ident()) + { + SG_LOG(SG_ENVIRONMENT, SG_INFO, "FGEnvironmentMgr::updateClosestAirport: selected:" << nearestAirport->ident()); + fgSetString("/sim/airport/closest-airport-id", + nearestAirport->ident().c_str()); + } + } - _update_fdm(); } FGEnvironment @@ -268,33 +302,24 @@ FGEnvironmentMgr::getEnvironment () const FGEnvironment FGEnvironmentMgr::getEnvironment (double lat, double lon, double alt) const { - // Always returns the same environment - // for now; we'll make it interesting - // later. + // Always returns the same environment + // for now; we'll make it interesting + // later. FGEnvironment env = *_environment; env.set_elevation_ft(alt); return env; } -void -FGEnvironmentMgr::_update_fdm () const +FGEnvironment +FGEnvironmentMgr::getEnvironment(const SGGeod& aPos) const { - // - // Pass atmosphere on to FDM - // FIXME: have FDMs read properties directly. - // - if (fgGetBool("/environment/params/control-fdm-atmosphere")) { - // convert from Rankine to Celsius - cur_fdm_state - ->set_Static_temperature((9.0/5.0) - * (_environment->get_temperature_degc() + 273.15)); - // convert from inHG to PSF - cur_fdm_state - ->set_Static_pressure(_environment->get_pressure_inhg() * 70.726566); - // keep in slugs/ft^3 - cur_fdm_state - ->set_Density(_environment->get_density_slugft3()); - } + // Always returns the same environment + // for now; we'll make it interesting + // later. + FGEnvironment env = *_environment; + env.set_elevation_ft(aPos.getElevationFt()); + return env; + } double @@ -361,48 +386,64 @@ FGEnvironmentMgr::set_cloud_layer_transition_ft (int index, const char * FGEnvironmentMgr::get_cloud_layer_coverage (int index) const { - switch (thesky->get_cloud_layer(index)->getCoverage()) { - case SGCloudLayer::SG_CLOUD_OVERCAST: - return "overcast"; - case SGCloudLayer::SG_CLOUD_BROKEN: - return "broken"; - case SGCloudLayer::SG_CLOUD_SCATTERED: - return "scattered"; - case SGCloudLayer::SG_CLOUD_FEW: - return "few"; - case SGCloudLayer::SG_CLOUD_CIRRUS: - return "cirrus"; - case SGCloudLayer::SG_CLOUD_CLEAR: - return "clear"; - default: - return "unknown"; - } + return thesky->get_cloud_layer(index)->getCoverageString().c_str(); } void FGEnvironmentMgr::set_cloud_layer_coverage (int index, const char * coverage_name) { - SGCloudLayer::Coverage coverage; - if (!strcmp(coverage_name, "overcast")) - coverage = SGCloudLayer::SG_CLOUD_OVERCAST; - else if (!strcmp(coverage_name, "broken")) - coverage = SGCloudLayer::SG_CLOUD_BROKEN; - else if (!strcmp(coverage_name, "scattered")) - coverage = SGCloudLayer::SG_CLOUD_SCATTERED; - else if (!strcmp(coverage_name, "few")) - coverage = SGCloudLayer::SG_CLOUD_FEW; - else if (!strcmp(coverage_name, "cirrus")) - coverage = SGCloudLayer::SG_CLOUD_CIRRUS; - else if (!strcmp(coverage_name, "clear")) - coverage = SGCloudLayer::SG_CLOUD_CLEAR; - else { - SG_LOG(SG_INPUT, SG_WARN, "Unknown cloud type " << coverage_name); - coverage = SGCloudLayer::SG_CLOUD_CLEAR; - } - thesky->get_cloud_layer(index)->setCoverage(coverage); + if( thesky->get_cloud_layer(index)->getCoverageString() == coverage_name ) + return; + + thesky->get_cloud_layer(index)->setCoverageString(coverage_name); + _cloudLayersDirty = true; +} + +int +FGEnvironmentMgr::get_cloud_layer_coverage_type (int index) const +{ + return thesky->get_cloud_layer(index)->getCoverage(); +} + +double +FGEnvironmentMgr::get_cloud_layer_visibility_m (int index) const +{ + return thesky->get_cloud_layer(index)->getVisibility_m(); +} + +void +FGEnvironmentMgr::set_cloud_layer_visibility_m (int index, double visibility_m) +{ + thesky->get_cloud_layer(index)->setVisibility_m(visibility_m); } +double +FGEnvironmentMgr::get_cloud_layer_maxalpha (int index ) const +{ + return thesky->get_cloud_layer(index)->getMaxAlpha(); +} + +void +FGEnvironmentMgr::set_cloud_layer_maxalpha (int index, double maxalpha) +{ + thesky->get_cloud_layer(index)->setMaxAlpha(maxalpha); +} + +void +FGEnvironmentMgr::set_cloud_layer_coverage_type (int index, int type ) +{ + if( type < 0 || type >= SGCloudLayer::SG_MAX_CLOUD_COVERAGES ) { + SG_LOG(SG_ENVIRONMENT,SG_WARN,"Unknown cloud layer type " << type << " ignored" ); + return; + } + + if( static_cast(type) == thesky->get_cloud_layer(index)->getCoverage() ) + return; + + thesky->get_cloud_layer(index)->setCoverage(static_cast(type)); + _cloudLayersDirty = true; +} // end of environment-mgr.cxx