X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FFDM%2FSP%2FADA.cxx;h=7585b428afb15bd690f9ed2185092c6e2922eb1d;hb=d66903e9ad63b91182ccc25d9bb82f18f8dd98b6;hp=9aaa468fac9f6ee20427b18614328067595adf58;hpb=a6db6d89ff41a619569e6433409e8bf62ff98499;p=flightgear.git diff --git a/src/FDM/SP/ADA.cxx b/src/FDM/SP/ADA.cxx index 9aaa468fa..7585b428a 100644 --- a/src/FDM/SP/ADA.cxx +++ b/src/FDM/SP/ADA.cxx @@ -22,6 +22,8 @@ # include #endif +#include + #include #include #include @@ -261,14 +263,15 @@ bool FGADA::copy_from_FGADA() { _set_Velocities_Local( V_north, V_east, V_down ); //same as UVW_local in fps //Positions and attitude for ship - _set_daux(1,sixdof_to_visuals.aux1);//ship lat - _set_daux(2,sixdof_to_visuals.aux2);//ship lon - _set_daux(3,sixdof_to_visuals.aux3);//ship alt+heave - _set_daux(4,sixdof_to_visuals.aux4);//distance of a/c from ski-jump exit - _set_faux(1,sixdof_to_visuals.aux9);//ship pitch - _set_faux(2,sixdof_to_visuals.aux10);//ship roll - _set_faux(3,sixdof_to_visuals.aux11);//ship yaw - _set_iaux(1,sixdof_to_visuals.iaux1);//flag for drawing ship + + fgSetDouble("/fdm-ada/ship-lat", sixdof_to_visuals.aux1); + fgSetDouble("/fdm-ada/ship-lon", sixdof_to_visuals.aux2); + fgSetDouble("/fdm-ada/ship-alt", sixdof_to_visuals.aux3); + fgSetDouble("/fdm-ada/skijump-dist", sixdof_to_visuals.aux4); + fgSetDouble("/fdm-ada/ship-pitch", sixdof_to_visuals.aux9); // faux1 + fgSetDouble("/fdm-ada/ship-roll", sixdof_to_visuals.aux10); // faux2 + fgSetDouble("/fdm-ada/ship-yaw", sixdof_to_visuals.aux11); // faux3 + fgSetInt("/fdm-ada/draw-ship", sixdof_to_visuals.iaux1); // controls globals->get_controls()->set_throttle(0,throttle/131.0); @@ -284,30 +287,30 @@ bool FGADA::copy_from_FGADA() { _set_Mach_number( Machno); _set_Climb_Rate( W_local*SG_METER_TO_FEET ); //pressure alt in feet for lca(navy) - _set_iaux(2,sixdof_to_visuals.iaux2);//control law mode switch posn - _set_iaux(3,sixdof_to_visuals.iaux3);//ldg gear posn - _set_iaux(4,sixdof_to_visuals.iaux4);// wow nose status - _set_iaux(5,sixdof_to_visuals.iaux5);// wow main status - _set_iaux(6,sixdof_to_visuals.iaux6);// arrester hook posn - _set_iaux(7,sixdof_to_visuals.iaux7); - _set_iaux(8,sixdof_to_visuals.iaux8); - _set_iaux(9,sixdof_to_visuals.iaux9); - _set_iaux(10,sixdof_to_visuals.iaux10); - _set_iaux(11,sixdof_to_visuals.iaux11); - _set_iaux(12,sixdof_to_visuals.iaux12); - - _set_daux(5,sixdof_to_visuals.aux5); - _set_daux(6,sixdof_to_visuals.aux6); - _set_daux(7,sixdof_to_visuals.aux7); - _set_daux(8,sixdof_to_visuals.aux8); - - _set_faux(4,sixdof_to_visuals.aux12); - _set_faux(5,sixdof_to_visuals.aux13); - _set_faux(6,sixdof_to_visuals.aux14); - _set_faux(7,sixdof_to_visuals.aux15); - _set_faux(8,sixdof_to_visuals.aux16); - _set_faux(9,sixdof_to_visuals.aux17); - _set_faux(10,sixdof_to_visuals.aux18); + fgSetInt("/fdm-ada/iaux2", sixdof_to_visuals.iaux2); //control law mode switch posn + fgSetInt("/fdm-ada/iaux3", sixdof_to_visuals.iaux3); //ldg gear posn + fgSetInt("/fdm-ada/iaux4", sixdof_to_visuals.iaux4); // wow nose status + fgSetInt("/fdm-ada/iaux5", sixdof_to_visuals.iaux5); // wow main status + fgSetInt("/fdm-ada/iaux6", sixdof_to_visuals.iaux6); // arrester hook posn + fgSetInt("/fdm-ada/iaux7", sixdof_to_visuals.iaux7); + fgSetInt("/fdm-ada/iaux8", sixdof_to_visuals.iaux8); + fgSetInt("/fdm-ada/iaux9", sixdof_to_visuals.iaux9); + fgSetInt("/fdm-ada/iaux10", sixdof_to_visuals.iaux10); + fgSetInt("/fdm-ada/iaux11", sixdof_to_visuals.iaux11); + fgSetInt("/fdm-ada/iaux12", sixdof_to_visuals.iaux12); + + fgSetDouble("/fdm-ada/aux5", sixdof_to_visuals.aux5); + fgSetDouble("/fdm-ada/aux6", sixdof_to_visuals.aux6); + fgSetDouble("/fdm-ada/aux7", sixdof_to_visuals.aux7); + fgSetDouble("/fdm-ada/aux8", sixdof_to_visuals.aux8); + + fgSetDouble("/fdm-ada/aux12", sixdof_to_visuals.aux12); + fgSetDouble("/fdm-ada/aux13", sixdof_to_visuals.aux13); + fgSetDouble("/fdm-ada/aux14", sixdof_to_visuals.aux14); + fgSetDouble("/fdm-ada/aux15", sixdof_to_visuals.aux15); + fgSetDouble("/fdm-ada/aux16", sixdof_to_visuals.aux16); + fgSetDouble("/fdm-ada/aux17", sixdof_to_visuals.aux17); + fgSetDouble("/fdm-ada/aux18", sixdof_to_visuals.aux18); // Angular rates _set_Omega_Body( P_body, Q_body, R_body );