X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FFDM%2FYASim%2FAirplane.cpp;h=166a861b54b1b352792da5b002dcfb2ef86d14f2;hb=c62048d5e26a2931f2a0f5fa7e94b3f7203e4762;hp=bc06500c4b6d04b04db0788f3276161ca58943ca;hpb=3b2d97289c7457fb693a974e8635a4b6ee3292ca;p=flightgear.git diff --git a/src/FDM/YASim/Airplane.cpp b/src/FDM/YASim/Airplane.cpp index bc06500c4..166a861b5 100644 --- a/src/FDM/YASim/Airplane.cpp +++ b/src/FDM/YASim/Airplane.cpp @@ -66,6 +66,8 @@ Airplane::~Airplane() delete (Surface*)_surfs.get(i); for(i=0; i<_contacts.size(); i++) delete[] (float*)_contacts.get(i); + for(i=0; i<_solveWeights.size(); i++) + delete[] (SolveWeight*)_solveWeights.get(i); } void Airplane::iterate(float dt) @@ -76,32 +78,9 @@ void Airplane::iterate(float dt) _model.iterate(); } -void Airplane::consumeFuel(float dt) +void Airplane::calcFuelWeights() { - // This is a really simple implementation that assumes all engines - // draw equally from all tanks in proportion to the amount of fuel - // stored there. Needs to be fixed, but that has to wait for a - // decision as to what the property interface will look like. - int i, outOfFuel = 0; - float fuelFlow = 0, totalFuel = 0.00001; // <-- overflow protection - for(i=0; i<_thrusters.size(); i++) - fuelFlow += ((ThrustRec*)_thrusters.get(i))->thruster->getFuelFlow(); - for(i=0; i<_tanks.size(); i++) - totalFuel += ((Tank*)_tanks.get(i))->fill; - for(i=0; i<_tanks.size(); i++) { - Tank* t = (Tank*)_tanks.get(i); - t->fill -= dt * fuelFlow * (t->fill/totalFuel); - if(t->fill <= 0) { - t->fill = 0; - outOfFuel = 1; - } - } - if(outOfFuel) - for(int i=0; i<_thrusters.size(); i++) - ((ThrustRec*)_thrusters.get(i))->thruster->setFuelState(false); - - // Set the tank masses on the RigidBody - for(i=0; i<_tanks.size(); i++) { + for(int i=0; i<_tanks.size(); i++) { Tank* t = (Tank*)_tanks.get(i); _model.getBody()->setMass(t->handle, t->fill); } @@ -170,27 +149,23 @@ void Airplane::updateGearState() } } -void Airplane::setApproach(float speed, float altitude) -{ - // The zero AoA will become a calculated stall AoA in compile() - setApproach(speed, altitude, 0); -} - -void Airplane::setApproach(float speed, float altitude, float aoa) +void Airplane::setApproach(float speed, float altitude, float aoa, float fuel) { _approachSpeed = speed; _approachP = Atmosphere::getStdPressure(altitude); _approachT = Atmosphere::getStdTemperature(altitude); _approachAoA = aoa; + _approachFuel = fuel; } -void Airplane::setCruise(float speed, float altitude) +void Airplane::setCruise(float speed, float altitude, float fuel) { _cruiseSpeed = speed; _cruiseP = Atmosphere::getStdPressure(altitude); _cruiseT = Atmosphere::getStdTemperature(altitude); _cruiseAoA = 0; _tailIncidence = 0; + _cruiseFuel = fuel; } void Airplane::setElevatorControl(int control) @@ -216,6 +191,15 @@ void Airplane::addCruiseControl(int control, float val) _cruiseControls.add(c); } +void Airplane::addSolutionWeight(bool approach, int idx, float wgt) +{ + SolveWeight* w = new SolveWeight(); + w->approach = approach; + w->idx = idx; + w->wgt = wgt; + _solveWeights.add(w); +} + int Airplane::numTanks() { return _tanks.size(); @@ -226,6 +210,11 @@ float Airplane::getFuel(int tank) return ((Tank*)_tanks.get(tank))->fill; } +float Airplane::setFuel(int tank, float fuel) +{ + ((Tank*)_tanks.get(tank))->fill = fuel; +} + float Airplane::getFuelDensity(int tank) { return ((Tank*)_tanks.get(tank))->density; @@ -759,6 +748,18 @@ void Airplane::stabilizeThrust() _model.getThruster(i)->stabilize(); } +void Airplane::setupWeights(bool isApproach) +{ + int i; + for(i=0; i<_weights.size(); i++) + setWeight(i, 0); + for(i=0; i<_solveWeights.size(); i++) { + SolveWeight* w = (SolveWeight*)_solveWeights.get(i); + if(w->approach == isApproach) + setWeight(w->idx, w->wgt); + } +} + void Airplane::runCruise() { setupState(_cruiseAoA, _cruiseSpeed, &_cruiseState); @@ -780,8 +781,8 @@ void Airplane::runCruise() Math::mul3(-1, _cruiseState.v, wind); Math::vmul33(_cruiseState.orient, wind, wind); - // Cruise is by convention at 50% tank capacity - setFuelFraction(0.5); + setFuelFraction(_cruiseFuel); + setupWeights(false); // Set up the thruster parameters and iterate until the thrust // stabilizes. @@ -823,8 +824,9 @@ void Airplane::runApproach() Math::mul3(-1, _approachState.v, wind); Math::vmul33(_approachState.orient, wind, wind); - // Approach is by convention at 20% tank capacity - setFuelFraction(0.2f); + setFuelFraction(_approachFuel); + + setupWeights(true); // Run the thrusters until they get to a stable setting. FIXME: // this is lots of wasted work. @@ -1033,6 +1035,9 @@ void Airplane::solve() void Airplane::solveHelicopter() { + _solutionIterations = 0; + _failureMsg = 0; + applyDragFactor(Math::pow(15.7/1000, 1/SOLVE_TWEAK)); applyLiftRatio(Math::pow(104, 1/SOLVE_TWEAK)); setupState(0,0, &_cruiseState);