X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FFDM%2Fflight.cxx;h=f3d55075a4175c1c686287f5fb7e65495db42157;hb=7b4c5820cb2f964f2b8c48260a77355ce9eda234;hp=cf4ab9e6a00c7314ce4ea8a66f625284da6327b9;hpb=85be9be1e05c76a2d5fde5086a4122f79529e015;p=flightgear.git diff --git a/src/FDM/flight.cxx b/src/FDM/flight.cxx index cf4ab9e6a..f3d55075a 100644 --- a/src/FDM/flight.cxx +++ b/src/FDM/flight.cxx @@ -179,6 +179,15 @@ FGInterface::common_init () double slr = SGGeodesy::SGGeodToSeaLevelRadius(geodetic_position_v); _set_Sea_level_radius( slr * SG_METER_TO_FEET ); + // Set initial Euler angles + SG_LOG( SG_FLIGHT, SG_INFO, "...initializing Euler angles..." ); + set_Euler_Angles( fgGetDouble("/sim/presets/roll-deg") + * SGD_DEGREES_TO_RADIANS, + fgGetDouble("/sim/presets/pitch-deg") + * SGD_DEGREES_TO_RADIANS, + fgGetDouble("/sim/presets/heading-deg") + * SGD_DEGREES_TO_RADIANS ); + // Set initial velocities SG_LOG( SG_FLIGHT, SG_INFO, "...initializing velocities..." ); if ( !fgHasNode("/sim/presets/speed-set") ) { @@ -207,14 +216,11 @@ FGInterface::common_init () } } - // Set initial Euler angles - SG_LOG( SG_FLIGHT, SG_INFO, "...initializing Euler angles..." ); - set_Euler_Angles( fgGetDouble("/sim/presets/roll-deg") - * SGD_DEGREES_TO_RADIANS, - fgGetDouble("/sim/presets/pitch-deg") - * SGD_DEGREES_TO_RADIANS, - fgGetDouble("/sim/presets/heading-deg") - * SGD_DEGREES_TO_RADIANS ); + if ( fgHasNode("/sim/presets/glideslope-deg") ) + set_Gamma_vert_rad( fgGetDouble("/sim/presets/glideslope-deg") + * SGD_DEGREES_TO_RADIANS ); + else if ( fgHasNode( "/velocities/vertical-speed-fps") ) + set_Climb_Rate( fgGetDouble("/velocities/vertical-speed-fps") ); SG_LOG( SG_FLIGHT, SG_INFO, "End common FDM init" ); } @@ -251,7 +257,7 @@ FGInterface::bind () false); fgSetArchivable("/position/altitude-ft"); fgTie("/position/altitude-agl-ft", this, - &FGInterface::get_Altitude_AGL, &FGInterface::set_AltitudeAGL); + &FGInterface::get_Altitude_AGL, &FGInterface::set_AltitudeAGL, false); fgSetArchivable("/position/ground-elev-ft"); fgTie("/position/ground-elev-ft", this, &FGInterface::get_Runway_altitude); // read-only @@ -263,40 +269,44 @@ FGInterface::bind () fgSetArchivable("/position/sea-level-radius-ft"); fgTie("/position/sea-level-radius-ft", this, &FGInterface::get_Sea_level_radius, - &FGInterface::_set_Sea_level_radius); + &FGInterface::_set_Sea_level_radius, false); // Orientation fgTie("/orientation/roll-deg", this, &FGInterface::get_Phi_deg, - &FGInterface::set_Phi_deg); + &FGInterface::set_Phi_deg, false); fgSetArchivable("/orientation/roll-deg"); fgTie("/orientation/pitch-deg", this, &FGInterface::get_Theta_deg, - &FGInterface::set_Theta_deg); + &FGInterface::set_Theta_deg, false); fgSetArchivable("/orientation/pitch-deg"); fgTie("/orientation/heading-deg", this, &FGInterface::get_Psi_deg, - &FGInterface::set_Psi_deg); + &FGInterface::set_Psi_deg, false); fgSetArchivable("/orientation/heading-deg"); fgTie("/orientation/track-deg", this, - &FGInterface::get_Track); + &FGInterface::get_Track); // read-only // Body-axis "euler rates" (rotation speed, but in a funny // representation). fgTie("/orientation/roll-rate-degps", this, - &FGInterface::get_Phi_dot_degps, &FGInterface::set_Phi_dot_degps); + &FGInterface::get_Phi_dot_degps, + &FGInterface::set_Phi_dot_degps, false); fgTie("/orientation/pitch-rate-degps", this, - &FGInterface::get_Theta_dot_degps, &FGInterface::set_Theta_dot_degps); + &FGInterface::get_Theta_dot_degps, + &FGInterface::set_Theta_dot_degps, false); fgTie("/orientation/yaw-rate-degps", this, - &FGInterface::get_Psi_dot_degps, &FGInterface::set_Psi_dot_degps); + &FGInterface::get_Psi_dot_degps, + &FGInterface::set_Psi_dot_degps, false); - fgTie("/orientation/p-body", this, &FGInterface::get_P_body); - fgTie("/orientation/q-body", this, &FGInterface::get_Q_body); - fgTie("/orientation/r-body", this, &FGInterface::get_R_body); + fgTie("/orientation/p-body", this, &FGInterface::get_P_body); // read-only + fgTie("/orientation/q-body", this, &FGInterface::get_Q_body); // read-only + fgTie("/orientation/r-body", this, &FGInterface::get_R_body); // read-only // Ground speed knots fgTie("/velocities/groundspeed-kt", this, - &FGInterface::get_V_ground_speed_kt); + &FGInterface::get_V_ground_speed_kt, + &FGInterface::set_V_ground_speed_kt); // read-only // Calibrated airspeed fgTie("/velocities/airspeed-kt", this, @@ -305,7 +315,7 @@ FGInterface::bind () false); fgTie("/velocities/equivalent-kt", this, - &FGInterface::get_V_equiv_kts); + &FGInterface::get_V_equiv_kts); // read-only // Mach number fgTie("/velocities/mach", this, @@ -331,11 +341,19 @@ FGInterface::bind () // LaRCSim are fixed (LaRCSim adds the // earth's rotation to the east velocity). fgTie("/velocities/speed-north-fps", this, - &FGInterface::get_V_north, &FGInterface::set_V_north); + &FGInterface::get_V_north, &FGInterface::set_V_north, false); fgTie("/velocities/speed-east-fps", this, - &FGInterface::get_V_east, &FGInterface::set_V_east); + &FGInterface::get_V_east, &FGInterface::set_V_east, false); fgTie("/velocities/speed-down-fps", this, - &FGInterface::get_V_down, &FGInterface::set_V_down); + &FGInterface::get_V_down, &FGInterface::set_V_down, false); + + fgTie("/velocities/north-relground-fps", this, + &FGInterface::get_V_north_rel_ground); // read-only + fgTie("/velocities/east-relground-fps", this, + &FGInterface::get_V_east_rel_ground); // read-only + fgTie("/velocities/down-relground-fps", this, + &FGInterface::get_V_down_rel_ground); // read-only + // Relative wind // FIXME: temporarily archivable, until @@ -359,34 +377,37 @@ FGInterface::bind () // Climb and slip (read-only) fgTie("/velocities/vertical-speed-fps", this, &FGInterface::get_Climb_Rate, - &FGInterface::set_Climb_Rate ); + &FGInterface::set_Climb_Rate, false ); fgTie("/velocities/glideslope", this, &FGInterface::get_Gamma_vert_rad, - &FGInterface::set_Gamma_vert_rad ); + &FGInterface::set_Gamma_vert_rad, false ); fgTie("/orientation/side-slip-rad", this, - &FGInterface::get_Beta, &FGInterface::_set_Beta); + &FGInterface::get_Beta, &FGInterface::_set_Beta, false); fgTie("/orientation/side-slip-deg", this, &FGInterface::get_Beta_deg); // read-only fgTie("/orientation/alpha-deg", this, - &FGInterface::get_Alpha_deg, &FGInterface::set_Alpha_deg); // read-only + &FGInterface::get_Alpha_deg, &FGInterface::set_Alpha_deg, false); fgTie("/accelerations/nlf", this, &FGInterface::get_Nlf); // read-only // NED accelerations fgTie("/accelerations/ned/north-accel-fps_sec", - this, &FGInterface::get_V_dot_north); + this, &FGInterface::get_V_dot_north); // read-only fgTie("/accelerations/ned/east-accel-fps_sec", - this, &FGInterface::get_V_dot_east); + this, &FGInterface::get_V_dot_east); // read-only fgTie("/accelerations/ned/down-accel-fps_sec", - this, &FGInterface::get_V_dot_down); + this, &FGInterface::get_V_dot_down); // read-only // Pilot accelerations fgTie("/accelerations/pilot/x-accel-fps_sec", - this, &FGInterface::get_A_X_pilot, &FGInterface::set_A_X_pilot); + this, &FGInterface::get_A_X_pilot, &FGInterface::set_A_X_pilot, false); fgTie("/accelerations/pilot/y-accel-fps_sec", - this, &FGInterface::get_A_Y_pilot, &FGInterface::set_A_Y_pilot); + this, &FGInterface::get_A_Y_pilot, &FGInterface::set_A_Y_pilot, false); fgTie("/accelerations/pilot/z-accel-fps_sec", - this, &FGInterface::get_A_Z_pilot, &FGInterface::set_A_Z_pilot); + this, &FGInterface::get_A_Z_pilot, &FGInterface::set_A_Z_pilot, false); + + fgTie("/accelerations/n-z-cg-fps_sec", + this, &FGInterface::get_N_Z_cg); // read-only } @@ -400,6 +421,10 @@ FGInterface::bind () void FGInterface::unbind () { + if (!bound) { + return; + } + bound = false; fgUntie("/position/latitude-deg"); @@ -430,6 +455,9 @@ FGInterface::unbind () fgUntie("/velocities/speed-north-fps"); fgUntie("/velocities/speed-east-fps"); fgUntie("/velocities/speed-down-fps"); + fgUntie("/velocities/north-relground-fps"); + fgUntie("/velocities/east-relground-fps"); + fgUntie("/velocities/down-relground-fps"); fgUntie("/velocities/uBody-fps"); fgUntie("/velocities/vBody-fps"); fgUntie("/velocities/wBody-fps"); @@ -442,6 +470,7 @@ FGInterface::unbind () fgUntie("/accelerations/ned/north-accel-fps_sec"); fgUntie("/accelerations/ned/east-accel-fps_sec"); fgUntie("/accelerations/ned/down-accel-fps_sec"); + fgUntie("/accelerations/n-z-cg-fps_sec"); } /**