X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FGUI%2Fgui.cxx;h=f37b3792d6412ec8b0d2b2dd414a951f436f04d3;hb=02a5261797998841e2c3d8580385e68a5d319929;hp=7e3ffa875381b7cb48bf61607ca12528fdac5049;hpb=61cf3a8f6d1be058192b8c370820070019b13cfe;p=flightgear.git diff --git a/src/GUI/gui.cxx b/src/GUI/gui.cxx index 7e3ffa875..f37b3792d 100644 --- a/src/GUI/gui.cxx +++ b/src/GUI/gui.cxx @@ -18,7 +18,7 @@ * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software - * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $Id$ **************************************************************************/ @@ -30,215 +30,156 @@ #include -#ifdef HAVE_WINDOWS_H -# include -#endif +#include -#include -#include -#include +#include #include +#include +#include #include -#include +#include
#include
+#include
#include
+#include +#include +#include +#include #include "gui.h" -#include "gui_local.hxx" -#include "apt_dlg.hxx" -#include "net_dlg.hxx" - +#include "layout.hxx" -// main.cxx hack, should come from an include someplace -extern void fgInitVisuals( void ); -extern void fgReshape( int width, int height ); -extern void fgRenderFrame( void ); - -extern void initDialog (void); -extern void mkDialogInit (void); -extern void ConfirmExitDialogInit(void); +#include +using namespace flightgear; puFont guiFnt = 0; -fntTexFont *guiFntHandle = 0; -int gui_menu_on = 0; -puMenuBar *mainMenuBar = 0; -//static puButton *hideMenuButton = 0; - - -struct fg_gui_t { - char *name; - char **submenu; - puCallback *cb; -} *Menu; -unsigned int Menu_size; - -void initMenu() -{ - SGPropertyNode main; - SGPath spath( globals->get_fg_root() ); - spath.append( "menu.xml" ); - - try { - readProperties(spath.c_str(), &main); - } catch (const sg_exception &ex) { - SG_LOG(SG_GENERAL, SG_ALERT, "Error processing the menu file."); - return; - } - - SG_LOG(SG_GENERAL, SG_INFO, "Reading menu entries."); - - // Make the menu bar - mainMenuBar = new puMenuBar (); - - SGPropertyNode *menu = main.getChild("menu"); - - vectorsubmenu = menu->getChildren("submenu"); - - Menu_size = 1+submenu.size(); - Menu = (fg_gui_t *)calloc(Menu_size, sizeof(fg_gui_t)); - - for (unsigned int h = 0; h < submenu.size(); h++) { - - vectoroption = submenu[h]->getChildren("option"); - - // - // Make sure all entries will fit into allocated memory - // - Menu[h].submenu = (char **)calloc(1+option.size(), sizeof(char *)); - Menu[h].cb = (puCallback *)calloc(1+option.size(), sizeof(puCallback)); - - for (unsigned int i = 0; i < option.size(); i++) { - - SGPropertyNode *name = option[i]->getNode("name"); - SGPropertyNode *call = option[i]->getNode("call"); - SGPropertyNode *sep = option[i]->getNode("seperator"); - - if (sep) - Menu[h].submenu[i] = strdup("----------"); - - else if (call && strcmp(call->getStringValue(), "")) - Menu[h].submenu[i] = strdup(name->getStringValue()); - - else - Menu[h].submenu[i] = strdup("not specified"); - - Menu[h].cb[i] = NULL; - for (unsigned int j=0; __fg_gui_fn[j].fn; j++) - if (call && - !strcmp(call->getStringValue(), __fg_gui_fn[j].name) ) - { - Menu[h].cb[i] = __fg_gui_fn[j].fn; - break; - } - } - - SGPropertyNode *name = submenu[h]->getNode("name"); - - Menu[h].name = strdup(name->getStringValue()); - mainMenuBar->add_submenu(Menu[h].name, Menu[h].submenu, Menu[h].cb); - - } - - mainMenuBar->close(); -} - - -// FIXME: Has to be called from somewhere -// or better yet, turn the menu into a class of its own -void destroyMenu(void) { - for(unsigned int i=0; i < Menu_size; i++) { - - free(Menu[i].name); - - // FIXME: don't use strdup/free - for(unsigned int j=0; Menu[i].submenu[j] != NULL; j++) - free(Menu[i].submenu[j]); - } -} - - /* ------------------------------------------------------------------------- init the gui _____________________________________________________________________*/ - -void guiInit() +namespace { - char *mesa_win_state; - - // Initialize PUI - puInit(); - puSetDefaultStyle ( PUSTYLE_SMALL_BEVELLED ); //PUSTYLE_DEFAULT - puSetDefaultColourScheme (0.8, 0.8, 0.8, 0.4); - - initDialog(); - - // Next check home directory - SGPath fntpath; - char* envp = ::getenv( "FG_FONTS" ); - if ( envp != NULL ) { - fntpath.set( envp ); - } else { - fntpath.set( globals->get_fg_root() ); - fntpath.append( "Fonts" ); +class GUIInitOperation : public GraphicsContextOperation +{ +public: + GUIInitOperation() : GraphicsContextOperation(std::string("GUI init")) + { } - - // Install our fast fonts - fntpath.append( "typewriter.txf" ); - guiFntHandle = new fntTexFont ; - guiFntHandle -> load ( (char *)fntpath.c_str() ) ; - puFont GuiFont ( guiFntHandle, 15 ) ; - puSetDefaultFonts( GuiFont, GuiFont ) ; - guiFnt = puGetDefaultLabelFont(); + void run(osg::GraphicsContext* gc) + { + WindowSystemAdapter* wsa = WindowSystemAdapter::getWSA(); + wsa->puInitialize(); + puSetDefaultStyle ( PUSTYLE_SMALL_SHADED ); //PUSTYLE_DEFAULT + puSetDefaultColourScheme (0.8, 0.8, 0.9, 1); + + FGFontCache *fc = globals->get_fontcache(); + fc->initializeFonts(); + puFont *GuiFont + = fc->get(globals->get_locale()->getDefaultFont("typewriter.txf"), + 15); + puSetDefaultFonts(*GuiFont, *GuiFont); + guiFnt = puGetDefaultLabelFont(); + + LayoutWidget::setDefaultFont(GuiFont, 15); - if (!fgHasNode("/sim/startup/mouse-pointer")) { - // no preference specified for mouse pointer, attempt to autodetect... - // Determine if we need to render the cursor, or if the windowing - // system will do it. First test if we are rendering with glide. - if ( strstr ( general.get_glRenderer(), "Glide" ) ) { - // Test for the MESA_GLX_FX env variable - if ( (mesa_win_state = getenv( "MESA_GLX_FX" )) != NULL) { - // test if we are fullscreen mesa/glide - if ( (mesa_win_state[0] == 'f') || - (mesa_win_state[0] == 'F') ) { - puShowCursor (); - } - } + if (!fgHasNode("/sim/startup/mouse-pointer")) { + // no preference specified for mouse pointer + } else if ( !fgGetBool("/sim/startup/mouse-pointer") ) { + // don't show pointer + } else { + // force showing pointer + puShowCursor(); } -// mouse_active = ~mouse_active; - } else if ( !fgGetBool("/sim/startup/mouse-pointer") ) { - // don't show pointer - } else { - // force showing pointer - puShowCursor(); -// mouse_active = ~mouse_active; } - - // MOUSE_VIEW mode stuff - initMouseQuat(); - - // Set up our Dialog Boxes - ConfirmExitDialogInit(); - NewAirportInit(); - -#ifdef FG_NETWORK_OLK - NewNetIdInit(); - NewNetFGDInit(); -#endif +}; + +// Operation for querying OpenGL parameters. This must be done in a +// valid OpenGL context, potentially in another thread. + +struct GeneralInitOperation : public GraphicsContextOperation +{ + GeneralInitOperation() + : GraphicsContextOperation(std::string("General init")) + { + } + void run(osg::GraphicsContext* gc) + { + SGPropertyNode* simRendering = fgGetNode("/sim/rendering"); + + simRendering->setStringValue("gl-vendor", (char*) glGetString(GL_VENDOR)); + SG_LOG( SG_GENERAL, SG_INFO, glGetString(GL_VENDOR)); + + simRendering->setStringValue("gl-renderer", (char*) glGetString(GL_RENDERER)); + SG_LOG( SG_GENERAL, SG_INFO, glGetString(GL_RENDERER)); + + simRendering->setStringValue("gl-version", (char*) glGetString(GL_VERSION)); + SG_LOG( SG_GENERAL, SG_INFO, glGetString(GL_VERSION)); + + // Old hardware without support for OpenGL 2.0 does not support GLSL and + // glGetString returns NULL for GL_SHADING_LANGUAGE_VERSION. + // + // See http://flightgear.org/forums/viewtopic.php?f=17&t=19670&start=15#p181945 + const char* glsl_version = (const char*) glGetString(GL_SHADING_LANGUAGE_VERSION); + if( !glsl_version ) + glsl_version = "UNSUPPORTED"; + simRendering->setStringValue("gl-shading-language-version", glsl_version); + SG_LOG( SG_GENERAL, SG_INFO, glsl_version); + + GLint tmp; + glGetIntegerv( GL_MAX_TEXTURE_SIZE, &tmp ); + simRendering->setIntValue("max-texture-size", tmp); + + glGetIntegerv( GL_DEPTH_BITS, &tmp ); + simRendering->setIntValue("depth-buffer-bits", tmp); + } +}; - mkDialogInit(); +osg::ref_ptr initOp; - initMenu(); - - // Set up menu bar toggle - gui_menu_on = ~0; +} - if (!strcmp(fgGetString("/sim/flight-model"), "ada")) { - guiToggleMenu(); // Menu off by default +/** Initializes GUI. + * Returns true when done, false when still busy (call again). */ +bool guiInit() +{ + static osg::ref_ptr genOp; + + if (!genOp.valid()) + { + // Pick some window on which to do queries. + // XXX Perhaps all this graphics initialization code should be + // moved to renderer.cxx? + genOp = new GeneralInitOperation; + osg::Camera* guiCamera = getGUICamera(CameraGroup::getDefault()); + WindowSystemAdapter* wsa = WindowSystemAdapter::getWSA(); + osg::GraphicsContext* gc = 0; + if (guiCamera) + gc = guiCamera->getGraphicsContext(); + if (gc) { + gc->add(genOp.get()); + initOp = new GUIInitOperation; + gc->add(initOp.get()); + } else { + wsa->windows[0]->gc->add(genOp.get()); + } + return false; // not ready yet + } + else + { + if (!genOp->isFinished()) + return false; + if (!initOp.valid()) + return true; + if (!initOp->isFinished()) + return false; + genOp = 0; + initOp = 0; + // we're done + return true; } }