X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FGUI%2Fgui_funcs.cxx;h=1b7acf2b27bfbf9ca89e9f0da3ff6032895d1953;hb=1ae2b59333dc914d10bcc726bc94e71cbf3e411e;hp=1d2ccfba8b5255de8cf8ff3821be3132242af04b;hpb=b588a92b7f31cc7030077c1906c9014d7e7bb437;p=flightgear.git diff --git a/src/GUI/gui_funcs.cxx b/src/GUI/gui_funcs.cxx index 1d2ccfba8..1b7acf2b2 100644 --- a/src/GUI/gui_funcs.cxx +++ b/src/GUI/gui_funcs.cxx @@ -46,6 +46,7 @@ #include #include
#include
+#include
#include
#include
#include @@ -298,6 +299,8 @@ void fgHiResDump() /* just to be safe... */ glPixelStorei(GL_PACK_ALIGNMENT, 1); + // OSGFIXME +#if 0 /* Because the HUD and Panel change the ViewPort we will * need to handle some lowlevel stuff ourselves */ int ncols = trGet(tr, TR_COLUMNS); @@ -310,7 +313,7 @@ void fgHiResDump() bool do_panel = fgPanelVisible(); GLfloat panel_col_step = globals->get_current_panel()->getWidth() / ncols; GLfloat panel_row_step = globals->get_current_panel()->getHeight() / nrows; - +#endif glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); glHint(GL_POLYGON_SMOOTH_HINT, GL_NICEST); glHint(GL_LINE_SMOOTH_HINT, GL_NICEST); @@ -322,7 +325,7 @@ void fgHiResDump() while (more) { trBeginTile(tr); int curColumn = trGet(tr, TR_CURRENT_COLUMN); - int curRow = trGet(tr, TR_CURRENT_ROW); + // int curRow = trGet(tr, TR_CURRENT_ROW); renderer->update( false ); // OSGFIXME @@ -535,8 +538,6 @@ void fgDumpSceneGraph() string message; static int count = 1; - FGRenderer *renderer = globals->get_renderer(); - static const SGPropertyNode *master_freeze = fgGetNode("/sim/freeze/master"); @@ -580,8 +581,6 @@ void fgDumpTerrainBranch() string message; static int count = 1; - FGRenderer *renderer = globals->get_renderer(); - static const SGPropertyNode *master_freeze = fgGetNode("/sim/freeze/master");