X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FGUI%2Fgui_funcs.cxx;h=5b943d662733386a7af74a89613f414216d1312c;hb=5cad5aa7da2476ca8323a61f81dea59676dca085;hp=6640b1f709449469f91b1e3e158759c0760cf670;hpb=df6989a37ac7d864f540d874067d7157446ab6a7;p=flightgear.git diff --git a/src/GUI/gui_funcs.cxx b/src/GUI/gui_funcs.cxx index 6640b1f70..5b943d662 100644 --- a/src/GUI/gui_funcs.cxx +++ b/src/GUI/gui_funcs.cxx @@ -20,7 +20,7 @@ * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software - * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $Id$ **************************************************************************/ @@ -32,145 +32,108 @@ #include -#ifdef SG_MATH_EXCEPTION_CLASH -# include -#endif - -#ifdef HAVE_WINDOWS_H -# include -#endif - -#include -#include - -#if defined(FX) && defined(XMESA) -# include -#endif - -#include STL_FSTREAM -#include STL_STRING +#include +#include +#include +#include #include -#include -#include #include #include #include -#include -#include -#include -#include -#include #include -#include -#include -#include
-#include
#include
#include
+#include
+#include
#include
+#include -#ifdef FG_NETWORK_OLK -#include -#endif - #if defined( WIN32 ) && !defined( __CYGWIN__ ) && !defined(__MINGW32__) # include # include #endif - -#include "gui.h" -#include "gui_local.hxx" -#include "apt_dlg.hxx" -#include "net_dlg.hxx" -#include "sgVec3Slider.hxx" -#include "prop_picker.hxx" - -SG_USING_STD(string); - -#ifndef SG_HAVE_NATIVE_SGI_COMPILERS -SG_USING_STD(cout); +#ifdef __MINGW32__ +#include #endif +#include "gui.h" -// main.cxx hack, should come from an include someplace -extern void fgInitVisuals( void ); -extern void fgReshape( int width, int height ); -extern void fgRenderFrame( void ); - -extern FGInterface cur_view_fdm; -extern void fgHUDalphaAdjust( puObject * ); - -// from cockpit.cxx -extern void fgLatLonFormatToggle( puObject *); - -#ifdef FG_NETWORK_OLK -extern void net_fgd_scan(puObject *cb); -#endif // #ifdef FG_NETWORK_OLK +using std::string; -#define TR_HIRES_SNAP 1 #if defined( TR_HIRES_SNAP) #include -extern void trRenderFrame( void ); extern void fgUpdateHUD( GLfloat x_start, GLfloat y_start, GLfloat x_end, GLfloat y_end ); #endif -extern puMenuBar *mainMenuBar; - -puDialogBox *dialogBox = 0; -puFrame *dialogFrame = 0; -puText *dialogBoxMessage = 0; -puOneShot *dialogBoxOkButton = 0; - -puDialogBox *YNdialogBox = 0; -puFrame *YNdialogFrame = 0; -puText *YNdialogBoxMessage = 0; -puOneShot *YNdialogBoxOkButton = 0; -puOneShot *YNdialogBoxNoButton = 0; -char *gui_msg_OK; // "OK" -char *gui_msg_NO; // "NO" -char *gui_msg_YES; // "YES" -char *gui_msg_CANCEL; // "CANCEL" -char *gui_msg_RESET; // "RESET" - -char msg_OK[] = "OK"; -char msg_NO[] = "NO"; -char msg_YES[] = "YES"; -char msg_CANCEL[] = "Cancel"; -char msg_RESET[] = "Reset"; +const __fg_gui_fn_t __fg_gui_fn[] = { +#ifdef TR_HIRES_SNAP + {"dumpHiResSnapShot", fgHiResDumpWrapper}, +#endif + {"dumpSnapShot", fgDumpSnapShotWrapper}, +#if defined( WIN32 ) && !defined( __CYGWIN__) && !defined(__MINGW32__) + {"printScreen", printScreen}, +#endif + // Help + {"helpCb", helpCb}, -char global_dialog_string[256]; + // Structure termination + {"", NULL} +}; /* ================ General Purpose Functions ================ */ -void initDialog(void) { - // Initialize our GLOBAL GUI STRINGS - gui_msg_OK = msg_OK; // "OK" - gui_msg_NO = msg_NO; // "NO" - gui_msg_YES = msg_YES; // "YES" - gui_msg_CANCEL = msg_CANCEL; // "CANCEL" - gui_msg_RESET = msg_RESET; // "RESET" -} - -// General Purpose Message Box +// General Purpose Message Box. Makes sure no more than 5 different +// messages are displayed at the same time, and none of them are +// duplicates. (5 is a *lot*, but this will hardly ever be reached +// and we don't want to miss any, either.) void mkDialog (const char *txt) { - strncpy(global_dialog_string, txt, 256); - dialogBoxMessage->setLabel(global_dialog_string); - FG_PUSH_PUI_DIALOG( dialogBox ); + NewGUI *gui = (NewGUI *)globals->get_subsystem("gui"); + if (!gui) + return; + SGPropertyNode *master = gui->getDialogProperties("message"); + if (!master) + return; + + const int maxdialogs = 5; + string name; + SGPropertyNode *msg = fgGetNode("/sim/gui/dialogs", true); + int i; + for (i = 0; i < maxdialogs; i++) { + std::ostringstream s; + s << "message-" << i; + name = s.str(); + + if (!msg->getNode(name.c_str(), false)) + break; + + if (!strcmp(txt, msg->getNode(name.c_str())->getStringValue("message"))) { + SG_LOG(SG_GENERAL, SG_WARN, "mkDialog(): duplicate of message " << txt); + return; + } + } + if (i == maxdialogs) + return; + msg = msg->getNode(name.c_str(), true); + msg->setStringValue("message", txt); + msg = msg->getNode("dialog", true); + copyProperties(master, msg); + msg->setStringValue("name", name.c_str()); + gui->newDialog(msg); + gui->showDialog(name.c_str()); } // Message Box to report an error. void guiErrorMessage (const char *txt) { SG_LOG(SG_GENERAL, SG_ALERT, txt); - if (dialogBox != 0) - mkDialog(txt); + mkDialog(txt); } // Message Box to report a throwable (usually an exception). @@ -179,40 +142,13 @@ void guiErrorMessage (const char *txt, const sg_throwable &throwable) string msg = txt; msg += '\n'; msg += throwable.getFormattedMessage(); - if (!throwable.getOrigin().empty()) { - msg += "\n (reported by "; - msg += throwable.getOrigin(); - msg += ')'; + if (!std::strlen(throwable.getOrigin()) != 0) { + msg += "\n (reported by "; + msg += throwable.getOrigin(); + msg += ')'; } SG_LOG(SG_GENERAL, SG_ALERT, msg); - if (dialogBox != 0) - mkDialog(msg.c_str()); -} - -// Toggle the Menu and Mouse display state -void guiToggleMenu(void) -{ - if( gui_menu_on ) { - // printf("Hiding Menu\n"); - mainMenuBar->hide (); -#if defined(WIN32_CURSOR_TWEAKS_OFF) - if( mouse_mode == MOUSE_POINTER ) - TurnCursorOff(); -#endif // WIN32_CURSOR_TWEAKS_OFF - } else { - // printf("Showing Menu\n"); - mainMenuBar->reveal(); -#ifdef WIN32 - TurnCursorOn(); -#endif // WIN32 - } - gui_menu_on = ~gui_menu_on; -} - -// Intercept the Escape Key -void ConfirmExitDialog(void) -{ - FG_PUSH_PUI_DIALOG( YNdialogBox ); + mkDialog(msg.c_str()); } @@ -226,275 +162,45 @@ ____________________________________________________________________*/ // Added by David Findlay // on Sunday 3rd of December -// Start new Save Dialog Box -puDialogBox *SaveDialog = 0; -puFrame *SaveDialogFrame = 0; -puText *SaveDialogMessage = 0; -puInput *SaveDialogInput = 0; - -puOneShot *SaveDialogOkButton = 0; -puOneShot *SaveDialogCancelButton = 0; -// static puOneShot *SaveDialogResetButton = 0; - -// Default save filename -char saveFile[256] = "fgfs.sav"; - -// Cancel Button -void SaveDialogCancel(puObject *) { - FG_POP_PUI_DIALOG( SaveDialog ); -} - -// If press OK do this -void SaveDialogOk(puObject*) { - - FG_POP_PUI_DIALOG( SaveDialog ); - - char *s; - SaveDialogInput->getValue(&s); - - ofstream output(s); - cout << saveFile << endl; - if (output.good() && fgSaveFlight(output)) { - output.close(); - mkDialog("Saved flight"); - SG_LOG(SG_INPUT, SG_INFO, "Saved flight"); - } else { - mkDialog("Cannot save flight"); - SG_LOG(SG_INPUT, SG_ALERT, "Cannot save flight"); - } -} - -// Create Dialog -void saveFlight(puObject *cv) { - SaveDialog = new puDialogBox (150, 50); - { - SaveDialogFrame = new puFrame (0,0,350, 150); - SaveDialogMessage - = new puText( (150 - puGetDefaultLabelFont().getStringWidth( "File Name:" ) / 2), 110 ); - SaveDialogMessage -> setLabel ("File Name:"); - - SaveDialogInput = new puInput (50, 70, 300, 100); - SaveDialogInput -> setValue (saveFile); - SaveDialogInput -> acceptInput(); - - SaveDialogOkButton = new puOneShot (50, 10, 110, 50); - SaveDialogOkButton -> setLegend (gui_msg_OK); - SaveDialogOkButton -> setCallback ( SaveDialogOk ); - SaveDialogOkButton -> makeReturnDefault(TRUE); - - SaveDialogCancelButton = new puOneShot (140, 10, 210, 50); - SaveDialogCancelButton -> setLegend (gui_msg_CANCEL); - SaveDialogCancelButton -> setCallback ( SaveDialogCancel ); - } - FG_FINALIZE_PUI_DIALOG( SaveDialog ); - - SaveDialog -> reveal(); -} - -// Load Dialog Start -puDialogBox *LoadDialog = 0; -puFrame *LoadDialogFrame = 0; -puText *LoadDialogMessage = 0; -puInput *LoadDialogInput = 0; - -puOneShot *LoadDialogOkButton = 0; -puOneShot *LoadDialogCancelButton = 0; -// static puOneShot *LoadDialogResetButton = 0; - -// Default load filename -char loadFile[256] = "fgfs.sav"; - -// Do this if the person click okay -void LoadDialogOk(puObject *) { - - FG_POP_PUI_DIALOG( LoadDialog ); - - char *l; - LoadDialogInput->getValue(&l); - - ifstream input(l); - if (input.good() && fgLoadFlight(input)) { - input.close(); - mkDialog("Loaded flight"); - SG_LOG(SG_INPUT, SG_INFO, "Restored flight"); - } else { - mkDialog("Failed to load flight"); - SG_LOG(SG_INPUT, SG_ALERT, "Cannot load flight"); - } -} - -// Do this if the person presses cancel -void LoadDialogCancel(puObject *) { - FG_POP_PUI_DIALOG( LoadDialog ); -} - -// Create Load Dialog -void loadFlight(puObject *cb) -{ - LoadDialog = new puDialogBox (150, 50); - { - LoadDialogFrame = new puFrame (0,0,350, 150); - LoadDialogMessage - = new puText( (150 - puGetDefaultLabelFont().getStringWidth( "File Name:" ) / 2), 110 ); - LoadDialogMessage -> setLabel ("File Name:"); - - LoadDialogInput = new puInput (50, 70, 300, 100); - LoadDialogInput -> setValue (loadFile); - LoadDialogInput -> acceptInput(); - - LoadDialogOkButton = new puOneShot (50, 10, 110, 50); - LoadDialogOkButton -> setLegend (gui_msg_OK); - LoadDialogOkButton -> setCallback ( LoadDialogOk ); - LoadDialogOkButton -> makeReturnDefault(TRUE); - - LoadDialogCancelButton = new puOneShot (140, 10, 210, 50); - LoadDialogCancelButton -> setLegend (gui_msg_CANCEL); - LoadDialogCancelButton -> setCallback ( LoadDialogCancel ); - } - FG_FINALIZE_PUI_DIALOG( LoadDialog ); - - LoadDialog -> reveal(); -} - -// This is the accessor function -void guiTogglePanel(puObject *cb) -{ - if (fgGetBool("/sim/panel/visibility")) - fgSetBool("/sim/panel/visibility", false); - else - fgSetBool("/sim/panel/visibility", true); - - fgReshape(fgGetInt("/sim/startup/xsize"), - fgGetInt("/sim/startup/ysize")); -} - -//void MenuHideMenuCb(puObject *cb) -void hideMenuCb (puObject *cb) -{ - guiToggleMenu(); -} - -void goodBye(puObject *) -{ - // SG_LOG( SG_INPUT, SG_ALERT, - // "Program exiting normally at user request." ); - cout << "Program exiting normally at user request." << endl; - -#ifdef FG_NETWORK_OLK - if ( fgGetBool("/sim/networking/network-olk") ) { - if ( net_is_registered == 0 ) fgd_send_com( "8", FGFS_host); - } -#endif - - // close all external I/O connections - globals->get_io()->shutdown_all(); - - exit(0); -} - - -void goAwayCb (puObject *me) -{ - FG_POP_PUI_DIALOG( dialogBox ); -} -void mkDialogInit (void) -{ - // printf("mkDialogInit\n"); - int x = (fgGetInt("/sim/startup/xsize")/2 - 400/2); - int y = (fgGetInt("/sim/startup/ysize")/2 - 100/2); - dialogBox = new puDialogBox (x, y); // 150, 50 - { - dialogFrame = new puFrame (0,0,400,100); - dialogBoxMessage = new puText (10, 70); - dialogBoxMessage -> setLabel (""); - dialogBoxOkButton = new puOneShot (180, 10, 240, 50); - dialogBoxOkButton -> setLegend (gui_msg_OK); - dialogBoxOkButton -> makeReturnDefault (TRUE ); - dialogBoxOkButton -> setCallback (goAwayCb); - } - FG_FINALIZE_PUI_DIALOG( dialogBox ); -} - -void MayBeGoodBye(puObject *) -{ - ConfirmExitDialog(); -} - -void goAwayYesNoCb(puObject *me) -{ - FG_POP_PUI_DIALOG( YNdialogBox); -} - -void ConfirmExitDialogInit(void) -{ - char msg[] = "Really Quit"; - char *s; - - // printf("ConfirmExitDialogInit\n"); - int len = 200 - puGetDefaultLabelFont().getStringWidth ( msg ) / 2; - - int x = (fgGetInt("/sim/startup/xsize")/2 - 400/2); - int y = (fgGetInt("/sim/startup/ysize")/2 - 100/2); - - YNdialogBox = new puDialogBox (x, y); // 150, 50 - { - YNdialogFrame = new puFrame (0,0,400, 100); - - YNdialogBoxMessage = new puText (len, 70); - YNdialogBoxMessage -> setDefaultValue (msg); - YNdialogBoxMessage -> getDefaultValue (&s); - YNdialogBoxMessage -> setLabel (s); - - YNdialogBoxOkButton = new puOneShot (100, 10, 160, 50); - YNdialogBoxOkButton -> setLegend (gui_msg_OK); - YNdialogBoxOkButton -> makeReturnDefault (TRUE ); - YNdialogBoxOkButton -> setCallback (goodBye); - - YNdialogBoxNoButton = new puOneShot (240, 10, 300, 50); - YNdialogBoxNoButton -> setLegend (gui_msg_NO); - YNdialogBoxNoButton -> setCallback (goAwayYesNoCb); - } - FG_FINALIZE_PUI_DIALOG( YNdialogBox ); -} - -void notCb (puObject *) -{ - mkDialog ("This function isn't implemented yet"); -} - -void helpCb (puObject *) +void helpCb () { string command; -#if defined(FX) && !defined(WIN32) -# if defined(XMESA_FX_FULLSCREEN) && defined(XMESA_FX_WINDOW) - if ( globals->get_fullscreen() ) { - globals->set_fullscreen(false); - XMesaSetFXmode( XMESA_FX_WINDOW ); - } -# endif -#endif - SGPath path( globals->get_fg_root() ); path.append( "Docs/index.html" ); #if !defined(WIN32) - string help_app = fgGetString("/sim/startup/browser-app"); - if ( system("xwininfo -name Netscape > /dev/null 2>&1") == 0 ) { - command = help_app + " -remote \"openURL(" + path.str() + ")\""; - } else { - command = help_app + " " + path.str(); - } + command = globals->get_browser(); + string::size_type pos; + if ((pos = command.find("%u", 0)) != string::npos) + command.replace(pos, 2, path.str()); + else + command += " " + path.str(); + command += " &"; + system( command.c_str() ); + #else // WIN32 - command = "start "; - command += path.str(); + + // Look for favorite browser + char Dummy[1024], ExecName[1024], browserParameter[1024]; + char win32_name[1024]; +# ifdef __CYGWIN__ + cygwin32_conv_to_full_win32_path(path.c_str(),win32_name); +# else + strncpy(win32_name,path.c_str(), 1024); +# endif + Dummy[0] = 0; + FindExecutable(win32_name, Dummy, ExecName); + snprintf(browserParameter, 1024, "file:///%s", win32_name); + ShellExecute ( NULL, "open", ExecName, browserParameter, Dummy, + SW_SHOWNORMAL ) ; + #endif - system( command.c_str() ); - mkDialog ("Help started in netscape window."); + mkDialog ("Help started in your web browser window."); } #if defined( TR_HIRES_SNAP) @@ -502,61 +208,46 @@ void fgHiResDump() { FILE *f; string message; - bool show_pu_cursor = false; - bool show_menu = false; + bool menu_status = fgGetBool("/sim/menubar/visibility"); char *filename = new char [24]; static int count = 1; static const SGPropertyNode *master_freeze - = fgGetNode("/sim/freeze/master"); + = fgGetNode("/sim/freeze/master"); bool freeze = master_freeze->getBoolValue(); if ( !freeze ) { fgSetBool("/sim/freeze/master", true); } - if(gui_menu_on) { - show_menu = true; - guiToggleMenu(); - } - - if ( !puCursorIsHidden() ) { - show_pu_cursor = true; - puHideCursor(); - } + fgSetBool("/sim/menubar/visibility", false); + int mouse = fgGetMouseCursor(); + fgSetMouseCursor(MOUSE_CURSOR_NONE); - fgInitVisuals(); - fgReshape( fgGetInt("/sim/startup/xsize"), - fgGetInt("/sim/startup/ysize") ); + FGRenderer *renderer = globals->get_renderer(); +// renderer->init(); + renderer->resize( fgGetInt("/sim/startup/xsize"), + fgGetInt("/sim/startup/ysize") ); // we need two render frames here to clear the menu and cursor // ... not sure why but doing an extra fgRenderFrame() shouldn't // hurt anything - fgRenderFrame(); - fgRenderFrame(); - - // Make sure we have SSG projection primed for current view - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - ssgSetCamera( (sgVec4 *)globals->get_current_view()->get_VIEW() ); - ssgSetFOV( globals->get_current_view()->get_h_fov(), - globals->get_current_view()->get_v_fov() ); - // ssgSetNearFar( 10.0f, 120000.0f ); - ssgSetNearFar( 0.5f, 1200000.0f ); + //renderer->update( true ); + //renderer->update( true ); - // This ImageSize stuff is a temporary hack // should probably use 128x128 tile size and // support any image size // This should be a requester to get multiplier from user - int multiplier = 3; + int multiplier = fgGetInt("/sim/startup/hires-multiplier", 3); int width = fgGetInt("/sim/startup/xsize"); int height = fgGetInt("/sim/startup/ysize"); /* allocate buffer large enough to store one tile */ GLubyte *tile = (GLubyte *)malloc(width * height * 3 * sizeof(GLubyte)); if (!tile) { + delete [] filename; printf("Malloc of tile buffer failed!\n"); return; } @@ -568,6 +259,7 @@ void fgHiResDump() GLubyte *buffer = (GLubyte *)malloc(imageWidth * height * 3 * sizeof(GLubyte)); if (!buffer) { + delete [] filename; free(tile); printf("Malloc of tile row buffer failed!\n"); return; @@ -577,11 +269,12 @@ void fgHiResDump() trTileBuffer(tr, GL_RGB, GL_UNSIGNED_BYTE, tile); trImageSize(tr, imageWidth, imageHeight); trRowOrder(tr, TR_TOP_TO_BOTTOM); - sgFrustum *frustum = ssgGetFrustum(); - trFrustum(tr, - frustum->getLeft(), frustum->getRight(), - frustum->getBot(), frustum->getTop(), - frustum->getNear(), frustum->getFar()); + // OSGFIXME +// sgFrustum *frustum = ssgGetFrustum(); +// trFrustum(tr, +// frustum->getLeft(), frustum->getRight(), +// frustum->getBot(), frustum->getTop(), +// frustum->getNear(), frustum->getFar()); /* Prepare ppm output file */ while (count < 1000) { @@ -593,6 +286,7 @@ void fgHiResDump() f = fopen(filename, "wb"); if (!f) { printf("Couldn't open image file: %s\n", filename); + delete [] filename; free(buffer); free(tile); return; @@ -605,6 +299,8 @@ void fgHiResDump() /* just to be safe... */ glPixelStorei(GL_PACK_ALIGNMENT, 1); + // OSGFIXME +#if 0 /* Because the HUD and Panel change the ViewPort we will * need to handle some lowlevel stuff ourselves */ int ncols = trGet(tr, TR_COLUMNS); @@ -615,22 +311,32 @@ void fgHiResDump() GLfloat hud_row_step = 480.0 / nrows; bool do_panel = fgPanelVisible(); - GLfloat panel_col_step = current_panel->getWidth() / ncols; - GLfloat panel_row_step = current_panel->getHeight() / nrows; + GLfloat panel_col_step = globals->get_current_panel()->getWidth() / ncols; + GLfloat panel_row_step = globals->get_current_panel()->getHeight() / nrows; +#endif + glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); + glHint(GL_POLYGON_SMOOTH_HINT, GL_NICEST); + glHint(GL_LINE_SMOOTH_HINT, GL_NICEST); + glHint(GL_POINT_SMOOTH_HINT, GL_NICEST); + glHint(GL_FOG_HINT, GL_NICEST); /* Draw tiles */ int more = 1; while (more) { trBeginTile(tr); int curColumn = trGet(tr, TR_CURRENT_COLUMN); - int curRow = trGet(tr, TR_CURRENT_ROW); - trRenderFrame(); - if ( do_hud ) - fgUpdateHUD( curColumn*hud_col_step, curRow*hud_row_step, - (curColumn+1)*hud_col_step, (curRow+1)*hud_row_step ); - if (do_panel) - current_panel->update( curColumn*panel_col_step, panel_col_step, - curRow*panel_row_step, panel_row_step ); + // int curRow = trGet(tr, TR_CURRENT_ROW); + + renderer->update( false ); + // OSGFIXME +// if ( do_hud ) +// fgUpdateHUD( curColumn*hud_col_step, curRow*hud_row_step, +// (curColumn+1)*hud_col_step, (curRow+1)*hud_row_step ); + // OSGFIXME +// if (do_panel) +// globals->get_current_panel()->update( +// curColumn*panel_col_step, panel_col_step, +// curRow*panel_row_step, panel_row_step ); more = trEndTile(tr); /* save tile into tile row buffer*/ @@ -660,31 +366,36 @@ void fgHiResDump() } - fgReshape( width, height ); + renderer->resize( width, height ); trDelete(tr); + glHint(GL_POLYGON_SMOOTH_HINT, GL_DONT_CARE); + glHint(GL_LINE_SMOOTH_HINT, GL_DONT_CARE); + glHint(GL_POINT_SMOOTH_HINT, GL_DONT_CARE); + glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_DONT_CARE); + if ( (!strcmp(fgGetString("/sim/rendering/fog"), "disabled")) || + (!fgGetBool("/sim/rendering/shading"))) { + // if fastest fog requested, or if flat shading force fastest + glHint ( GL_FOG_HINT, GL_FASTEST ); + } else if ( !strcmp(fgGetString("/sim/rendering/fog"), "nicest") ) { + glHint ( GL_FOG_HINT, GL_DONT_CARE ); + } + fclose(f); - message = "Snap shot saved to "; + message = "Snapshot saved to \""; message += filename; + message += "\"."; mkDialog (message.c_str()); free(tile); free(buffer); - // message = "Snap shot saved to "; - // message += filename; - // mkDialog (message.c_str()); - delete [] filename; - if( show_menu ) - guiToggleMenu(); - - if ( show_pu_cursor ) { - puShowCursor(); - } + fgSetMouseCursor(mouse); + fgSetBool("/sim/menubar/visibility", menu_status); if ( !freeze ) { fgSetBool("/sim/freeze/master", false); @@ -707,19 +418,19 @@ GLubyte *hiResScreenCapture( int multiplier ) float fov = oldfov / multiplier; FGViewer *v = globals->get_current_view(); fgSetDouble("/sim/current-view/field-of-view", fov); - fgInitVisuals(); +// globals->get_renderer()->init(); int cur_width = fgGetInt("/sim/startup/xsize"); int cur_height = fgGetInt("/sim/startup/ysize"); - if (b1) delete( b1 ); + delete( b1 ); // New empty (mostly) bitmap b1 = new GlBitmap( GL_RGB, 1, 1, (unsigned char *)"123" ); int x,y; for ( y = 0; y < multiplier; y++ ) { for ( x = 0; x < multiplier; x++ ) { - fgReshape( cur_width, cur_height ); + globals->get_renderer()->resize( cur_width, cur_height ); // pan to tile rotateView( 0, (y*fov)-((multiplier-1)*fov/2), (x*fov)-((multiplier-1)*fov/2) ); - fgRenderFrame(); + globals->get_renderer()->update( false ); // restore view GlBitmap b2; b1->copyBitmap( &b2, cur_width*x, cur_height*y ); @@ -732,131 +443,178 @@ GLubyte *hiResScreenCapture( int multiplier ) #if defined( WIN32 ) && !defined( __CYGWIN__) && !defined(__MINGW32__) // win32 print screen function -void printScreen ( puObject *obj ) { - bool show_pu_cursor = false; - TurnCursorOff(); - if ( !puCursorIsHidden() ) { - show_pu_cursor = true; - puHideCursor(); - } - // BusyCursor( 0 ); - mainMenuBar->hide(); +void printScreen () { + int mouse = fgGetMouseCursor(); + fgSetMouseCursor(MOUSE_CURSOR_NONE); CGlPrinter p( CGlPrinter::PRINT_BITMAP ); int cur_width = fgGetInt("/sim/startup/xsize"); int cur_height = fgGetInt("/sim/startup/ysize"); p.Begin( "FlightGear", cur_width*3, cur_height*3 ); - p.End( hiResScreenCapture(3) ); + p.End( hiResScreenCapture(3) ); - if( gui_menu_on ) { - mainMenuBar->reveal(); - } - // BusyCursor(1); - if ( show_pu_cursor ) { - puShowCursor(); - } - TurnCursorOn(); + fgSetMouseCursor(mouse); } #endif // #ifdef WIN32 -void dumpSnapShot ( puObject *obj ) { +void fgDumpSnapShotWrapper () { fgDumpSnapShot(); } -void dumpHiResSnapShot ( puObject *obj ) { +void fgHiResDumpWrapper () { fgHiResDump(); } // do a screen snap shot -void fgDumpSnapShot () { - bool show_pu_cursor = false; - char *filename = new char [24]; - string message; - static int count = 1; - - static const SGPropertyNode *master_freeze - = fgGetNode("/sim/freeze/master"); +bool fgDumpSnapShot () { + static SGConstPropertyNode_ptr master_freeze = fgGetNode("/sim/freeze/master"); bool freeze = master_freeze->getBoolValue(); if ( !freeze ) { fgSetBool("/sim/freeze/master", true); } - mainMenuBar->hide(); - TurnCursorOff(); - if ( !puCursorIsHidden() ) { - show_pu_cursor = true; - puHideCursor(); - } + int mouse = fgGetMouseCursor(); + fgSetMouseCursor(MOUSE_CURSOR_NONE); - fgInitVisuals(); - fgReshape( fgGetInt("/sim/startup/xsize"), - fgGetInt("/sim/startup/ysize") ); + fgSetBool("/sim/signals/screenshot", true); + + FGRenderer *renderer = globals->get_renderer(); + renderer->resize( fgGetInt("/sim/startup/xsize"), + fgGetInt("/sim/startup/ysize") ); // we need two render frames here to clear the menu and cursor // ... not sure why but doing an extra fgRenderFrame() shouldn't // hurt anything - fgRenderFrame(); - fgRenderFrame(); + renderer->update( true ); + renderer->update( true ); + + string dir = fgGetString("/sim/paths/screenshot-dir"); + if (dir.empty()) + dir = fgGetString("/sim/fg-current"); + + SGPath path(dir + '/'); + if (path.create_dir( 0755 )) { + SG_LOG(SG_GENERAL, SG_ALERT, "Cannot create screenshot directory '" + << dir << "'. Trying home directory."); + dir = fgGetString("/sim/fg-home"); + } + + char filename[24]; + static int count = 1; + while (count < 1000) { + snprintf(filename, 24, "fgfs-screen-%03d.png", count++); + + SGPath p(dir); + p.append(filename); + if (!p.exists()) { + path.set(p.str()); + break; + } + } + + int result = sg_glDumpWindow(path.c_str(), + fgGetInt("/sim/startup/xsize"), + fgGetInt("/sim/startup/ysize")); + + fgSetString("/sim/paths/screenshot-last", path.c_str()); + fgSetBool("/sim/signals/screenshot", false); + + fgSetMouseCursor(mouse); + + if ( !freeze ) { + fgSetBool("/sim/freeze/master", false); + } + return result != 0; +} + +// do an entire scenegraph dump +void fgDumpSceneGraph() +{ + char *filename = new char [24]; + string message; + static int count = 1; + + static const SGPropertyNode *master_freeze + = fgGetNode("/sim/freeze/master"); + + bool freeze = master_freeze->getBoolValue(); + if ( !freeze ) { + fgSetBool("/sim/freeze/master", true); + } while (count < 1000) { FILE *fp; - snprintf(filename, 24, "fgfs-screen-%03d.ppm", count++); + snprintf(filename, 24, "fgfs-graph-%03d.osg", count++); if ( (fp = fopen(filename, "r")) == NULL ) break; fclose(fp); } - if ( sg_glDumpWindow( filename, - fgGetInt("/sim/startup/xsize"), - fgGetInt("/sim/startup/ysize")) ) { - message = "Snap shot saved to "; + if ( fgDumpSceneGraphToFile(filename)) { + message = "Entire scene graph saved to \""; message += filename; + message += "\"."; } else { - message = "Failed to save to "; + message = "Failed to save to \""; message += filename; + message += "\"."; } mkDialog (message.c_str()); delete [] filename; - if ( show_pu_cursor ) { - puShowCursor(); - } - - TurnCursorOn(); - if( gui_menu_on ) { - mainMenuBar->reveal(); - } - if ( !freeze ) { fgSetBool("/sim/freeze/master", false); } } -#ifdef FG_NETWORK_OLK -void net_display_toggle( puObject *cb) + +// do an terrain branch dump +void fgDumpTerrainBranch() { - net_hud_display = (net_hud_display) ? 0 : 1; - printf("Toggle net_hud_display : %d\n", net_hud_display); -} + char *filename = new char [24]; + string message; + static int count = 1; -void net_register( puObject *cb) -{ - fgd_send_com( "1", FGFS_host ); - net_is_registered = 0; - printf("Registering to deamon\n"); -} + static const SGPropertyNode *master_freeze + = fgGetNode("/sim/freeze/master"); -void net_unregister( puObject *cb) -{ - fgd_send_com( "8", FGFS_host ); - net_is_registered = -1; - printf("Unregistering from deamon\n"); + bool freeze = master_freeze->getBoolValue(); + if ( !freeze ) { + fgSetBool("/sim/freeze/master", true); + } + + while (count < 1000) { + FILE *fp; + snprintf(filename, 24, "fgfs-graph-%03d.osg", count++); + if ( (fp = fopen(filename, "r")) == NULL ) + break; + fclose(fp); + } + + if ( fgDumpTerrainBranchToFile(filename)) { + message = "Terrain graph saved to \""; + message += filename; + message += "\"."; + } else { + message = "Failed to save to \""; + message += filename; + message += "\"."; + } + + mkDialog (message.c_str()); + + delete [] filename; + + if ( !freeze ) { + fgSetBool("/sim/freeze/master", false); + } } -#endif // #ifdef FG_NETWORK_OLK + +