X-Git-Url: https://git.mxchange.org/?a=blobdiff_plain;f=src%2FGUI%2Fnew_gui.hxx;h=6bc2707157eec18780bbf377ecab6b9441d24a75;hb=fc71333bdd0217a9ff4880305daf6d4d10fb0b40;hp=76aca62fbda2637afbd24a445253435d61a8559f;hpb=cff9e518403376c4b11d8fc9002a352b58d1a93b;p=flightgear.git diff --git a/src/GUI/new_gui.hxx b/src/GUI/new_gui.hxx index 76aca62fb..6bc270715 100644 --- a/src/GUI/new_gui.hxx +++ b/src/GUI/new_gui.hxx @@ -18,18 +18,20 @@ #include #include +#include #include #include -SG_USING_STD(vector); -SG_USING_STD(map); -SG_USING_STD(string); +using std::vector; +using std::map; +using std::string; #include
+class SGBinding; + class FGMenuBar; class FGDialog; -class FGBinding; class FGColor; class FGFontCache; @@ -143,7 +145,7 @@ public: * @param name The name of the dialog box. * @return node pointer if the dialog was found, zero otherwise. */ - virtual SGPropertyNode_ptr getDialog (const string &name); + virtual SGPropertyNode_ptr getDialogProperties (const string &name); /** * Return a pointer to the current menubar. @@ -165,6 +167,15 @@ public: */ virtual FGDialog * getActiveDialog (); + + /** + * Get the named dialog if active. + * + * @return The named dialog, or 0 if it isn't active. + */ + virtual FGDialog * getDialog (const string &name); + + virtual FGColor *getColor (const char * name) const { _citt_t it = _colors.find(name); return (it != _colors.end()) ? it->second : NULL; @@ -174,18 +185,11 @@ public: return (it != _colors.end()) ? it->second : NULL; } - virtual puFont *getDefaultFont() { return &_font; } - + virtual puFont *getDefaultFont() { return _font; } - /** - * menu wide font cache, accessible from other classes as well. - */ - FGFontCache *get_fontcache() { return _fontcache; } protected: - FGFontCache * _fontcache; - /** * Test if the menubar is visible. * @@ -220,8 +224,7 @@ private: } }; - fntTexFont _tex_font; - puFont _font; + puFont *_font; map _colors; typedef map::iterator _itt_t; typedef map::const_iterator _citt_t; @@ -262,10 +265,7 @@ public: bool isValid() const { return _red >= 0.0 && _green >= 0.0 && _blue >= 0.0; } - void print() const { - std::cerr << "red=" << _red << ", green=" << _green - << ", blue=" << _blue << ", alpha=" << _alpha << std::endl; - } + void print() const; inline void setRed(float red) { _red = red; } inline void setGreen(float green) { _green = green; } @@ -287,15 +287,51 @@ private: /** - * A small class to keep all fonts available for future use. + * A class to keep all fonts available for future use. * This also assures a font isn't resident more than once. */ class FGFontCache { private: + // The parameters of a request to the cache. + struct FntParams + { + const std::string name; + const float size; + const float slant; + FntParams() : size(0.0f), slant(0.0f) {} + FntParams(const FntParams& rhs) + : name(rhs.name), size(rhs.size), slant(rhs.slant) + { + } + FntParams(const std::string& name_, float size_, float slant_) + : name(name_), size(size_), slant(slant_) + { + } + }; + struct FntParamsLess + : public std::binary_function + { + bool operator() (const FntParams& f1, const FntParams& f2) const; + }; + struct fnt { + fnt(puFont *pu = 0) : pufont(pu), texfont(0) {} + ~fnt() { if (texfont) { delete pufont; delete texfont; } } + // Font used by plib GUI code + puFont *pufont; + // TXF font + fntTexFont *texfont; + }; + // Path to the font directory SGPath _path; - map _fonts; - typedef map::iterator _itt_t; + typedef map TexFontMap; + typedef map PuFontMap; + TexFontMap _texFonts; + PuFontMap _puFonts; + + bool _initialized; + struct fnt *getfnt(const char *name, float size, float slant); + void init(); public: FGFontCache(); @@ -303,6 +339,18 @@ public: puFont *get(const char *name, float size=15.0, float slant=0.0); puFont *get(SGPropertyNode *node); + + fntTexFont *getTexFont(const char *name, float size=15.0, float slant=0.0); + + SGPath getfntpath(const char *name); + /** + * Preload all the fonts in the FlightGear font directory. It is + * important to load the font textures early, with the proper + * graphics context current, so that no plib (or our own) code + * tries to load a font from disk when there's no current graphics + * context. + */ + bool initializeFonts(); };